Decides hand-vs-compiler for loop transforms (unrolling, SIMD, fusion, branchless). Use when reviewing/authoring a hot loop or tempted to hand-optimize one.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Decides hand-vs-compiler for loop transforms (unrolling, SIMD, fusion, branchless). Use when reviewing/authoring a hot loop or tempted to hand-optimize one.
日本語の概要は準備中です。原文の説明を表示しています。
Build a project skill library in .claude/skills/ via discovery, parallel authoring, and review. Use when packaging tribal knowledge. Do not use for one skill.
日本語の概要は準備中です。原文の説明を表示しています。
Select hook scope (plugin, project, global) by audience. Use when authoring a hook.
日本語の概要は準備中です。原文の説明を表示しています。
Explain plugin, skill, command, agent, and hook mechanics used here. Use when authoring or debugging plugins. Do not use for ops; use night-market-operations.
日本語の概要は準備中です。原文の説明を表示しています。
Guide creating Claude Code hooks with security-first design. Use for validation and enforcement.
日本語の概要は準備中です。原文の説明を表示しています。
Build, inspect, and reuse Featuretools automated feature engineering workflows for EntitySets, DFS, feature matrices, primitive authoring, feature inspection, and selection.
日本語の概要は準備中です。原文の説明を表示しています。
Route Flower repository tasks for app authoring, strategies and mods, local simulation and deployment, Flower Datasets and examples, and repository maintenance.
日本語の概要は準備中です。原文の説明を表示しています。
Route Apache Airflow repo tasks across Dag authoring, operations, providers, deployment, and contribution workflows.
日本語の概要は準備中です。原文の説明を表示しています。
Use this repo skill for Agent Lightning package tasks: authoring trainable agents, tracing rewards and spans, running LightningStore/Trainer loops, using agl CLI services, choosing examples, and troubleshooting optional backends.
日本語の概要は準備中です。原文の説明を表示しています。
Create, edit, validate, and run Agent QA tests, suites, and hooks through MCP or CLI while preserving canonical IDs and schema contracts.
日本語の概要は準備中です。原文の説明を表示しています。
Use when adding, editing or reviewing skills, role prompts or skill metadata.
日本語の概要は準備中です。原文の説明を表示しています。
Vegetation and foliage authoring for Blender including trees, plants, grass cards, canopy LODs, and game-friendly leaf atlases via MCP.
日本語の概要は準備中です。原文の説明を表示しています。
Collision proxy authoring for games including UCX/UHX naming, convex hulls, capsules, and simple collider meshes in Blender via MCP.
日本語の概要は準備中です。原文の説明を表示しています。
Post-router owner for authoring or regenerating presentation visuals through the PPT Master SVG pipeline: new decks from source material or a topic, PPTX re-architecture, generation from an already-created reusable SVG-template workspace, and shared SVG steps only after a strict 1:1 beautify workflow explicitly hands off. Read workflows/routing.md first. Do not use for ambiguous existing-PPTX optimization, reusable-template creation, raw-PPTX native filling, or finished-PPTX native enhancement; those are pre-route or standalone workflow requests.
日本語の概要は準備中です。原文の説明を表示しています。
Diagram design reference library (14 types — architecture, flowchart, sequence, state, ER, timeline, swimlane, quadrant, nested, tree, org chart, layers, venn, pyramid). In ppt-master this is consumed by the Executor when hand-authoring diagram-type SVG pages — it is NOT a standalone HTML generator here. Read for deep per-type layout conventions.
日本語の概要は準備中です。原文の説明を表示しています。
Create or update a runbook for an operational scenario — an incident an alert fires for, a recurring scheduled task, or a known failure mode on a live service — using a consistent template. Use when writing, drafting, authoring, or updating a runbook for an alert, incident, on-call procedure, scheduled maintenance, or operational SOP. Applies a YAGNI preflight requiring the scenario to be real before producing the runbook. Does not produce feature or system documentation — use project-documentation. Does not record architectural decisions — use architectural-decision-record. Does not create coding standards — use coding-standard.
日本語の概要は準備中です。原文の説明を表示しています。
Author SKILL.md: frontmatter, structure, writing principles.
日本語の概要は準備中です。原文の説明を表示しています。
Use when starting any conversation involving bundle-plugins — blueprinting, scaffolding, authoring, auditing, testing, optimizing, or releasing. Also use when feeling unsure which bundles-forge skill applies
日本語の概要は準備中です。原文の説明を表示しています。
Use when writing, completing, improving, or adapting SKILL.md and agents/*.md in a bundle-plugin — integrating external skills, filling scaffolded stubs, or rewriting for better triggering and token efficiency
日本語の概要は準備中です。原文の説明を表示しています。
Run the weak-agent adversarial test harness against docx-cli. Spawns weak exercise agents (Haiku by default, Sonnet to probe, or a local agent harness's pre-produced runs) to perform real document tasks over six scenarios — five editing (MNDA form-fill + font fidelity, invoice table-edit/restructure + logo replace, résumé styling, contract redlining + commenting, contract finalize via accept/reject + comment reply/resolve) and one authoring (T. S. Eliot poetry journal: multi-column, verse, footnotes, links, figure) — renders every result with Word, has opus judge them against ground-truth rubrics, measures each exercise's tool economy, token cost, wall-clock, and correctness (from transcripts for Claude, the exercise.json ledger for the local harness), and synthesizes a prioritized ergonomics report. Use when the user says 'adversarial review', 'test docx-cli with weak agents', 'run the haiku harness', 'weak agent test', or wants to re-run yesterday's adversarial process.
日本語の概要は準備中です。原文の説明を表示しています。
Use Amazon Polly for production text-to-speech work: selecting Standard, Neural, Long-form, or Generative engines and compatible voices; authoring SSML; creating speech marks for captions, word highlighting, or lip-sync; managing pronunciation lexicons; running synchronous, streaming, or asynchronous S3-backed synthesis; planning quotas, pricing, IAM, privacy, and QA for narration, audiobooks, accessibility audio, avatars, and multilingual media.
日本語の概要は準備中です。原文の説明を表示しています。
Production guidance for authoring, integrating, and reviewing GSAP animation in browser-rendered media. Use for deterministic kinetic typography, SVG drawing and morphing, motion paths, FLIP transitions, responsive motion systems, or frame-seekable GSAP timelines inside HTML video composition and React-based renderers; not for ordinary CSS transitions or generic frontend development.
日本語の概要は準備中です。原文の説明を表示しています。
Provider-independent captions and media accessibility direction for AI agents producing or finishing generated videos, ads, social clips, explainers, avatar videos, documentaries, podcasts/video recuts, training media, and localized content. Use when planning, authoring, reviewing, localizing, burning in, exporting, or QAing captions, subtitles, SDH, transcripts, audio description, flashing/motion safety, caption readability, or accessible media handoff files.
日本語の概要は準備中です。原文の説明を表示しています。
Author a HyperFrames slideshow — a presentation, pitch deck, or interactive deck with discrete slides, fragment reveals, branching, hotspot navigation, and built-in presenter mode with speaker notes; also converts an existing page into a deck. Output is a navigable deck, not a rendered MP4. If the user didn't explicitly ask for a slideshow, confirm before authoring. Unclear → /hyperframes.
日本語の概要は準備中です。原文の説明を表示しています。