Routes AWS networking requests to the correct service skill for implementation. Covers Route 53 (DNS, health checks, routing policies, Resolver, DNS Firewall), CloudFront (caching, edge, OAC, mTLS, signed URLs), Transit Gateway (multi-VPC hub, segmentation, centralized egress), Direct Connect (hybrid link, DX Gateway, MACsec), Site-to-Site VPN (IPsec tunnels, static or BGP), WAF (web ACLs, AWS Managed Rules, rate-based rules, Bot and Fraud Control), and Shield Advanced (L3/L4 DDoS). Applicable when creating, configuring, troubleshooting, or designing across these services, choosing between them, or diagnosing connectivity or traffic-filtering issues. Not for VPC subnets and route tables, load balancers, VPC endpoints, PrivateLink, API Gateway, IAM policy logic, container or serverless networking, or IaC authoring.
日本語の概要は準備中です。原文の説明を表示しています。
aws/agent-toolkit-for-aws☆ 2,8702026年10月14日 更新
Build native-feeling, benchmark-quality mobile app screens (Expo / React Native). Use when designing or implementing any mobile UI — screens, flows, onboarding, paywalls, tab bars, sheets, settings, empty states — or when polishing motion, navigation, typography, dark mode, or perceived performance. Enforces Apple HIG fidelity, semantic colors, native controls, anti-slop discipline, navigation semantics (push vs replace, modal vs sheet vs overlay, the one-way doors where back must not exist), purposeful Reanimated motion, a full-motion simulator-verified iteration loop, and a study-real-apps-first workflow (pairs with the Appllama MCP). Trigger on "build a screen", "make this screen better", "design the onboarding", "wire up this flow", "polish the UI", "make it feel native", or any mobile design/implementation task.
日本語の概要は準備中です。原文の説明を表示しています。
Appllama/appllama-skills☆ 2,8412026年9月6日 更新
Build and submit iOS and Android apps with EAS to TestFlight, the App Store, or Google Play. Supports Expo and other React Native projects, plus existing native apps. Use for eas.json setup, release pipelines, signing, app versions and build numbers, store submissions, and listing metadata. For Expo websites and API routes, use eas-hosting; for adding React Native screens to a native app, use expo-brownfield.
日本語の概要は準備中です。原文の説明を表示しています。
expo/skills☆ 2,8412026年10月7日 更新
Implement Apollo.io reference architecture. Use when designing Apollo integrations, establishing patterns, or building production-grade sales intelligence systems. Trigger with phrases like "apollo architecture", "apollo system design", "apollo integration patterns", "apollo best practices architecture".
日本語の概要は準備中です。原文の説明を表示しています。
jeremylongshore/tons-of-skills-marketplace☆ 2,8352026年10月14日 更新
Production-grade architecture patterns for Apify-powered applications. Use when designing scraping infrastructure, building multi-Actor pipelines, or integrating Apify into a larger system architecture. Trigger with "apify architecture", "apify best practices", "apify project structure", "scraping architecture", "apify system design".
日本語の概要は準備中です。原文の説明を表示しています。
jeremylongshore/tons-of-skills-marketplace☆ 2,8352026年10月14日 更新
Configure this skill should be used when the user asks about "API contract", "api-contract.md", "shared interface", "TypeScript interfaces", "request response schemas", "endpoint design", or needs guidance on designing contracts that coordinate backend and frontend agents. Use when building or modifying API endpoints. Trigger with phrases like 'create API', 'design endpoint', or 'API scaffold'.
日本語の概要は準備中です。原文の説明を表示しています。
jeremylongshore/tons-of-skills-marketplace☆ 2,8352026年10月14日 更新
Implement Claude API reference architectures for common use cases. Use when designing a Claude-powered application, choosing between direct API vs queue-based, or planning a multi-model architecture. Trigger with phrases like "anthropic architecture", "claude system design", "anthropic reference architecture", "design claude integration".
日本語の概要は準備中です。原文の説明を表示しています。
jeremylongshore/tons-of-skills-marketplace☆ 2,8352026年10月14日 更新
Implement reference architecture for Anima design-to-code automation. Use when designing a design system automation pipeline, structuring a Figma-to-React project, or planning team-scale design handoff. Trigger with: "anima architecture", "design-to-code architecture", "anima project structure", "figma automation architecture".
