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cccskills

「nodes」の検索結果

353 件 ・ 関連度順

概要と使いどころ

Use when defining the shape of cognee's knowledge graph with graph_model= — writing DataPoint node classes, choosing identity and index fields so nodes merge and are searchable, declaring typed Edge fields and FromIdentity references, building a model from a JSON schema, or debugging duplicated nodes, missing edges, or InvalidReferenceTypeError.

日本語の概要は準備中です。原文の説明を表示しています。

topoteretes/cognee3.2万2026年10月13日 更新

Review a PR against the Pascal architectural rules — package boundaries (core/viewer/editor/nodes), the registry-driven composition model (def.geometry / def.renderer / def.system), legacy-dispatch regressions, the slots + world-scale-UV convention for new nodes/geometry, hook hygiene (useEditor/useScene/useViewer), and selector performance. Use when the user asks to review a PR, audit a branch, or check that changes respect the codebase's architecture.

日本語の概要は準備中です。原文の説明を表示しています。

pascalorg/editor2.5万2026年10月13日 更新

Expert guide for using n8n-mcp MCP tools effectively. Use when searching for nodes, validating configurations, accessing templates, managing workflows, organizing workflows into folders, managing credentials, auditing instance security, or using any n8n-mcp tool. Provides tool selection guidance, parameter formats, and common patterns. IMPORTANT — Always consult this skill before calling any n8n-mcp tool — it prevents common mistakes like wrong nodeType formats, incorrect parameter structures, and inefficient tool usage. If the user mentions n8n, workflows, nodes, or automation and you have n8n MCP tools available, use this skill first.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-mcp2.3万2026年10月13日 更新

Write JavaScript code in n8n Code nodes. Use when writing JavaScript in n8n, using $input/$json/$node syntax, making HTTP requests with this.helpers / the $helpers global, working with dates using DateTime, troubleshooting Code node errors, choosing between Code node modes, or doing any custom data transformation in n8n. Always use this skill when a workflow needs a Code node — whether for data aggregation, filtering, API calls, format conversion, batch processing logic, or any custom JavaScript. Covers SplitInBatches loop patterns, cross-iteration data, pairedItem, and real-world production patterns. Also use when asked why a Code node or workflow is slow, which execution mode is faster, or how to cut per-item overhead on large datasets. EXCEPTION — for the AI-agent-callable Custom Code Tool (@n8n/n8n-nodes-langchain.toolCode, a tool attached to an AI Agent), use the n8n-code-tool skill instead; it has a different runtime contract.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-mcp2.3万2026年10月13日 更新

Plans, configures, and hardens platform-level Google Kubernetes Engine (GKE) cluster security. Covers cluster add-ons (Secret Manager enablement), RBAC hardening (disabling insecure bindings, audit tools), Binary Authorization, Secrets Encryption (--database-encryption-key), Security Posture (--security-posture), enabling Shielded Nodes, GKE Sandbox cluster enablement, GKE IAM roles, and cross-service authentication IAM patterns. Use when securing cluster control planes, hardening GKE RBAC, enabling Shielded Nodes, enabling GKE Sandbox runtime, enabling cluster-wide security add-ons, or managing GKE IAM roles. Don't use for Workload Identity (use gke-workload-identity) or workload-level security (SecretProviderClass, PSS, NetPol, gVisor pod runtimeClassName; use gke-workload-security).

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月13日 更新

Diagnoses GKE nodes reporting NotReady or Unknown status by inspecting node conditions, events, kubelet/containerd logs, and node metrics, then proposing safe remediations. Use when nodes show NotReady, when the kubelet stops posting node status, or when workloads are evicted or stuck Pending due to node health. Don't use for pod-level application failures (use gke-workload-troubleshooting), autoscaler scale-up/scale-down decisions (use gke-cluster-autoscaler), or non-GKE compute.

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月13日 更新

Diagnoses and prevents vbar_control_agent segfaults, out-of-memory (OOM) errors, and TPU device initialization failures on TPU v6e nodes in GKE caused by race conditions during TPU device resets or high-frequency metrics polling. Use when troubleshooting vbar_control_agent crashes, memory cgroup OOMs in serial console logs, tpu-device-plugin metrics checksum corruption errors, or custom TPU metrics collection conflicts on GKE TPU v6e nodes. Don't use for general non-TPU container OOM troubleshooting or standard GKE node lifecycle operations.

