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cccskills

「eas」の検索結果

6,387 件 ・ 関連度順

概要と使いどころ

Brainstorm product ideas for an existing product using multi-perspective ideation from PM, Designer, and Engineer viewpoints. Use when generating new feature ideas, brainstorming solutions for an identified opportunity, or ideating with a product trio.

日本語の概要は準備中です。原文の説明を表示しています。

phuryn/pm-skills2.7万2026年10月10日 更新

Prepare and cut one signed NemoClaw semver release tag, then follow release workflows and draft the Announcement.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/NemoClaw2.3万2026年10月13日 更新

Draft a post-tag NemoClaw Announcement from the verified release range and shipped PRs. Use when summarizing a release.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/NemoClaw2.3万2026年10月13日 更新

CodexBar release: versioning, notarization, appcast, Homebrew, post-release bump.

日本語の概要は準備中です。原文の説明を表示しています。

steipete/CodexBar2.2万2026年10月13日 更新

How to roll Kortix PRODUCTION back to an older already-released version — the inverse of a release. Covers the one-dispatch rollback-prod.yml engine, the per-surface mechanics (API + gateway = ECS Fargate image-tag swap; frontend = Vercel promote), the all-important Vercel frontend behavior (why a backend-only push can 'clobber' a FE rollback, and the 'don't rebuild the FE for backend-only pushes' skip that fixes it), the DB/migration-drift safety check that is the real blocker, and how a later promote returns prod to latest. Load WHENEVER the user wants to roll back / revert / downgrade / 'go back a version' on prod, asks how the rollback or the frontend clobber/skip behavior works, or needs to run rollback-prod.yml. Pairs with kortix-release (the forward direction).

日本語の概要は準備中です。原文の説明を表示しています。

kortix-ai/suna2万2026年10月13日 更新

Reusable-session release-notes runbook for {{target_repo}}. Finds the range since the last release covered, reads every PR merged in it, groups them by area, writes plain-language notes in the house voice, and opens a PR against {{changelog_path}} only when a new release has actually shipped.

日本語の概要は準備中です。原文の説明を表示しています。

kortix-ai/suna2万2026年10月13日 更新

Ideate

無料

Evolutionary ideation engine — loop-controlled multi-cycle idea generation through phases of dreaming, cross-domain stealing, recombination, fitness testing, selection, and Lamarckian meta-learning, producing ranked novel solution candidates with provenance. USE WHEN ideate, id8, novel ideas, evolve ideas, dream up solutions, innovate, breakthrough ideas, idea evolution, multi-cycle creativity, need genuinely new approaches. NOT FOR quick single-pass brainstorming (use BeCreative).

日本語の概要は準備中です。原文の説明を表示しています。

danielmiessler/LifeOS1.9万2026年9月4日 更新

Generate and rank research ideas given a broad direction. Use when user says "找idea", "brainstorm ideas", "generate research ideas", "what can we work on", or wants to explore a research area for publishable directions.

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Auto-claude-code-research-in-sleep1.7万2026年10月7日 更新

Pick the latest qualified OpenShell prerelease and tag its commit as stable. Create and qualify a prerelease first when none exists.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/OpenShell1.6万2026年10月14日 更新

从本项目最新的 release-notes Markdown 制作微信群发布短文案与竖版长图,核验贡献者 GitHub ID 并嵌入真实头像。用于版本发布宣传,不负责创建或发布 GitHub Release。

日本語の概要は準備中です。原文の説明を表示しています。

NanmiCoder/cc-haha1.5万2026年10月13日 更新

Validate Claude Ads contracts, scoring inputs, run bundles, capabilities, source freshness, safety, installation, uninstall, or release readiness. Use for ads validate, ads status, ads next, stale claims with missing tool access, maturity checks, ownership-manifest uninstall, preserving unrelated ads-* skills, checksum verification, preflight, QA, or release audits. Missing access must demote stale evidence for the run and block dependent release-current claims before recovery guidance.

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/claude-ads9,9702026年10月8日 更新

Run and verify ClawHub production deploys and stable ClawHub CLI npm releases. Use when deploying backend or frontend changes to clawhub.ai, dispatching the Deploy workflow, publishing a stable CLI tag, checking release prerequisites, or proving the exact production SHA and workflow outcome.

日本語の概要は準備中です。原文の説明を表示しています。

openclaw/clawhub9,5082026年10月13日 更新

publish

無料

Publish the Octop Python package: cut a release branch from develop, bump version, update CHANGELOG, open a PR to main; after merge, Actions tag on main (PyPI / Docker Hub + GHCR) and sync main into develop. Use when the user asks to publish, release, bump version, cut a release, or run /publish.

