本文へ移動
cccskills

「lock」の検索結果

2,510 件 ・ 関連度順

概要と使いどころ

circuit_debugging

無料日本語概要

レッドストーン回路の自動テストが失敗した際の切り分け・局所修正手順。CLI版の mc-cli get-blocks, interact-block, place-blocks を使ったデバッグ方法を定義する。

yadokari1130/MC-Redstone-AI52026年8月23日 更新

Estimates time-scaled phylogenies, molecular clock rates, effective reproduction number R_e (or R_t), and population dynamics from dated pathogen genomes using TreeTime (maximum-likelihood) and BEAST2 (Bayesian; strict / uncorrelated lognormal / ORC clocks; constant / exponential / Bayesian Skyline / Skygrid / BICEPS / Birth-Death-Skyline / sampled-ancestor BDSKY priors; structured coalescent via MASCOT). Covers root-to-tip clock signal QC via TempEst, date-randomisation tests (Ramsden 2009; Duchêne 2015), recombination masking via Gubbins and ClonalFrameML before clock inference for recombining bacteria, BDSKY origin-vs-rootHeight pitfalls, sampling-bias correction (Volz & Frost 2014; preferential-sampling extensions), MASCOT structured coalescent for migration, BICEPS-vs-BSP skyline choice, multi-chain BEAST2 convergence diagnostics, and reconciliation between phylodynamic R_e and case-based R_t. Use when dating outbreak origins, estimating substitution rates, inferring R_e through time, building time-calibrated Nextstrain Augur trees, choosing between strict and relaxed clocks, fitting Birth-Death-Skyline (Stadler 2013) models, diagnosing temporal-signal failure, masking recombination before clock inference for *Streptococcus pneumoniae* / *Neisseria gonorrhoeae* / *Klebsiella* / *E. coli* phylodynamics, running MASCOT for structured-population analyses, or using UShER for pandemic-scale placement.

日本語の概要は準備中です。原文の説明を表示しています。

peacezha/TRACE32026年10月11日 更新

Estimates time-scaled phylogenies, molecular clock rates, effective reproduction number R_e (or R_t), and population dynamics from dated pathogen genomes using TreeTime (maximum-likelihood) and BEAST2 (Bayesian; strict / uncorrelated lognormal / ORC clocks; constant / exponential / Bayesian Skyline / Skygrid / BICEPS / Birth-Death-Skyline / sampled-ancestor BDSKY priors; structured coalescent via MASCOT). Covers root-to-tip clock signal QC via TempEst, date-randomisation tests (Ramsden 2009; Duchêne 2015), recombination masking via Gubbins and ClonalFrameML before clock inference for recombining bacteria, BDSKY origin-vs-rootHeight pitfalls, sampling-bias correction (Volz & Frost 2014; preferential-sampling extensions), MASCOT structured coalescent for migration, BICEPS-vs-BSP skyline choice, multi-chain BEAST2 convergence diagnostics, and reconciliation between phylodynamic R_e and case-based R_t. Use when dating outbreak origins, estimating substitution rates, inferring R_e through time, building time-calibrated Nextstrain Augur trees, choosing between strict and relaxed clocks, fitting Birth-Death-Skyline (Stadler 2013) models, diagnosing temporal-signal failure, masking recombination before clock inference for *Streptococcus pneumoniae* / *Neisseria gonorrhoeae* / *Klebsiella* / *E. coli* phylodynamics, running MASCOT for structured-population analyses, or using UShER for pandemic-scale placement.

日本語の概要は準備中です。原文の説明を表示しています。

peacezha/HPClaw32026年10月11日 更新

Generates PSR-20 Clock implementation for PHP 8.5. Creates ClockInterface implementations including SystemClock, FrozenClock, and OffsetClock for time abstraction and testing. Includes unit tests.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

[omh] Database work on a relational store -- a slow query, an index to size, a migration on a big table, a lock taken during deploy, N+1 queries: plan it with the checks that prove it safe, and never call a migration ready without its lock behaviour and rollback. Use when the user says: relational-db, relational database, online migration, migration for a large table, lock-safe ddl, alter table, took a lock, table lock.

