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cccskills

「building」の検索結果

4,712 件 ・ 関連度順

概要と使いどころ

Modifies DAG structure during execution in response to failures, new requirements, or runtime discoveries. Supports node insertion, removal, and dependency rewiring. Activate on 'replan dag', 'modify workflow', 'add node', 'remove node', 'dynamic modification'. NOT for initial DAG building (use dag-graph-builder) or scheduling (use dag-task-scheduler).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Use when designing or fixing a Content Security Policy on a real site, choosing between nonce-based and hash-based CSP, adding strict-dynamic, debugging "Refused to execute inline script" errors, deploying CSP in report-only mode first, configuring report-to / report-uri, or auditing an existing policy for unsafe-inline / unsafe-eval / wildcards. Triggers: "CSP blocks legitimate inline script", strict-dynamic, nonce-{RANDOM}, sha256-{HASH}, object-src none, base-uri none, frame-ancestors, Trusted Types, X-Content-Security-Policy obsolete, report-only vs enforced. NOT for general HTTP security headers (HSTS, COOP/COEP), Trusted Types deep dive, CORS configuration, or building a WAF.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Executes DAG waves with controlled parallelism using the Task tool. Manages concurrent agent spawning, resource limits, and execution coordination. Activate on 'execute dag', 'parallel execution', 'concurrent tasks', 'run workflow', 'spawn agents'. NOT for scheduling (use dag-task-scheduler) or building DAGs (use dag-graph-builder).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Cooperative vibe coding across machines — real-time collaborative development with humans and AI agents. Covers current tools (Live Share, Code With Me, Zed, Cursor multiplayer, tmux), git-based async patterns, AI agent coordination, and the aspirational future of multi-human multi-agent development. Activate on: "pair programming", "vibe coding together", "collaborative coding", "mob programming", "remote pairing", "code together", "multiplayer coding", "Live Share", "Code With Me", "ensemble programming", "cooperative development". NOT for: building a real-time collaboration ENGINE (use real-time-collaboration-engine), git workflow mechanics (use git-best-practices), single-user AI coding assistance (use prompt-engineer).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Validates DAG structures, performs topological sorting, detects cycles, and resolves dependency conflicts. Uses Kahn's algorithm for optimal execution ordering. Activate on 'resolve dependencies', 'topological sort', 'cycle detection', 'dependency order', 'validate dag'. NOT for building DAGs (use dag-graph-builder) or scheduling execution (use dag-task-scheduler).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

JADE platform for building FIPA-compliant multi-agent systems with standardized agent communication

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Use when designing a background-job system, choosing between BullMQ / Sidekiq / RQ / Temporal / SQS, deciding queue-vs-workflow, sizing concurrency vs rate limits, building dead-letter queues, or making handlers idempotent. Triggers: jobs running twice on retry, lost jobs after worker crash, DLQ filling up, Redis OOM from job backlog, exactly-once requested, "do we need Temporal?", visibility timeout / lockDuration confusion, exponential backoff vs jitter, fan-out fan-in workflows. NOT for outbound webhook publishing (different concerns), receiver-side webhook handling (different concerns), event-streaming/Kafka topology, or in-process async (event loop only).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Implement AI chatbot analytics and conversation monitoring. Use when adding conversation metrics, tracking AI usage, measuring user engagement with chat, or building conversation dashboards. Activates for AI analytics, token tracking, conversation categorization, and chat performance.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Building resilient distributed systems with circuit breakers, retries with full-jitter exponential backoff, retry budgets (per-request 3-attempt + per-client 10% ratio per Google SRE), deadline propagation, and the cascading-failure math (4 layers × 3 retries = 64x amplification). Grounded in Resilience4j, Microsoft Cloud Patterns, AWS Architecture Blog (Marc Brooker), and Google SRE Book.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Capstone/orchestration skill — build an M-Agent + N-Human cooperative IDE in Rust gpui (the Harbor): many agents and humans co-editing the same files as co-equal CRDT replicas, governed by claims/guard/salvage, across LAN/shared/remote harbors. The INDEX that dispatches into the sibling rust skills. Use when building the collaborative editor, the agent-fleet console, multiplayer editing with agents-as-peers, or any slice of the Harbor. Trigger on: cooperative IDE, collaborative editor, multiplayer editor, agents and humans co-editing, gpui IDE, Loro CRDT editor, harbor editor, claims/salvage, "build the cooperative IDE". NOT for: a single non-collaborative gpui screen (compose the siblings directly), web editors, or non-editor apps.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

