Choose OpenRouter models and routers, query live catalog data, use structured outputs and batch inference, and debug routing with metadata. Use when working with OpenRouter APIs, openrouter/auto, openrouter/free, model discovery, pricing, providers, batch jobs, or structured JSON responses.
日本語の概要は準備中です。原文の説明を表示しています。
nateslabach/skills☆ 62026年9月29日 更新
MUST USE when 01_intent/creative_brief.yaml and 03_analysis artifacts exist and the user asks to choose clips, extract candidate segments, run triage, or build 04_plan/selects_candidates.yaml. Use before /blueprint whenever selects are missing, and re-run when the brief or analysis changes.
日本語の概要は準備中です。原文の説明を表示しています。
mocchalera/video-os-v2☆ 52026年9月4日 更新
Shape an article as a journey of beats, choose-your-own-adventure style. The user picks a starting beat from the raw material, you write only that beat, then offer options for where to pivot next, beat by beat, until the article reaches a natural end. Use when the user has raw material and wants to assemble it as a narrative rather than an argument.
日本語の概要は準備中です。原文の説明を表示しています。
0xAidan/polymarket-bot-test☆ 42026年9月4日 更新
Change the sync configuration of an existing data warehouse schema — switch sync_type, pick a different incremental_field, set primary_key_columns, choose cdc_table_mode, or change sync_frequency. Use when the user asks "switch my orders table from full refresh to incremental", "this table is syncing too slowly / too frequently", "I need to pick a different incremental column", "set up CDC for this Postgres table", or when diagnosis of a failing sync pointed to an incremental-field or PK misconfiguration.
日本語の概要は準備中です。原文の説明を表示しています。
0xAidan/polymarket-bot-test☆ 42026年9月4日 更新
Orchestrates the full path from differential expression results to redundancy-collapsed functional enrichment: choose ORA vs GSEA, convert gene IDs per method, run enrichGO/enrichKEGG/enrichPathway/enrichWP or gseGO/gseKEGG (clusterProfiler, ReactomePA, rWikiPathways), and visualize. Use when a DESeq2/edgeR/limma result must become enriched GO terms, KEGG/Reactome/WikiPathways pathways, or a GSEA leading edge; when the input is a full ranking for all genes (GSEA, named decreasing vector) or only a pre-selected list (ORA plus a defensible background universe); or when assembling DE-to-pathway end to end. The DE list and ranking statistic come from differential-expression/de-results; per-method nuance lives in the pathway-analysis skills.
日本語の概要は準備中です。原文の説明を表示しています。
huang-sh/DeepScience☆ 42026年7月15日 更新
Orchestrates an end-to-end de novo genome assembly project, routing each step to the right genome-assembly skill rather than restating it. Profiles the genome first (k-mer spectrum -> size, heterozygosity, ploidy), QCs reads, chooses an assembly path by data type (SPAdes for Illumina, Flye for noisy long reads, hifiasm for HiFi, metaFlye for communities), polishes only when needed, decontaminates, scaffolds with Hi-C, and finishes with three-axis QC (contiguity + completeness + correctness). Use when assembling a genome from raw reads and deciding which assembler, whether to polish, and how to prove the result is good.
日本語の概要は準備中です。原文の説明を表示しています。
huang-sh/DeepScience☆ 42026年7月15日 更新
Add useful diagnostics, choose log levels, preserve context, and handle player-facing failures safely.
日本語の概要は準備中です。原文の説明を表示しています。
ArcaneSS14/arcane-new☆ 42026年10月13日 更新
Choose and implement local, directed, broadcast, cancellable, and network events.
日本語の概要は準備中です。原文の説明を表示しています。
ArcaneSS14/arcane-new☆ 42026年10月13日 更新
Turn vague preferences about employers into criteria that can actually be used to choose between them: for each one, what would have to be seen to confirm it, whether it comes from firsthand experience or from an untested assumption, whether it is a must, a nice-to-have, or something to avoid, and which pairs of criteria pull against each other while both being treated as required, then test the set against real candidates. Use when a new graduate is working out what to select employers on, when someone who has decided to move needs criteria for where to apply, or when a stated axis like "a place I can grow" needs to be made checkable; do not use to recommend an industry, job, or employer, to score or rank candidates, or to judge someone's stated preferences.
