Bevy ECS skill for audio playback. Keywords: Bevy, AudioPlayer, AudioSink, PlaybackSettings, AssetServer.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Bevy ECS skill for audio playback. Keywords: Bevy, AudioPlayer, AudioSink, PlaybackSettings, AssetServer.
日本語の概要は準備中です。原文の説明を表示しています。
Apply a Classic Easter seasonal overlay: pastel Theme/StyleBox injection, confetti/shimmer VFX, elastic juice, mesh surface_override painting, cursor/audio swaps, and a date-window activation gate with player opt-out. Use when shipping holiday skins, April events, or egg-hunt juice without mutating shared .mesh/.tres assets. Keywords: pastel, seasonal Theme, StyleBox, confetti, Easter egg, surface_override, TRANS_ELASTIC, Disable Seasonal Themes, activation gate.
日本語の概要は準備中です。原文の説明を表示しています。
Agentic eyes for Godot work: cross-platform screenshot CLI (asset/region/window/screen) to budgeted WebP, TEMP editor viewport bridge under .gdskills/, and Taste Receptor Atlas v2 (~237 micro-receptors × 0–2: hierarchy, contrast, typography×41, affordance, space, color, icon, composition, light/FX, motion-tells, anti-slop, originality, identity). Use when agents must see UI, assets, or the editor — not for in-game screenshot Autoloads. Keywords: agent vision, screenshot, WebP, visual QA, taste receptors, typography, UI review, asset sheet, editor viewport, anti-slop.
日本語の概要は準備中です。原文の説明を表示しています。
Bevy ECS skill for persistence boundaries. Keywords: Bevy, save, Resource, Scene, AssetServer.
日本語の概要は準備中です。原文の説明を表示しています。
Bevy ECS skill for audio playback. Keywords: Bevy, AudioPlayer, AudioSink, PlaybackSettings, AssetServer.
日本語の概要は準備中です。原文の説明を表示しています。
Design, evaluate, implement, or review image and video generation connectors for Timeline Studio. Use when adding a provider plugin, extracting the generation plugin host or registry, or checking a connector against Timeline Studio's authentication, output, localization, and My assets contract. Do not use for ordinary video editing or Codex plugin packaging.
日本語の概要は準備中です。原文の説明を表示しています。
Use native WebMCP tools to edit the project open in Timeline Studio. Inspect clips and available assets, preview and apply multi-track, caption style/position and project framing edits; sample rendered media; run local voiceover, transcription, relighting analysis and depth-video jobs; insert media; undo; save; or export video with progress and cancellation. Use for the live browser editor, not local project-file editing.
日本語の概要は準備中です。原文の説明を表示しています。
AI image generation for SEO assets: OG/social preview images, blog hero images, schema images, product photography, infographics. Powered by Gemini via nanobanana-mcp. Requires banana extension installed. Use when user says "generate image", "OG image", "social preview", "hero image", "blog image", "product photo", "infographic", "seo image", "create visual", "image-gen", "favicon", "schema image", "pinterest pin", "generate visual", "banner", or "thumbnail".
日本語の概要は準備中です。原文の説明を表示しています。
Generates App Store release documentation including submission guide, assets, privacy compliance, and marketing strategy. Creates RELEASE_SPEC.md for app launch. Use when preparing for App Store submission.
日本語の概要は準備中です。原文の説明を表示しています。
Plan compelling App Store screenshot sequences that showcase your app's value. Use when preparing App Store assets, improving screenshot conversion, or drafting screenshot captions for a launch or major update.
日本語の概要は準備中です。原文の説明を表示しています。
Turn a repo, product page, or update into a recording-ready video script in a receipts-first format - verifies every claim against live sources, then writes timestamped VO + on-screen direction with a plain-language glossary, assets checklist, anti-tells, and a verify-before-recording list
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user mentions Higgsfield Canvas, a node-based or node graph workspace, an infinite board/canvas, chaining generations into a pipeline, or wants to wire prompts → images → videos across models on one surface. Covers what Canvas is, the node categories, the seven models that run inside Canvas, the named canvas patterns (Simple Seedance, Extend Video, Image Edit, StoryBoard With Elements, Long Video fan-out), the build-free / generate-paid cost model, reusable templates, assets-as-nodes, and Shared Canvas live collaboration. Also trigger on 'Higgsfield ComfyUI alternative', 'node workflow', or 'connect nodes to build a scene/campaign'.
日本語の概要は準備中です。原文の説明を表示しています。
Design or redesign frontend UI, presentations, and graphics on the Superdesign canvas with a choice of leading AI models. Use whenever the user wants to design a page, feature, flow, slide deck, or brand-new product; improve or reproduce existing UI; compare design results across top models; explore visual variants; set or extract a design system; build reusable components or multi-page flows; create presentations; or create posters and marketing graphics, even if they never say the word 'design tool'. Also supports generating supporting image or video assets when a design needs them.
