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「eef」の検索結果

73 件 ・ 関連度順

概要と使いどころ

锁死 1920×1080 画布, React 组件级自由组合, 不绑模板

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/html-anything9,1012026年9月15日 更新

Social engineering attack techniques beyond email phishing for authorized red team and physical penetration testing engagements. Covers pretexting methodology (persona creation, authority and urgency psychological triggers, rapport building), vishing (voice phishing via caller ID spoofing, IVR system exploitation, VoIP infrastructure setup with Twilio/Asterisk), smishing (SMS-based phishing, carrier gateway abuse, short code impersonation), physical social engineering (tailgating and piggybacking, RFID badge cloning with Proxmark3, lock picking and bypass, dumpster diving for sensitive documents), USB drop attacks (Rubber Ducky keystroke injection, Bash Bunny multi-vector payloads, O.MG cable covert implants, BadUSB firmware attacks), watering hole attack planning and execution, and OSINT-driven targeting (LinkedIn harvesting, organizational chart reconstruction, employee pattern analysis). Integrates with the Social Engineering Toolkit for attack automation, Proxmark3 for RFID/NFC cloning, USB Rubber Ducky and Bash Bunny for physical payload delivery, and BeEF for browser exploitation. Maps to MITRE ATT&CK T1598 (Phishing for Information), T1566 (Phishing), T1091 (Replication Through Removable Media), and T1189 (Drive-by Compromise). All techniques require explicit written authorization and defined rules of engagement.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4752026年10月13日 更新

Add volumetric underwater god rays to a Three.js scene, marching one drifting swell field along every view ray at half resolution so the light shafts converge on the sun, parallax with the camera and carry rippling caustic streaks, with a shimmering surface underside, a sun that wobbles through the ripples, and the same light dappling fish as they swim through the beams. Use for underwater scenes, oceans seen from below, aquariums, reefs, kelp forests, diving and shipwreck scenes, schools of fish, sunbeams or light shafts through water, caustics, "rays of light shining through the ocean", or watery ripples on a background. Includes a reusable module and the Blue Hour sardine-school demo.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7442026年10月6日 更新

Create Obsidian Canvas files from text content, supporting both MindMap and freeform layouts. Use this skill when users want to visualize content as an interactive canvas, create mind maps, or organize information spatially in Obsidian format.

日本語の概要は準備中です。原文の説明を表示しています。

axtonliu/axton-obsidian-visual-skills3,6462026年6月27日 更新

gsd:do

無料

Route freeform text to the right GSD command automatically

日本語の概要は準備中です。原文の説明を表示しています。

davepoon/buildwithclaude3,6322026年10月12日 更新

Manages WhatsApp messaging through AWS End User Messaging Social. Covers managing templates (create, update, delete, library), sending messages (utility/marketing/auth templates and freeform), uploading and managing media, configuring event destinations for delivery tracking, and troubleshooting delivery failures. Applicable when a user needs to send WhatsApp messages, create or manage templates, upload media, configure delivery notifications, or diagnose messaging issues.

日本語の概要は準備中です。原文の説明を表示しています。

aws/agent-toolkit-for-aws2,8592026年10月13日 更新

Evaluate a website, landing page, content, or any online asset through the eyes of pre-built synthetic ICP personas. Loads personas from buyer-persona-generator output, then runs them against target URLs. Supports three modes: structured scorecard, freeform focus group, and head-to-head competitive comparison. Reusable — run against the same site after changes, or against new content anytime.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2452026年10月13日 更新

Implement, review, or improve SwiftUI Liquid Glass effects for iOS 26+. Covers glassEffect modifier, GlassEffectContainer, glass button styles, glass toolbar/tab bar, static status badges vs interactive controls, morphing transitions, tinting, interactive glass, ToolbarSpacer, scrollEdgeEffectStyle, backgroundExtensionEffect, and availability gating. Use when asked about Liquid Glass, glass buttons, glassEffect, GlassEffectTransition, glassEffectID, glassEffectUnion, scroll edge effects, or adopting iOS 26 design.

