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cccskills

「product」の検索結果

6,810 件 ・ 関連度順

概要と使いどころ

rigging

無料

Production rigging in Blender with armatures, IK/FK, constraints, weight painting, mechanical rigs, facial rigs, and drivers. Use before animation on deforming assets via MCP.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills3292026年7月11日 更新

Production texture workflow for atlases, baking AO/curvature/normal/roughness maps, decals, and texture memory optimization. Use for game-ready texture pipelines in Blender via MCP.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills3292026年7月11日 更新

Production UV unwrapping for seam placement, UV packing, texel density, UDIM, lightmap UVs, and modular UV layouts. Use when preparing meshes for texturing and engine export in Blender via MCP.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills3292026年7月11日 更新

Validates and optimizes Blender assets for polycount, topology, UV efficiency, material count, naming, collections, and game-ready performance. Use before export on all production assets via MCP.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills3292026年7月11日 更新

Use when starting any Blender asset task, planning a production pipeline, coordinating multiple disciplines, or matching a reference photo/concept art. Invoke for game-ready assets, hard surface, environment, character, creature, export, or any multi-skill Blender workflow.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills3292026年7月11日 更新

AAA character modeling for human anatomy, stylization, facial topology, clothing, hair, and animation-ready meshes. Use for game characters, facial expressions, and production character assets in Blender via MCP.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills3292026年7月11日 更新

Production export from Blender to FBX, GLTF, OBJ, USD, and Alembic with scale, pivot, rotation, normals, materials, animation, and collision verification via MCP.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills3292026年7月11日 更新

This skill should be used when the user asks to "write a query letter", "query", "querying", "pitch", "blurb", "back cover copy", "jacket copy", "comp titles", "comparable titles", "synopsis for agents", "submit to agents", "submission tracker", "self-publishing description", "retailer description", "ready to query", "submission readiness check", "submit a short story", "magazine submission", "short-fiction markets", "simultaneous submission", "reprint rights", "order a short story collection", or wants to prepare and track a finished manuscript's submission to agents, publishers, magazines, anthologies, or retailers. NOT for pitching a series of several books (use series-continuity), or self-publishing production, metadata, or book rights deals (use publishing). The blurb, retailer description, and the rights a short-fiction market buys, such as reprint rights, stay here.

日本語の概要は準備中です。原文の説明を表示しています。

danjdewhurst/story-skills3272026年10月15日 更新

This skill should be used when the user asks to "self-publish", "publish my book", "ISBN", "copyright page", "book metadata", "BISAC", "keywords", "KDP", "IngramSpark", "Draft2Digital", "go wide", "Kindle Unlimited", "print interior", "trim size", "paperback", "ebook", "EPUB", "cover wrap", "spine width", "pricing", "launch plan", "ARC team", "advance readers", "newsletter", "reader magnet", "Amazon ads", "BookBub", "rights", "foreign rights", "audio rights", "film rights", "publishing contract", or wants to take a finished manuscript through production, distribution, launch, and rights management. It owns contracts and rights sales; NOT for permission to quote lyrics, epigraphs, or other material in the book (use editorial-review), or for drafting the blurb or retailer description (use submission).

日本語の概要は準備中です。原文の説明を表示しています。

danjdewhurst/story-skills3272026年10月15日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

LukeRenton/explore-claude-code3222026年10月5日 更新

Go outside the founder brief and research the real market before the plan is written: the exact communities, newsletters, and venues where the user's ICP already sits, how comparable products launched and what worked, the problem in strangers' own words, and the rivals and openings the user never mentioned. Saves docs/gtm-cofounder/market-research.md with a link for every finding. Use right after start-here and before strategy-and-roadmap, before picking channels in first-50-users or planning launch-it, or whenever the plan feels like it only repeats what the user already said.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3202026年10月16日 更新

Interview the user once and write a docs/gtm-cofounder/founder-brief.md that every other skill reads first, so the advice is about their real business, not a textbook. Use this before anything else, or whenever the agent lacks context on the user's product, ICP, market, or stage, or is giving generic GTM advice.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3202026年10月16日 更新

