Interactive code simulation engine that spawns ghost personas to review your code before it ships. Each ghost walks through your code line-by-line from a different failure perspective: The Adversary (race conditions, double-submit, idempotency), The Enterprise Edge (business logic gaps, multi-currency, B2B tax exemptions, locale), Chaos Monkey (timeouts, partial failures, network partitions, OOM). Produces a chaos timeline, structured bug report with severity ratings, and three resolution tiers (quick fix, robust architecture, generated test suite). Use this skill whenever the user mentions code review, PR review, "find bugs", "what could go wrong", "will this break", "is this safe", "stress test", "edge cases", design review, pre-merge check, dry run, chaos test, or wants a second opinion on any code — even if they don't explicitly ask for "ghost personas" or "simulation". Also trigger when someone pastes a code snippet with any question about its correctness or safety.
日本語の概要は準備中です。原文の説明を表示しています。
mturac/simulacra☆ 472026年5月28日 更新
Entry point for reading PANews cryptocurrency / blockchain news, market narratives, and Polymarket smart money leaderboards. Triggers: today's headlines, breaking news, trending rankings, article search, reading specific articles, browsing columns / series / community topics, industry events & conferences, event calendar, platform hot searches and editorial picks, latest smart money boards, board highlights, and board comparisons.
日本語の概要は準備中です。原文の説明を表示しています。
panewslab/skills☆ 452026年10月11日 更新
Prices FX options and exotic structures with Garman-Kohlhagen, local volatility, and stochastic volatility models. Use when pricing FX derivatives, evaluating FX options, or modeling cross-currency products.
日本語の概要は準備中です。原文の説明を表示しています。
CaseMark/skills☆ 442026年9月9日 更新
Evaluates settlement risk in cross-border transactions with time zone analysis, CLS participation, and Herstatt risk mitigation. Use when managing settlement risk, analyzing CLS eligibility, or evaluating cross-currency settlement.
日本語の概要は準備中です。原文の説明を表示しています。
CaseMark/skills☆ 442026年9月9日 更新
Evaluates cross-border transaction complexities including tax treaties, currency, regulatory approvals, and cultural factors. Use when structuring international deals, assessing cross-border risk, or navigating multi-jurisdiction closings.
日本語の概要は準備中です。原文の説明を表示しています。
CaseMark/skills☆ 442026年9月9日 更新
PyQt6 desktop GUI development rules -- signal/slot architecture, QSS theming, QThread concurrency, layout management, and cross-platform rendering. Enforces MVC separation and responsive UI patterns.
日本語の概要は準備中です。原文の説明を表示しています。
oimiragieo/agent-studio☆ 432026年7月14日 更新
Go programming expert including APIs, gRPC, concurrency, and best practices
日本語の概要は準備中です。原文の説明を表示しています。
oimiragieo/agent-studio☆ 432026年7月14日 更新
Fintech engineering expertise — payment processing (Stripe, Plaid), PCI DSS compliance, financial data modeling (double-entry bookkeeping), fraud detection patterns, bank-grade security (encryption, tokenization), open banking APIs, cryptocurrency/blockchain integration, regulatory compliance (KYC/AML), and idempotent financial transaction design. Use for payment systems, banking apps, trading platforms, and fintech infrastructure.
日本語の概要は準備中です。原文の説明を表示しています。
oimiragieo/agent-studio☆ 432026年7月14日 更新
Use when reading TSan race reports, debugging deadlocks with GDB thread inspection, analyzing Helgrind lock-order violations, or reviewing std::atomic and happens-before usage.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Interactively gather parameters for `python -m cli.inference.throughput_optimizer`, generate a deployment simulation command, explain assumptions, ask for execution confirmation, then run the simulation and summarize the best parallel strategy. Use when the user wants to evaluate a model on one or more hardware profiles, compare hardware targets, compare aggregation versus disaggregation versus PD ratio optimization, choose TP/EP/MOE-DP search ranges, or obtain recommended concurrency, throughput, TTFT, and TPOT results from throughput modeling.
日本語の概要は準備中です。原文の説明を表示しています。
kali20gakki/msAgent☆ 322026年10月12日 更新
Work with the @upstash/workflow TypeScript/JavaScript SDK for durable, long-running workflows in serverless functions, multi-step processes that survive timeouts, retries, and restarts (built on QStash). Use when defining a workflow endpoint with serve(), running steps with context.run, sleeping for minutes to days without holding a function open, calling external APIs with context.call, waiting for an external event or webhook, invoking other workflows, configuring retries, failure callbacks, and a DLQ, controlling concurrency, rate, and parallelism, triggering, cancelling, or inspecting runs with the Workflow client, building AI agents and orchestrators, human-in-the-loop approvals, realtime updates, local development with the QStash dev server, adding middleware, or migrating workflows safely. Also use when the user asks for durable execution, step functions, saga or orchestration patterns, background jobs with checkpoints, or long-running tasks on Vercel, Next.js, Cloudflare Workers, or other serverless platforms.
日本語の概要は準備中です。原文の説明を表示しています。
upstash/skills☆ 302026年10月6日 更新
Use when handling external API rate limits (e.g., OpenAI 429s, HubSpot or Stripe rate limits), preventing duplicate work from rapid event bursts (debouncing user actions), spreading load over time, ensuring per-tenant fairness, processing events in batches, limiting concurrent runs of the same operation, or assigning priority to important runs. Covers Inngest flow control: concurrency limits with keys, throttling, rate limiting, debounce, priority, singleton, and event batching.
