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概要と使いどころ

Turns one-shot external recon into a continuous monitoring program. Covers the scheduled re-scan-and-diff loop (baseline snapshot -> interval sleep -> re-scan -> asset/finding delta -> threshold-gated webhook alert), the scan-to-scan diff engine (new/removed/changed assets by a tracked-attribute table, new/resolved findings by a stable cross-scan fingerprint), adversary CTI / chatter monitoring across six public feeds (ransomwatch, ransomware.live, HackerNews Algolia search, Reddit security-subreddit RSS, GitHub Gist code-search, public Telegram channel scraping) with a source-kind-aware severity engine (leak-site/forum/telegram/paste tiers, CRITICAL through INFO), literal/glob/regex watchlist pattern matching, full-corpus capture with retroactive rescan on new watchlist entries, infrastructure-tracking-over-time discipline (certificate-transparency, passive-DNS, port/service, and typosquat re-enumeration cadence, and what a genuine 'perimeter drift' event looks like in the diff output), a five-state finding-lifecycle state machine (open/triaged/risk_accepted/resolved/false_positive) with per-severity SLA and fingerprint-based cross-scan dedup and auto-resolve/reopen rules, the alert-fatigue trap where a lifecycle-unaware rule re-fires on an already-accepted finding, a durable retry/backoff alert-outbox pattern ('queued is not delivered'), and copy-paste bash-cron plus PowerShell-Scheduled-Task recipes for a re-scan+diff loop with the Slack-compatible webhook payload shape. Passive OSINT and analysis only -- no new active-intrusion technique. Use when setting up ongoing monitoring for a retainer or MSSP engagement, tuning alert thresholds to avoid fatigue, triaging a finding's lifecycle status, investigating adversary chatter about a brand, building a 'what changed on the perimeter since last week' report, or deciding whether a persisting finding should re-alert.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-OSINT2,8132026年10月10日 更新

Guided journey from a business with lucky months to a repeatable growth engine that produces a forecast. Orchestrates nine skills phase by phase - one-page-marketing, hundred-million-offers, predictable-revenue, contagious, influence-psychology, crossing-the-chasm, cold-start-problem, lean-analytics, negotiation - asking the user questions at every decision point and recording results in the project docs/ folder (MARKETING.md, OFFER.md, METRICS.md, GROW-BUSINESS-PLAN.md) so the journey resumes across sessions. Use when the user wants to build a marketing and sales system, manufacture predictable pipeline, engineer word-of-mouth and referrals, or says 'revenue is real but lumpy and I need growth that repeats'. If the offer, retention, or operations underneath are broken, run improve-business first; with no paying customers yet, start with create-business; when the product itself must carry the growth loops, use grow-app. For one framework in isolation, invoke that skill directly.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4152026年9月11日 更新

Generate dark-mode-compatible inline SVG data visualization charts for blog posts. Supports horizontal bar, grouped bar, donut, line, lollipop, area, and radar charts with automatic platform detection (HTML vs JSX/MDX). Enforces chart type diversity, accessible markup (role=img, aria-labelledby), source attribution, and transparent backgrounds. Use whenever the user mentions data visualization, charts, graphs, comparison tables that need to be visualized, or wants to embed inline SVG visualizations in a blog post, even if not invoking blog-write. Use when user says "blog chart", "generate chart", "data visualization", "svg chart", "blog graph", "visualize data", or when the blog-write workflow identifies chart-worthy data points (3+ comparable metrics, trends, before/after data).

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/claude-blog2,3832026年10月14日 更新

Control deep thinking mode. Default enabled. For very simple tasks (simple reminders, greetings, quick queries), can temporarily disable to speed up response. Auto-restores to enabled after completion.

日本語の概要は準備中です。原文の説明を表示しています。

openakita/openakita1,9972026年9月24日 更新

Designs a realistic, execution-aware biomedical study version under explicit constraints of samples, time, budget, data access, lab capacity, team skill, and validation resources. Always use this skill when the user has a real study idea, a candidate route, or a partially framed project but cannot assume ideal conditions. If critical feasibility inputs are missing, first clarify what resources are currently available, what resources may be obtainable, and what resources are realistically unavailable. Do not invent access, capabilities, collaborations, or validation resources. Focus first on feasibility-constrained study framing, route narrowing, dependency control, and minimum viable study design.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9512026年9月17日 更新

Design any process, idea, problem, or body of knowledge into an ICM (Interpretable Context Methodology) workspace — folder structure as agent architecture — or restructure an existing folder, repo, or vault into one. Use when the user wants to (1) turn a recurring workflow into an agent-runnable folder pipeline, (2) organize scattered notes, files, or knowledge into a library one AI agent can walk, (3) map a team or company as connected context ("context map", "second brain", "team brain", "knowledge base for AI"), (4) audit a codebase or mixed folder into a walkable edit map (objects, processes, change-impact) so later agents can change it without slurping the tree, (5) audit or restructure an existing workspace to ICM conventions, or (6) says "make this an ICM", "ICM this", "map this repo", "audit this folder", "what would a change hit", "build me a workspace", or "structure this for agents".