日本語の概要は準備中です。原文の説明を表示しています。

dpearson2699/swift-ios-skills1,1922026年8月1日 更新

Run an automated codex⇄Claude debate to consensus — no round cap, no deadlock exit. Two explicit subcommands. `review` (also the bare/back-compat default) — codex (reviewer) critiques the current diff and a Claude subagent (author) fixes/disputes, looping until they agree. `answer` — Claude and codex each answer a freeform prompt in parallel, then cross-check until they agree, and a unified answer is returned. Use when the user types `/codex-debate`, asks to "have codex review this", "run the codex debate", "review this PR with codex", "argue this with codex until you agree", or passes a question to "have Claude and codex debate/answer until they agree".

日本語の概要は準備中です。原文の説明を表示しています。

srid/emanote9642026年7月26日 更新

codex

無料

Multi-AI second opinion via OpenAI Codex CLI. Three modes: Review (pass/fail gate), Challenge (adversarial edge-case finder), Consult (freeform with session continuity). Read-only with streaming output and thinking traces. Cross-model analysis when review has already run.

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

Design a structured outdoor learning sequence embedding curriculum objectives in an available outdoor space. Use when planning lessons in school grounds, parks, or local natural environments.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8512026年8月29日 更新

Expert blueprint for Battle Royale games including shrinking zone/storm mechanics (phase-based, damage scaling), large-scale networking (relevancy, tick rate optimization), deployment systems (plane, freefall, parachute), loot spawning (weighted tables, rarity), and performance optimization (LOD, occlusion culling, object pooling). Use for multiplayer survival games or last-one-standing formats. Trigger keywords: battle_royale, zone_shrink, storm_damage, deployment_system, loot_spawn, networking_optimization, relevancy_system, snapshot_interpolation.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

Generate, simulate, audit, and deploy a Uniswap v4 hook + test pool from a brief, on any Uniswap v4 chain (every testnet and mainnet) - pre-audited templates or a from-scratch freeform hook (flags auto-derived; static audit + dangerous-pattern scan + a behavioral forge test + fork sim gate the deploy). Dry-run by default; explicit arm: to broadcast; testnet default, mainnet behind a double opt-in; records the deploy to main. Every deployed hook inherits a mandatory 10 bps AeonFee protocol fee.

日本語の概要は準備中です。原文の説明を表示しています。

aeonfun/aeon7732026年10月12日 更新

Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use motion-graphics instead for a short unnarrated motion-first unit, including an animated title. Route fresh creation through hyperframes before using this skill.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco5852026年10月13日 更新

gsd-do

無料

Use when you know what you want but not which /gsd-* command to run. Routes freeform text to the best matching GSD command, confirms the match, then hands off without doing the work itself.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco5852026年10月13日 更新

Write React hooks with clean effect boundaries and measured memoization. Use when working with `useEffect`, custom hooks, refs, transitions, or hook dependency problems in React.

日本語の概要は準備中です。原文の説明を表示しています。

HoangNguyen0403/agent-skills-standard5732026年10月12日 更新

Analyzes CSV files, generates summary stats, and plots quick visualizations using Python and pandas.

日本語の概要は準備中です。原文の説明を表示しています。

coffeefuelbump/csv-data-summarizer-claude-skill4682025年10月17日 更新

Audits any developer documentation site across 33 checks in 7 categories and produces a scored report (out of 100) with Pass / Warn / Fail status per check. Use this skill whenever a user provides a docs URL and asks to audit it, review it, score it, check its quality, or evaluate it for AI discoverability, SEO, structure, content, or completeness. Also trigger when the user says "run a docs audit", "audit these docs", "check this documentation", "how good are the docs for X", or pastes a docs URL with any evaluative intent. Always use this skill — do not attempt a freeform docs review without following this structured workflow.