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloud/Octop9,2512026年10月13日 更新

This skill should be used when the user asks to "open source this project", "prepare this repository for public release", "make this repo public", "check open-source readiness", "choose a license for this project", or "set up release automation" ahead of a public launch. Provides a release-readiness workflow covering secrets hygiene, licensing, documentation, CI, and language-specific packaging.

日本語の概要は準備中です。原文の説明を表示しています。

trailofbits/skills7,5232026年10月14日 更新

Assess release health from Sentry errors, regressions, affected users, crash evidence, and comparison with the previous stable release.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork6,9442026年10月13日 更新

Add coordinated spring, summer, fall, and winter states to a 3D scene, blending foliage, sunlight, sky, ground materials, snow, and particles without rebuilding the world. Use for seasonal controls, architectural walkthroughs, and outdoor scenes with four-season transitions.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7502026年10月6日 更新

Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior, and responsive release-ledger UI. Use when Codex needs to add or revise a changelog or version screen in a game, reconstruct release history from deployments and Git, define version-bump rules, keep displayed versions synchronized with live builds, or test changelog mechanics across desktop and mobile.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7502026年10月6日 更新

Generate release notes in 3 formats (CHANGELOG.md, PR body, Slack announcement) from git commits. Automatically categorizes changes and converts technical language to user-friendly messaging. Use for releases, changelogs, version notes, what's new summaries, or ship announcements.

日本語の概要は準備中です。原文の説明を表示しています。

FlorianBruniaux/claude-code-ultimate-guide6,1542026年10月13日 更新

Peekaboo release: notarization, npm/GitHub release, appcast, verify, closeout.

日本語の概要は準備中です。原文の説明を表示しています。

openclaw/Peekaboo5,3112026年10月13日 更新

Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, icon swaps, success checks, avatar group hovers, error state shakes, search/input clear, skeleton loaders, shimmer text, sliding tabs, tooltips, staggered text reveals, card hover tilt, plus-to-menu morph, accordions, toasts, like buttons, learn-more hovers, checkbox checks, spinning counters, toggles, AI thinking states, reasoning streams, streaming text, matrix dot loaders, or banner stacking. Triggers on "add a transition", "animate the dropdown", "make the modal open smoothly", "swap icon", "page slide", "stagger animation", "open / close transition", "make it animate", "fade between", "success animation", "form error", "shake on invalid", "hover lift", "avatar stack hover", "clear the search", "skeleton loader", "loading shimmer", "shimmer text", "sliding tabs", "segmented control", "tooltip", "reveal text", "tilt card", "3D hover tilt", "cursor glare", "plus to menu", "FAB morph", "accordion", "collapsible", "expand / collapse", "disclosure", "toast", "snackbar", "like button", "heart animation", "learn more arrow", "checkbox", "check animation", "spinning counter", "odometer", "slot machine digits", "toggle", "switch", "thinking states", "AI status line", "agent reasoning", "reasoning stream", "streaming text", "stream words in", "matrix loader", "dot loader", "banner stack", "stacked toasts". Also "motion tokens", "scan for ad-hoc transitions", "replace hardcoded durations with motion tokens", "tokenize my animations", and the commands transitions reveal, transitions review, transitions apply, transitions refine.

日本語の概要は準備中です。原文の説明を表示しています。

Jakubantalik/transitions.dev5,2632026年10月13日 更新

Build and verify the Windows desktop build (NSIS installer + latest.yml) for the canonical OpenMausBot release and its legacy updater mirror. Use when cutting a release, shipping a new version to Windows users, or when a Windows user reports they are stuck on an old version. Windows only — does not cover the macOS dmg/notarization flow.

日本語の概要は準備中です。原文の説明を表示しています。

milind-soni/OpenMausBot4,8182026年10月13日 更新

Bump and release @macro-inc/sdk from this repository. Use when asked to bump the SDK version or release it to npm.

日本語の概要は準備中です。原文の説明を表示しています。

macro-inc/macro4,6662026年10月14日 更新

Comprehensive GitHub release orchestration with AI swarm coordination for automated versioning, testing, deployment, and rollback management

日本語の概要は準備中です。原文の説明を表示しています。

ruvnet/RuVector4,5642026年10月13日 更新

Create user-facing App Store release notes by collecting and summarizing all user-impacting changes since the last git tag (or a specified ref). Use when asked to generate a comprehensive release changelog, App Store "What's New" text, or release notes based on git history or tags.

日本語の概要は準備中です。原文の説明を表示しています。

Dimillian/Skills3,9972026年3月30日 更新