design
無料Route visual design, frontend art direction, motion, image generation, branding, and redesign work to focused design skills. Use when the task is primarily about how an interface or brand should look and feel.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Route visual design, frontend art direction, motion, image generation, branding, and redesign work to focused design skills. Use when the task is primarily about how an interface or brand should look and feel.
日本語の概要は準備中です。原文の説明を表示しています。
Build a "product description" repo for a software product — a set of prose documents describing, from the outside in, what the user sees, what they can do, and exactly what happens when they do it, written from the code and tests, then verified against the running product and triaged into a bug list. Works for any product with a user (canvas editors, web apps, CLIs, chat products, mobile apps). Use when the user asks to "write a product description for X", "describe the user experience of X", "document how X behaves for the user", "make a behavior-spec repo", or wants a feature-by-feature, event-by-event account of an app's behavior rather than API docs. Also use to resume or extend an existing product description repo.
日本語の概要は準備中です。原文の説明を表示しています。
Guides Rust error handling strategy. Use when choosing between Result/Option/panic, using anyhow vs thiserror, propagating errors with ?, or designing custom error types.
日本語の概要は準備中です。原文の説明を表示しています。
Tell the agent to zoom out and give broader context or a higher-level perspective. Use when you're unfamiliar with a section of code or need to understand how it fits into the bigger picture.
日本語の概要は準備中です。原文の説明を表示しています。
Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional when possible), or standardize how dependencies and @Observable state are initialized and passed.
日本語の概要は準備中です。原文の説明を表示しています。
Quick-reference card for all ponytail modes, skills, and commands. One-shot display, not a persistent mode. Trigger: /ponytail-help, "ponytail help", "what ponytail commands", "how do I use ponytail".
日本語の概要は準備中です。原文の説明を表示しています。
Elite mobile app image-generation skill for creating premium, app-native screen concepts and flows. Designed for iOS, Android, and cross-platform mobile products. Prioritizes clean hierarchy, comfortably readable text, strong multi-screen consistency, controlled color palettes, non-generic creative direction, textured surfaces, image-led composition, tasteful custom iconography, and clean phone mockup framing. By default, screens should be shown inside a subtle premium iPhone or similar phone mockup with a visible frame, while the main focus stays on the app content itself. This skill generates images only. It does not write code.
日本語の概要は準備中です。原文の説明を表示しています。
Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill.
日本語の概要は準備中です。原文の説明を表示しています。
Think through the consequences of consequences — not just what happens immediately, but what happens next, and next after that, across time. Load when a decision looks obviously good or obviously bad on initial read, when the user is optimising for a short-term outcome that might create a long-term problem, when unintended consequences are a concern, or when deep-thinking diagnoses a second-order frame. Triggers on "what are the downstream effects", "what happens after that", "unintended consequences", "think ahead on this", "long-term vs short-term", or "what comes after that". Based on Howard Marks second-level thinking and Farnam Street mental models. Most powerful for decisions with delayed consequences or systemic effects.
日本語の概要は準備中です。原文の説明を表示しています。
Decompose tasks into structured, outcome-defined process entries with complexity triage. Load when user says "decompose this", "break this down", "what steps do I need", "plan this out", "what's the process for", "how do I approach this", or when any complex task needs structured execution planning. Includes a problem-understanding pass before complexity triage. Routes to `problem-to-plan` when the user needs planning deliverables (spec + plan + TODO). Does NOT replace brainstorming — brainstorming is design approval (upstream), this is execution planning (downstream).
日本語の概要は準備中です。原文の説明を表示しています。
Apply Boyd's OODA loop to navigate fast-moving, uncertain, or competitive situations — Observe what is actually happening, Orient through mental models and context, Decide on the clearest path, Act quickly, then loop again. Load when the situation is changing faster than the current plan, when a competitive response is needed, when the user is stuck in analysis paralysis in a dynamic environment, when shipping under uncertainty, or when deep-thinking diagnoses a fast-moving / competitive frame. Triggers on "what should we do right now", "the situation is changing", "how do we respond to this", "competitive response", "we need to move fast", or "we're stuck deciding". Based on John Boyd's OODA loop — Observe, Orient, Decide, Act — adapted for product and business contexts (OODA Canvas 2026).
日本語の概要は準備中です。原文の説明を表示しています。
Guided first-run that produces a real verified win in under five minutes using the skill library on a seeded offline fixture. Load when a new user asks how to start, run the demo, try agent-loom, or get a quick win. Also triggers on "quickstart", "first run", "demo agent-loom", "try the skills", or onboarding to the library. Zero external credentials required. Idempotent — safe to run multiple times.
日本語の概要は準備中です。原文の説明を表示しています。
Flip a problem, goal, or decision 180 degrees to find what forward thinking misses. Asks what would guarantee failure, then works backward to what must be avoided or changed. Load when the user says "invert this", "flip this problem", "what would guarantee failure", "think backward", "reverse engineer the goal", "think about it backwards", or when deep-thinking diagnoses an inversion frame. Also triggers on "what's the opposite of success here", "how would we sabotage this". Two methods: Failure Inversion and Opposite Goal. Max 2 clarifying questions before inverting. Always returns forward actions. For broader analysis, deep-thinking calls this.