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新

Parse git history and produce or update a CHANGELOG.md following the Keep a Changelog convention. Supports Conventional Commits, basic prefix conventions, and unstructured commit messages. Intelligently categorizes changes, detects breaking changes, links to PRs/issues, and handles both initial generation and incremental updates. **Triggers — use this skill when:** - User asks to "generate", "create", "update", or "write" a changelog - User mentions "CHANGELOG", "changelog", "release notes" - User says "document changes", "what changed since last release" - User wants to "prepare a release" and needs a changelog entry - User asks to "clean up" or "reformat" an existing changelog **Covers:** Any git-based project. Handles Conventional Commits (feat/fix/chore), Angular convention, basic prefixes (Add/Fix/Remove), and freeform commit messages. Outputs Keep a Changelog format with optional Common Changelog enhancements.

日本語の概要は準備中です。原文の説明を表示しています。

espennilsen/pi1222026年10月12日 更新

Korean prose humanizer for Codex and Superloopy that rewrites Korean text so it sounds naturally human while preserving meaning, register, facts, protected tokens, and evidence. Use when the user asks to remove Korean AI tells, make Korean copy sound human, fix 번역투, remove ChatGPT/Claude/Gemini tone, polish Korean without changing meaning, or says "AI 티 없애줘", "AI 윤문", "번역투 고쳐", "사람이 쓴 것처럼", "humanize Korean", "한글 AI 티 제거", "글 자연스럽게 다듬어줘". Inspired by Korean AI-tell ideas from https://github.com/epoko77-ai/im-not-ai. Handles Korean rewriting only; not for translation, fact expansion, SEO rewriting, legal drafting, or generic proofreading.

日本語の概要は準備中です。原文の説明を表示しています。

beefiker/superloopy1122026年10月13日 更新

Use only after explicit Codex `$superloopy:superloopy-research` or Claude Code `/superloopy:superloopy-research` invocation, a research task started with a leading `loopy` or `루피` (such as `loopy research`), or an active Superloopy loop explicitly routing a research deliverable here. Evidence-backed Superloopy research orchestration with automatic advisory usage targets, parallel read-only lanes, per-retrieval verdicts, graded and dated sources, empirical verification, a priced claim ledger, cited synthesis, and optional reports. Do not activate from research, investigate, look-up, summarize, deep-dive, report, or similar vocabulary alone, in any language; ordinary questions, debugging, and implementation context-gathering stay with their primary workflows.

日本語の概要は準備中です。原文の説明を表示しています。

beefiker/superloopy1122026年10月13日 更新

Use Superloopy's lightweight strict-evidence loop for Codex tasks that need durable progress, criteria, and artifact-backed completion.

日本語の概要は準備中です。原文の説明を表示しています。

beefiker/superloopy1122026年10月13日 更新

Use when the user asks for Superloopy clone or asks to clone, rebuild, reverse-engineer, replicate, or copy a website or page into a Superloopy-governed implementation. Triggers on "loopy clone", target URLs plus requests such as "clone this site", "rebuild this page", "make a copy of this website", "pixel-perfect clone", or "AI website clone". Requires browser automation and records component specs, assets, implementation, build output, and visual QA as Superloopy evidence.

日本語の概要は準備中です。原文の説明を表示しています。

beefiker/superloopy1122026年10月13日 更新

Use only after explicit Codex `$superloopy:superloopy-frontend` or Claude Code `/superloopy:superloopy-frontend` invocation for supported screen-based application UI across browser-hosted Web, interactive deployed content-led Web, desktop, mobile/tablet, embedded/hybrid, Qt, custom-rendered, or mixed targets, such a task started with a leading `loopy` or `루피`, or an active Superloopy loop explicitly routing it here. Do not activate from UI, frontend, desktop, mobile, or framework vocabulary alone, or for TV, wearable, XR, automotive, game UI, TUI, static media/document artifacts, or non-UI work.

日本語の概要は準備中です。原文の説明を表示しています。

beefiker/superloopy1122026年10月13日 更新