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cccskills

「three」の検索結果

901 件 ・ 関連度順

概要と使いどころ

Generate extremely simple, cute, personified square character images with rounded heavy forms, two purposeful character colors, one solid background color, and a dominant lower-corner composition. Use when creating an animal, creature, robot, ghost, plant, object, or other character image, including when the agent should infer three product-relevant directions and propose six independent candidates for approval.

日本語の概要は準備中です。原文の説明を表示しています。

s1dashu/ip-as-logo-skill5,9612026年8月23日 更新

Generates a new image that imitates the style of a reference image while updating content based on user intent. Uses a three-stage pipeline: image annotation (long caption), caption rewriting, and image generation. Use when user asks to "imitate style", "保持这个风格重画", "按这张图风格生成", or "style transfer with new content".

日本語の概要は準備中です。原文の説明を表示しています。

OpenSenseNova/SenseNova-Skills5,7502026年10月9日 更新

Canonical patterns for writing custom MSBuild targets. USE FOR: diagnosing and fixing custom target authoring anti-patterns; broken SDK target chains across files (e.g., Directory.Build.targets silently redefining SDK targets); targets that replace CompileDependsOn instead of extending it with $(CompileDependsOn); query targets returning stale results from Outputs vs Returns misuse; missing Inputs/Outputs causing unnecessary rebuilds; missing FileWrites registration. Covers DependsOnTargets vs BeforeTargets vs AfterTargets, the Build→CoreBuild three-level pattern, and the $(XxxDependsOn) chain-extension pattern. DO NOT USE FOR: incremental build tuning (use incremental-build), parallelization (use build-parallelism), general anti-patterns (use msbuild-antipatterns), non-MSBuild build systems.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6222026年10月14日 更新

Three-tier agent memory model (hot/cold/wiki) for context reduction per spawn

日本語の概要は準備中です。原文の説明を表示しています。

github/gh-aw5,3902026年10月13日 更新

Generate Excalidraw diagrams from text content. Supports three output modes - Obsidian (.md), Standard (.excalidraw), and Animated (.excalidraw with animation order). Triggers on "Excalidraw", "diagram", "standard excalidraw", "animate".

日本語の概要は準備中です。原文の説明を表示しています。

breferrari/obsidian-mind5,3022026年10月13日 更新

Compose one publication-grade multi-panel figure. Start from a one-line claim plus immutable data Artifact Version references, or inspect an existing figure and draft its outline directly. Plan a 12-column panel outline, delegate one worker per panel, compose and inspect the result, then run at most three adversarial review rounds while regenerating only affected panels. For a standalone plot use `figure-style`; for whole-paper figure ordering use `paper-narrative`.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/open-science4,8422026年10月14日 更新

A 1970s European editorial poster in motion — a red rule draws across, a giant tilted figure drops in, a three-line headline rises line-by-line, an italic serif standfirst fades.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/html-video4,6812026年6月22日 更新

Software project effort estimation assistant. Outputs three-point estimates (optimistic/most-likely/pessimistic values with confidence intervals), T-shirt sizes, or Function Point Analysis (FPA) counts. Triggered when users ask 'how long will this feature take,' need to assess project workload, perform PERT estimation, T-shirt sizing, FPA, sprint planning, or quote-based effort breakdowns.

日本語の概要は準備中です。原文の説明を表示しています。

zebbern/claude-code-guide4,6592026年10月10日 更新

React Three Fiber animation - useFrame, useAnimations, spring physics, keyframes. Use when animating objects, playing GLTF animations, creating procedural motion, or implementing physics-based movement.

日本語の概要は準備中です。原文の説明を表示しています。

zebbern/claude-code-guide4,6592026年10月10日 更新

Chinese LaTeX thesis assistant for existing .tex degree thesis projects (XeLaTeX/LuaLaTeX/latexmk). Use this skill whenever a user works on a Chinese master's or doctoral thesis needing compilation, GB/T 7714 bibliography checks, chapter structure mapping, template detection (thuthesis, pkuthss), terminology consistency, logic coherence review, heading lead-in checks, title optimization, de-AI editing, experiment chapter review, three-line table validation, or abstract structure diagnosis. Trigger even for single issues like "帮我编译论文", "检查国标格式", "看看绪论逻辑", "毕业论文", "学位论文", "硕士/博士论文", "三线表", "检查摘要", or "摘要结构".