日本語の概要は準備中です。原文の説明を表示しています。
inngest/inngest-skills☆ 282026年9月29日 更新
Use when writing Swift code for Apple platforms - iOS, macOS, visionOS. Covers Swift 6 concurrency, actors, Sendable, async/await, SwiftUI, MVVM architecture, Metal GPU programming, RealityKit ECS, visionOS scenes, interpolation/animation, advanced collection types, property wrappers, Combine bridging, error handling, testing, and API design patterns.
日本語の概要は準備中です。原文の説明を表示しています。
piemonte/apple-engineer-superpowers☆ 282026年3月2日 更新
Use when the user asks about North Korean state-sponsored cyber operations or specific DPRK actors (Lazarus, APT38, BlueNoroff, Andariel, Kimsuky, etc.), revenue-generation campaigns, IT-worker schemes, or DPRK targeting of cryptocurrency / supply chain. Self-updating knowledge cell.
日本語の概要は準備中です。原文の説明を表示しています。
Liberty91LTD/cti-skills☆ 272026年9月30日 更新
Use when handling PyQt/PySide6 threading - QThread patterns, QThreadPool/QRunnable, thread safety rules, moveToThread, Qt Concurrent, QTimer, testing threaded code, lifecycle management
日本語の概要は準備中です。原文の説明を表示しています。
CodeAtCode/oss-ai-skills☆ 242026年10月9日 更新
Go software engineering skill for designing, implementing, debugging, testing, reviewing, and refactoring Go applications, CLIs, APIs, services, concurrency code, modules, and tooling. Use for .go files, go.mod/go.sum, goroutines/channels, interfaces, error handling, performance profiling, race fixes, and idiomatic Go architecture.
日本語の概要は準備中です。原文の説明を表示しています。
Garyson26/Trident-SecOps-Skills☆ 212026年9月30日 更新
Use when a task needs the judgment of a Certified Anesthesiologist Assistant (CAA) working inside an Anesthesia Care Team — building and executing an intraoperative anesthetic plan under a directing anesthesiologist, reading a vital-sign trend for anesthesia-specific emergencies (malignant hyperthermia, local anesthetic systemic toxicity, awareness), deciding when a deviation is an immediate-escalation trigger versus an independently correctable event, or navigating the jurisdiction/concurrency limits of CAA practice.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Writes, reviews, and debugs idiomatic Rust code with memory safety and zero-cost abstractions. Implements ownership patterns, manages lifetimes, designs trait hierarchies, builds async applications with tokio, and structures error handling with Result/Option. Use when building Rust applications, solving ownership or borrowing issues, designing trait-based APIs, implementing async/await concurrency, creating FFI bindings, or optimizing for performance and memory safety. Invoke for Rust, Cargo, ownership, borrowing, lifetimes, async Rust, tokio, zero-cost abstractions, memory safety, systems programming.
日本語の概要は準備中です。原文の説明を表示しています。
dirien/yet-another-agent-harness☆ 202026年5月31日 更新
Idiomatic modern C++: RAII, smart pointers, move semantics, value semantics, STL algorithms, and safe concurrency. Use when writing, reviewing, or structuring C++ code.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 202026年10月10日 更新
Analyze in-game economy systems including soft and hard currency source-sink balance, inflation projection modeling, loot table drop rate fairness and pity system evaluation, gacha probability disclosure, player marketplace health and price manipulation risks.
日本語の概要は準備中です。原文の説明を表示しています。
tinh2/skills-hub-registry☆ 202026年9月5日 更新
Provides data-retrieval best practices, tool selection guidance, and performant SQL query syntax for BigQuery telemetry across INFORMATION_SCHEMA, Cloud Monitoring, and the REST API. Use when the telemetry to fetch is already known, selecting telemetry tools, writing performant INFORMATION_SCHEMA queries, retrieving telemetry for diagnosing single-job performance bottlenecks, investigating slot contention, job concurrency and queue latency, analyzing reservation capacity, utilization and autoscaling saturation, or auditing capacity-based and on-demand compute and storage resource billable usage. Don't use for root-cause diagnosis or symptom troubleshooting when the cause is unknown (use bigquery-troubleshooting first), or for writing or optimizing business logic SQL (use bigquery-optimization).
日本語の概要は準備中です。原文の説明を表示しています。
vaila-multimodaltoolbox/vaila☆ 192026年10月8日 更新
Diagnose and mitigate Salesforce data skew — ownership skew (single user owns >10,000 records) and parent-child skew (>10,000 children under one parent) — that cause sharing recalculation slowness, group membership lock errors, and record-level locking failures. Covers lookup skew and UNABLE_TO_LOCK_ROW, Defer Sharing Calculation (deferGroupMembership / deferSharingRules in Sharing.settings), ownership bucket groups, Controlled by Parent OWD, Bulk API serial vs parallel concurrency for skewed loads, and the documented load ordering for roles, groups and sharing rules. NOT for planning and batching a recalculation job — use data/sharing-recalculation-performance. NOT for designing the sharing model itself — use admin/sharing-and-visibility.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Checks async races, thread safety, TOCTOU, deadlocks, blocking I/O, resource contention, cross-process races. Two-layer detection: grep + agent reasoning.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月13日 更新
Use when tuning the numbers in a game — economy curves, progression rates, difficulty pacing, drop tables, win/loss odds, time-to-X targets, and currency velocities. Triggers on "balance pass", "tune the economy", "progression curve", "difficulty curve", "drop rate", "XP curve", "TTK", "time-to-content", "balance the economy", "spreadsheet model", "economy sim", or a system spec from game-systems-designer with `TBD` placeholders. Produces an economy spreadsheet, balance pass plan, sim outputs, and per-system balance tables. Stops at the numbers — does not change system rules or pricing. For systems design see game-systems-designer; for store catalog see iap-manager.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新