日本語の概要は準備中です。原文の説明を表示しています。
公众号排版|Markdown 转 HTML|排版主题|段落样式 — 公众号一键排版工具,Markdown 文稿转微信后台可粘贴 HTML,多主题、多字号、段落样式切换,所见即所得。面向公众号编辑、独立作者、排版岗。触发词:「排版」「版式」「美化」「格式化」「字号」「段落样式」「换个排版主题」「换个版式」「转 HTML」「弄好看点」「调整格式」。换预设包/品牌包/整套主题配色请走 aws-wechat-article-assets;需要多环节串联(写+审+排+配图+发)请走 aws-wechat-article-main。
日本語の概要は準備中です。原文の説明を表示しています。
公众号运营|微信公众号|公众号一条龙|公众号全流程|自媒体运营|wechat automation|content pipeline|AIGC workflow — 公众号一条龙运营总控入口,选题→写稿→审稿→排版→配图→发布串联 8 个子 skill,单条指令完成整篇图文从 0 到上架。面向公众号小编、自媒体、品牌内容。触发词分层:**一条龙流程**「一条龙」「完整流程」「从头做」「从 0 到发布」;**新做新发**「帮我写篇公众号文章」「做一篇公众号文章」「我想发一篇」「帮我发一篇」「再来一篇」;**选题起点**「今天写什么好」「有什么好写的」「找个话题」「爆款选题」「热点选题」「起个爆款标题」;**策划起点**「内容日历」「系列策划」「专栏规划」「连载」;**流程恢复**「接着上次那篇」「继续昨天的」「继续上次的」「接着之前的进度」;**显式模型新写**「用 GPT 写一篇」「用 DeepSeek 写一篇」「把提纲写成文章」。子 skill(topics/writing/review/formatting/images/publish/sticker/assets)单独触发仅限对**已有产物**的修改场景(如"改标题""润色这段""排版""审稿""加封面""发布");新做/策划/多环节串联一律走本入口。
日本語の概要は準備中です。原文の説明を表示しています。
公众号素材|业务资料库|预设包|.aws 预设包|主题包|品牌包|aiworkskills.cn — 用户业务资料库与预设包管理:业务资料按产品名组织在 `.aws-article/products/{产品名}/`(介绍 .md 直挂产品根 + 配图归 `images/` 子目录含同名说明 .md),AI 与用户对话产出业务介绍内容时引导用户保存;图片入库走 `product_image_ingest.py --product <产品名> --stem <中文名>`。导入 .aws ZIP 预设包(本地文件或 `https://aiworkskills.cn/**/*.aws` URL)合并主题/配色/字体配置到 `.aws-article/presets/`;`config.yaml` 仅本地不存在时从包内复制,已存在则 stdout 输出差异 JSON 不覆盖。面向内容运营、品牌团队、设计支持岗。触发词:「素材库入库」「stock images」「上传图到素材库」「.aws」「预设包」「导入预设」「主题包」「aiworkskills.cn 链接」「.aws 下载地址」。
日本語の概要は準備中です。原文の説明を表示しています。
Create a scroll-controlled cinematic product website with rich motion (动效网站) from product materials, reference pages or videos, and brand assets. Use for requests involving 网站动效, immersive product landing pages where scrolling moves a continuous video forward and backward, multi-scene visual storytelling, direct image2.0 and Seedance 2.0 generation, scene-continuity review, or local preview packaging. Do not use for ordinary corporate sites, dashboards, ecommerce, blogs, or standalone promo videos without a website.
日本語の概要は準備中です。原文の説明を表示しています。
Use when an agency or freelancer takes on a NEW client and needs everything up front — an 11-section intake covering business overview, audience, current marketing, goals, budget, timeline, brand assets, approval process, and success criteria, written for the client to fill in and return. Trigger on 'client intake', 'agency brief', 'onboard a new client', 'discovery call template', 'what should I ask a new client', 'kickoff questionnaire'. Also use when the user just signed someone and does not know where to begin. Not for — the internal context file the skills read, see `product-marketing-context-global`; the plan built from the answers, see `00-marketing-plan-global`; briefing an outside vendor, see `67-agency-vendor-brief-global`.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a LIVE campaign needs a new asset the same day — creative fatigue, CTR decay, climbing frequency, or a new angle to test: stripped-down input, duplicate the winning creative and change only what is listed, a one-page template, and a hard SLA so the designer ships in 2-4 hours. Trigger on 'quick brief', 'need an asset fast', 'creative fatigue', 'swap the creative today', 'frequency is too high', 'the ad is dying and we need a new one'. Not for — planning assets before launch, see `41-campaign-asset-list-global`; a full concept brief with time to spare, see `42-image-brief-global`; resizing an existing master, see `50-asset-resize-global`; raising budget on a winner, see `55-scaling-ads-global`.
日本語の概要は準備中です。原文の説明を表示しています。
Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), connector-assisted motion when available, and shaders from a connector or native export. Use when the user pastes a figma.com link or asks to bring a Figma design, frame, logo, brand, or animation into a video/composition.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user supplies a music track, a video to pull audio from, or a mood brief, and wants a beat-synced video: lyric video, slideshow, or kinetic promo. The music drives pacing; zero assets are required.
日本語の概要は準備中です。原文の説明を表示しています。
Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.
日本語の概要は準備中です。原文の説明を表示しています。
Clone any website into a pixel-perfect single-file HTML prototype. Extracts design tokens, assets, CSS computed styles, interaction patterns, and content via Playwright. Outputs a self-contained HTML file with real data injection. Use when the user wants to clone, replicate, reverse-engineer, or create a pixel-perfect copy of any website or web app. Provide one or more target URLs as arguments.
日本語の概要は準備中です。原文の説明を表示しています。
Build ChatGPT apps with MCP servers on Cloudflare Workers. Extend ChatGPT with custom tools and interactive widgets (HTML/JS UI). Use when: developing ChatGPT extensions, implementing MCP servers, or troubleshooting CORS, widget 404s, MIME types, ASSETS binding errors, Next.js integration issues, or edge platform limitations.
日本語の概要は準備中です。原文の説明を表示しています。