Design, review, and improve Claude/Codex skills based on Anthropic's "The Complete Guide to Building Skills for Claude". Use when creating a new skill, rewriting SKILL.md frontmatter and workflows, fixing under-triggering or over-triggering, designing scripts/references/assets, building test cases, or preparing a skill for upload/distribution.
日本語の概要は準備中です。原文の説明を表示しています。
s-hiraoku/vscode-sidebar-terminal☆ 222026年10月15日 更新
Locates candidate encryption keys in a binary by finding high-entropy fixed-size regions (16/24/32 bytes) near cryptographic constants or crypto API references, and surfacing printable key/passphrase strings. Activates for requests to extract encryption keys, find an AES key in a sample, or recover hardcoded crypto material.
日本語の概要は準備中です。原文の説明を表示しています。
meltedinhex/analyst-ai-pack☆ 222026年7月7日 更新
The investigation harness for "why is this slow?" over a Pulp Perfetto trace (.pftrace). Runs the hypothesis→query→drill-down chain-of-evidence loop autonomously and returns a plain-English root cause + evidence + a concrete fix. TRIGGER on "why is my plugin slow to open", "find the slowest frames", "why is the UI stuttering", "why is my plugin using so much CPU", "which DSP node is expensive", "the load meter looks calm but CPU is pinned", or a named `pulp trace gpu-startup|gpu-health|gpu-probe` analysis. Ships Pulp-specific hints for dsp, frame, js, gpu, and cross-platform symptoms.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月15日 更新
Guide users through `pulp upgrade` — discover new CLI releases, interpret migration notes for the hop they're performing, and apply breaking-change fixes (CMake macro renames, API surface changes, config file moves). Handles "upgrade pulp", "what's new", "migrate my project", "show breaking changes", and the `/upgrade` slash command. Pairs with the embedded migration index shipped in the CLI binary.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月15日 更新
Leveraged-prototype dev loop (`pulp loop`) — focus marker plus normal watch/rebuild loop, with AOT analyzer guidance and deferred ar-swap/PR-monitor playbook. Use when porting an existing UI/bundle to Pulp, doing visual/behavioral parity work, or batching upstream framework gap fixes.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月15日 更新
Research, author, validate, render, and archive data-only Pulp Sample Heritage profiles. Use when creating or revising a sampler character profile, importing or exporting Heritage JSON, proving profile behavior with analytic and listening fixtures, recording evidence and trademark-safe provenance, or preparing a caller-owned profile artifact bundle.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月15日 更新
Manage energy, not just time: map your ultradian rhythms, align tasks to energy states, and design recovery. Use when time management alone isn't fixing fatigue or afternoon slumps.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
End-to-end testing mastery: critical journeys, Playwright/Cypress patterns, flakiness control, and CI integration. Use when building or fixing browser E2E suites.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Split documents for retrieval effectively — fixed, semantic, structural, and hierarchical chunking with overlap tuning. Use when RAG retrieval quality depends on how documents are divided.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Design and operate CI/CD pipelines: fast feedback, deployment strategies, environments, and pipeline reliability. Use when building, fixing, or scaling build and deploy pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Design tools for AI agents — clean function interfaces, typed schemas, informative errors, idempotency, and tool documentation. Use when giving an agent new capabilities or fixing flaky tool use.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Comprehensive social media operations for B2B SaaS brand building and engagement. Use this skill to develop LinkedIn strategy, decide whether to run a LinkedIn newsletter and how to scope it, capture consented registrations from LinkedIn Events, check LinkedIn Live eligibility, manage Twitter/X presence, create YouTube content, engage on Reddit communities, decide whether and how to answer on Quora, build community, develop influencer and creator partnerships, vet a creator before paying them, start or fix a B2B podcast, book podcast guests and guest appearances, judge whether a podcast is worth appearing on when you cannot audit its numbers, write show notes and transcripts, run social listening (what are people saying about us, share of voice, brand monitoring, validated sentiment, alert thresholds, routing signals to the right owner), and execute organic social campaigns. Also triggers on: LinkedIn, LinkedIn newsletter, LinkedIn Events, LinkedIn Live, event registration form, subscribe to our newsletter on LinkedIn, marketing consent checkbox, Notify Employees, Twitter/X, YouTube, Reddit, community, influencer, creator partnerships, influencer vetting, engagement rate, fake followers, engagement pods, FTC disclosure, sponsored post disclosure, media kit, social media strategy, organic social, employee advocacy, podcast, podcast strategy, podcast guesting, how do I know if this podcast has real listeners, the host says they get 50k downloads, is this podcast worth going on, podcast RSS feed research, IAB podcast measurement certification, Listen Score, Apple Podcasts reviews, show notes, audiogram, episode transcript, social media account access, who has admin on our LinkedIn page, the person who ran our social accounts left, locked out of our company account, social media offboarding, YouTube channel owner, Slack primary owner, social account MFA, social media approval workflow, pause all scheduled posts, social listening, what are people saying about us, brand monitoring, brand mentions, share of voice, social share of voice vs competitors, sentiment analysis, is our sentiment dashboard accurate, listening query, boolean query, mention alerts, spike alert, CrowdTangle replacement, Reddit API access, which platforms can our listening tool see, someone on Reddit asked for a tool like ours, comment mining, voice of customer from social.
