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cccskills

「writing」の検索結果

4,146 件 ・ 関連度順

概要と使いどころ

This skill allows agents to securely access and manage secrets using the 1Password CLI (op) and a Service Account. It provides commands for reading, writing, and managing items within a dedicated v...

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp172026年9月28日 更新

0xwork

無料

Find and complete paid tasks on the 0xWork decentralized marketplace (Base chain, USDC escrow). Use when: the agent wants to earn money/USDC by doing work, discover available tasks, claim a bounty, submit deliverables, check earnings or wallet balance, or set up as a 0xWork worker. Task categories: Writing, Research, Social, Creative, Code, Data. NOT for: posting tasks (use the website), managing the 0xWork platform, or frontend development.

日本語の概要は準備中です。原文の説明を表示しています。

modbender/skill-library-mcp172026年9月28日 更新

Write and update GitHub PR titles and PR bodies with repository templates and local conventions. Use when creating PRs with `gh pr create`, revising PR text, choosing a conventional title prefix (for example `feat(web):`), or ensuring ticket suffix rules.

日本語の概要は準備中です。原文の説明を表示しています。

wordbricks/onequery172026年7月30日 更新

This skill should be used when the user asks to "implement a DiD regression", "run a staggered difference-in-differences", "set up an event study", "implement IV / 2SLS", "run a regression discontinuity design", "build synthetic control", "do propensity score matching", "test parallel trends", "run Honest DiD", "wild cluster bootstrap", "Callaway-Sant'Anna", "Sun-Abraham", "Bacon decomposition", "double machine learning", "debiased machine learning", "DML / DoubleML", "cross-fitting", "causal forest", "heterogeneous treatment effects", "ATE with ML controls", "which causal design fits my data", or needs causal-inference code, diagnostics, or identification writing in Python (StatsPAI), R, or Stata. Based on Scott Cunningham's Causal Inference: The Mixtape, with runnable validated templates, ML-based causal inference patterns, and Journal of Finance applications.

日本語の概要は準備中です。原文の説明を表示しています。

Jill0099/causal-inference-mixtape172026年8月12日 更新

Use when a bounded Yardlet task needs a concrete implementation plan before code changes

日本語の概要は準備中です。原文の説明を表示しています。

zzunkie/yardlet172026年10月12日 更新

Use when creating or improving a Yardlet-compatible skill through the existing skill authoring and review workflow

日本語の概要は準備中です。原文の説明を表示しています。

zzunkie/yardlet172026年10月12日 更新

Use when implementing any feature or bugfix, before writing implementation code

日本語の概要は準備中です。原文の説明を表示しています。

zzunkie/yardlet172026年10月12日 更新

Svelte 5 runes, snippets, SvelteKit patterns, and modern best practices for TypeScript and component development. Use when writing, reviewing, or refactoring Svelte 5 components and SvelteKit applications. Triggers on: Svelte components, runes ($state, $derived, $effect, $props, $bindable, $inspect), snippets ({#snippet}, {@render}), event handling, SvelteKit data loading, form actions, Svelte 4 to Svelte 5 migration, store to rune migration, slots to snippets migration, TypeScript props typing, generic components, SSR state isolation, performance optimization, or component testing.

日本語の概要は準備中です。原文の説明を表示しています。

human-kit/ui172026年10月14日 更新

Use when writing Playwright tests, fixing flaky tests, debugging failures, implementing Page Object Model, configuring CI/CD, optimizing performance, mocking APIs, handling authentication or OAuth, testing accessibility (axe-core), file uploads/downloads, date/time mocking, WebSockets, geolocation, permissions, multi-tab/popup flows, mobile/responsive layouts, touch gestures, GraphQL, error handling, offline mode, multi-user collaboration, third-party services (payments, email verification), console error monitoring, global setup/teardown, test annotations (skip, fixme, slow), test tags (@smoke, @fast, @critical, filtering with --grep), project dependencies, security testing (XSS, CSRF, auth), performance budgets (Web Vitals, Lighthouse), iframes, component testing, canvas/WebGL, service workers/PWA, test coverage, i18n/localization, Electron apps, or browser extension testing. Covers E2E, component, API, visual, accessibility, security, Electron, and extension testing.

日本語の概要は準備中です。原文の説明を表示しています。

human-kit/ui172026年10月14日 更新

vitest

無料

Vitest fast unit testing framework powered by Vite with Jest-compatible API. Use when writing tests, mocking, configuring coverage, or working with test filtering and fixtures.

日本語の概要は準備中です。原文の説明を表示しています。

human-kit/ui172026年10月14日 更新

Research current job markets and hiring requirements, analyze recent job descriptions (JDs), compare them with a user's resume, projects, skills, and constraints, and turn evidence gaps into prioritized career actions. Use when students, job seekers, or career changers ask about current role or industry outlook (including “现在行情怎么样”), whether a role or JD fits them (including “这个JD适合我吗”), cross-platform JD sampling, resume evidence gaps or truthful tailoring, what career skill to learn next, target-role course or certificate decisions, application readiness, or a capacity-bounded 30/60/90-day job-search plan. Do not use for unrelated personal or education advice, simple factual lookups, automatic job applications, or unsupported resume rewriting.

日本語の概要は準備中です。原文の説明を表示しています。

AriaXXX-free/job-navigation-skill172026年9月3日 更新

Use when building games or interactive software in Godot 4 with C# — designing scenes and nodes, writing gameplay code, handling input, physics, animation, UI, rendering, save systems, performance work, WebSocket-based multiplayer, or exporting to platforms. Triggers on "Godot", "GDScript", "C# Godot", "scene tree", Godot node types (Node2D, Node3D, Control, CharacterBody), "_Process", "_PhysicsProcess", "signal", "autoload", "RPC", "WebSocketMultiplayerPeer", "shader", "export preset", or any Godot 4 project files. For game design see game-systems-designer; for balance see game-balancer; for game-specific intake see game-design-shaper.