日本語の概要は準備中です。原文の説明を表示しています。
Create a detailed, step-by-step implementation plan for a feature or project. Load when the user asks to plan a feature, create a technical roadmap, break down a PRD into tasks, design an implementation strategy, or sequence engineering work. Also triggers on "how should we build this", "implementation plan for", "technical breakdown", "task list for", or any request to turn a high-level requirement into a concrete execution plan. Supports phased rollouts, architecture-first, and MVP-focused planning.
日本語の概要は準備中です。原文の説明を表示しています。
Build, update, and query a persistent project knowledge graph from skills, memory, docs, and code structure — stdlib Python only, no external tools. Dual-mode: skill-library (agent-loom) or application (any consumer repo). Load when the user asks for a knowledge graph, project map, skill relationships, query the graph, update the graph, or trace how components connect. Auto-runs on memory-handoff and project-setup bootstrap. Also triggers on "build the graph", "what connects to X", "map this project".
日本語の概要は準備中です。原文の説明を表示しています。
Evaluate any project, product, or system's claims against its actual implementation — scoring each claim for truth, identifying architectural gaps, assessing competitive positioning, proposing creative solutions, and producing an actionable roadmap. Load when the user asks to evaluate claims, reality-check a project, assess what this project actually does vs what it says, validate product claims, or score a system's credibility. Also triggers on "is this real", "does this work as claimed", "evaluate this project", "assess the gap between claims and reality", "how credible is this", "investor assessment", "score these claims", or "what's real vs marketing".
日本語の概要は準備中です。原文の説明を表示しています。
Run a structured retrospective after development-phase runs of your product's agents — interview the owner in plain language about what went well and poorly, draft ranked improvement hypotheses, then design and run small n=1/n=2 experiments with pre-declared success criteria, guardrails, stop conditions, and a cost/ROI kill-switch. Load when the user says how did that run go, retro this run, the agent output was bad, what should we improve, draft hypotheses, run a small experiment, or after repeated dev runs of an agentic system produce uneven quality. Priority: output quality over performance over cost, each with diminishing-returns stops. NOT a product A/B test (experimentation), NOT coding-agent harness repair (harness-evolution), NOT production-scale learning (runtime-learning-loop).
日本語の概要は準備中です。原文の説明を表示しています。
Design structured evaluation rubrics for scoring LLM and agent outputs — defining quality dimensions, scoring scales, hard gates, score descriptions, and edge cases. Load when the user asks to create an eval rubric, define evaluation criteria, design scoring dimensions, write an eval spec, or says "what should I evaluate", "design a rubric", "create eval criteria", "define quality dimensions", "evaluation rubric for", "how do I measure quality of". Sub-skill of eval-output orchestrator.
日本語の概要は準備中です。原文の説明を表示しています。
Strip a problem to its irreducible fundamental truths and rebuild the solution from the ground up — free from analogy, convention, and inherited assumptions. Load when the user feels constrained by how something has always been done, when existing solutions feel expensive or inefficient for no good reason, when the user asks to think from first principles, challenge the fundamentals, or rebuild this from scratch. Also triggers on "why does it have to work this way", "what are the actual constraints here", "ignore what everyone else does", or when deep-thinking diagnoses a convention-break frame. Based on Aristotle's first principles method, popularised by Musk and Feynman. Produces genuinely novel solutions by eliminating convention.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestrator for the eval-output skill suite — evaluate LLM and agent outputs for quality, accuracy, helpfulness, and safety using structured rubrics and LLM-as-judge techniques. Load when the user says "evaluate this output", "score this response", "run an eval", "LLM as judge", "evaluate agent output", "how good is this response", "rate this answer", "eval this", or provides an LLM output that should be assessed for quality. Single entry point for all output evaluation workflows.
日本語の概要は準備中です。原文の説明を表示しています。
Apply validated research paper insights to the current project codebase — improving architecture, code patterns, testing strategies, documentation, or workflows based on empirical findings. Load when learn-from-paper routes insights to the current project, or when the user asks to apply paper findings to this project, improve this codebase with research, use this paper to improve my project, or apply research to my code. Also triggers on "apply this to my project", "how can this paper help my codebase", "use these findings here", "implement paper recommendations", "use research to improve my code". Always called AFTER learn-from-paper has completed credibility and security checks — never ingests papers directly.
日本語の概要は準備中です。原文の説明を表示しています。
Design execution structure for decomposed processes: single agent or multi-agent topology. Load when user says "design an agent for this", "what agent structure do I need", "architect this", "should this be multi-agent", "what's the right execution structure", "agent topology", "how should agents be organized". Takes process-decomposer output as primary input. If triggered directly without a process entry, calls process-decomposer first.
日本語の概要は準備中です。原文の説明を表示しています。
Structure git work with atomic commits, conventional messages, short-lived branches, and pre-commit hygiene. Load when committing, branching, resolving merge conflicts, organizing parallel work, or reviewing git history. Also triggers on "git workflow", "commit message", "conventional commits", "atomic commit", "branch strategy", "git worktree", "how should I commit this". Does not replace project-specific hook policies — complements them.
日本語の概要は準備中です。原文の説明を表示しています。
Generate a single unified changelog from git history that works for everyone in the company (managers and non-tech colleagues as well as developers). Outputs Slack mrkdwn so it can be pasted straight into Slack. Defaults to Slovak (English only on explicit request) and to comparing the release branch (main) against develop to show unreleased changes; also supports date ranges like "today", "yesterday", "last week", or an explicit git range. User-invoked only via /changelog.
日本語の概要は準備中です。原文の説明を表示しています。