Build a positioning and narrative where the developer is the hero and a real trend is the villain. Use when the messaging describes the product instead of the problem, sounds like every competitor, or has no urgency because nothing is at stake.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3202026年10月16日 更新

Structure a dev-tool homepage that converts developers into champions. Use when the landing page is written for the buyer instead of the developer, reads as salesy, buries what the product does, or makes it hard to start. Pairs with the ShipReady homepage audit.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3202026年10月16日 更新

Turn hand-made first-50 traction into self-reinforcing acquisition loops, so the next 5,000 users come from usage, not founder hours. Use when growth stalls the moment the user stops pushing, every signup traces back to a DM or one launch spike, or they're reaching for "more channels" when the real gap is that using the product creates no new users.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3202026年10月16日 更新

launch-it

無料

Plan a developer launch (Show HN, Reddit, Product Hunt) that earns goodwill instead of a flaming. Use when the user is sitting on a launch out of fear, wants to "go viral," or is about to post a press-release-style announcement to a developer community.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3202026年10月16日 更新

Position an AI product when everyone claims AI and skeptics call it "just a wrapper." Find the real wedge (data, workflow, trust, domain), make reliability the differentiator, answer "won't the big labs just build this," and stop leading with "AI-powered." Use when your AI or dev tool blends into a sea of similar demos, buyers doubt the accuracy, or you can't say why you win when the model is a commodity.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3202026年10月16日 更新

Define a real ICP and the developer personas in the sale. Use when the user says the product is "for developers," can't name who would say no, or is marketing to whoever holds the budget instead of who actually adopts.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3202026年10月16日 更新

Build authority by teaching the problem space, not announcing features. Use when the user finds "marketing" distasteful and does none, publishes only product updates, or wants a sustainable content and GitHub-README strategy that developers actually respect.

日本語の概要は準備中です。原文の説明を表示しています。

AIDevGTM/gtm-cofounder3202026年10月16日 更新

Find out why a native Linux program crashed, from its core dump and the binary, with REA, and turn that into a root cause and a bug report. Use when the user has a core file (./core, coredumpctl, a crash artifact from CI or production) or a segfault, abort, SIGFPE, SIGBUS or SIGILL in a C, C++, Rust, Go or other native program, and asks why it died. Read-only - never runs the program.

日本語の概要は準備中です。原文の説明を表示しています。

NousResearch/hermes-official-plugins3182026年10月17日 更新

End-to-end AI video production skill for agentic frameworks. Use when the user asks to make, edit, repurpose, caption, soundtrack, or export videos using HeyGen avatars, Seedance or ByteDance b-roll, OpenAI image generation and editing, AI UGC ads, Remotion, HyperFrames, screen recordings, FFmpeg, captions, ElevenLabs music, Suno, or social-video variants.

日本語の概要は準備中です。原文の説明を表示しています。

Bomx/super-video-maker-skill3152026年8月9日 更新

Deploy differential privacy in production systems including epsilon selection strategies, noise calibration with Laplace and Gaussian mechanisms, privacy budget tracking, composition theorems, and Python implementation patterns. Covers both central and local differential privacy models.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3132026年3月17日 更新

Conducts Data Protection Impact Assessments for employee monitoring systems per EDPB Guidelines 3/2019 on workplace data processing. Covers video surveillance, email monitoring, GPS tracking, keystroke logging, and productivity tools. Applies proportionality testing under Art. 35 GDPR. Keywords: DPIA, employee monitoring, surveillance, proportionality, EDPB, workplace privacy, keystroke logging, GPS tracking.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3132026年3月17日 更新

Specialized skill for building production-ready serverless applications on AWS. Covers Lambda functions, API Gateway, DynamoDB, SQS/SNS event-driven patterns, SAM/CDK deployment, and cold start optimization.

日本語の概要は準備中です。原文の説明を表示しています。

lingxling/awesome-skills-cn3122026年10月7日 更新