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「spa」の検索結果

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概要と使いどころ

aem-rde

無料

[BETA] Expert assistance for the Adobe I/O CLI plugin `@adobe/aio-cli-plugin-aem-rde` — the `aio aem rde` / `aio aem:rde` command tree used to deploy, inspect, log-tail, snapshot, and troubleshoot AEM Rapid Development Environments (RDEs). Activate ONLY when the user explicitly references RDE concepts: 'AEM RDE', 'Rapid Development Environment', `aio aem rde`, `aio aem:rde`, `aem-rde`, RDE snapshots, RDE deploy/install, `rde install`, `rde inspect`, `rde status`, `rde history`, `rde reset`, the `@adobe/aio-cli-plugin-aem-rde` package, or Cloud Manager program/environment configuration that is specifically for an RDE environment. Do NOT activate on generic AEMaaCS phrases like 'deploy to AEM Cloud', 'push my bundle', 'tail the publish log', 'cloud sandbox', or unqualified 'dispatcher-config / frontend / env-config deployments' — those belong to Cloud Manager pipelines, not RDE. This skill is in beta. Verify all outputs before applying them to production projects.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月13日 更新

Create, modify, review, and harden configuration for the Adobe Dispatcher Apache HTTP Server module and Apache HTTPD in AEM as a Cloud Service environments only. Use for `.any`, vhost, rewrite, cache, and filter changes.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月13日 更新

Generate React Spectrum UI components for Adobe Experience Cloud Shell SPAs and AEM UI Extensions. Provides patterns for pages, forms, data tables, dialogs, and navigation using @adobe/react-spectrum. Guides ExC Shell integration with @adobe/exc-app including runtime.done(), IMS token passthrough, and shell theming. Guides AEM UI Extension development with @adobe/uix-guest for Content Fragment Console, CF Editor, Universal Editor, and Assets View surfaces. Trigger on: building App Builder UI, React Spectrum components, ExC Shell pages, forms, data tables, dialogs, modals, navigation, theming, web-src, Spectrum design system, @adobe/exc-app, AEM extension, AEM UI extension, Content Fragment Console, Universal Editor extension, uix-guest, @adobe/uix-guest, extension points for AEM, customizing AEM surfaces.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月13日 更新

Set up CI/CD pipelines for Adobe App Builder projects. Generates GitHub Actions workflows using adobe/aio-cli-setup-action@3 and adobe/aio-apps-action@3.3.0, plus patterns for Azure DevOps and GitLab CI. Handles OAuth S2S secrets injection, multi-workspace promotion (stage → prod), deploy gating with manifest validation. Use this skill whenever the user mentions CI/CD for App Builder, GitHub Actions for aio deploy, automated deployment pipelines, continuous integration, continuous delivery, deploy automation, multi-environment promotion, aio app add ci, or wants to automate their App Builder build and release process. Also trigger when users mention deploy workflows, release pipelines, or GitHub secrets for App Builder.

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月13日 更新

Configure AEM 6.5 LTS replication agents for content publishing, dispatcher cache flushing, and reverse replication

日本語の概要は準備中です。原文の説明を表示しています。

OCIOStateOfNebraska/stateofnebraska-aem32026年10月13日 更新

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Use only when the user explicitly types `/orchestrate goal` to decompose a large task, spawn a tree of parallel cloud-agent workers/subplanners/verifiers via the Cursor SDK, and collect structured handoffs; do not invoke autonomously.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Run an extremely strict maintainability review for abstraction quality, giant files, and spaghetti-condition growth. Use for a thermo-nuclear code quality review, thermonuclear review, deep code quality audit, or especially harsh maintainability review.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Guides generic vs trait object decisions in Rust. Use when choosing between static and dynamic dispatch, designing traits, handling E0277/E0038, or deciding between enum and dyn Trait.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Use when starting feature work that needs isolation from current workspace or before executing implementation plans - creates isolated git worktrees with smart directory selection and safety verification

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

brandkit

無料

Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

gpt-taste

無料

Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

參考圖解析 SKILL — 從截圖、Figma 連結或參考 PNG 中,分解出 proof draft(visualZones + componentIntents + spacingRecipe + contentSlots + unresolved notes)。USE FOR: 拿到新畫面設計稿或截圖時,作為 UI production pipeline 第 1 步。DO NOT USE FOR: 直接生成 normalized recipe 或 screen package(需先完成此步再進 family / MCQ 收斂)。

日本語の概要は準備中です。原文の説明を表示しています。

eaglhuang/3klife32026年10月14日 更新

Captain 派工規範與決策手冊。當 AI 進入隊長模式或進行派工/派任務語境時,遵照這套標準,產出可供人類直接轉貼、高度結構化、符合 token 經濟且能動態適應可用 Roster 的派工單。

日本語の概要は準備中です。原文の説明を表示しています。

eaglhuang/3klife32026年10月14日 更新

DALL-E 3 image generation workflow for this repo MCP server. Use for dalle3, DALL-E 3, OpenAI image generation, concept art, UCUF reference exploration, UI icon, badge, card art, prompt drafting, and saving generated images to local files under artifacts/ui-source or other workspace paths.