日本語の概要は準備中です。原文の説明を表示しています。

rlaope/oh-my-hermes3,3582026年10月13日 更新

Use when developing WordPress (Gutenberg) blocks: block.json metadata, register_block_type(_from_metadata), attributes/serialization, supports, dynamic rendering (render.php/render_callback), deprecations/migrations, viewScript vs viewScriptModule, and @wordpress/scripts/@wordpress/create-block build and test workflows.

日本語の概要は準備中です。原文の説明を表示しています。

WordPress/agent-skills2,2332026年10月12日 更新

Snapshot the computational environment for a replication package — detects the analysis stack (R / Stata / Python) and emits the right lockfiles (renv.lock + sessionInfo.txt, requirements.txt / environment.yml / uv.lock, Stata version + ado package list), records seeds and RNG kind, optionally writes a pinning Dockerfile, and produces a paste-ready "Computational requirements" block. Use when user says "capture the environment", "snapshot my dependencies", "pin the versions", "make a renv.lock / requirements.txt", "make this byte-reproducible", or before releasing a replication package to openICPSR / the AEA Data Editor.

日本語の概要は準備中です。原文の説明を表示しています。

pedrohcgs/claude-code-my-workflow1,6592026年9月28日 更新

Use when integrating legacy code, custom code, or C/C++ code into Simulink via C Function blocks. Configure Simulink C Function blocks programmatically using the SymbolSpec API. TRIGGER when the user: - Asks about calling or wrapping C/C++ code or libraries in Simulink - Wants to create, configure, or use a C Function block - Mentions integrating custom code, legacy code, or external C/C++ into a model - Asks to integrate a C++ class into a Simulink model or test bench - Mentions inputs/outputs/parameters for a C++ algorithm block

日本語の概要は準備中です。原文の説明を表示しています。

matlab/simulink-agentic-toolkit1,2192026年10月8日 更新

Guide users through creating and managing .satk/block-policy.json for controlling which blocks the agent can use, which are excluded, and which block parameters the agent should not modify. Use when setting up block usage policy for a project.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/simulink-agentic-toolkit1,2192026年10月8日 更新

Estimates time-scaled phylogenies, molecular-clock rates, effective reproduction number R_e, and population dynamics from dated pathogen genomes using TreeTime (maximum-likelihood) and BEAST2 (Bayesian; strict/relaxed clocks; coalescent, Bayesian-Skyline, Skygrid, Birth-Death-Skyline, and sampled-ancestor priors; structured coalescent via MASCOT). Covers root-to-tip clock QC via TempEst, date-randomisation tests, recombination masking via Gubbins/ClonalFrameML before clock inference for recombining bacteria, BDSKY origin-vs-rootHeight pitfalls, sampling-bias correction, multi-chain convergence diagnostics, and reconciling phylodynamic R_e with case-based R_t. Use when dating outbreak origins, estimating substitution rates, inferring R_e through time, building time-calibrated Nextstrain Augur trees, choosing between strict and relaxed clocks, fitting Birth-Death-Skyline models, diagnosing temporal-signal failure, running MASCOT for structured-population analyses, or using UShER for pandemic-scale placement.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

Structures biological experiments so inference is valid by construction, covering Fisher's principles (randomization, replication, local control), the experimental-vs-observational unit distinction and pseudoreplication (Hurlbert 1984; Lazic 2018), randomization mechanics (complete, restricted, stratified, rerandomization, run-order), blocking layouts (randomized complete block, Latin square, incomplete block), factorial designs and interactions, and the split-plot/nested error strata hidden inside multi-batch genomics. Use when deciding the experimental unit and what counts as a replicate, planning randomization and run order, choosing a blocked/factorial/split-plot/nested layout, avoiding pseudoreplication in cell-culture or animal studies, or specifying the random-effects structure of the analysis model. For assigning samples to sequencing batches/lanes/plates and batch-effect correction see experimental-design/batch-design; for regulated clinical-trial randomization see clinical-biostatistics.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

