Zoom Video SDK for Flutter. Use when building custom video session apps in Flutter with flutter_zoom_videosdk, event-driven architecture, session lifecycle handling, and mobile platform integration patterns.
日本語の概要は準備中です。原文の説明を表示しています。
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Zoom Video SDK for Flutter. Use when building custom video session apps in Flutter with flutter_zoom_videosdk, event-driven architecture, session lifecycle handling, and mobile platform integration patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Zoom Video SDK for Unity wrapper integrations. Use when building custom Unity-based video session experiences and mapping Unity scene/UI state to Video SDK events.
日本語の概要は準備中です。原文の説明を表示しています。
Production pipeline for mathematical and technical animations using Manim Community Edition. Creates 3Blue1Brown-style explainer videos, algorithm visualizations, equation derivations, architecture diagrams, and data stories. Use when users request: animated explanations, math animations, concept visualizations, algorithm walkthroughs, technical explainers, 3Blue1Brown style videos, or any programmatic animation with geometric/mathematical content.
日本語の概要は準備中です。原文の説明を表示しています。
Downloads YouTube video transcripts/subtitles and cover images by URL or video ID. Supports multiple languages, translation, chapters, and speaker identification. Caches raw data for fast re-formatting. Use when user asks to "get YouTube transcript", "download subtitles", "get captions", "YouTube字幕", "YouTube封面", "视频封面", "video thumbnail", "video cover image", or provides a YouTube URL and wants the transcript/subtitle text or cover image extracted.
日本語の概要は準備中です。原文の説明を表示しています。
Remotion renderer for json-render that turns JSON timeline specs into videos. Use when working with @json-render/remotion, building video compositions from JSON, creating video catalogs, or rendering AI-generated video timelines.
日本語の概要は準備中です。原文の説明を表示しています。
Generate matched 3:4, 16:9, and 4:3 short-video cover images from toBeBetterJavaer video scripts or AI/Java technical topics. Use when the user asks for 视频封面, 封面图, 横版和竖版, 小红书/抖音/B站/快手封面, pure-text covers with 白色大字+黄色小字, reference-image-matched covers, or wants a repeatable cover workflow for Markdown scripts under docs/src/ai/video/.
日本語の概要は準備中です。原文の説明を表示しています。
Record and cut a short showcase video of a game mod, or a compilation of clips, ready to post on X/YouTube. Records the game window with only the game's own audio, picks moments from contact sheets, and edits with one-line animated titles, creator credits, transitions, music, watermark and fade-out via an EDL JSON. Use when the user wants a demo video, trailer, clip or montage of a mod, or wants to combine existing clips into a styled video.
日本語の概要は準備中です。原文の説明を表示しています。
Create, repair, validate, or package a reusable iPollo Video template in an active HyperFrames template-authoring session. Use for video template structure, editable variables, reusable scenes, GSAP motion, component reuse, cover metadata, and save-ready validation; do not use for ordinary one-off video edits.
日本語の概要は準備中です。原文の説明を表示しています。
This skill helps users automatically extract structured data from YouTube search results using the BrowserAct API. The Agent should proactively apply this skill when users express needs like searching for YouTube videos by keywords, finding the latest YouTube Shorts for a specific topic, gathering YouTube channel data for competitor analysis, monitoring trending YouTube playlists, extracting YouTube search results for market research, tracking view counts for specific YouTube keywords, compiling a list of YouTube videos on a subject, discovering new YouTube content creators in a niche, searching YouTube for tutorial videos automatically, and retrieving structured YouTube search data without opening video pages.
日本語の概要は準備中です。原文の説明を表示しています。
Use the `quickdesign` CLI to generate AI media — UGC promo videos, image edits, product creatives, video upscales — through Seedance, Kling, Sora2, Nano Banana, and GPT Image. Invoke this skill whenever the user asks for a talking-avatar video, multi-segment ad / promo / explainer, image edit (object swap, angle change, state change), product photoshoot, or video upscale via QuickDesign.
