Use when warm audiences need a plan — retargeting tiers by intent and recency, a different message per tier, frequency caps, attribution windows, lookalike seeds, exclusion rules, and a first-party data base that survives iOS ATT and cookie deprecation. Trigger on 'retargeting', 'remarketing', 'warm audience', 'custom audience setup', 'retarget cart abandoners', 'my retargeting pool is too small'. Also use when the user says people visit once and never come back. Not for — cold prospecting audiences, see `51-audience-research-global`; the pixel and events that feed these audiences, see `53-tracking-setup-global`; email win-back flows, see `14-email-marketing-global`; raising budgets, see `55-scaling-ads-global`.
日本語の概要は準備中です。原文の説明を表示しています。
minhnv0807/ai-business-skills☆ 6132026年9月12日 更新
Use when users want XiaoBei skill / xiaobei-skill / 小北在读研 style academic image-to-VBA reconstruction: convert academic figures, scientific diagrams, slides, screenshots, or other images into VBA, Office drawing code, PowerPoint/Excel/Word shapes, editable shape reconstruction, 1:1 recreation, pixel-like approximation, or hybrid editable Office shape reconstruction.
日本語の概要は準備中です。原文の説明を表示しています。
xiao24bei/xiaobei-skill☆ 5952026年8月27日 更新
Pyxel retro game engine patterns - pixel art, game loops, sprite/tilemap, MML audio, resource management, and web deployment
日本語の概要は準備中です。原文の説明を表示しています。
vibeeval/vibecosystem☆ 5332026年8月9日 更新
Reverse-engineer and clone a website in one shot — extracts assets, CSS, and content section-by-section and proactively dispatches parallel builder agents in worktrees as it goes. Use this whenever the user wants to clone, replicate, rebuild, reverse-engineer, or copy any website. Also triggers on phrases like "make a copy of this site", "rebuild this page", "pixel-perfect clone". Provide the target URL as an argument.
日本語の概要は準備中です。原文の説明を表示しています。
vibeeval/vibecosystem☆ 5332026年8月9日 更新
Downsamples, resizes, and compresses images using Volcengine LAS with multiple interpolation methods (lanczos, bilinear, nearest). Image resizing, image scaling, and image compression — reduces image resolution, dimensions, and file size. Changes and adjusts DPI settings. Converts between image formats including JPEG, PNG, TIFF. Generates thumbnails and optimizes images for web or print. Supports batch resize for photos and images up to 100MB and 225 megapixels. Note: downscale only, does not upscale. Use this skill when the user wants to resize or downscale images, compress images to reduce file size, change image format (JPEG/PNG/TIFF), adjust image DPI, generate image thumbnails, optimize images for web/print, or batch process multiple images.
日本語の概要は準備中です。原文の説明を表示しています。
bytedance/agentkit-samples☆ 4712026年10月12日 更新
Deterministic palette/matrix pixel art (not AI). Use for procedural tile art, color-quantized output, matrix sprites.
日本語の概要は準備中です。原文の説明を表示しています。
notque/vexjoy-agent☆ 4412026年10月13日 更新
Microscopy data management platform. Access images via Python, retrieve datasets, analyze pixels, manage ROIs/annotations, batch processing, for high-content screening and microscopy workflows.
日本語の概要は準備中です。原文の説明を表示しています。
Microck/ordinary-claude-skills☆ 4052026年9月7日 更新
Digital pathology image processing toolkit for whole slide images (WSI). Use this skill when working with histopathology slides, processing H&E or IHC stained tissue images, extracting tiles from gigapixel pathology images, detecting tissue regions, segmenting tissue masks, or preparing datasets for computational pathology deep learning pipelines. Applies to WSI formats (SVS, TIFF, NDPI), tile-based analysis, and histological image preprocessing workflows.
日本語の概要は準備中です。原文の説明を表示しています。
Microck/ordinary-claude-skills☆ 4052026年9月7日 更新
Refactoring pass — extracts repeated Tailwind class combos and markup into components, and lifts magic values into design tokens. Use when the codebase has obvious duplication, hardcoded hex values or pixel sizes, or when the user says "clean this up" / "extract components" / "tokenize styles". Invoke when the user asks for extract on their UI, or mentions 'extract' alongside design / UI / frontend work.
日本語の概要は準備中です。原文の説明を表示しています。
educlopez/ui-craft☆ 3842026年10月13日 更新
Core Python library for astronomy/astrophysics: units with dimensional analysis, celestial coordinate transforms (ICRS/Galactic/AltAz/FK5), FITS I/O, tables (FITS/HDF5/VOTable/CSV), cosmology (Planck18, distance/age), precise time (UTC/TAI/TT/TDB, Julian, barycentric), WCS pixel-world mapping, model fitting. For general tables use pandas/polars; for radio interferometry use CASA.
日本語の概要は準備中です。原文の説明を表示しています。
jaechang-hits/SciAgent-Skills☆ 3782026年9月29日 更新
Pure Python DICOM for medical imaging (CT, MRI, X-ray, ultrasound). Read/write DICOM, pixels as NumPy, edit tags, windowing (VOI LUT), PHI anonymization, build DICOM, series→3D volumes. Use histolab for WSI pathology; nibabel for NIfTI.
日本語の概要は準備中です。原文の説明を表示しています。
jaechang-hits/SciAgent-Skills☆ 3782026年9月29日 更新
Python library for single-particle tracking (SPT) in video microscopy via the Crocker-Grier algorithm. Locate particles (fluorescent spots, colloids, vesicles, cells) per frame, link into trajectories, filter short tracks, and compute MSD for diffusion analysis. 2D/3D with subpixel accuracy; reads TIF stacks, AVI, image series via pims. Use for quantitative SPT and diffusion coefficient extraction from fluorescence or brightfield video.