Implement cheat codes, hidden interactions, and unlockable meta-content via time-windowed input sequence buffers, spam thresholds, look-at (dot-product) detectors, progress-% unlocks, and meta persistence in user://secrets.cfg. Use when adding Konami-style codes, curiosity spam eggs, glimmer cues, lockout anti-brute-force, or gallery flags that must survive slot deletes. Keywords: Konami, sequence buffer, meta secrets.cfg, visibility detector, lockout, glimmer, spam threshold, progress unlock.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

Design DNA capture — extracts palette, type stack, motifs, motion, and 3D signatures from a shipped HTML file and saves them as a reusable reference pack. Use when the user says /reimagine-it lock, "lock this design", "save design DNA", "capture this look", or wants to reuse a shipped design on a different target. Locks capture palette, type, motif, and motion from a shipped HTML file. Part of the reimagine-it Content-Derived Design suite.

日本語の概要は準備中です。原文の説明を表示しています。

Kayforkind/reimagine-it2072026年10月10日 更新

Implement or refactor Formax tool transcript UI using the Tool UI Blocks (C-lite) pattern (ToolUiBlocks renderer + blocks presenters) to avoid touching many tool presenter files; use when adjusting ⏺/⎿ spacing, indent rules, or migrating additional tools to blocks presenters with targeted Ink/Vitest tests and Codex review before commit.

日本語の概要は準備中です。原文の説明を表示しています。

yusifeng/formax1942026年7月25日 更新

block

無料

Block a sender so their messages are dropped before decryption (and the relay is told to refuse their resends); re-allow one with `--remove`, or list blocked senders with `--list`. Use to stop unwanted or abusive mail from a specific sender, undo a block, or audit your block list. If the sender is not specified, ask with AskUserQuestion.

日本語の概要は準備中です。原文の説明を表示しています。

xhluca/agent-talk1922026年9月10日 更新

du-dum

無料

Separate expensive observation from cheap decision-making in autonomous agent loops using a two-clock architecture. A fast clock accumulates data into a digest file; a slow clock reads the digest and acts only when something is pending. Idle cycles cost nothing because the action clock returns immediately after reading an empty digest. Use when building autonomous agents that must observe continuously but can only afford to act occasionally, when API or LLM costs dominate and most cycles have nothing to do, when designing cron-based agent architectures with observation and action phases, or when an existing heartbeat loop is too expensive because it calls the LLM on every tick.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac372026年10月12日 更新

Surface and visualize hidden dependencies blocking delivery. Use when the user says "map our dependencies", "what's blocking what", "dependency audit", "why are teams blocked", "we have a bottleneck", "draw out the dependencies", or asks to identify cross-team blockers - even if they don't explicitly say "dependency mapping". Based on "Making Work Visible" by Dominica DeGrandis (time theft, invisible work, flow blockers).

日本語の概要は準備中です。原文の説明を表示しています。

qa-aman/claude-skills202026年9月10日 更新

Structures biological experiments so inference is valid by construction, covering Fisher's principles (randomization, replication, local control), the experimental-vs-observational unit distinction and pseudoreplication (Hurlbert 1984; Lazic 2018), randomization mechanics (complete, restricted, stratified, rerandomization, run-order), blocking layouts (randomized complete block, Latin square, incomplete block), factorial designs and interactions, and the split-plot/nested error strata hidden inside multi-batch genomics. Use when deciding the experimental unit and what counts as a replicate, planning randomization and run order, choosing a blocked/factorial/split-plot/nested layout, avoiding pseudoreplication in cell-culture or animal studies, or specifying the random-effects structure of the analysis model. For assigning samples to sequencing batches/lanes/plates and batch-effect correction see experimental-design/batch-design; for regulated clinical-trial randomization see clinical-biostatistics.