日本語の概要は準備中です。原文の説明を表示しています。

RinDig/icm-architect1,9002026年10月14日 更新

This skill should be considered when you need to repair an infeasible or non-optimal flexible job scheduling planning schedule into a downtime-feasible, precedence-feasible one while keep no worse policy budget.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8462026年10月13日 更新

Fetch and parse LeetCode problems with metadata, constraints, examples, hints, difficulty ratings, and related problems. Integrates with LeetCode API for comprehensive problem data retrieval.

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8452026年9月17日 更新

Curated bank of interview problems organized by company, pattern, and difficulty. Provides problem recommendations, coverage tracking, weak area identification, and premium problem alternatives for FAANG interview preparation.

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8452026年9月17日 更新

Writing a Succession-style ensemble series (继承之战群像剧写法) — distilled from Jesse Armstrong's complete shooting scripts for all four seasons, 39 episodes (Faber 2023), with his introductions and footnotes, plus Frank Rich's and Lucy Prebble's essays on the writers' room. Covers the invisible-act three-test for scripts with no ACT marks, container episodes built on a ceremony's running order, pressure chambers, one core question per episode, finales with fewer and longer scenes, the absent protagonist at the climax, humiliation passed downward, stage directions carrying subtext and "maybe", reversals turned on one word, writing long, alts, the mega-chart, and engineering an ending once the plot engine loses pressure. Use when the user wants a dynastic family drama, a media-power ensemble, a wedding/funeral/summit set piece, a streaming hour with no act breaks, a finale that redraws alliances, or asks how to "Succession-ize" a script or kill a lead mid-season.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6592026年10月3日 更新

Scaffold a graded problem set with sections, problems, worked solutions, and short "why this matters" explainers across analytical, empirical, and coding types. Use when user says "make a problem set on X", "scaffold exercises for this lecture", "create practice problems", "generate homework with a solution key", "build a graded assignment on topic Y". Emits a clean student set plus a separate solution key — NOT for grading submissions or auto-checking student answers.

日本語の概要は準備中です。原文の説明を表示しています。

pedrohcgs/claude-code-my-workflow1,6592026年9月28日 更新

dontbesilent 好问题生成器。把模糊问题改写成 Agent 可推理、可批评、可验证的问题说明书,并判断它能被自动化解决到什么程度。 触发方式:/dbs-good-question、/好问题、/问题说明书、/Agent可解性、「这个问题能不能自动化解决」「帮我把问题说清楚」 Turn fuzzy problems into agent-solvable problem briefs and evaluate automation readiness. Trigger: /dbs-good-question, "clarify this problem", "can an agent solve this"

日本語の概要は準備中です。原文の説明を表示しています。

Pluviobyte/rnskill1,6432026年9月21日 更新

Troubleshoot and resolve issues with Azure Messaging SDKs for Event Hubs and Service Bus. Covers connection failures, authentication errors, message processing issues, and SDK configuration problems. WHEN: event hub SDK error, service bus SDK issue, messaging connection failure, AMQP error, event processor host issue, message lock lost, message lock expired, lock renewal, lock renewal batch, send timeout, receiver disconnected, SDK troubleshooting, azure messaging SDK, event hub consumer, service bus queue issue, topic subscription error, enable logging event hub, service bus logging, eventhub python, servicebus java, eventhub javascript, servicebus dotnet, event hub checkpoint, event hub not receiving messages, service bus dead letter, batch processing lock, session lock expired, idle timeout, connection inactive, link detach, slow reconnect, session error, duplicate events, offset reset, receive batch.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/azure-skills1,5662026年10月14日 更新

Coordinates parallel investigation threads to simultaneously explore multiple hypotheses or root causes across different system areas. Use when debugging production incidents, slow API performance, multi-system integration failures, or complex bugs where the root cause is unclear and multiple plausible theories exist; when serial troubleshooting is too slow; or when multiple investigators can divide root-cause analysis work. Provides structured phases for problem decomposition, thread assignment, sync points with Continue/Pivot/Converge decisions, and final report synthesis.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skillkit1,5502026年6月2日 更新