日本語の概要は準備中です。原文の説明を表示しています。
jeremylongshore/tons-of-skills-marketplace☆ 2,8352026年10月14日 更新
Establish least privilege, credential rotation, webhook authenticity, signed-URL custody, log minimization, and destructive-action controls. Use when designing or hardening Adobe integrations. Trigger with "secure Adobe integration", "rotate Adobe secret", or "verify Adobe webhook".
日本語の概要は準備中です。原文の説明を表示しています。
jeremylongshore/tons-of-skills-marketplace☆ 2,8352026年10月14日 更新
Route Alchemy work to viem, direct Data APIs, Wallet APIs v5, or Solana Web3.js without reviving the archived SDK. Use when designing shared clients and adapters. Trigger with "Alchemy SDK pattern", "replace alchemy-sdk", or "choose an Alchemy client".
日本語の概要は準備中です。原文の説明を表示しています。
jeremylongshore/tons-of-skills-marketplace☆ 2,8352026年10月14日 更新
Doctrine for designing and evolving any **SDK** Grida ships — TypeScript, Rust, or otherwise. "SDK" here means a surface that crosses a foreign-or-foreign-treated boundary: published packages, separately-versioned consumers, FFI bindings, public-by-design modules. An SDK's job is to refuse; a strict, honest surface rejects the wrong contents and keeps the package testable in isolation. Default is "core, not customizable"; customization is the exception, defended by a deciding table. Use when authoring or evolving any such surface — `@grida/*` published packages, engine crates (gridaco/nothing `crates/*`) published or FFI-exported, intent/message vocabularies, any contract a second author will compile against. Internal-only helper packages are welcome to follow, not forced. Companion skill for two-sided contract work: $sdk-seam. Critique partners: $pedantic, $etiology. Related: $naming.
日本語の概要は準備中です。原文の説明を表示しています。
gridaco/grida☆ 2,6732026年10月13日 更新
macOS security bypass playbook. Use when targeting macOS endpoints and need to bypass TCC, Gatekeeper, SIP, sandbox, code signing, or entitlement-based protections during authorized red team or pentest engagements.
日本語の概要は準備中です。原文の説明を表示しています。
yaklang/hack-skills☆ 2,4502026年9月13日 更新
JWT and OAuth token attack playbook. Use when validating token trust, signing algorithms, key handling, claim abuse, bearer flows, and OAuth account-binding weaknesses.
日本語の概要は準備中です。原文の説明を表示しています。
yaklang/hack-skills☆ 2,4502026年9月13日 更新
Design scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues. Use when the user mentions "system design", "scale this", "high availability", "rate limiter", "design a URL shortener", "design Twitter", "design Uber", "design a news feed", "system design interview", "capacity planning", or "distributed architecture". Also trigger when estimating infrastructure requirements, choosing between microservices and monoliths, or designing for millions of concurrent users. Covers common system designs (TinyURL, feeds, chat) and back-of-the-envelope estimation. For data fundamentals, see ddia-systems. For resilience, see release-it.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4152026年9月11日 更新
Select, pair, and implement typefaces for web projects. Use when the user mentions "font pairing", "which typeface", "line height", "responsive typography", "web font loading", "type hierarchy", "variable fonts", "FOUT/FOIT", "typographic scale", or "the text is hard to read". Also trigger when choosing between system fonts and web fonts, optimizing font-loading performance, or designing readable long-form content. Covers readability evaluation, CSS implementation, and performance optimization. For overall UI design systems, see refactoring-ui. For dramatic typographic experiences, see top-design.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4152026年9月11日 更新
Organize business and technology teams for fast flow using Skelton & Pais's "Team Topologies". Use when the user mentions "team topologies", "Conway's law", "platform team", "stream-aligned team", "team boundaries", "cognitive load", "how should we split teams", "who owns this service", "team dependencies", or "reorg". Also trigger when reorganizing engineering teams, aligning team and service boundaries, splitting a monolith and deciding ownership, reducing cross-team handoffs, or designing an internal platform. Covers the four team types, three interaction modes, the inverse Conway maneuver, and fracture planes. For bounded contexts, see domain-driven-design. For dependency direction in code, see clean-architecture.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4152026年9月11日 更新
Build production-ready systems with stability patterns: circuit breakers, bulkheads, timeouts, and retry logic. Use when the user mentions "production outage", "circuit breaker", "deployment pipeline", "chaos engineering", "retry storm", "health checks", "my service keeps crashing", "prevent cascading failures", or "make it resilient". Also trigger when designing resilient microservices, planning zero-downtime deployments, or capacity-planning for peak load. Covers stability patterns, capacity planning, deploy/release decoupling, and observability. For data systems, see ddia-systems. For system architecture, see system-design.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4152026年9月11日 更新
