Extract and analyze Figma designs to create structured design specifications. Use this skill when you need to analyze Figma nodes, extract design properties (layout, spacing, typography), classify components using Atomic Design principles, and generate design specification documents that can be used for implementation.
日本語の概要は準備中です。原文の説明を表示しています。
xtone/ai_development_tools☆ 32026年10月7日 更新
Apple-inspired premium aesthetic with precise spacing, modern typography, and a refined, polished visual language.
日本語の概要は準備中です。原文の説明を表示しています。
WyvernCW/Monich☆ 32026年6月20日 更新
Modern minimalist aesthetic with clean lines, intentional color palette, subtle interactions, and consistent spacing.
日本語の概要は準備中です。原文の説明を表示しています。
WyvernCW/Monich☆ 32026年6月20日 更新
Modular grid layout with card-like blocks, clear hierarchy, soft spacing, and subtle visual contrast for organized, scannable interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
WyvernCW/Monich☆ 32026年6月20日 更新
Canonical design token registry — colors, typography, spacing, sizing, border radius, shadows, z-index, breakpoints, motion, and focus tokens. Used by ui-best-practices rules and all agents that implement or review UI components. Includes CSS variable template for quick project setup.
日本語の概要は準備中です。原文の説明を表示しています。
pwdev-solucoes/pwdev-claude-marketplace☆ 32026年9月28日 更新
Create consistent, scalable design systems using Tailwind CSS utility classes with custom themes, design tokens, and responsive design patterns. Use when building design systems, implementing custom themes, creating reusable utility patterns, configuring Tailwind theme extensions, implementing dark mode, building responsive layouts, creating design tokens, using arbitrary values, or establishing consistent spacing and typography scales.
日本語の概要は準備中です。原文の説明を表示しています。
Fabric-Pro/fabric-oss☆ 32026年10月9日 更新
Design consultation: understands your product, researches the landscape, proposes a complete design system (aesthetic, typography, color, layout, spacing, motion), and generates font+color preview pages. Creates DESIGN.md as your project's design source of truth. For existing sites, use /plan-design-review to infer the system instead. Use when asked to "design system", "brand guidelines", or "create DESIGN.md". Proactively suggest when starting a new project's UI with no existing design system or DESIGN.md. (gstack)
日本語の概要は準備中です。原文の説明を表示しています。
mostafasudo/appilot☆ 32026年9月14日 更新
Designer's eye QA: finds visual inconsistency, spacing issues, hierarchy problems, AI slop patterns, and slow interactions — then fixes them. Iteratively fixes issues in source code, committing each fix atomically and re-verifying with before/after screenshots. For plan-mode design review (before implementation), use /plan-design-review. Use when asked to "audit the design", "visual QA", "check if it looks good", or "design polish". Proactively suggest when the user mentions visual inconsistencies or wants to polish the look of a live site. (gstack)
日本語の概要は準備中です。原文の説明を表示しています。
mostafasudo/appilot☆ 32026年9月14日 更新
Analyze a set of design samples (HTML mockups + website URLs) and produce a structured style guide that anchors the rest of the stardust redesign pipeline. Use when the user supplies reference designs ("design samples", "mockups", "inspiration sites", "style references") and wants to extract a consistent visual language — type system, color palette, spacing, motion, and reusable component patterns — before redesigning a target site. Triggers on phrases like "distill these samples", "extract a style guide from these examples", "use these as design references", or "analyze these mockups". Outputs a `trait-matrix.json` (structured per-sample + cross-sample design tokens) and a `SAMPLES.md` narrative brief that `stardust:direct` reads under Mode B (anchor-reference precedence) when picking a redesign direction.
日本語の概要は準備中です。原文の説明を表示しています。
OCIOStateOfNebraska/stateofnebraska-aem☆ 32026年10月9日 更新
Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
參考圖解析 SKILL — 從截圖、Figma 連結或參考 PNG 中,分解出 proof draft(visualZones + componentIntents + spacingRecipe + contentSlots + unresolved notes)。USE FOR: 拿到新畫面設計稿或截圖時,作為 UI production pipeline 第 1 步。DO NOT USE FOR: 直接生成 normalized recipe 或 screen package(需先完成此步再進 family / MCQ 收斂)。
日本語の概要は準備中です。原文の説明を表示しています。
eaglhuang/3klife☆ 32026年10月13日 更新
Generate archetype-driven semantic design tokens (colors, typography, spacing, radius, motion, elevation) that don't look vibecoded. Hard-bans Tailwind-default palettes, Inter-only typography, and purple→pink gradients unless the chosen archetype explicitly demands them. Load when the user asks to generate design tokens, create a design system, set up CSS custom properties, build a token scale, design a color system, set up typography scale, or when frontend-design routes here during token generation. Also triggers on "design tokens for", "token system", "CSS variables for design", "set up a theme", "build a design system foundation". Sub-skill of frontend-design. Always reads ARCHETYPE.md first.
日本語の概要は準備中です。原文の説明を表示しています。
dvy1987/agent-loom☆ 32026年8月8日 更新
Turn a chosen design direction into a canonical DESIGN.md plus production tokens that don't look vibecoded — state-level colors (8-step neutral ramp, rest/hover/active/ disabled, focus ring), APCA-checked contrast, typography, spacing/radius/motion/elevation, an icon strategy, and component contracts for the core atoms. Emits tokens in the project's stack format (shadcn HSL vars or Tailwind v4 @theme). Load when the user asks to build a design system, generate design tokens, create a DESIGN.md, set up a theme, design a color or type system, pick icons, or when frontend-design routes here. Replaces design-tokens-craft and icon-craft. Sub-skill of frontend-design. Reads DIRECTION.md first.
日本語の概要は準備中です。原文の説明を表示しています。
dvy1987/agent-loom☆ 32026年8月8日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
balsm-health/website☆ 32026年10月12日 更新
Refine UI posture — improve an existing screen without reinventing it. Use when the current page is roughly right but needs polish (hierarchy, spacing, labels, loading/empty/error states, mobile breakage), or when consistency with the rest of the app matters more than novelty.
日本語の概要は準備中です。原文の説明を表示しています。
armanisadeghi/ai-matrx☆ 32026年10月13日 更新
Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.
日本語の概要は準備中です。原文の説明を表示しています。
waynesutton/waynesutton-ai☆ 22026年9月8日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
waynesutton/waynesutton-ai☆ 22026年9月8日 更新
Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.
日本語の概要は準備中です。原文の説明を表示しています。
waynesutton/waynesutton-ai☆ 22026年9月8日 更新
Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.
日本語の概要は準備中です。原文の説明を表示しています。
waynesutton/waynesutton-ai☆ 22026年9月8日 更新
Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.
日本語の概要は準備中です。原文の説明を表示しています。
waynesutton/waynesutton-ai☆ 22026年9月8日 更新
UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient.
日本語の概要は準備中です。原文の説明を表示しています。
aAAaqwq/openclaw-team☆ 22026年6月18日 更新
Curated design reference library for Maxim design work — typography scales, color systems, component patterns, spacing and layout references. Consulted by the other design skills rather than invoked directly.
日本語の概要は準備中です。原文の説明を表示しています。
DrNabeelKhan/maxim☆ 22026年9月17日 更新
UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.
日本語の概要は準備中です。原文の説明を表示しています。
yuribodo/givememoney-front☆ 22026年2月23日 更新