日本語の概要は準備中です。原文の説明を表示しています。
shalintripathi/saas-marketing-agents☆ 222026年10月14日 更新
Reviews audio DSP code for numerical correctness. Use when the user asks to review, audit, or check DSP code for correctness issues — filters, feedback loops, fixed-point arithmetic, accumulation loops, or any numeric computation in audio code. Trigger on "check this filter for NaN", "why does my reverb blow up?", "is this numerically stable?", "why do I hear DC in my output?". Pairs with audio-dsp-review (realtime safety); this skill covers numeric correctness. Flag issues proactively.
日本語の概要は準備中です。原文の説明を表示しています。
kunitoki/sonic-skills☆ 222026年5月21日 更新
Systematic checklist for diagnosing audio artifacts. Use when the user describes a sound quality problem — clicks, pops, crackling, silence, DC offset, aliasing, phase issues, or latency problems. Trigger on phrases like "why do I hear clicks?", "my output has DC offset", "there's aliasing in my oscillator", "phase is wrong in mono", "dropout when CPU spikes". Pairs with audio-dsp-review (realtime safety) and audio-numerics-review (numeric correctness) — use those to fix once the cause is found.
日本語の概要は準備中です。原文の説明を表示しています。
kunitoki/sonic-skills☆ 222026年5月21日 更新
Diagnose whether an LLM classifier's validation-gate failure is GOLD-BOUND before spending on prompt revision or model changes. Use when: (1) a scoring pipeline over-predicts a label (precision low, recall high) and a prompt clarification is proposed to tighten it, (2) a pilot/validation gate fails and the fix candidates are prompt edits, (3) inter-rater agreement on the weak label was already low (κ < ~0.6). Core check: if gold POSITIVES share the exact feature the revision would exclude, no prompt can pass a gold-scored gate — recall craters while precision barely moves. Also documents the verified surgical-pilot design (single-section diff, tune/holdout split, pre-registered gate, perturbation check on untouched sections).
日本語の概要は準備中です。原文の説明を表示しています。
kennethkhoocy/applied-micro-skills☆ 222026年9月5日 更新
Apply a formal state machine to issues — assign category (bug/enhancement/question/spike) and state (needs-triage → needs-info → ready-for-agent → ready-for-human → wontfix). Issues marked ready-for-agent become inputs to supergraph:plan. Use when processing a backlog, reviewing new issues, or preparing work for automation.
日本語の概要は準備中です。原文の説明を表示しています。
datit309/supergraph☆ 222026年10月14日 更新
Fresh verification gate before claiming done, fixed, passing, ready, or before commit/PR. Evidence before claims, always.
日本語の概要は準備中です。原文の説明を表示しています。
datit309/supergraph☆ 222026年10月14日 更新
Structured 6-phase debugging. Build feedback loop first, reproduce deterministically, hypothesize with ranked falsifiable theories, instrument one variable at a time, fix with regression test, cleanup. Use when a bug exists, tests fail unexpectedly, or behavior is wrong and cause is unknown.
日本語の概要は準備中です。原文の説明を表示しています。
datit309/supergraph☆ 222026年10月14日 更新
Plan-aware graph-enhanced code review before merge. CRITICAL issues block merge. Use after fix/verify.
日本語の概要は準備中です。原文の説明を表示しています。
datit309/supergraph☆ 222026年10月14日 更新
Run integration and e2e tests after unit tests pass. Use after /supergraph:fix when unit tests are green.
日本語の概要は準備中です。原文の説明を表示しています。
datit309/supergraph☆ 222026年10月14日 更新
Risk analysis and approach selection before planning. Use when requirements are ambiguous, approaches vary, or work touches hub/bridge nodes. Skip for typo fixes.
日本語の概要は準備中です。原文の説明を表示しています。
datit309/supergraph☆ 222026年10月14日 更新
Detect non-deterministic (flaky) tests by reading CI run logs or test result history. Aggregates pass rates per test, identifies intermittent failures, recommends quarantine or fix, and maintains a flaky test registry. Best run during Polish phase or after multiple CI runs.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Unity 6 C# scripting guide. Use when writing MonoBehaviour scripts, handling lifecycle events (Awake, Start, Update, FixedUpdate), using coroutines or async/await (Awaitable), working with ScriptableObjects, events, delegates, or core APIs like Vector3, Quaternion, Time, Debug. Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Unity 6 physics development guide. Use when working with Rigidbody, colliders, raycasting, triggers, collisions, joints, or physics simulation. Covers PhysX 5 (3D) and Box2D (2D) physics, FixedUpdate timing, layer masks, and contact data. Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新