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6122026年10月12日 更新

Systematic strategic planning framework for philosophy and interdisciplinary academic papers targeting preprint platforms (PhilArchive, arXiv, PhilSci-Archive). Use when users want to: (1) plan a paper on a specific topic, (2) identify research gaps and assess originality, (3) develop optimized paper outlines, (4) prepare for preprint submission, or (5) understand platform requirements and writing standards. Triggered by phrases like 'plan a paper on,' 'help me design a paper about,' 'identify research gaps in,' 'is this idea original,' or when users need structured research planning. The skill guides through three phases: Platform Analysis (identifying target venue and studying sample papers), Theoretical Framework (AI-driven literature search and gap identification), and Outline Optimization (structured design with reviewer-perspective self-assessment). Each phase includes quality evaluation standards and validation checkpoints. Output: optimized detailed outline ready for systematic writing (use with academic-paper-composer skill).

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6122026年10月12日 更新

Detect and humanize AI-generated Chinese text. 20+ rule detection categories plus statistical features (sentence-length CV, short-sentence fraction, comma density, perplexity, GLTR, DivEye) plus scene-aware LR fusion (rule × 0.2 + LR × 0.8) trained on three scenes: general / academic / longform 长文本 (≥1500 字)。Unified CLI: ./humanize {detect,rewrite,academic,style,compare}. 8 style transforms (casual/zhihu/xiaohongshu/wechat/academic/literary/weibo/novel)。 Multi-paragraph rewriting (paragraph length CV、跨段 trigram 重复) plus best-of-N humanize (默认 N=10 取最低 LR)。165 replacement patterns + CiLin 同义词词林 38873 with collision blacklist。 Academic paper AIGC reduction for CNKI/VIP/Wanfang (知网/维普/万方 AIGC 检测降重)。 Pure Python, no dependencies, offline。v5.0.0 — HC3 fused 准确率 95%、学术 hero 100→35 (-65)、 工作汇报 96→13 (-83)、长篇博客 96→41 (-55)。 Use when user says: "去AI味", "降AIGC", "人性化文本", "humanize chinese", "AI检测", "AIGC降重", "去除AI痕迹", "文本改写", "论文降重", "知网检测", "维普检测", "AI写作检测", "让文字更自然", "detect AI text", "humanize text", "reduce AIGC score", "make text human-like", "去ai化", "改成人话", "去机器味", "降低AI率", "过AIGC检测", "长文本改写", "小说改写"

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6122026年10月12日 更新

How to work in a Writing Pipeline project (the `writing-pipeline` starter pack): a three-stage drafting flow, ideas → drafts → published. Read when the project has these folders, OR when asked to capture an idea, start or revise a draft, review a piece before it ships, or publish it. Carries the stage flow and review behaviors so that guidance does not live inside template bodies or folder descriptions. Complements the platform `open-knowledge` skill; does not replace it.

日本語の概要は準備中です。原文の説明を表示しています。

inkeep/open-knowledge4,5682026年10月14日 更新

Modify an asset file in the project. Use 'assets-get-data' first to inspect the asset structure before modifying. Not allowed to modify asset files in the 'Packages/' folder — modify them in 'Assets/'. Three modification surfaces are available (content, pathPatches, jsonPatch) — see the skill body for details.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4372026年10月13日 更新

Modify GameObject fields and properties in opened Prefab or in a Scene. You can modify multiple GameObjects at once. Just provide the same number of GameObject references and SerializedMember objects. Three modification surfaces are available per GameObject (gameObjectDiffs, pathPatchesPerGameObject, jsonPatchesPerGameObject) — see the skill body for details.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4372026年10月13日 更新

Modify a specific Component on a GameObject in opened Prefab or in a Scene. Allows direct modification of component fields and properties without wrapping in GameObject structure. Use 'gameobject-component-get' first to inspect the component structure before modifying. Three modification surfaces are available (componentDiff, pathPatches, jsonPatch) — see the skill body for details.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4372026年10月13日 更新

