Recover source-bound buyer jobs, struggling moments, desired progress, forces, workarounds, information acts, journey states, criteria, constraints, roles, locales, and authentic language. Use on approved ICP hypotheses plus customer, search, review, forum, procurement, support, or public-market evidence before designing an AI-visibility prompt architecture.
日本語の概要は準備中です。原文の説明を表示しています。
elvisun/newsjack☆ 1,5512026年10月11日 更新
DataOps and DS/MLOps testing reference for data tiering, Bronze-to-Silver validation placement, pipeline invariants, pytest categories, and validation-versus-drift. Use when designing, reviewing, or generating data pipelines, transformation code, data validation, or data-science test suites.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5232026年10月13日 更新
Architect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, replacing singletons/managers, creating .asset data with CreateAssetMenu, or when the user mentions ScriptableObject, SO architecture, or data assets.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4932026年10月9日 更新
Structure a Godot 4.7 project with the scene tree and node composition: build reusable scenes, instance PackedScenes at runtime, navigate the tree safely, and register autoload singletons. Use when designing .tscn scenes, deciding how to split nodes, spawning instances with instantiate(), wiring autoloads, or fixing "node not found"/freed-node errors in a Godot project.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4932026年10月9日 更新
Build an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4932026年10月9日 更新
Run /architect when choosing between approaches, designing a feature or page, picking a tech stack, or when /develop says a decision is owed, anytime a load bearing technical decision is unmade. Asks deep questions, recommends an answer, and writes a build spec to docs/specs/. Owns all spec files.
日本語の概要は準備中です。原文の説明を表示しています。
jsmastery-pro/skills☆ 1,4712026年8月10日 更新
Evaluate performance fairly when output is AI-assisted — what still measures the human, what now measures the tooling, and how to run the review conversation. Use when reviewing someone whose work is heavily AI-assisted, when output volume stopped meaning anything, when calibrating a team with uneven AI adoption, or when writing review criteria for the AI era. Produces review guidance: a what-measures-whom analysis, rewritten criteria, calibration rules for mixed-adoption teams, and conversation scripts. For the general review document use performance-review; for redesigning the role itself use role-redesign-for-ai.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4502026年10月13日 更新
Structure AI and ML product decisions with the rigour of any product decision. Use when building AI-powered features, evaluating LLM integrations, designing AI products, or assessing AI readiness. Produces a complete AI product canvas covering problem definition, model approach, data requirements, evaluation framework, UX design, responsible AI checklist, and launch monitoring plan.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4502026年10月13日 更新
Audit whether AI agents can actually use your product — docs, APIs, onboarding, errors, and discoverability, evaluated from a non-human user's perspective. Use when asked if a product is agent-ready, to audit a site or API for AI usability, to prepare for agentic traffic, or when agents keep failing against your product. Produces a scored readiness report with per-surface findings and a prioritised fix list. For optimising a single article for AI citation use aeo-optimizer; for designing the MCP server itself use mcp-server-spec.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4502026年10月13日 更新
Designs database schemas, indexing strategies, query optimization, and migration patterns for SQL and NoSQL databases. Use when designing tables, optimizing queries, fixing N+1 problems, planning migrations, or when asked about database performance, normalization, ORMs, or data modeling.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4192026年10月6日 更新
Designs and implements testing strategies for any codebase. Use when adding tests, improving coverage, setting up testing infrastructure, debugging test failures, or when asked about unit tests, integration tests, or E2E testing.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4192026年10月6日 更新
Implements authentication, authorization, encryption, secrets management, and security hardening patterns. Use when designing auth flows, managing secrets, configuring CORS, implementing rate limiting, or when asked about JWT, OAuth, password hashing, API keys, RBAC, or security best practices.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4192026年10月6日 更新
Implements error handling patterns, structured logging, retry strategies, circuit breakers, and graceful degradation. Use when designing error handling, setting up logging, implementing retries, adding error tracking, or when asked about error boundaries, log aggregation, alerting, or resilience patterns.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4192026年10月6日 更新
Use this skill when planning, redesigning, or reviewing Xiaohongshu carousel visuals, covers, 3:4 image posts, page-by-page visual direction, image-generation prompts, style selection, layout critique, or XHS captions. It acts as a senior visual director for 小红书图文, not a generic copywriting assistant.
日本語の概要は準備中です。原文の説明を表示しています。
ziguishian/xhs-visual-director-skill☆ 1,4012026年7月3日 更新
Help users interact with probabilistic models by designing interfaces that manage fluidity, intent, and agency while maintaining trust and control.
日本語の概要は準備中です。原文の説明を表示しています。
RefoundAI/lenny-skills☆ 1,3932026年7月17日 更新
Help users build a robust enterprise sales engine by mastering founder-led discovery, navigating complex procurement cycles, and designing products that meet organizational governance needs.
日本語の概要は準備中です。原文の説明を表示しています。
RefoundAI/lenny-skills☆ 1,3932026年7月17日 更新
Use when designing, changing, or reviewing user-facing interfaces or interaction flows, including API changes that alter visible states or recovery. Backend-only work without user-facing effects stays on its existing route.
日本語の概要は準備中です。原文の説明を表示しています。
GanyuanRan/Aegis☆ 1,3462026年10月13日 更新
Shared loop-engineering reference for COG skills - the agent loop, deterministic verifiers, termination conditions, in-loop context management, and named patterns. Invoke when designing or debugging a skill that iterates (search-verify-retry, scan-until-dry, fetch-retry-gate).
日本語の概要は準備中です。原文の説明を表示しています。
huytieu/COG-second-brain☆ 1,2802026年10月2日 更新
Use when designing or auditing AISTATS experiments, simulations, baselines, statistical tests, uncertainty estimates, ablations, random seeds, hyperparameters, compute, dataset handling, and claim-to-evidence fit, with emphasis on experiments that validate theorems rather than chase leaderboards.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2542026年9月27日 更新
Use when designing or auditing figures for an Advanced Materials manuscript, including the lead figure, multi-panel characterization figures, and the Table-of-Contents graphic, where visual quality is a house expectation. Designs figure strategy; does not run the analysis or write prose.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2542026年9月27日 更新
Use when designing or auditing ACM CCS experiments, attack demonstrations, adaptive-attack defense evaluations, security measurements, baselines, overhead and cost reporting, ablations, and claim-to-evidence fit, with emphasis on evidence that survives an adversarial program committee rather than leaderboard wins.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2542026年9月27日 更新
Use when designing or auditing the experiments of an ACM MM (ACM Multimedia) paper — matched baselines per modality, ablations that isolate the cross-modal fusion, user studies or QoE measurement where the claim is subjective, dataset and media licensing, and honest compute reporting, so evidence supports a multimedia claim.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2542026年9月27日 更新
Use when designing the study for an Accounting, Organizations and Society (AOS) manuscript — qualitative field studies (access, case logic, interviews, observation), behavioral experiments, surveys, historical/archival inquiry, or theory-laden archival designs, each with the ethics and site-anonymity groundwork done early. Designs the inquiry; it does not run the coding or estimation (aos-data-analysis).
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2542026年9月27日 更新
Use when designing or auditing experiments for an ACL paper, covering tuned LLM baselines, multi-dataset and multilingual evaluation, statistical significance and variance, human evaluation with agreement reporting, contamination and prompt-sensitivity controls, ablations, and error-analysis expectations in NLP reviewing.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2542026年9月27日 更新