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Classic style skill, opt-in: it runs only when called by name. A calm, polished look with soft contrast, generous whitespace and spring motion.

日本語の概要は準備中です。原文の説明を表示しています。

Leonxlnx/taste-skill-classics22026年10月20日 更新

Classic skill for Google Stitch, opt-in: it runs only when called by name. Writes an agent-friendly DESIGN.md with strict type, colour and layout rules.

日本語の概要は準備中です。原文の説明を表示しています。

Leonxlnx/taste-skill-classics22026年10月20日 更新

Use when the user explicitly authorizes automatic execution or resume of exactly one OpenSpec task on Codex or Claude. Drives the single-task native goal lifecycle through Keel gates, keeps the current agent the sole holder of write authority, and stops at the task boundary. Never activate for ordinary apply, proposal work, ambiguous or multiple tasks, or OpenCode.

日本語の概要は準備中です。原文の説明を表示しています。

TanglmChris/keel22026年10月20日 更新

Align explicit requirements, implicit expectations, non-goals, observable acceptance, evidence, and decision authority before OpenSpec specs and executable tasks finalize. Use when authoring or updating a proposal, design, specs, or tasks, or when a request hides a material product choice. Do not use for routine implementation of an already-authorized task, unrelated conversation, or facts the repository can answer.

日本語の概要は準備中です。原文の説明を表示しています。

TanglmChris/keel22026年10月20日 更新

Use when a working Spark implementation should be simplified without changing its observed behavior, ownership, compatibility, or public contract.

日本語の概要は準備中です。原文の説明を表示しています。

zendev-lab/cogfold22026年10月19日 更新

Transcribes local audio and video to txt, srt, vtt and json with timestamps using whisper.cpp, and proves which backend ran. Trigger to transcribe, caption or subtitle a recording, meeting, podcast or video locally; to pick a Whisper model for this GPU or estimate a batch; when a transcript is empty, cut short or repeating; when Whisper ran on the CPU or a pasted log must prove the GPU ran; when it shares the GPU with LM Studio or ComfyUI; or say whisperrunner (audit, check, plan, run, status, refresh). Never a cloud API or a download. Voice-overs are comfyrunner's; clips and burned-in captions obsrunner's; game audio soundsmith's; summarising transcripts lmstudiorunner's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月20日 更新

Builds, audits and packages Agent Skills, with their evals. Trigger to build, audit (security too), score or package a skill or SKILL.md; to design or integrate a pack; whether a skill beats incumbents; for trigger evals, test cases or assertion suites (skill, prompt card, agent spec); to slim a skill; when a skill did not fire or a run cost too much; for a prose pass on a skill's own files; to port or sanitize a skill set; to build or contract-test the MCP tools a plugin or mod ships; or say skillwright (evals, slim, diagnose, mcp, refresh, port, pack, integrate, upkeep). Prompt tuning is promptwright's; running a suite, claude plugin eval's; config slims, rigwright's; other docs, commscribe's; brands, brandscribe's; runtime grants, gatewarden's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月20日 更新

Runs the test-first build loop (spec, plan, thin slices, failing test first, verify, commit) for a Godot 4 game in GDScript or C# first; in a TypeScript, Python or other repo when test-first, slices or a reproduce-first fix is asked for. Trigger to build or add a game feature, mechanic, stat, system or milestone, even when told to test later; to turn a spec or grill record into slices; to fix a game bug from a reproduction, one hypothesis at a time; on "write the test first", "what's the next slice", "is this slice done" or "is this milestone ready to exit"; or say slicesmith (spec, plan, slice, fix, exit). Run proof and gate rulings are godotsmith's; diff review a review tool's; repo maps researchscribe's; art pixelsmith's; audio soundsmith's; interviews grillwright's; fan-out dispatchwright's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月20日 更新

Vets third-party skills, plugins, MCP servers, GitHub Actions and model weights before install, with a verdict (PASS, CONDITIONAL, HOLD, FAIL) and install terms. Trigger on any should-I-install question, even with its files or hooks pasted in or a scan already clean; is this skill safe, vet this MCP server, check this GitHub Action, is this checkpoint safe or commercially usable, what does this installer write, a licence check before a fold-in, what changed in a plugin update; or say trustwarden (vet, revet, terms, refresh). Uses skillspector, zizmor, pinact and Scorecard when present; lists files no scanner read. Runtime permissions are gatewarden's; secrets shieldwarden's; your own skills skillwright's; sandboxing a download hypervrunner's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月20日 更新