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月13日 更新

Choose and apply automatic layout strategies for node-link diagrams and connected-node visuals. Use when the user asks how to auto-arrange nodes, reduce line crossings, route edges, avoid overlaps, stabilize layout, or choose graph-layout algorithms for network diagrams, dependency graphs, database schema diagrams, ERDs, state machines, decision trees, flow diagrams, box-and-line editors, or other line-connected nodes.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4292026年10月8日 更新

Expert guide for using n8n-mcp MCP tools effectively. Use when searching for nodes, validating configurations, accessing templates, managing workflows, organizing workflows into folders, managing credentials, auditing instance security, or using any n8n-mcp tool. Provides tool selection guidance, parameter formats, and common patterns. IMPORTANT — Always consult this skill before calling any n8n-mcp tool — it prevents common mistakes like wrong nodeType formats, incorrect parameter structures, and inefficient tool usage. If the user mentions n8n, workflows, nodes, or automation and you have n8n MCP tools available, use this skill first.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4122026年10月9日 更新

Write JavaScript code in n8n Code nodes. Use when writing JavaScript in n8n, using $input/$json/$node syntax, making HTTP requests with this.helpers / the $helpers global, working with dates using DateTime, troubleshooting Code node errors, choosing between Code node modes, or doing any custom data transformation in n8n. Always use this skill when a workflow needs a Code node — whether for data aggregation, filtering, API calls, format conversion, batch processing logic, or any custom JavaScript. Covers SplitInBatches loop patterns, cross-iteration data, pairedItem, and real-world production patterns. Also use when asked why a Code node or workflow is slow, which execution mode is faster, or how to cut per-item overhead on large datasets. EXCEPTION — for the AI-agent-callable Custom Code Tool (@n8n/n8n-nodes-langchain.toolCode, a tool attached to an AI Agent), use the n8n-code-tool skill instead; it has a different runtime contract.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4122026年10月9日 更新

kubekey

無料

KubeKey (kk) Usage Guide. For Kubernetes cluster lifecycle management including creation, scaling and deletion. Use this skill whenever the user mentions kubekey, kk commands, cluster setup, cluster management, adding nodes, deleting nodes, creating inventory files, configuring clusters, installing Kubernetes, or deploying K8s. Also use this skill when the user asks about inventory.yaml, config.yaml formats, CNI configuration, container runtime setup, offline installation, or artifact operations. Provides detailed guidance on kk subcommand usage, config file formats, inventory structure and common workflows.

日本語の概要は準備中です。原文の説明を表示しています。

kubesphere/kubekey2,8672026年10月12日 更新

Structure a Godot 4.7 project with the scene tree and node composition: build reusable scenes, instance PackedScenes at runtime, navigate the tree safely, and register autoload singletons. Use when designing .tscn scenes, deciding how to split nodes, spawning instances with instantiate(), wiring autoloads, or fixing "node not found"/freed-node errors in a Godot project.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4682026年10月9日 更新

Use when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering objects on a surface, arrays along a curve, repeat or for-each loops, simulation zones, 5.2 physics (cloth, colliders, forces, effectors), closures, bundles, matrices, node-group assets with gizmos. Also when a GN script links nothing, shows red links, ignores modifier inputs, loses instances in a bounding box, or a simulation resets or jumps.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Debug Kubernetes pods, nodes, and workloads. Use when pods are failing, containers crash, nodes are unhealthy, or users mention debugging, troubleshooting, or diagnosing Kubernetes issues.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/kubectl-mcp-server9642026年4月9日 更新

Check and compare software component versions on SageMaker HyperPod cluster nodes - NVIDIA drivers, CUDA toolkit, cuDNN, NCCL, EFA, AWS OFI NCCL, GDRCopy, MPI, Neuron SDK (Trainium/Inferentia), Python, and PyTorch. Use when checking component versions, verifying CUDA/driver compatibility, detecting version mismatches across nodes, planning upgrades, documenting cluster configuration, or troubleshooting version-related issues on HyperPod. Triggers on requests about versions, compatibility, component checks, or upgrade planning for HyperPod clusters.

日本語の概要は準備中です。原文の説明を表示しています。

awslabs/agent-plugins9182026年10月10日 更新

Generate comprehensive issue reports from HyperPod clusters (EKS and Slurm) by collecting diagnostic logs and configurations for troubleshooting and AWS Support cases. Use when users need to collect diagnostics from HyperPod cluster nodes, generate issue reports for AWS Support, investigate node failures or performance problems, document cluster state, or create diagnostic snapshots. Triggers on requests involving issue reports, diagnostic collection, support case preparation, or cluster troubleshooting that requires gathering logs and system information from multiple nodes.

