Detect, validate, or generate Schema.org JSON-LD for a supplied page or entity. Use only when structured data or rich-result markup is requested.
日本語の概要は準備中です。原文の説明を表示しています。
4,692 件 ・ 関連度順
概要と使いどころ
Detect, validate, or generate Schema.org JSON-LD for a supplied page or entity. Use only when structured data or rich-result markup is requested.
日本語の概要は準備中です。原文の説明を表示しています。
Score one blog post (or a folder of posts) on a 5-category 100-point scale covering content quality, SEO, E-E-A-T, technical elements, and AI citation readiness. Runs the deterministic analyzer first, then adds judgment and prioritized Critical/High/Medium/Low fixes. Advisory style diagnostics never infer authorship or affect the score. Exports markdown, JSON or table; works with MDX, markdown, HTML or a URL. Use when the user asks to analyze, score, rate or check the quality of specific posts ("analyze blog", "blog score", "check blog quality", "rate this post"). For a site-wide health check (orphan pages, cannibalization, stale content, schema across all posts) use blog-audit instead.
日本語の概要は準備中です。原文の説明を表示しています。
Create and manage writing personas with NNGroup 4-dimension tone framework (Funny-Serious, Formal-Casual, Respectful-Irreverent, Enthusiastic-Matter-of-fact). Personas define readability targets, sentence length distribution, vocabulary tier, contraction frequency, and summary box label. Used by blog-write and blog-rewrite to enforce consistent voice. Use when the user says "create persona", "use persona", "list personas", or wants tone sliders and writing rules saved as structured JSON. Not for measuring style from existing posts (blog-style) or for audience, positioning, and taboo-phrase context files (blog-brand).
日本語の概要は準備中です。原文の説明を表示しています。
Credentialed Google API calls for a blog: PageSpeed Insights, CrUX history, Search Console performance and URL Inspection, GA4 organic traffic, Cloud NLP entities, YouTube video search, Google Ads Keyword Planner, and the Indexing API (job and livestream pages only). Uses the user's Google credentials, quotas, and sometimes billing, and asks for consent before the first call. Runs only on an explicit request: /blog google, "run PageSpeed on this blog URL", "pull my Search Console data", "inspect this URL's index status", "set up Google API credentials". Shares config with claude-seo at ~/.config/claude-seo/google-api.json.
日本語の概要は準備中です。原文の説明を表示しています。
Render Markdown, HTML, or PDF paid-advertising reports from a validated Claude Ads JSON run bundle. Use for ads report, client report, audit PDF, executive audience reporting, or exporting prior audit and plan results.
日本語の概要は準備中です。原文の説明を表示しています。
Research what people are actually saying about a topic in the last 30 days across Reddit, X / Twitter, YouTube, Hacker News, dev.to, Medium, and other public discourse platforms. API-free; uses WebSearch with platform-targeted site operators plus recency filters. Produces DISCOURSE.md (a structured brief) and JSON output the writer can consume. Complements blog-researcher (which focuses on authority sources) with a recency-and-engagement lens. Not for verifying statistics (blog-factcheck) or gathering authority sources. Use when user says "blog discourse", "discourse research", "what are people saying about", "research what people are saying", "voice of customer", "social listening", "30-day research", "trend research", "what's the discussion on", "real-time research", "practitioner discourse", "/blog discourse".
日本語の概要は準備中です。原文の説明を表示しています。
Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; generate the art (image generation is the default, through generate2dmedia route_media.py - the API when a key is configured, else the local Codex or Grok CLI); approve one master still per character; then key, slice, register, scale, palette, QA and export frames for a game engine (Aseprite JSON, Godot SpriteFrames or Sprite3D). HD finish by default, pixel finish on request. Character animation is one image-to-video clip per action from the master (video2dsprite); sheets are for FX, icons and props. Use for sprites, masters, sheets, frame-by-frame animation and packaging frames from any source. Not for maps, tiles or backgrounds (generate2dmap), video clips (video2dsprite), code-drawn art (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).