日本語の概要は準備中です。原文の説明を表示しています。
Turn one approved master still into a character's whole animated sprite set - one image-to-video clip per action (idle, walk, run, attack, jump, hurt, cast and so on), all from that still, generated through generate2dmedia route_media.py (the xAI API when a key is configured, else the local Grok CLI) - then gate each take, key it with a soft matte, register it to the master, pick loops or retime actions, finish (HD by default, pixel on request) and package fixed-canvas frames, alpha WebM, packed MP4 for iPhone and a PNG fallback with engine metadata and a JS runtime. Also processes a supplied clip. Use for character and creature animation, fluid motion and any video-to-sprite work. Not for FX, icon or prop sheets (generate2dsprite), maps or plate loops (generate2dmap), code-drawn animation (codeart2d, only on request) or calling a video API by itself (generate2dmedia).
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants a YouTube video's transcript fetched, wants to summarize/analyze/quote a YouTube video by its spoken content, wants to search YouTube (globally or a channel handle's videos), wants a channel handle resolved to its channel ID, or wants the videos in a YouTube playlist. Calls the getyoutubetranscript.com public API - requires an API key (free tier available, no card required).
日本語の概要は準備中です。原文の説明を表示しています。
Use when running video data augmentation and auto-labeling workflows on OSMO: flow selection, preflight, submit-time interpolation, monitoring, and output retrieval. Trigger keywords: video data augmentation, data enrichment, auto labeling, VDA demo, OSMO workflow, pseudo labeling.
日本語の概要は準備中です。原文の説明を表示しています。
生成视频脚本,覆盖短视频(7-60秒)到中长视频(1-30分钟)全时长。 短视频:Hook 变体评分、分秒计时、字幕文案、封面方案。 中长视频:留存率优化、节奏中断点、前向钩子、章节结构。 适用于抖音、视频号、小红书视频、B站、YouTube 等平台。 当用户说"视频脚本"、"短视频脚本"、"抖音脚本"、"B站脚本"、 "视频号脚本"、"竖版视频"、"Reel 脚本"、"写个视频文案"时使用。 和 video-strategy 的区别:video-strategy 做视频内容规划和系列策划, video-script 写具体某一条视频的脚本。
日本語の概要は準備中です。原文の説明を表示しています。
视频制作策略与工具选型:AI 视频生成模型对比、视频脚本结构设计、制作流程规划,覆盖产品演示/解说/社媒短视频场景。 当用户说"视频怎么做""视频选型""用什么工具做视频""视频制作流程""视频策略""视频系列规划"时使用。 和 video-script 的区别:video-strategy 做内容规划与工具选型,video-script 写具体某条视频的脚本。
日本語の概要は準備中です。原文の説明を表示しています。
用自然语言指令剪辑视频:裁剪、拼接、变速、跳切去静音、文字覆盖、横竖比转换、抽帧封面、转 GIF、压缩、加 BGM/水印,基于 ffmpeg。 当用户说"剪视频""裁剪视频""拼接视频""视频变速""去静音""视频加文字""视频转GIF""压缩视频""加BGM/水印"时使用。 本 SKILL 做单条视频的通用剪辑;智能画幅转换用 video-reframe,长视频切片用 clipify/video-highlights,从 0 生成用 ai-video-gen。
日本語の概要は準備中です。原文の説明を表示しています。
整片视频产线(原片 → 包装级成片):九步流程 + 八件质量门 + 两道人工确认门,产出成片与全套交付物。 当用户说"用视频产线做一支整片""把这条原片做成片""整片包装""走视频产线"时使用。 全程经独立接口驱动:每步可核验、门不过不交付。 与兄弟技能分界:本 SKILL 的**输入是已有的整条原片**,做的是重包装(分场/动效/字幕/调色 + 质量门), 过程重、需两次人工点头;从一句话主题**无中生有**出片用 auto-short-video; 手上只有一组图片用 slideshow-video;把长片**切成多条**短视频用 clipify 或 video-highlights。
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user asks to "script this short video", "write a TikTok / Reels / Shorts script", "给这条抖音或视频号视频写脚本", or "fix the hook — viewers drop off in the first seconds"; produces timestamped beat-sheet scripts on the retention-gate model (0-2s hook / 2-5s confirmation / 5-15s payoff / loop-or-CTA) with per-scene script lines, on-screen text for muted viewing, asset keywords, and 9:16 format-param rows per platform norm card for TikTok, Reels, Shorts, 抖音, and 视频号 — plus 2-3 hook options from named hook families and an AI-content disclosure line by default on realistic synthetic media. Spec-only: rendering, TTS, and publishing stay with the user's own tools — no pipelines, no upload automation. Not for creator video briefs — use brief-generator; long-form video SEO belongs to content-writer. 短视频脚本/抖音分镜/开头钩子/竖屏9:16
日本語の概要は準備中です。原文の説明を表示しています。
Generates images and game sprites through GPT or Grok with guided provider choices, separate saved defaults, automatic cleanup and optional curation. Handles sprite requests, ordinary image generation/editing, standalone image-to-video clips (i2v, animate this still, 그록 영상, 이매진 비디오, 스틸 움직여줘, first/last frame, reference-to-video, 영상 이어붙이기, 영상 편집, extend/edit a clip), clips from a video MCP on the agent (ZCRE, 지크 MCP), chroma removal, animation atlases, video loops, 큐레이션뷰, image candidates, 팔레트 스왑, palette swap, recolor, rig layers, engine exports, repeating backgrounds, projected shadows, motion/contact inspection and optional scene composition from existing assets.