日本語の概要は準備中です。原文の説明を表示しています。

awslabs/agent-plugins9182026年10月10日 更新

Diagnose performance issues on Amazon SageMaker HyperPod clusters — uneven NCCL bandwidth across nodes and poor filesystem throughput. Read-only. Surfaces host-side signals (Xid, ECC, NVLink, EFA reachability, FSx saturation) and routes to the appropriate sibling skill (hyperpod-node-debugger, hyperpod-nccl, hyperpod-version-checker, hyperpod-issue-report) for any remediation. Triggers on uneven NCCL across nodes, straggler node, FSx slow, checkpoint slow, dataloader slow, filesystem bottleneck, FSx throughput, cross-AZ latency, topology mismatch.

日本語の概要は準備中です。原文の説明を表示しています。

awslabs/agent-plugins9182026年10月10日 更新

Expert debugging and profiling for leaks, GPU/Visual Profiler, headless CI QA, orphan nodes, thread-safe logs, and custom Debugger monitors — not print/breakpoint tutorials. Trigger on OBJECT_ORPHAN_NODE_COUNT, ObjectDB growth, Visual Profiler GPU spikes, flaky headless exits, or remote device consoles. Keywords: orphan nodes, Performance.get_monitor, Visual Profiler, Time.get_ticks_usec, EditorDebuggerPlugin, headless QA, push_error, backtrace.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

Start (or restart) a local multi-node Temps cluster using Docker-in-Docker — one control plane + 3 worker nodes, each a privileged DinD container running its own dockerd + `temps agent`, wired with the real multi-host overlay (VXLAN, compute_cidr allocation) via `tools/dev-cluster/` in whichever checkout/worktree you run it from. Invoke when the user says "start the temps cluster", "spin up a multi-node dev cluster", "test this with multiple workers", "bring up worker nodes locally", "docker in dind cluster", or wants to verify cross-node behavior (node targeting, cluster DNS, overlay networking, node join/mTLS) that a single-node `start-temps` server cannot exercise. Distinct from `start-temps` (single-node, native binary, port-slot based) and `start-temps-ee` (single-node EE binary) — this is the only path that actually has more than one node.

日本語の概要は準備中です。原文の説明を表示しています。

gotempsh/temps8382026年10月13日 更新

Use when the user mentions Higgsfield Canvas, a node-based or node graph workspace, an infinite board/canvas, chaining generations into a pipeline, or wants to wire prompts → images → videos across models on one surface. Covers what Canvas is, the node categories, the seven models that run inside Canvas, the named canvas patterns (Simple Seedance, Extend Video, Image Edit, StoryBoard With Elements, Long Video fan-out), the build-free / generate-paid cost model, reusable templates, assets-as-nodes, and Shared Canvas live collaboration. Also trigger on 'Higgsfield ComfyUI alternative', 'node workflow', or 'connect nodes to build a scene/campaign'.

日本語の概要は準備中です。原文の説明を表示しています。

OSideMedia/higgsfield-ai-prompt-skill7332026年9月27日 更新

Volcengine Cloud Detect (云拨测) API integration for creating detection tasks, retrieving results, generating reports, and managing detection nodes. Use when the user wants to (1) create network detection/dialing tasks (拨测任务), (2) check task results or generate detection reports, (3) list or search detection nodes (拨测节点), (4) manage existing tasks (list/stop/restart/delete). Triggers include natural language requests about website monitoring, network latency testing, HTTP detection, ping tests, DNS tests, node queries, or report generation for Volcengine cloud detect service.

日本語の概要は準備中です。原文の説明を表示しています。

bytedance/agentkit-samples4712026年10月12日 更新

Orchestrates Volcengine Cloud Detect (云拨测) false-alarm reduction for failing periodic-task dial points. Use for scheduled task scans, retrying failed nodes, control-testing node health, distinguishing real target outages from broken dial points, and suggesting same-type LastMile/IDC/Private replacement nodes. Runs the byted-util-volcengine-cloud-detect volc_detect.py CLI only; requires that skill and ships no API/script implementation.

日本語の概要は準備中です。原文の説明を表示しています。

bytedance/agentkit-samples4712026年10月12日 更新

Flowcharts are composed of **nodes** (geometric shapes) and **edges** (arrows or lines). The Mermaid code defines how nodes and edges are made and accommodates different arrow types, multi-directional arrows, and any linking to and from subgraphs.

日本語の概要は準備中です。原文の説明を表示しています。

aiskillstore/marketplace4322026年10月13日 更新

ETE Toolkit (ETE3): Python phylogenetic tree analysis and visualization. Parse Newick/NHX/PhyloXML, traverse/annotate nodes, render figures with TreeStyle/NodeStyle, integrate NCBI taxonomy, run PhyloTree comparative genomics. Use for species trees, gene family evolution, annotated tree figures.

日本語の概要は準備中です。原文の説明を表示しています。

jaechang-hits/SciAgent-Skills3782026年9月29日 更新