日本語の概要は準備中です。原文の説明を表示しています。
The art-route layer of the Forge skills. route_media.py is the one command that generates an image or an image-to-video clip - through the paid API of any provider whose key is configured (OpenAI, Google Gemini, xAI, BytePlus ModelArk, fal.ai; the configured key is the owner's consent), else through the user's own signed-in Codex or Grok CLI - and prints one JSON line with the route, artifact, sha256 and cost estimate; with no route it answers no-route (codeart2d is then the last resort). Also the capability check (forge_doctor), API key configuration, the spend ledger, resume and Codex image adoption. Use when a Forge skill sends a generation here, for the capability check, or when the user asks about keys, routes or spend. Not for planning, processing or QA of sprites, video frames or maps (generate2dsprite, video2dsprite, generate2dmap) or for code-drawn art (codeart2d).
日本語の概要は準備中です。原文の説明を表示しています。
Turn one approved master still into a character's whole animated sprite set - one image-to-video clip per action (idle, walk, run, attack, jump, hurt, cast and so on), all from that still, generated through generate2dmedia route_media.py (the xAI API when a key is configured, else the local Grok CLI) - then gate each take, key it with a soft matte, register it to the master, pick loops or retime actions, finish (HD by default, pixel on request) and package fixed-canvas frames, alpha WebM, packed MP4 for iPhone and a PNG fallback with engine metadata and a JS runtime. Also processes a supplied clip. Use for character and creature animation, fluid motion and any video-to-sprite work. Not for FX, icon or prop sheets (generate2dsprite), maps or plate loops (generate2dmap), code-drawn animation (codeart2d, only on request) or calling a video API by itself (generate2dmedia).
日本語の概要は準備中です。原文の説明を表示しています。
Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portable SVG, rigged characters with planted feet, FX with a JS runtime, seam-proven autotiles, playable top-down layouts with collision, stylized parallax and ambient plate motion - palette-exact, with QA and review sheets. Use only when the user explicitly asks for code-drawn art, or when generate2dmedia route_media.py finds no image or video route (no-route, exit 3). Never the default - image generation (generate2dsprite, generate2dmap, video2dsprite) comes first for characters, props, maps and FX. Not for painterly, detailed or likeness art, HD-2D plates or realistic fire, smoke or water. Always disclose the result as code-drawn.
日本語の概要は準備中です。原文の説明を表示しています。
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.
日本語の概要は準備中です。原文の説明を表示しています。
Suite of tools for creating elaborate, multi-component Codex.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.
日本語の概要は準備中です。原文の説明を表示しています。
Stores, retrieves, and manages data as objects in Cloud Storage (Google Cloud Storage, or GCS) buckets. Use when you need to interact with Cloud Storage — create or configure buckets, upload, download, stream, or transfer data, organize objects with folders, generate signed URLs, control access (IAM, ACLs, public access prevention), set storage classes and tiering (Standard, Nearline, Coldline, Archive), manage cost and lifecycle, protect data (versioning, encryption/CMEK, retention and Bucket Lock, object holds, soft delete), host static websites, trigger Pub/Sub notifications on object changes, mount buckets as a file system (gcsfuse), or optimize storage performance at any scale. Covers the gcloud storage / gsutil CLI, JSON and XML APIs, client libraries, Terraform, and Cloud Storage MCP servers. Don't use for block storage (Persistent Disk), data warehousing/analytics (BigQuery), or databases (Cloud SQL, Spanner, Bigtable, Firestore).
日本語の概要は準備中です。原文の説明を表示しています。
Creates Cloud Storage (Google Cloud Storage, or GCS) buckets. Analyzes the workload (sensitive data, media hosting, ingestion, web hosting, archiving, backup, logging, analytics, AI/ML, or general-purpose), validates project-level security settings, and designs a secure-by-default, cost-effective configuration (location, storage class, uniform bucket-level access, public access prevention, soft delete, lifecycle) before creating it. Use whenever a user wants to create, make, set up, provision, or spin up a bucket, or needs object storage for an app, service, pipeline, or dataset — even a "simple" or "default" bucket, or when bucket creation is one step in a larger workflow. Outputs or executes the creation via gcloud, the JSON/REST API, Terraform, or SDK client libraries (C++, Java, Python, Go). Don't use for anything other than creating new buckets — for uploads, downloads, access changes, or reconfiguring existing buckets, use google-cloud-storage-basics.