Build quiz and assessment funnels that generate qualified leads at 30-50% conversion. Use when the user mentions "quiz funnel", "scorecard", "lead magnet", "score-based segmentation", or "lead qualification". Also trigger when designing self-assessment tools, building calculators or graders for marketing, or creating personalized result pages that drive conversions. Covers concept hooks, question design, dynamic results by tier, and automated follow-up sequences. For landing page conversion, see cro-methodology. For full marketing plans, see one-page-marketing.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4152026年9月11日 更新
Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales. Use when the user mentions "social proof", "persuasive copy", "why users dont convert", "ethical persuasion", "reciprocity", "scarcity tactics", "commitment and consistency", "shared identity", "in-group", "make my copy more persuasive", "increase trust", or "get more people to say yes". Also trigger when designing testimonial sections, crafting urgency messaging, or improving trust signals on landing pages. Covers the principles, when each applies, and ethical limits. For deal negotiation tactics, see negotiation. For viral word-of-mouth, see contagious.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4152026年9月11日 更新
Diagnose and fix retention problems using behavior design (B=MAP). Use when the user mentions "users sign up but dont stick around", "activation rate", "onboarding friction", "retention metrics", "why users dont complete", "churn analysis", or "aha moment". Also trigger when analyzing cohort retention curves, designing activation milestones, reducing time-to-value for new users, or investigating why users quit after their first session. Covers the Ability Chain, prompt design, and tiny behaviors that compound. For habit loops and variable rewards, see hooked-ux. For intrinsic motivation, see drive-motivation.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4152026年9月11日 更新
Design the small details -- triggers, rules, feedback, loops and modes -- that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", "state transitions", "input feedback", "the interface feels dead", "make the UI feel responsive", or "add polish to interactions". Also trigger when designing form-validation responses, progress indicators, confirmation dialogs, or any element where the user expects immediate feedback. Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4152026年9月11日 更新
Discover what customers truly need by analyzing the "job" they hire your product to do. Use when the user mentions "customer discovery", "why customers churn", "what job does this solve", "competing against luck", "product-market fit", "switching behavior", "milkshake moment", or "functional vs emotional jobs". Also trigger when investigating why users choose competitors, designing features around real customer needs, or reframing a value proposition. Covers JTBD interviews, competition analysis, and jobs-oriented roadmaps. For product positioning, see obviously-awesome. For rapid validation, see design-sprint. For non-leading interview technique, see mom-test.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4152026年9月11日 更新
Manage for output using Grove's "High Output Management": a manager's output is their organization's output, raised by high-leverage activities. Use when the user mentions "high output management", "managerial leverage", "one-on-ones", "1:1 agenda", "OKRs", "performance review", "task-relevant maturity", "delegation", "meeting overload", "new manager", "how do I run a 1:1", or "just got promoted to manager". Also trigger when structuring a manager's calendar and meeting cadence, designing team metrics, running planning, coaching delegation, or preparing performance reviews. Covers leverage, production principles, meetings as the medium of management, decisions, OKRs, and task-relevant maturity. For intrinsic motivation, see drive-motivation. For a company operating system, see traction-eos.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4152026年9月11日 更新
Design products and pricing around validated willingness to pay, from Ramanujam & Tacke's "Monetizing Innovation". Use when the user mentions "pricing", "how much should we charge", "willingness to pay", "pricing page", "packaging", "freemium vs free trial", "are we leaving money on the table", "nobody buys at this price", "price increase", or "good-better-best". Also trigger when designing or auditing pricing and packaging, validating willingness to pay before building, segmenting customers by value, or choosing between subscription, usage-based, and freemium models. Covers price-before-product, willingness-to-pay talks, the four failures (feature shock, minivation, hidden gem, undead), leader/filler/killer packaging, and behavioral pricing. For offers and guarantees, see hundred-million-offers. For what customers value, see jobs-to-be-done.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4152026年9月11日 更新