Survey one surface of tdmcp (artist controls, library/packaging, CLI/DX, AI/LLM, or TouchDesigner depth) for candidate NEW features — inventory what exists, cross-check the roadmap, apply the gap-finding lenses, vet each idea, and emit a structured, novelty- and confidence-labelled candidate list to _workspace/discovery/. Use when a td-surveyor agent is scouting a surface during the feature-discovery harness.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Search, scrape, and interact with the web via the Firecrawl CLI. Use this skill whenever the user wants to search the web, find articles, research a topic, look something up online, scrape a webpage, grab content from a URL, get data from a website, crawl documentation, download a site, or interact with pages that need clicks or logins. Also use when they say "fetch this page", "pull the content from", "get the page at https://", or reference external websites. This provides real-time web search with full page content and interact capabilities — beyond what Claude can do natively with built-in tools. Do NOT trigger for local file operations, git commands, deployments, or code editing tasks.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Wire builders' isolated tdmcp tool files into the shared registries, CLI, and docs as a single writer, conflict-safe, and confirm a green typecheck + build. Use when integrating/wiring/registering new tdmcp tools, adding their CLI commands, resolving build breaks after parallel feature work, or merging several builders' files into the registry without conflicts.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Use when starting feature work that needs isolation from current workspace or before executing implementation plans - ensures an isolated workspace exists via native tools or git worktree fallback
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Essential tools and frameworks for modern product management, from discovery to delivery.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Use for real-time performance and multimedia operator work: technical show-control execution (signal flows, OSC/DMX, MCP orchestration, hardware limits) for tools like grandMA3, Resolume, Unreal, Rhino, Vectorworks, and Adobe MCP.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Tools are how AI agents interact with the world. A well-designed tool is the difference between an agent that works and one that hallucinates, fails silently, or costs 10x more tokens than necessary. This skill covers tool design from schema to error handling.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月15日 更新
Use when working on any Java or JVM project: plain Java, libraries, CLI tools, Maven/Gradle builds, Spring Boot, Jakarta EE, MyBatis/MyBatis-Plus, JPA/Hibernate, Lombok, Java tests, Java code review, API design, exception handling, security review, refactoring, dependencies, Java version upgrades, javax/jakarta migrations, or JVM runtime troubleshooting such as GC, OOM, thread dumps, deadlocks, high CPU, and performance issues.
日本語の概要は準備中です。原文の説明を表示しています。
zander-zyx/java-development-skill☆ 62026年7月12日 更新
When configuring automated build, test, and deployment workflows for a repository.
日本語の概要は準備中です。原文の説明を表示しています。
KraitDev/skiLL.Md☆ 62026年6月8日 更新
When isolating and fixing unpredictable or complex software bugs.
日本語の概要は準備中です。原文の説明を表示しています。
KraitDev/skiLL.Md☆ 62026年6月8日 更新
When creating, updating, and merging code in a collaborative version control environment.
日本語の概要は準備中です。原文の説明を表示しています。
KraitDev/skiLL.Md☆ 62026年6月8日 更新
Apply platform accessibility best practices to SwiftUI, UIKit, and AppKit code. Essential companion to any SwiftUI, UIKit, or AppKit skill — always use together. Use whenever writing, editing, or reviewing ANY SwiftUI views, UIKit view controllers, AppKit views/window controllers, or platform UI — even when the user doesn't mention accessibility. Also use when the user mentions VoiceOver, Voice Control, Dynamic Type, Reduce Motion, screen reader, a11y, WCAG, accessibility audit, Nutrition Labels, accessibilityLabel, UIAccessibility, NSAccessibility, assistive technologies, or Switch Control. Not for server-side Swift, non-UI packages, or CLI tools.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Apply modern Swift language patterns and idioms for non-concurrency, non-SwiftUI code. Covers if/switch expressions (Swift 5.9+), typed throws (Swift 6+), result builders, property wrappers, opaque and existential types (some vs any), guard patterns, Never type, Regex builders (Swift 5.7+), Codable best practices (CodingKeys, custom decoding, nested containers), modern collection APIs (count(where:), contains(where:), replacing()), FormatStyle (.formatted() on dates, numbers, measurements), and string interpolation patterns. Use when writing core Swift code involving generics, protocols, enums, closures, or modern language features.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Implement, review, or improve widgets, Live Activities, and controls using WidgetKit and ActivityKit. Use when building home screen, Lock Screen, or StandBy widgets with timeline providers; when creating interactive widgets with Button/Toggle and AppIntent actions; when adding Live Activities with Dynamic Island layouts (compact, minimal, expanded); when building Control Center widgets with ControlWidgetButton/ControlWidgetToggle; when configuring widget families, refresh budgets, deep links, push-based reloads, or Liquid Glass rendering; or when setting up widget extensions, App Groups, and entitlements.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollViewReader, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, settings screens, search interfaces, or transient overlay UI.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Build SwiftUI views with modern MV architecture, state management, and view composition patterns. Covers @Observable ownership rules, @State/@Bindable/@Environment wiring, view decomposition, custom ViewModifiers, environment values, async data loading with .task, iOS 26+ APIs, Writing Tools, and performance guidelines. Use when structuring a SwiftUI app, managing state with @Observable, composing view hierarchies, or applying SwiftUI best practices.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Embeds and controls web content in SwiftUI with WebKit for SwiftUI, including WebView, WebPage, navigation policies, JavaScript execution, observable page state, link interception, local HTML or data loading, and custom URL schemes. Use when building iOS 26+ article/detail views, help centers, in-app documentation, or other embedded web experiences backed by HTML, CSS, and JavaScript.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Query grid electricity forecasts and submit load events using EnergyKit to help users optimize home electricity usage. Use when building smart home apps, EV charger controls, HVAC scheduling, or energy management dashboards that guide users to use power during cleaner or cheaper grid periods.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Add drawings, shapes, and a consistent markup experience using PaperKit. Use when integrating PaperMarkupViewController for markup editing, adding shape recognition, working with PaperMarkup data models, embedding markup tools in document editors, or building annotation features that need the system-standard markup toolbar. New in iOS 26.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Integrate Apple Music playback, catalog search, and Now Playing metadata using MusicKit and MediaPlayer. Use when adding music search, Apple Music subscription flows, queue management, playback controls, remote command handling, or Now Playing info to iOS apps.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Create media playback experiences using AVKit. Use when adding video players with AVPlayerViewController, enabling Picture-in-Picture, routing media with AirPlay, using SwiftUI VideoPlayer views, configuring transport controls, displaying subtitles and closed captions, or integrating AVFoundation playback with system UI.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Integrate on-device AI using Foundation Models framework, Core ML, and open-source LLM runtimes on Apple Silicon. Covers Foundation Models (LanguageModelSession, @Generable, @Guide, SystemLanguageModel, structured output, tool calling), Core ML (coremltools, model conversion, quantization, palettization, pruning, Neural Engine, MLTensor), MLX Swift (transformer inference, unified memory), and llama.cpp (GGUF, cross-platform LLM). Use when building tool-calling AI features, working with guided generation schemas, converting models, or running on-device inference.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新