日本語の概要は準備中です。原文の説明を表示しています。
Generates valid Cloud Monitoring ListTimeSeries requests and aggregation specifications from metric descriptors and resource parameters. Use when asked to create, generate, format, or build ListTimeSeries requests, JSON payloads, filter expressions, or aligner/reducer aggregations for Cloud Monitoring metrics and charts. Don't use for metric discovery or metric selection.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user asks about using Gemini in an enterprise environment or explicitly mentions Vertex AI, Google Cloud, or Agent Platform. Guides the usage of the Gemini API on Agent Platform with the Google Gen AI SDK. Covers SDK usage (Python, JS/TS, Go, Java, C#), capabilities like multimodal inputs, tools, media generation, caching, batch prediction, and Live API.
日本語の概要は準備中です。原文の説明を表示しています。
Implement and debug OAuth 2.0 DPoP (RFC 9449) refresh token sender-constraining for WebCrypto, Node.js ES6, and browser runtimes integrating with Google's OAuth platform. Use when configuring non-extractable asymmetric key pairs (P-256), generating DPoP Proof JWTs for authorization code exchange and token refresh, or handling 400 use_dpop_nonce challenge retry loops at oauth2.googleapis.com/token. Don't use for unconstrained OAuth 2.0 flows (where refresh tokens are not bound to a client key pair), or for Google Cloud IAM / service account authentication.
日本語の概要は準備中です。原文の説明を表示しています。
Provides foundational Firebase CLI setup, CLI installation, version checks (`firebase-tools@latest --version`), CLI login (including --no-localhost), project creation, project selection (`firebase use`), and app config file downloads (`google-services.json`, `GoogleService-Info.plist`). Use ONLY for CLI login, project creation/switching, or downloading app config files. Don't use for Firebase Hosting deploy, Firestore, Auth, App Hosting, Data Connect, Crashlytics, or Remote Config.
日本語の概要は準備中です。原文の説明を表示しています。
Translates Snowflake dbt SQL models to Standardized BigQuery SQL. Handles SQL compilation, Jinja macro placeholder masking, BigQuery Translation Service migration workflows, AST-based config transformations, explicit type casting, JSON extraction standardization, and deduplication. Use when migrating Snowflake dbt pipelines or models to Google Cloud BigQuery. Don't use for generic BigQuery queries or non-Snowflake SQL migrations.
日本語の概要は準備中です。原文の説明を表示しています。
Review Caveman Cloud evidence read-only: costs, Cave Score, Cave Plan, workflows, traces, latency, errors, compression, routing, and verified savings. Use when the user asks what Caveman found, where LLM spend goes, why cost or quality changed, which workflows need attention, or asks for a trace or analytics review. Prefer Caveman MCP tools; fall back to CLI JSON.
日本語の概要は準備中です。原文の説明を表示しています。
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.
日本語の概要は準備中です。原文の説明を表示しています。
Implement a feature phase by phase from a phased JSON master or Markdown plan. Before each phase, confirm whether to create/run unit tests and whether to run ck:quality, unless explicit flags supply those choices. Supports token-budgeted execution, resumable state, and TDD handoff to ck:test.
日本語の概要は準備中です。原文の説明を表示しています。
Implement a feature phase by phase from a phased JSON master or Markdown plan. Before each phase, confirm whether to create/run unit tests and whether to run ck:quality, unless explicit flags supply those choices. Supports token-budgeted execution, resumable state, and TDD handoff to ck:test.
日本語の概要は準備中です。原文の説明を表示しています。
Use when configuring Workflow-based Outbound Messages to push SOAP payloads to external endpoints — endpoint setup, field selection, retry behavior, and delivery monitoring. NOT for the listener's session ID callback into Salesforce — use integration/outbound-messages-and-callbacks. NOT for JSON webhooks or Flow-triggered pushes — use integration/outbound-webhook-from-salesforce. Keywords: WorkflowOutboundMessage, outboundMessages, endpointUrl, includeSessionId, integrationUser, useDeadLetterQueue, apiVersion, SOAP Ack, .workflow file, approval outbound message action.
日本語の概要は準備中です。原文の説明を表示しています。