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「console」の検索結果

334 件 ・ 関連度順

概要と使いどころ

Analyze MSBuild binary logs to diagnose build failures. Only activate in MSBuild/.NET build context. USE FOR: build errors that are unclear from console output, diagnosing cascading failures across multi-project builds, tracing MSBuild target execution order, and generally any MSBuild build issues. Requires an existing .binlog file. DO NOT USE FOR: generating binlogs (use binlog-generation), non-MSBuild build systems. INVOKES: binlog MCP server tools (overview, errors, search, items, properties); falls back to dotnet msbuild binlog replay + grep/cat when the MCP is unavailable.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Build a show across lights (grandMA3), media (Resolume) and generative visuals (TouchDesigner) from one cue list, offline first. A lane whose console or app is not running is skipped and logged while the others continue; the live rig is touched only after GO. Use for "build the show", "cue list to grandMA3 Resolume and TouchDesigner", "show programming".

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月14日 更新

Utilizes the grandMA3 MCP server to patch fixtures, execute console commands, and trigger macros via OSC.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月14日 更新

When the user wants to optimize their Google Play Store listing — title, short description, full description, keywords, ratings, or Play Store-specific features. Use when the user mentions "Google Play", "Android", "Play Store", "Play Console", "short description", "full description indexed", "Google Play ASO", or wants Google Play-specific keyword, creative, or ratings strategy. For iOS App Store optimization, see aso-audit and metadata-optimization.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Diagnose, fix, or validate SwiftUI animation and scroll behavior by temporarily instrumenting views with MotionEyes, capturing console traces over time, and comparing motion data to user intent or test expectations. Use when users report bugs such as wrong direction, premature fade, timing or easing mismatch, unexpected movement, missing movement, incorrect relative movement between views, scroll jumps, scroll restoration drift, content-offset desynchronization, or when they want to turn MotionEyes traces into focused assertions. Prefer XcodeBuildMCP log capture first and fallback to CLI log streaming; remove only agent-added MotionEyes instrumentation after validation.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Manual testing + bug filing for Enterprise / SaaS products. Parses a Feishu test doc (scope + repo + bitable URL), observes staging via claude-in-chrome, captures DOM/console/network/screenshot evidence, then dual-tracks each finding — Feishu Bitable record (with attachments) + GitHub issue (<REPO>#<ISSUE_NUMBER> format — English-primary, Chinese collapsed, R2-hosted screenshots, matching type label). Enforces dedup across bitable + GitHub issues + PRs, and mandatory P0/P1/P2 priority prompt when unclear. Trigger whenever the user says "test and report", "test and report side-by-side", "start system testing", "experience staging", "collaborate on bug filing", "collect feedback", a shared Feishu testing doc, a bitable URL + finding, or any UX/bug needing both bitable + GitHub tracking. Do NOT use for writing product code, PR review, CI debugging, or general "how do I use this product" questions — those go to normal dev / PR-review / support flows.

日本語の概要は準備中です。原文の説明を表示しています。

CherryHQ/skills62026年6月29日 更新

pc-games

無料

PC and console game development principles. Engine selection, platform features, optimization strategies.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

This skill should be used when the user asks to "use Metasploit for penetration testing", "exploit vulnerabilities with msfconsole", "create payloads with msfvenom", "perform post-exploitation", "use auxiliary modules for scanning", or "develop custom exploits". It provides comprehensive guidance for leveraging the Metasploit Framework in security assessments.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Design and create Busabase-backed App-in-Skill packages with a canonical app project, Busabase-native setup and product onboarding, review/execution workflows, a standardized responsive UI, and AirApp-first delivery. Use when a user wants a Busabase research desk, review queue, planner, action console, operating dashboard, control panel, collaboration workspace, onboarding/readiness flow, or an existing Kelly App-based skill updated. Every generated skill contains a complete app/ project, deploys that source to Busabase AirApp by default, runs pnpm dev only when local preview is explicitly requested, follows the Kelly desktop and phone UI contract, delegates AirApp runtime, SDK, security, scaffolding, and deployment constraints to busabase-app-creator, and delegates repository-level conformance testing to kelly-app-skill-creator-tests.

日本語の概要は準備中です。原文の説明を表示しています。

mr-kelly/skills52026年10月14日 更新

Visually QA a web application by launching it in Cursor's built-in browser, taking screenshots, checking console errors, and auditing network requests. Use after making UI changes to verify they look correct.

日本語の概要は準備中です。原文の説明を表示しています。

0xAidan/polymarket-bot-test42026年9月4日 更新

After making code changes, start the dev server, open the app in Cursor's built-in browser, and verify everything works — check rendering, console errors, and network health. Use proactively after any UI or API change.