日本語の概要は準備中です。原文の説明を表示しています。

lilinji/GeneTind-Life-Skills142026年8月21日 更新

Estimates time-scaled phylogenies, molecular-clock rates, effective reproduction number R_e, and population dynamics from dated pathogen genomes using TreeTime (maximum-likelihood) and BEAST2 (Bayesian; strict/relaxed clocks; coalescent, Bayesian-Skyline, Skygrid, Birth-Death-Skyline, and sampled-ancestor priors; structured coalescent via MASCOT). Covers root-to-tip clock QC via TempEst, date-randomisation tests, recombination masking via Gubbins/ClonalFrameML before clock inference for recombining bacteria, BDSKY origin-vs-rootHeight pitfalls, sampling-bias correction, multi-chain convergence diagnostics, and reconciling phylodynamic R_e with case-based R_t. Use when dating outbreak origins, estimating substitution rates, inferring R_e through time, building time-calibrated Nextstrain Augur trees, choosing between strict and relaxed clocks, fitting Birth-Death-Skyline models, diagnosing temporal-signal failure, running MASCOT for structured-population analyses, or using UShER for pandemic-scale placement.

日本語の概要は準備中です。原文の説明を表示しています。

lilinji/GeneTind-Life-Skills142026年8月21日 更新

Author a placeable layout block that looks right at ANY pane size. The one hard rule — size to the PANE with container queries (@container), never the viewport — plus list/form playbooks and the sizing contract (minWidth etc.) the viability metric reads. Use when adding/converting a croutonLayoutBlocks block, or when a block overflows/breaks in a narrow pane.

日本語の概要は準備中です。原文の説明を表示しています。

FriendlyInternet/nuxt-crouton102026年10月13日 更新

Reference for Stripe test clock constraints and pitfalls. Use when planning or debugging test-clock workflows, when an advance or customer-attach step fails, or to check rules before building a time-simulation scenario with create_stripe_test_clock, advance_stripe_test_clock, and create_stripe_test_customers.

日本語の概要は準備中です。原文の説明を表示しています。

hideokamoto/stripe-testing-mcp-tools92026年7月29日 更新

mc_mcp_get_blocks

無料日本語概要

get_blocks ツールの引数、出力形式、BlockData/EntityData の読み方。レッドストーン回路を調査・検証する前に必ず読む。

yadokari1130/MC-Redstone-AI52026年8月23日 更新

mc_cli_get_blocks

無料日本語概要

CLI版 mc-cli get-blocks コマンドの引数、出力形式、BlockData/EntityData の読み方。レッドストーン回路を調査・検証する前に必ず読む。

yadokari1130/MC-Redstone-AI52026年8月23日 更新

Structures biological experiments so inference is valid by construction, covering Fisher's principles (randomization, replication, local control), the experimental-vs-observational unit distinction and pseudoreplication (Hurlbert 1984; Lazic 2018), randomization mechanics (complete, restricted, stratified, rerandomization, run-order), blocking layouts (randomized complete block, Latin square, incomplete block), factorial designs and interactions, and the split-plot/nested error strata hidden inside multi-batch genomics. Use when deciding the experimental unit and what counts as a replicate, planning randomization and run order, choosing a blocked/factorial/split-plot/nested layout, avoiding pseudoreplication in cell-culture or animal studies, or specifying the random-effects structure of the analysis model. For assigning samples to sequencing batches/lanes/plates and batch-effect correction see experimental-design/batch-design; for regulated clinical-trial randomization see clinical-biostatistics.

日本語の概要は準備中です。原文の説明を表示しています。

huang-sh/DeepScience42026年7月15日 更新