Modify a Unity `UnityEngine.Object`'s serializable fields/properties. Three modification surfaces are available (`objectDiff`, `pathPatches`, `jsonPatch`) — see the skill body. Use 'object-get-data' first to inspect the object structure.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4372026年10月13日 更新

Use this skill to classify the documentation impact of a pull request diff, returning one of three verdicts -- no-change, in-place edit, or structural change -- with bounded LLM cost. Activate as a sibling skill of docs-sync; the orchestrator calls this first, before any panel spawn, to keep cost floor at 1 LLM call when no docs work is needed. Reads .apm/docs-index.yml as the corpus map; never reads the full corpus.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/apm4,0042026年10月12日 更新

gemini

無料

Cross-model second opinion from Google Gemini — a different AI reviewing the same changes, with deep Google ecosystem knowledge. Three modes: review (pass/fail gate for Google Ads campaigns, SEO metadata, or code), challenge (adversarial stress-test that tries to break your changes), and consult (open Q&A with Gemini on Google Ads strategy, SEO best practices, or implementation questions). Use when the user says "gemini review", "ask gemini", "gemini challenge", "second opinion from gemini", "consult gemini", "stress test with gemini", "what would gemini say", "cross-model review", or "get another opinion". Voice aliases: "gem", "gemini check". Especially useful for Google Ads changes, SEO metadata updates, campaign structure decisions, keyword strategies, and bid/budget changes — Gemini has native Google ecosystem knowledge that complements Claude's analysis.

日本語の概要は準備中です。原文の説明を表示しています。

nowork-studio/notfair-plugin3,9342026年10月14日 更新

Generate Excalidraw diagrams from text content. Supports three output modes - Obsidian (.md), Standard (.excalidraw), and Animated (.excalidraw with animation order). Triggers on "Excalidraw", "画图", "流程图", "思维导图", "可视化", "diagram", "标准Excalidraw", "standard excalidraw", "Excalidraw动画", "动画图", "animate".

日本語の概要は準備中です。原文の説明を表示しています。

axtonliu/axton-obsidian-visual-skills3,6462026年6月27日 更新

项目管理里程碑跟踪器(Project Milestone Tracker)——当用户要求代理在代码库/项目会话中规划、跟踪里程碑、记录承诺或事件、生成进度报告时使用。核心:三层里程碑规则(文件依据/客户提供/待确认)+ 原话+时间戳事件记录。Project milestone tracker: plan and track project milestones, record events with original text + timestamp, generate status reports, using a three-tier milestone rule (contract-sourced / stakeholder-stated / pending-confirmation).

日本語の概要は準備中です。原文の説明を表示しています。

davepoon/buildwithclaude3,6332026年10月13日 更新

How to swap the VLM in the VSS Alerts Blueprint — covers RTVI-VLM microservice deployment methods, all three VLM consumers (rtvi-vlm, vlm-as-verifier, vss-agent), and health checks.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5862026年10月9日 更新

Evidence-gated workflow for MoE performance optimization in Megatron Bridge. Covers measurement contracts, the Three Walls framework, parallel folding, profiling, matched A/B tuning, and final validation.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5862026年10月14日 更新

Use this skill when the user is doing hands-on DOCA Flow DPA Provider work — exporting a `doca-flow` pipe or external resource (index-selector/memory) into BlueField DPA address space so a DPACC-built kernel can read counters, mutate hash-pipe entries, and update/read memory or index-selector resources inline with Flow. Covers per-port `doca_flow_dpa_ctx`, three queue types (general/resources-write/resources-read), the order-sensitive export handshake (`_export_prepare` → add entries → `_export` → `_get_device_addr`), and DPA-side device API. Trigger even when the user does not say "DOCA Flow DPA Provider" — implicit phrasings include "DPA kernel never sees entries in the exported pipe", "BAD_STATE from `_pipe_export`", "how do I disable a hash entry from a DPA kernel", "DPA memory read returns no value", or "DPA-side post keeps returning AGAIN". Refuse and route elsewhere for `doca-flow` pipe construction, generic host-side DPA (`doca-dpa`), or DPA-side kernel-writing — those belong to other skills.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5862026年10月14日 更新