CI/CD caching optimizer for dependency caching, Docker layer caching, and build speed improvements. Activate on: CI cache, build speed, dependency caching, Docker layer cache, turbo remote cache, GitHub Actions cache, pnpm store cache. NOT for: CI/CD pipeline creation (use github-actions-pipeline-builder), deployment strategy (use blue-green-deployment-orchestrator), Docker image building (use docker-multi-stage-optimizer).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Data structures and serialization formats for agent-to-agent communication. Covers message envelopes, structured output schemas, capability declarations, task handoff payloads, error/retry signaling, and context windows as data structures. Deep comparison of A2A protocol, MCP, OpenAI function calling, and LangChain message types. Teaches when to use rigid schemas vs free-form with validation, typed vs untyped, streaming vs batch. Activate on: "agent message format", "agent communication schema", "agent-to-agent protocol", "A2A protocol", "MCP message format", "structured output for agents", "agent interop", "interchange format", "agent serialization", "task handoff format", "capability declaration". NOT for: what agents say to each other (use agent-conversation-protocols), orchestration topology (use multi-agent-coordination), building agent infrastructure (use agentic-infrastructure-2026).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Safety, privacy, cost management, and frank advice for building always-on AI agents with episodic memory. Covers data hygiene, privacy risk surfaces, runaway cost prevention, scope creep, psychological effects of persistent AI companions, and responsible deployment patterns. This is the skill that tells you what can go wrong and how to prevent it. Activate on: "agent safety", "always-on agent privacy", "agent cost control", "persistent agent risks", "AI companion safety", "agent data hygiene", "runaway agent costs", "parasocial AI risk", "/always-on-agent-safety". NOT for: architecture design (use always-on-agent-architecture), input design (use always-on-agent-inputs), application brainstorming (use always-on-agent-applications), healthcare compliance specifically (use hipaa-compliance).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Architecture and systems design for building always-on AI agents with episodic memory. Covers the memory hierarchy (core/recall/archival), persistence layers, agent server infrastructure, vector stores, and framework selection. Provides concrete deployment patterns for agents that maintain identity and learn across sessions. Activate on: "always-on agent", "persistent agent architecture", "episodic memory system", "agent memory design", "long-running agent", "stateful agent", "agent that remembers", "MemGPT architecture", "Letta deployment", "/always-on-agent-architecture". NOT for: choosing what data to feed the agent (use always-on-agent-inputs), brainstorming applications (use always-on-agent-applications), safety and privacy concerns (use always-on-agent-safety), general agentic patterns (use agentic-patterns).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Fundamental patterns for effective agentic behavior. Teaches decomposition, tool orchestration, error recovery, context management, quality self-assessment, and knowing when to stop. Model-agnostic principles that make any agent more effective regardless of domain. Activate on: "how should I structure this agent", "agentic workflow", "agent patterns", "multi-step task", "tool orchestration", "/agentic-patterns", "decompose this", "agent best practices", "chain of actions", "when should the agent stop", "agent loop design". NOT for: creating agent infrastructure (use agent-creator), building DAGs (use windags-architect), specific tool implementation.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Use when building content-heavy sites with Astro, deciding between SSG/SSR/hybrid, choosing client directives (idle/visible/load/media), structuring content collections with type-safe schemas, integrating React/Vue/Solid/Svelte components in the same project, or migrating from Next.js for marketing/docs. Triggers: client:idle vs client:load tradeoffs, content collections schema with zod, image optimization via @astrojs/image, view transitions, server islands, MDX layouts. NOT for SPA-style apps that need full interactivity (use Next/Remix), Astro internals/plugin authoring, or non-content sites where islands provide no benefit.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

What you can build and do with an always-on AI agent that has episodic memory. Covers concrete product ideas, workflows, emergent capabilities from persistence plus memory, and real-world examples of deployed persistent agents. Helps you go from "I have the architecture" to "here's what it actually does for me." Activate on: "what can an always-on agent do", "persistent agent use cases", "agent applications", "proactive agent ideas", "what to build with episodic memory", "always-on agent product", "personal AI assistant ideas", "/always-on-agent-applications". NOT for: building the architecture (use always-on-agent-architecture), designing inputs (use always-on-agent-inputs), safety and privacy (use always-on-agent-safety).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Time-blind friendly planning, executive function support, and daily structure for ADHD brains. Specializes in realistic time estimation, dopamine-aware task design, and building systems that actually work for neurodivergent minds.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Use when designing UI components, reviewing visual design, building design systems, or checking accessibility. Auto-activates on frontend design tasks and UI reviews.

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

mk:advise

無料

Turn a raw idea into ONE honest recommendation: interview one question at a time until the problem, requirements, goals, non-goals, and constraints are CONFIRMED, then deliver a single verdict — do, don't, cheaper alternatives, trade-offs, ordered checklist, success metrics. Required: the user wants exactly ONE recommendation — not options, not a debate — and their framing is open to challenge (advise may answer a different question than the one asked). Triggers on "what should I do about X", "advise me on X", "am I approaching this right", "is this the right move". Do NOT use to be interrogated with no recommendation (→ mk:grill) — advise also interviews one question at a time, but only to reach a verdict. Do NOT use when the framing is settled and only the options are open (→ mk:brainstorming). Do NOT use to decide whether something is worth building (→ mk:office-hours). Do NOT use when you want several perspectives to argue it out (→ mk:party).

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

mk:grill

無料

Relentlessly interview the user about THEIR plan or design — one question at a time — resolving each branch of a decision tree until shared understanding. Claude is the interviewer; the user is the interviewee. Triggers on "grill me", "stress-test this plan", "get grilled on my design", "interrogate my plan". Checkpoints every answer to docs/knowledge/<slug>.md so progress survives a context-window reset. Flags knowledge the user cannot answer as a gap to chase. Do NOT use to PROPOSE solutions or compare approaches (→ mk:brainstorming). Do NOT use to validate "is this worth building?" (→ mk:office-hours). Do NOT use when Claude should ANSWER questions about the repo (→ mk:ask-me). Do NOT use for a one-shot review of an existing plan (→ mk:plan-ceo-review). Do NOT use to apply named reasoning lenses to findings (→ mk:elicit).

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

Use when designing UI components, reviewing visual design, building design systems, or checking accessibility. Auto-activates on frontend design tasks and UI reviews.

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

Use when transforming existing code into agent-consumable surfaces — CLI (npm-publishable), MCP server (stdio/SSE/Streamable HTTP), and a companion skill. Triggers on 'agentize', 'henshin', 'expose as MCP', 'wrap as CLI', 'publish to npm', 'make LLM-accessible', 'turn into agent tool', 'expose feature as tool'. Runs when the user has existing code and wants to ship it to agents. NOT for building new code from scratch (see mk:bootstrap); NOT for reviewing or verifying existing code (see mk:review).

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

aesthetic

無料

Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.

日本語の概要は準備中です。原文の説明を表示しています。

kettleofketchup/DraftForge152026年9月14日 更新