日本語の概要は準備中です。原文の説明を表示しています。

0xAidan/polymarket-bot-test42026年9月4日 更新

Listens to a CARLA sensor and either saves its data to files, shows it live in a window, prints a one-shot summary, or (ros-info) reports the native ROS 2 topics, QoS and enabled-for-ROS state so you can echo it from ROS instead. Cameras save as PNG (depth/semantic auto-colourised) and display in a pygame window; lidar saves as .ply and shows as a top-down scatter; IMU/GNSS/radar/collision stream to JSONL or the console. Use when the user asks to "show/view the camera", "display the lidar", "save the sensor data / capture a dataset", or "what is this sensor reading". Select the sensor by id, type, or the actor it's attached to.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla-agentic-tools42026年9月12日 更新

Smoke tests contra URL Vercel deployada (preview ou production). Verifica saude minima do deploy — homepage, assets, auth, console errors, performance. Usa Playwright CLI ou suite de smoke tests. Use apos cada deploy para garantir que nada quebrou.

日本語の概要は準備中です。原文の説明を表示しています。

aibot88/sec_skill_store42026年5月27日 更新

Configure Adobe OAuth credentials and API access across development, staging, and production environments with separate Developer Console projects, secret managers, and environment-specific scoping. Trigger with phrases like "adobe environments", "adobe staging", "adobe dev prod", "adobe environment setup", "adobe config by env".

日本語の概要は準備中です。原文の説明を表示しています。

aibot88/sec_skill_store42026年5月27日 更新

Read current Unity Console entries from a running Editor. Use during bug investigation after compile, tests, PlayMode, or dynamic code to inspect logs, warnings, errors, and stack traces.

日本語の概要は準備中です。原文の説明を表示しています。

41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

Read this skill before the first step that uses Claude in Chrome, the browser extension whose tools are named mcp__claude-in-chrome__* (also called Chrome, the browser extension, or the external browser) and which acts in the person's real Chrome with their own sign-ins; before those tools are turned on there may be a single enable__mcp__claude-in-chrome tool instead. It covers loading the tools in one ToolSearch call, checking the person's open tabs and working in a new tab, site permissions, GIF recordings, console logs, dialogs to avoid, and when to stop and ask. It is not for the built-in browser (mcp__Claude_Browser__* or mcp__remote-devices__Claude_Browser__* tools), which has its own skill, and it does not decide which browser to use.

日本語の概要は準備中です。原文の説明を表示しています。

sebastianbreguel/dotfiles32026年10月8日 更新

canary

無料

Post-deploy canary monitoring. Watches the live app for console errors, performance regressions, and page failures using the browse daemon. Takes periodic screenshots, compares against pre-deploy baselines, and alerts on anomalies. Use when: "monitor deploy", "canary", "post-deploy check", "watch production", "verify deploy". (gstack)

日本語の概要は準備中です。原文の説明を表示しています。

mostafasudo/appilot32026年9月14日 更新

Debug AEM Workflow issues on AEM as a Cloud Service — stuck workflows, failed steps, missing Inbox tasks, launcher failures, stale instances, thread pool exhaustion, queue backlogs, purge failures, and permissions errors. Use when the user reports workflow problems on Cloud Service, asks why a workflow is stuck or failed, needs step-by-step troubleshooting, or provides thread dumps, configuration status output, or Sling Job console output for analysis.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月13日 更新

Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Test and debug browser UIs using Chrome DevTools MCP — DOM inspection, console errors, network requests, performance traces, and visual verification. Load when building or debugging anything that renders in a browser, verifying a UI fix, profiling Core Web Vitals in a real page, or the user asks for browser testing with DevTools. Requires chrome-devtools MCP configured. Not for backend-only or CLI work. Pairs with frontend-design and performance-optimization.

日本語の概要は準備中です。原文の説明を表示しています。

dvy1987/agent-loom32026年8月8日 更新

The frontend Error Inspector capture system (captureError, lib/diagnostics/**). Use when wiring a new CapturedErrorSource or adapter, calling captureError from a new site, picking a red/orange/yellow tier or errorTierRules downgrade, or turning a console.error or swallowed catch into a captured error.

日本語の概要は準備中です。原文の説明を表示しています。

armanisadeghi/ai-matrx32026年10月14日 更新

Admin debug system wiring for the floating AdminIndicator's live debug data and Copy Full Context. Use when adding debug visibility to a route or feature, wiring useDebugContext or the debug panel, capturing console errors, or enabling the copy-context workflow for a page.

日本語の概要は準備中です。原文の説明を表示しています。

armanisadeghi/ai-matrx32026年10月14日 更新

Find and identify the CCSPlayerPawn_SnapViewAngles function in CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the non-virtual SnapViewAngles method, anchored on the "setang" console-command usage string and its non-teleport call branch. Emits a unique IDA-style byte signature and a func YAML. Trigger: CCSPlayerPawn_SnapViewAngles, SnapViewAngles

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新