Busabase-backed household pooled-pension / elder-care fund App-in-Skill (家庭统筹基金) that keeps one read-only bookkeeping dashboard where transparency equals fairness. Use when the user invokes $kelly-family-fund or /kelly-family-fund, wants to pool two elders' pensions (退休金) managed by one steward (统筹人), pay a fixed care cost (养老院 / nursing home), and share the surplus across sibling families (交通/聚餐/生日礼物/人情/social gifts), track a household fund balance and monthly income/expense/net, see per-family cumulative benefit, share %, and fairness deviation (公平), a per-category spend split, CSV import or manual ledger entry (记账). It reads Busabase only and NEVER moves money.
日本語の概要は準備中です。原文の説明を表示しています。
mr-kelly/skills☆ 52026年10月14日 更新
Surface current and recent Stellar Community Fund (SCF) round activity. Use when a user says "current SCF round", "what's happening with SCF", "active SCF submissions", "should I apply to SCF this round", "SCF deadline", "who is applying to SCF right now", "SCF round status", or "show me this round's submissions". Fetches live data from communityfund.stellar.org and cross-references with the LumenLoop ecosystem DB to flag repeat builders and category trends.
日本語の概要は準備中です。原文の説明を表示しています。
stellar-zk/stellar-zk☆ 42026年10月10日 更新
When the user needs marketing ideas, inspiration, or strategies for their SaaS or software product. Also use when the user asks for 'marketing ideas,' 'growth ideas,' 'how to market,' 'marketing strategies,' 'marketing tactics,' 'ways to promote,' or 'ideas to grow.' This skill provides 139 proven marketing approaches organized by category.
日本語の概要は準備中です。原文の説明を表示しています。
gracefullight/pkgs☆ 42026年10月2日 更新
Extract merchant, date, amount, and category from receipt photos and PDFs in one call, then generate an XLSX expense report with a totals row.
日本語の概要は準備中です。原文の説明を表示しています。
iterationlayer/skills☆ 42026年6月9日 更新
Extract headline, author, publication date, summary, category, and named entities from a public news article.
日本語の概要は準備中です。原文の説明を表示しています。
iterationlayer/skills☆ 42026年6月9日 更新
Soc2 Compliance Checker - Auto-activating skill for Security Advanced. Triggers on: soc2 compliance checker, soc2 compliance checker Part of the Security Advanced skill category.
日本語の概要は準備中です。原文の説明を表示しています。
aibot88/sec_skill_store☆ 42026年5月27日 更新
DON'T USE THAT SKILL. IT'S JUST AN EXAMPLE. Summarize today's Gmail inbox by category with anonymized senders and subjects, then surface the top 3 emails to focus on next. Run only when the user types /email-summary.
日本語の概要は準備中です。原文の説明を表示しています。
phuryn/claude-code-advanced☆ 42026年7月17日 更新
Handles BED-format genomic intervals (BED3 through BED12, narrowPeak/broadPeak) and the coordinate-system substrate the whole interval category rests on, with bedtools (CLI) and pybedtools/pyranges/pandas (Python). Covers the 0-based half-open vs 1-based-closed convention boundary and the start-1/end-unchanged conversion, the silent failures (chrom-name mismatch, CRLF, lexicographic-vs-version sort under -sorted), genome/chrom.sizes generation, sorting contracts, BED12 block invariants, validation, makewindows, cross-assembly liftover (liftOver/CrossMap), and BED<->VCF/BAM/FASTA conversion. Use when reading, creating, validating, sorting, lifting between genome builds, or converting interval files, preparing inputs for bedtools/tabix/bigBed, or debugging an off-by-one or empty-overlap result.
日本語の概要は準備中です。原文の説明を表示しています。
peacezha/TRACE☆ 32026年10月13日 更新
SwiftUI UI component catalog. Use when implementing NavigationStack, Swift Charts, PhotosPicker, TipKit, ScrollView enhancements, animations, layouts, WebView, Liquid Glass and other UI components. Organized by feature category with OS version compatibility info. Reference for discovering available components and implementation patterns.
日本語の概要は準備中です。原文の説明を表示しています。
xtone/ai_development_tools☆ 32026年10月13日 更新
Make a GTK4/libadwaita app accessible — accessible labels and roles, tooltips on icon-only buttons, keyboard navigation, contrast, and testing with Orca/Accerciser. Use when fixing a11y issues or running the accessibility category of a HIG audit.