日本語の概要は準備中です。原文の説明を表示しています。

eaglhuang/3klife32026年10月14日 更新

Review a Go design spec before implementation begins - dispatch a subagent that checks a design doc for completeness, consistency, and idiomatic Go (simplicity, small consumer-defined interfaces, explicit wrapped errors, context propagation) plus Cobra/Viper conventions where applicable. Use when a user has a Go spec to review, asks "is this spec ready?", or is about to implement from a written design. Distilled from spf13/go-skills and adapted to this repo's conventions.

日本語の概要は準備中です。原文の説明を表示しています。

inference-gateway/a2a-debugger32026年10月8日 更新

Idiomatic Go concurrency - sync primitives, channel semantics, the select statement, and the standard channel patterns (cancellation/done-channel, fan-out/fan-in, pipeline, or-done, context, worker-pool). Use when writing or reviewing Go that spawns goroutines, shares state, or coordinates over channels, even if the user never says "concurrency" - e.g. data races, deadlocks, goroutine leaks, sync/context/select usage, or "make this parallel". Distilled from luk4z7/go-concurrency-guide.

日本語の概要は準備中です。原文の説明を表示しています。

inference-gateway/a2a-debugger32026年10月8日 更新

Generate archetype-driven semantic design tokens (colors, typography, spacing, radius, motion, elevation) that don't look vibecoded. Hard-bans Tailwind-default palettes, Inter-only typography, and purple→pink gradients unless the chosen archetype explicitly demands them. Load when the user asks to generate design tokens, create a design system, set up CSS custom properties, build a token scale, design a color system, set up typography scale, or when frontend-design routes here during token generation. Also triggers on "design tokens for", "token system", "CSS variables for design", "set up a theme", "build a design system foundation". Sub-skill of frontend-design. Always reads ARCHETYPE.md first.

日本語の概要は準備中です。原文の説明を表示しています。

dvy1987/agent-loom32026年8月8日 更新

Route user requests to the right skill, decompose complex work into parallel subagents, and manage project phase transitions. Load when the user asks "what should I do next", "which skill should I use", "orchestrate this", "run the full workflow", "split this into parallel tasks", or when a complex request spans multiple skills. Also triggers on "coordinate agents", "parallel execution", "task decomposition", "agent workflow", "what phase am I in", or when the user gives a broad instruction that requires multiple skills in sequence. This is the project's brain — it decides what runs, when, and whether to parallelise.

日本語の概要は準備中です。原文の説明を表示しています。

dvy1987/agent-loom32026年8月8日 更新

Internal skill. Called by setup-evaluation after a PASS. Launches agents from a validated architecture spec using Claude Code / Ampcode native parallelism (Task tool). Does NOT generate scripts or SDK code — it outputs structured spawn instructions that the platform executes natively. Never invoked directly by the user. Never launches without a setup-evaluation PASS.

日本語の概要は準備中です。原文の説明を表示しています。

dvy1987/agent-loom32026年8月8日 更新

Turn a chosen design direction into a canonical DESIGN.md plus production tokens that don't look vibecoded — state-level colors (8-step neutral ramp, rest/hover/active/ disabled, focus ring), APCA-checked contrast, typography, spacing/radius/motion/elevation, an icon strategy, and component contracts for the core atoms. Emits tokens in the project's stack format (shadcn HSL vars or Tailwind v4 @theme). Load when the user asks to build a design system, generate design tokens, create a DESIGN.md, set up a theme, design a color or type system, pick icons, or when frontend-design routes here. Replaces design-tokens-craft and icon-craft. Sub-skill of frontend-design. Reads DIRECTION.md first.

日本語の概要は準備中です。原文の説明を表示しています。

dvy1987/agent-loom32026年8月8日 更新

Prisma Compute deployment and hosting guide. Use whenever the user mentions Prisma Compute, `prisma.compute.ts`, `defineComputeConfig`, deploying or hosting a Prisma app, `@prisma/cli app deploy`, `compute:deploy`, `create-prisma --deploy`, `PRISMA_SERVICE_TOKEN`, Compute auth/workspaces, apps/deployments/build logs/domains, localhost vs `0.0.0.0`, deploy port binding, or framework deploy readiness for Hono, Elysia, Next.js, TanStack Start, Astro, Nuxt, Svelte, Nest, Turborepo, or custom/prebuilt artifacts.

日本語の概要は準備中です。原文の説明を表示しています。

prisma/prisma-plugin32026年10月9日 更新