日本語の概要は準備中です。原文の説明を表示しています。
Turn a topic or finished script into a complete, publish-ready explainer video — led by an AI presenter from an authorized adult presenter image, or performed with no presenter in one of twelve explainer styles (nine visual styles and three narrative ones). Not for promos, ads, or footage montages. Use for new presenter or styled explainer videos and for continuing, revising, captioning, lip-sync repairing, or re-exporting an existing job. Use it whenever the user asks for 数字人口播 / 数字人讲解, for a 讲解视频 / 动画讲解 / 科普视频, asks which styles or templates are available (有哪些风格 / 看看风格 / 风格模板), or names one of the styles: 留白, 信号/科技感, 手帐/手绘, 立体书/纸艺, 波普漫画, 一镜到底/3D, 图纸与注脚, 黑板报, 黏土小城, 推演/动态图解, 案卷/调查复盘, 小剧场/生活场景. Keep model and provider selection capability-based and record the actual choices per job.
日本語の概要は準備中です。原文の説明を表示しています。
Guide for editing videos where the primary content is people talking — talking-head / 口播, interview / 访谈, lecture, tutorial, podcast, course content, and similar talking-driven formats. Use when the user wants speech editing on a talking video (剪口播 / 口播剪辑 / 去口癖 / clean up fillers / smooth speech), motion graphics layered onto talking video (口播加 MG / 加动画), or B-roll on a talking video (加 B-roll / add B-roll). For motion graphics specifically, use this together with the active Motion Graphics skill/workflow available in the current OpenChatCut environment — this skill adds talking-specific guidance (speech-rhythm timing, frame-aware placement, subject/caption protection, placement verification).
日本語の概要は準備中です。原文の説明を表示しています。
Convert Chinese stories or ordered local images into silent hand-drawn Remotion videos, with generated hand lettering, 327 built-in assets (297 style recipes and 30 theme palettes), a curated 30-style menu, and automatic reference-image style analysis with optional private reuse. Use when users ask to generate, import, restyle, preview or render hand-drawn story videos; browse or classify styles; imitate the visual grammar of a reference image; or save a reference-derived style. Preserve the approved colored-pencil diary default when no other style is requested.
日本語の概要は準備中です。原文の説明を表示しています。
Plans and scripts short-form and long-form video, and designs the packaging — titles, thumbnails, and openings — that determines whether it gets watched. Use this to script a video, plan a series, fix retention or click-through problems, design thumbnail and title concepts, or turn written content into video. For a YouTube channel specifically — idea selection, retention teardowns, and channel-level strategy — use `youtube-producer`.
日本語の概要は準備中です。原文の説明を表示しています。
Verified prompt templates and structures for Seedance 2.5 / 2.0 video generation, distilled from the highest-performing published cases on goodcase.ai. Use when the user asks to write, revise, or review a Seedance video prompt, or asks how to prompt Seedance for a specific kind of shot (narrative short, ad/commercial, UGC talk-to-camera, dialogue with lip-sync, action, product reveal, retro home video, travel film, pet or animal lead, comedy skit, horror, fantasy or sci-fi spectacle, 3D cartoon, car spot, fashion film, sports, storyboard image to video, and similar). Also use when the user names Seedance, 即梦视频, or Seedance 2.5/2.0 directly.
日本語の概要は準備中です。原文の説明を表示しています。