Applies proven testing patterns — Arrange-Act-Assert (AAA), Given-When-Then, Test Data Builders, Object Mother, parameterized tests, fixtures, spies, and test doubles — to help write maintainable, reliable, and readable test suites. Use when the user asks about writing unit tests, integration tests, or end-to-end tests; structuring test cases or test suites; applying TDD or BDD practices; working with mocks, stubs, spies, or fakes; improving test coverage or reducing flakiness; or needs guidance on test organization, naming conventions, or assertions in frameworks like Jest, Vitest, pytest, or similar.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skillkit1,5502026年6月2日 更新

Create or assess an evidence-grounded, falsifiable outcome hypothesis: a testable prediction of what measurable business result will change, for whom, by when, and how leading and lagging indicators will prove or disprove it. Use when framing measurable outcomes, turning an MVP, POC, feature, or technical initiative into a beneficiary result, defining targets and indicators, or judging whether evidence is strong enough to invest. Also applies to business outcome hypotheses, value hypotheses, and outcome statements.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5242026年10月14日 更新

Architect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, replacing singletons/managers, creating .asset data with CreateAssetMenu, or when the user mentions ScriptableObject, SO architecture, or data assets.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4992026年10月9日 更新

Extract pixel-level data from an image of a chart or graph and produce a structured data table. Use when asked to extract data from a chart image, transcribe numbers from a graph, digitise a chart, or turn a screenshot of data into a table. Produces a structured table with extracted values, confidence levels, and a reconstructed chart source. Best used with Claude Opus 4.7 or newer for reliable chart data extraction.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4522026年10月13日 更新

Set up and run a body-doubling session — using another person's presence (in the room, on a call, or a chat check-in) to start and stay on the task your ADHD brain keeps bouncing off. Use when someone says 'I can't start this task', 'body double with me', 'I only work when someone's around', or has ADHD/executive-dysfunction and a task that won't begin. Produces a session plan, the exact ask to send a body-double partner, and a solo fallback for when no one's available.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4522026年10月13日 更新

airtable

無料

List Airtable bases, read table records, and add records. Trigger phrases: airtable, my base, add a record, spreadsheet.

日本語の概要は準備中です。原文の説明を表示しています。

Anil-matcha/awesome-muse-connectors1,3592026年10月14日 更新

Use for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,3092026年10月14日 更新

Use when building the exhibits of an Accounting, Organizations and Society (AOS) manuscript — data-inventory and evidence tables for qualitative work, cell-means and process-test tables for experiments, and figures that carry theoretical weight — in Elsevier-compatible format. Builds exhibits; it does not run the analysis (aos-data-analysis).

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Awesome-Journal-Skills1,2552026年9月27日 更新

Use when building or cleaning the tables and figures for an Academy of Management Journal (AMJ) manuscript — correlation tables, regression/SEM/HLM result tables, the theoretical-model figure, and interaction plots in AOM house style. Finalizes exhibits; it does not run the analysis (amj-data-analysis) or frame the contribution (amj-contribution-framing).

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Awesome-Journal-Skills1,2552026年9月27日 更新

Assemble an animated character-explainer video ad (any art style — Pixar-style 3D, claymation, anime, paper-cut, felt) (~77s, 9:16) built on an "N types of X" listicle spine — a recurring human protagonist plus a locked cast of N persona characters, one per list item. Given the per-scene i2v clips + a per-scene target-duration table + a narration track, it trims each clip to its scene window, re-encodes every segment to identical 1080x1920/30fps/libx264/yuv420p (decrease+pad, never crop) so the concat demuxer never drops frames, concats, and muxes audio — in RESTYLE mode the source ad's VO+music mix is reused verbatim, in ORIGINAL mode fresh per-scene VO (loudnorm I=-14) is mixed under an optional music bed (loudnorm I=-26). A static-still fallback loops a scene's keyframe when its clip is missing/failed, so the master always assembles; libass captions are burned last. FREE deterministic assembly (Python + ffmpeg, no bash, no paid calls); the recipe supplies the clips, keyframes, VO or source audio, and caption table and gates the paid cast-anchor/keyframe/Kling-i2v/VO/music calls to their own capabilities. Use for the 3d-character-explainer listicle format.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2472026年10月14日 更新