Swift 6.2 Approachable Concurrency — single-threaded by default, @concurrent for explicit background offloading, isolated conformances for main actor types.
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概要と使いどころ
Swift 6.2 Approachable Concurrency — single-threaded by default, @concurrent for explicit background offloading, isolated conformances for main actor types.
日本語の概要は準備中です。原文の説明を表示しています。
SwiftUI architecture patterns, state management with @Observable, view composition, navigation, performance optimization, and modern iOS/macOS UI best practices.
日本語の概要は準備中です。原文の説明を表示しています。
Skill for swiftui-components tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Flutter state management expert with BLoC/Cubit, Riverpod, Provider, and Navigation 2.0 (GoRouter). Activate on: Flutter state management, BLoC pattern, Cubit, Riverpod, Provider, GetX, GoRouter, Flutter navigation, flutter_bloc. NOT for: React Native (use react-native-architect), SwiftUI (use swiftui-data-flow-expert), Jetpack Compose (use jetpack-compose-navigation-expert).
日本語の概要は準備中です。原文の説明を表示しています。
SF SymbolsやIconify APIからiOS・macOS向けのアイコンを選び、既存の配色やサイズに合わせてXcode用のPNG素材一式を生成するスキル。
Web・iOS・Androidの画面を、読み上げやキーボード操作に対応させ、ラベル、配色、操作対象の大きさなどをWCAG 2.2に沿って設計・点検するスキル。
Live-device iOS QA for SwiftUI apps. (gstack)
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Use for authorized macOS and Mach-O reverse engineering including codesign, Objective-C/Swift recovery, endpoint security surfaces, and Apple platform malware analysis.
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Design, implement, review, or refactor native macOS 27 Golden Gate interfaces in SwiftUI or AppKit. Use when a Mac app must match Apple's current macOS 27 UI kit and restrained Liquid Glass language: integrated windows, full-height sidebars, native toolbars, flat lists, tables, and forms, clear pane boundaries, accessible materials, and removal of unnecessary nested cards, framed panels, or glassmorphism. Also use for Figma macOS 27 design-to-code work and audits of interfaces that feel too boxed.
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UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.
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Zoom Virtual Agent iOS integration via WKWebView. Use for Swift/Objective-C script injection, message handlers, support_handoff relay, and URL routing policies.
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Find when and why tests broke on main: bisect a Swift package suite on CI across old commits, read the failure matrix, and decide per test whether the test went stale or the code regressed. Use when a suite is red on main, when PR CI only ran filtered tests and the full suite has drifted, or when asked which PR broke a test.
日本語の概要は準備中です。原文の説明を表示しています。
Choose scoped cmux verification, add behavioral tests, and validate Swift test targets and wiring. Use when adding tests or deciding what local/CI evidence a change needs.
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Debug logging, Debug menu, runtime pitfalls, typing-latency-sensitive paths, SwiftUI list snapshot boundaries, OS-version repros, and local visual iteration for cmux. Use when adding debug probes, diagnosing UI/runtime issues, touching terminal rendering, tab/sidebar list views, drag/drop UTTypes, or using the Debug menu.
日本語の概要は準備中です。原文の説明を表示しています。
Build a custom cmux sidebar from a plain-language request. Use when the user asks for a custom sidebar, a sidebar that shows their workspaces/tabs/PRs/clock, a vibe-coded sidebar, or anything involving files in ~/.config/cmux/sidebars/. Covers authoring the interpreted SwiftUI-style file, enabling the beta flag, selecting it, and iterating with hot reload.
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Code review automation for TypeScript, JavaScript, Python, Go, Swift, Kotlin, C#, .NET, Java, C, C++, Rust, Ruby, PHP, and Dart/Flutter. Analyzes PRs for complexity and risk, checks code quality for SOLID violations and code smells, generates review reports. Use when reviewing pull requests, analyzing code quality, identifying issues, generating review checklists.
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Detects timing side-channel vulnerabilities in cryptographic code. Use when implementing or reviewing crypto code, encountering division on secrets, secret-dependent branches, or constant-time programming questions in C, C++, Go, Rust, Swift, Java, Kotlin, C#, PHP, JavaScript, TypeScript, Python, or Ruby.
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Scans a codebase for security vulnerabilities using CodeQL's interprocedural data flow and taint tracking analysis. Triggers on "run codeql", "codeql scan", "build codeql database", "SAST scan", "taint analysis", "dataflow analysis", or "find vulnerabilities in this repo". Covers Python, JavaScript/TypeScript, Go, Java/Kotlin, C/C++, C#, Ruby, and Swift. Supports "run all" (security-and-quality + security-experimental) and "important only" (high-precision) scan modes, and creates data extension models for project-specific sources and sinks. For fast single-file pattern matching, or when no build is available for a compiled language, use the semgrep skill; to parse SARIF that already exists rather than produce it, use the sarif-parsing skill.
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Guide for writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript). Covers module definition DSL, native views, shared objects, config plugins, lifecycle hooks, autolinking, and type system. Use when building or modifying native modules for Expo.
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Customize macOS SwiftUI windows and scene behavior. Use when tuning window chrome, drag regions, placement, restoration, launch behavior, or borderless windows.
日本語の概要は準備中です。原文の説明を表示しています。
Build, run, and debug macOS apps with shell-first Xcode and Swift workflows. Use when launching apps or diagnosing build, startup, or runtime failures.
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Bridge macOS SwiftUI into AppKit narrowly. Use when implementing representables, reaching NSWindow or panels, handling menus, or using the responder chain.
日本語の概要は準備中です。原文の説明を表示しています。
Refactor macOS SwiftUI views and scenes into stable structure. Use when splitting large views, tightening scene state, or narrowing AppKit escapes.
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Implement and review macOS SwiftUI Liquid Glass UI. Use when adopting system glass, removing conflicting custom chrome, or building glass surfaces.
日本語の概要は準備中です。原文の説明を表示しています。