日本語の概要は準備中です。原文の説明を表示しています。
hanthor/gnome-gui-spec☆ 32026年10月11日 更新
武將故事批次生成 SKILL — 根據武將的 GeneralConfig(含 characterCategory + rarityTier),生成 historicalAnecdote、bloodlineRumor、六格 storyStripCells 故事條。USE FOR: 填充 generals.json 中的 "???" 欄位、批次生成武將背景故事、統一故事風格。DO NOT USE FOR: 數值平衡調整(用 general-balance-tuner)、資料爬取(用 general-data-pipeline)。
日本語の概要は準備中です。原文の説明を表示しています。
eaglhuang/3klife☆ 32026年10月14日 更新
武將數值平衡調校 SKILL — 以雙軸演算法(maxStat + avg5)自動計算 rarityTier 與 characterCategory,並執行 EP 重算、適性校驗、因子分派、稀有度分布統計。USE FOR: 新武將入庫前的數值校準、全量武將的平衡盤點、稀有度自動分類。DO NOT USE FOR: 故事生成(用 general-story-writer)、資料爬取匯入(用 general-data-pipeline)。
日本語の概要は準備中です。原文の説明を表示しています。
eaglhuang/3klife☆ 32026年10月14日 更新
Automatically maintain skill library consistency whenever a structural change occurs — new skill added, skill renamed, skill deprecated, call graph rewired, or category changed. Updates SKILL-INDEX.md, AGENTS.md, README.md, skill graph, docs/prd/PRD.md, and docs/architecture.md. Load when universal-skill-creator finishes creating a skill, split-skill extracts a child, deprecate-skill retires a skill, improve-skills makes a structural change, or the user manually renames or restructures skills. Also triggers on "update the skill index", "sync skill references", "refresh the skill graph", "fix broken skill cross-references", or "update docs after skill change".
日本語の概要は準備中です。原文の説明を表示しています。
dvy1987/agent-loom☆ 32026年8月8日 更新
Handles BED-format genomic intervals (BED3 through BED12, narrowPeak/broadPeak) and the coordinate-system substrate the whole interval category rests on, with bedtools (CLI) and pybedtools/pyranges/pandas (Python). Covers the 0-based half-open vs 1-based-closed convention boundary and the start-1/end-unchanged conversion, the silent failures (chrom-name mismatch, CRLF, lexicographic-vs-version sort under -sorted), genome/chrom.sizes generation, sorting contracts, BED12 block invariants, validation, makewindows, cross-assembly liftover (liftOver/CrossMap), and BED<->VCF/BAM/FASTA conversion. Use when reading, creating, validating, sorting, lifting between genome builds, or converting interval files, preparing inputs for bedtools/tabix/bigBed, or debugging an off-by-one or empty-overlap result.
日本語の概要は準備中です。原文の説明を表示しています。
peacezha/HPClaw☆ 32026年10月11日 更新
Cross-app save-to-notes components and patterns. Use when adding save-to-notes to a feature, wiring overlay note capture, editing features/notes/actions/ or its consumers, or using QuickCaptureButton, SaveToScratchButton, SaveSelectionButton, QuickNotesSheet, CategoryNotesModal, or openSaveToNotes.
日本語の概要は準備中です。原文の説明を表示しています。
armanisadeghi/ai-matrx☆ 32026年10月14日 更新
Custom-entry fix for pickers with no way to add a choice (Select, Popover list, DropdownMenu). Use when building or touching any choice control (tier, category, tag, status, owner), `pnpm check:picker-add` names a file, running Pattern Patrol P13, or the user says 'no way to add my own' or 'why can't I type a new one'.
日本語の概要は準備中です。原文の説明を表示しています。
armanisadeghi/ai-matrx☆ 32026年10月14日 更新
Sizing tokens for compact sidebars, nav panels, and menu lists. Use when building or refactoring a sidebar, settings menu, category list, filter bar, or expandable nav tree, or when a sidebar looks too wide, too padded, or wastes space.
日本語の概要は準備中です。原文の説明を表示しています。
armanisadeghi/ai-matrx☆ 32026年10月14日 更新
Agent fallback for CEngineServer_SetFakeClientConVarValue (auto-generated, category: vfunc). Locate CEngineServer::SetFakeClientConVarValue in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_SetFakeClientConVarValue, CEngineServer::SetFakeClientConVarValue
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月13日 更新
Agent fallback for CEngineServer_KickClient (auto-generated, category: vfunc). Locate CEngineServer::KickClient in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_KickClient, CEngineServer::KickClient
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月13日 更新
Agent fallback for CEngineServer_DumpNetStats (auto-generated, category: vfunc). Locate CEngineServer::DumpNetStats in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_DumpNetStats, CEngineServer::DumpNetStats
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月13日 更新
Agent fallback for CEngineServer_IsMapValid-noinline (auto-generated, category: vfunc). Locate CEngineServer::IsMapValid in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_IsMapValid-noinline, CEngineServer::IsMapValid
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月13日 更新
Agent fallback for CEngineServer_ChangeLevel-noinline (auto-generated, category: vfunc). Locate CEngineServer::ChangeLevel in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_ChangeLevel-noinline, CEngineServer::ChangeLevel
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月13日 更新
Agent fallback for CEngineServer_ClientCommand (auto-generated, category: vfunc). Locate CEngineServer::ClientCommand in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_ClientCommand, CEngineServer::ClientCommand
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月13日 更新
Agent fallback for CEngineServer_ClientCommandKeyValues (auto-generated, category: vfunc). Locate CEngineServer::ClientCommandKeyValues in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServer_ClientCommandKeyValues, CEngineServer::ClientCommandKeyValues
日本語の概要は準備中です。原文の説明を表示しています。
mrc4tt/CS2_VibeSignatures☆ 32026年10月13日 更新