日本語の概要は準備中です。原文の説明を表示しています。
jaechang-hits/SciAgent-Skills☆ 3782026年9月29日 更新
把一句话需求转成可复现、可验收视频工程的乔木智能剪辑导演。Use when the user asks to create, plan, edit, remix, explain, narrate, subtitle, animate, composite, or render a video—including one-line requests such as “制作一个科普视频:介绍 LLM 中的 RL”. Builds English-learning movie mixes, person profiles, explainers, code-drawn motion graphics (UI morph loops, showreels, kinetic-type promos, line-art/pixel/Three.js animation, lyric MVs), product launch videos, cinematic shorts, social clips, course/PPT videos, AI image/video/TTS/music-assisted stories, stock-footage stories, or multi-source montage. Routes across 33台词, ClipSeek/open media, local files, ListenHub, image generation, HTML/SVG/Canvas motion graphics with beat-grid storyboards and determinism probes, Manim, ffmpeg-full, captions, sound design, frame-0 video covers with YouTube thumbnails, and release checks.
日本語の概要は準備中です。原文の説明を表示しています。
joeseesun/qiaomu-cut-skill☆ 3742026年10月13日 更新
Create game-ready fixed-cell pixel-art character spritesheets from text concepts, reference images, or existing character art. Use when Codex needs to design, generate, clean up, validate, and package 2D game characters with native 32x32, 64x64, or 128x128 cells; 4-way or 8-way directions; idle, walk/run, jump, attack, archer, caster, or other animation strips; transparent GIF/WebP previews; and per-direction targeted regeneration.
日本語の概要は準備中です。原文の説明を表示しています。
tachikomared/character-animation-creator-skill☆ 3492026年5月9日 更新
Tạo AI Skill mới từ ý tưởng hoặc quy trình công việc. Kết hợp phỏng vấn thông minh, pattern detection, và quantitative evaluation để tạo skill chất lượng production. Dùng khi user nói "tạo skill", "biến quy trình thành skill", "make a new skill", "tự động hóa công việc này", hoặc mô tả quy trình lặp lại mà họ muốn AI tự làm. Cũng dùng khi user muốn cải thiện, test, hoặc optimize skill hiện có.
日本語の概要は準備中です。原文の説明を表示しています。
marketingjuliancongdanh79-pixel/skill-generator☆ 3382026年3月5日 更新
File upload attack hunting - extension/content-type/magic-byte bypass to web-shell RCE, path traversal in filename, SVG/XML XSS, zip slip, and pixel-flood DoS. Wiki-first, FIND schema output.
日本語の概要は準備中です。原文の説明を表示しています。
Encod3d-Sec/TORCH☆ 3302026年9月1日 更新
Same pixels, fewer tokens: dense CSS for user-facing UI.
日本語の概要は準備中です。原文の説明を表示しています。
Green-PT/honey-for-devs☆ 3242026年9月7日 更新
Same pixels, fewer tokens. For user-facing markup: keeps the full design, expresses it densely with CSS vars, shorthand, fluid units.
日本語の概要は準備中です。原文の説明を表示しています。
Green-PT/honey-for-devs☆ 3242026年9月7日 更新
Same pixels, fewer tokens — for user-facing deliverables where visual polish is the spec. Use when building or editing a landing page, marketing site, hero, pricing/feature section, dashboard, or any HTML/CSS UI component. Keeps the full rendered design (layout depth, hierarchy, motion, responsive richness, a11y) and cuts tokens by expressing that design densely — CSS custom properties, shared classes, shorthand, fluid units — instead of by cutting the design. The honey core trims code and prose; this trims how the design is *written*, never how it looks. Reach for it whenever output is user-facing markup, even if the user never says "minimal".
日本語の概要は準備中です。原文の説明を表示しています。
Green-PT/honey-for-devs☆ 3242026年9月7日 更新
Read huge, dense, read-only text as rendered PNG pages instead of raw text — image tokens scale with pixels, not characters, so token-dense bulk (big files, vendored code, diffs, logs) costs ~60–75% less as an image. Use when you must skim or reason over thousands of lines you will NOT edit or byte-copy. Lossy on exact strings: never for files you'll Edit, secrets, hashes, or byte-exact values. Fable-class readers only.
日本語の概要は準備中です。原文の説明を表示しています。
Green-PT/honey-for-devs☆ 3242026年9月7日 更新
Retro 8-bit art direction for Blender-assisted pixel/low-res aesthetics inspired by NES-era constraints.
日本語の概要は準備中です。原文の説明を表示しています。
arjun988/blender-skills☆ 2962026年7月11日 更新
HD-2D art direction combining pixel characters/sprites with 3D environments, depth of field, and theatrical lighting.
日本語の概要は準備中です。原文の説明を表示しています。
arjun988/blender-skills☆ 2962026年7月11日 更新
Use when the user wants to extract Figma designs into production-ready React or Next.js components with TypeScript, Tailwind CSS, and pixel-perfect accuracy.
日本語の概要は準備中です。原文の説明を表示しています。
majiayu000/spellbook☆ 2872026年10月8日 更新
Extract Figma designs and generate production-ready React/Next.js components with TypeScript, Tailwind CSS, and pixel-perfect accuracy. Use when a user provides a Figma URL or asks to convert Figma designs to code.
日本語の概要は準備中です。原文の説明を表示しています。
majiayu000/spellbook☆ 2872026年10月8日 更新