Directs game audio and judges it by numbers — sound palettes, SFX and music briefs, Godot import settings, licence-checked generator briefs, and measured file checks (loudness, peaks, clipping, silence, loop seams). Trigger for game sound design or an audio style guide; an SFX or music list; a loop that clicks; sounds too loud or uneven; what LUFS a game should hit, or normalizing to it; checking WAV or Ogg files before import; or say soundsmith (direct, brief, audit, test). Direction, not DSP; generating a sound starts here. Running ComfyUI is comfyrunner's; audio code godotsmith's; transcription whisperrunner's; canon lorescribe's; pixel art pixelsmith's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月20日 更新

Finds what changed in Claude — docs, release notes, changelogs, GitHub and community posts on Claude Code, claude.ai, Cowork, the API and models — and turns each change into adopt rows for your setup, plus a fit card for a new model or feature and a monthly bench of your skills against public skill and plugin repos (build, adopt or skip). Trigger on what changed since a date or version, a weekly sweep, features worth adopting, a feature that broke unannounced, a stale model table, what a new model or feature is good for, or how your skills compare with popular or little-known skill and plugin repos; or say scoutwright (sweep, since, watch, adopt, fit, bench, sources, refresh). Outside research is researchscribe's; applying a row, skillwright's; config, rigwright's; schedules, agentwright's; tier picks, promptwright's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月20日 更新

Designs, hardens and audits the system around an agent that runs on its own — bot, scheduled task, routine, automation — all but the prompt text. Trigger for guardrails, kill switches, cadence and loop pacing (cron, wake, /loop), retries and failures, output contracts, protected resources, handoffs between agents, or isolating untrusted email and web content; to emit a spec as a Cowork task, routine, scheduled task or CI job; or say agentwright (emit, audit, refresh); it never schedules or runs one. Prompt text is promptwright's; CLAUDE.md, rigwright's; skills, skillwright's; runtime grants and credentials, gatewarden's scan; code threats, a security harness's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月20日 更新

Decides where a standing rule lives and builds the config Claude reads before work — CLAUDE.md, AGENTS.md, Project instructions and knowledge files, profile preferences, .claude/rules and agents, hooks, .mcp.json. Trigger on 'where should this rule live', 'set up a Claude Project', 'write or trim my CLAUDE.md', 'my rules get ignored', 'audit my setup for bloat or stale status', 'cut my CLAUDE.md token cost', 'add what we learned to CLAUDE.md', or rigwright (place, build, audit, learn, slim, refresh). Permissions, hook safety and config maps are gatewarden's; skills, skillwright's; unattended work, agentwright's; a block's wording, promptwright's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月20日 更新

Directs pixel art that must read at several zoom scales at once — per-scale palette and silhouette rules, terrain-versus-unit contrast, a one-scene look test, and briefs for an artist or image generator. Trigger when a game renders one world through zoom bands or levels of detail, a pixelated 3D or 2.5D band with billboards included; when a sprite, unit or icon vanishes against terrain zoomed out; for a cross-band look test or pixel-art style guide; or say pixelsmith (test, brief, audit, 3d). Works from a described scene. Drawing is an art tool's job; rendering and LOD code the game's engineering; a brand palette brandscribe's; game audio soundsmith's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月20日 更新

Debug and troubleshoot WorkOS AuthKit authentication issues with Convex. Use when authentication fails, JWT validation errors occur, user identity returns null, email claims are missing, admin access checks fail, or sign in button does not work. Supports Netlify deployment.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Convex UI component patterns from the live Storybook preview. Use when building React components, forms, modals, navigation, feedback states, or app layouts that should match the current Convex design system. Applies to both shared primitives and dashboard style product UI.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

animate

無料

Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

critique

無料

Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

normalize

無料

Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

gpt-taste

無料

Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

sec-check

無料

Security review checklist for Convex functions, auth logic, public queries, admin routes, webhooks, uploads, components, and AI-generated code. Use when reviewing code that touches user data, PII, or access control, or before any deploy of an app with auth.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Elite frontend image-direction skill for generating premium, conversion-aware website design references. CRITICAL OUTPUT RULE — generate ONE separate horizontal image FOR EVERY section. A landing page with 8 sections produces 8 images. Never compress multiple sections into one image. Enforces composition variety (not always left-text / right-image), background-image freedom, varied CTAs, varied hero scales (giant / mid / mini minimalist), narrative concept spine, second-read moments, and a single consistent palette across all images. Optimized for landing pages, marketing sites, and product comps that developers or coding models can accurately recreate.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Sets up Convex auth, identity mapping, and access control. Use for login, auth providers, users tables, protected functions, or roles in a Convex app.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

The original v1 taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental), which is a substantial rewrite. Use this v1 install name only if you need exact backward compatibility.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新