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Use when writing, reviewing, or deploying Solidity smart contracts — token contracts, signature-gated claim systems, merkle-gated staking vaults, allocation modules, role-based proxies, or factory patterns. Triggers on edits to `*.sol` files, `hardhat.config.*`, `foundry.toml`, deploy scripts, or mentions of "smart contract", "Solidity", "Web3", "EVM", "Hardhat", "Foundry", "ERC20/721/1155", "merkle", "staking", or "on-chain". For security audits and adversarial review see security-engineering.

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Use when writing or reviewing TypeScript backend tests — Jest unit tests for services/controllers (mocked Prisma) or Supertest integration tests against a real isolated PostgreSQL test database. Triggers on edits to `*.service.test.ts`, `*.controller.test.ts`, `*.integration.test.ts`, service/controller/API test files (`.ts`, not `.tsx`) under `**/__tests__/`, or mentions of "backend test", "service test", "API test", "database test".

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Use when writing, reviewing, or architecting Rust code — systems programming, async services, CLI tooling, web backends, or any work in `.rs` files. Triggers on editing `.rs` or `Cargo.toml` files, or mentions of "Rust", "Tokio", "Axum", "cargo", "borrow checker", "lifetime", "trait object", "async Rust", "crate", "rustc", or explicit requests to "build this in Rust" / "rewrite X in Rust". For adversarial security review of Rust code see security-reviewer.

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Design, analyze, and optimize cold outbound email campaigns on Instantly. Handles end-to-end ICP definition, expert panel scoring (recursive to 90+), sequence copywriting, infrastructure audit, capacity planning, and an implementation/strategy doc for human review. Use when asked to build cold outbound sequences, optimize cold email, audit an outbound motion, write sales sequences, or design cold email campaigns. Supports "start from scratch" and "optimize existing" modes. Execution skill — it produces copy, math, and a doc; it does not auto-send. Requires Instantly for audit/send features.

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Use when writing or reviewing TypeScript frontend tests — Jest unit/integration tests for React components and hooks built with Chakra UI, React Query, Zustand, and Next.js App Router. Triggers on edits to `*.test.tsx`, React component/hook test files (`.tsx`, not `.ts`) under `**/__tests__/`, custom test render helpers, or mentions of "frontend test", "component test", "hook test", "React test", "UI test".

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Use when preparing or writing any committable deliverable (phase closeout, status report, skill file, wave spec, README section, summary document, CHANGELOG entry, or any markdown file declaring completion or pass/fail status). Applies before the write happens, not after. Without this discipline, agents ship 60% deliverables and declare closure prematurely.

日本語の概要は準備中です。原文の説明を表示しています。

th3vib3coder/vibe-science172026年8月20日 更新

Scientific research engine for hypothesis testing, literature gap analysis, experimental validation, and data-driven discovery. Enforces adversarial review (Reviewer 2), 32 quality gates, tree search over hypotheses, confounder harness for quantitative claims, and serendipity detection. TRIGGER when: user asks to analyze scientific data, test hypotheses, validate findings, search for research gaps, design experiments, or investigate results. DO NOT TRIGGER when: pure code review, documentation writing, devops tasks, general conversation, or non-scientific data transformation.

日本語の概要は準備中です。原文の説明を表示しています。

th3vib3coder/vibe-science172026年8月20日 更新

Apply these opinionated JavaScript conventions whenever writing or reviewing JS or Node: ESM-first packaging, choosing between Promise combinators, error handling that doesn't swallow failures, AbortController for cancellation, keeping the event loop unblocked, and reaching for platform APIs before dependencies.

日本語の概要は準備中です。原文の説明を表示しています。

alexander-danilenko/cortex-claude-code-plugins162026年10月13日 更新

Apply these opinionated TypeScript conventions whenever writing or reviewing TypeScript: branded types for domain modeling, discriminated unions for state, `satisfies` over `as`, const objects instead of enums, type-only imports, and the strict tsconfig baseline beyond `strict: true`. Also use for monorepo project references and incremental build setup.

日本語の概要は準備中です。原文の説明を表示しています。

alexander-danilenko/cortex-claude-code-plugins162026年10月13日 更新

nextjs

無料

Apply these opinionated Next.js conventions whenever writing or reviewing App Router code (14+): Server Components by default, where the 'use client' boundary belongs, the caching defaults that changed in Next 15, tag-based revalidation, treating Server Actions as public endpoints, the Metadata API, and next/image and next/font.

日本語の概要は準備中です。原文の説明を表示しています。

alexander-danilenko/cortex-claude-code-plugins162026年10月13日 更新

csharp

無料

Apply these opinionated C# conventions whenever writing or reviewing C# 12 / .NET 8+ code: nullable enabled with warnings as errors, records and primary constructors, pattern matching over cast chains, the Result pattern for expected failures, async all the way with CancellationToken, IOptions config, IHttpClientFactory, and never returning EF entities from an API.

日本語の概要は準備中です。原文の説明を表示しています。

alexander-danilenko/cortex-claude-code-plugins162026年10月13日 更新

react

無料

Apply these opinionated React conventions when writing React 18+ or 19 components: hooks patterns, Server Components, Suspense boundaries, state management, performance memoization, React 19 features (use, form actions).

日本語の概要は準備中です。原文の説明を表示しています。

alexander-danilenko/cortex-claude-code-plugins162026年10月13日 更新