日本語の概要は準備中です。原文の説明を表示しています。
ficilcom/otame4-work-skills☆ 42026年9月23日 更新
Choose and review cryptographic usage in your codebase: TLS, hashing, KMS, secret storage. Prefer standard libraries and vetted constructions.
日本語の概要は準備中です。原文の説明を表示しています。
lgzarturo/springboot-course☆ 32026年10月12日 更新
Implement custom AEM Workflow Java components on AEM as a Cloud Service. Use when writing WorkflowProcess steps, ParticipantStepChooser implementations, registering services via OSGi DS R6 annotations, reading step arguments from MetaDataMap, accessing JCR payload via WorkflowSession adapter, reading and writing workflow metadata and variables, and handling errors with WorkflowException for retry behavior.
日本語の概要は準備中です。原文の説明を表示しています。
OCIOStateOfNebraska/stateofnebraska-aem☆ 32026年10月13日 更新
Single entry point for all AEM as a Cloud Service Workflow skills. Covers workflow model design, custom process step and participant chooser development, launcher configuration, workflow triggering, and production support including debugging stuck/failed workflows, triaging incidents with Cloud Manager logs, thread pool analysis, and Sling Job diagnostics for the Granite Workflow Engine.
日本語の概要は準備中です。原文の説明を表示しています。
OCIOStateOfNebraska/stateofnebraska-aem☆ 32026年10月13日 更新
Pick a product archetype from a curated catalog before any UI gets built — the single biggest lever for not looking vibecoded. Routes the request to one of B2B-productivity, enterprise-trust, premium-consumer, playful-consumer, editorial, brutalist-distinctive, dev-tool, or marketing-landing, and returns a complete design philosophy: typography pair, color logic, motion curve, density, icon stance, reference sites, and a "feels like X" claim. Load when the user asks to pick an aesthetic, choose a design direction, decide what a UI should feel like, classify a product visually, says "what should this look like", "make this feel like [Linear/Stripe/Apple/Duolingo/...]", "give me a design direction", "what's the right aesthetic for this", or when frontend-design routes here during archetype selection. Sub-skill of frontend-design.
日本語の概要は準備中です。原文の説明を表示しています。
dvy1987/agent-loom☆ 32026年8月8日 更新
Record durable project decisions with rationale, alternatives, assumptions, status, and revisit triggers. Load when the user says record this decision, we decided, decision log, why did we choose, revisit this later, or capture architectural/process rationale.
日本語の概要は準備中です。原文の説明を表示しています。
dvy1987/agent-loom☆ 32026年8月8日 更新
Design a self-improvement loop for a shipped product's AI agents — production traces feed evals, evals feed improvement proposals (prompts, playbooks, retrieval configs), and a human approval gate promotes changes with rollback. Technique-agnostic: chooses per project between ACE-style evolving playbooks, GEPA/MIPROv2 offline optimization, or simple eval-driven iteration via references/techniques.md. Load when the user asks to make my product's agents self-improving, learn from production traces, add a learning loop, evolve prompts or playbooks safely, promote agent improvements, or GEPA-style optimization. NOT harness-evolution (that improves the coding agent), NOT experimentation (product A/B tests), NOT agent-run-retro (dev-phase manual retros — this skill is the production-scale continuation).
日本語の概要は準備中です。原文の説明を表示しています。
dvy1987/agent-loom☆ 32026年8月8日 更新
Design state-of-the-art multi-agent systems, orchestration patterns, and wiring from scratch. Load when the user asks to build an agent system from scratch, design agent orchestration patterns, choose between sequential/parallel/hierarchical workflows, or define how multiple agents should collaborate. Also triggers on "agent architecture", "multi-agent wiring", "agent orchestration pattern", "how to connect these agents", "design the communication structure". Called by agent-builder for complex topologies (>4 agents or hierarchical). For process-driven agent design, use agent-builder instead.
日本語の概要は準備中です。原文の説明を表示しています。
dvy1987/agent-loom☆ 32026年8月8日 更新
Capture the "why" behind technical choices to prevent architectural drift. Load when the user makes a major technical decision, chooses a library/framework, defines a system boundary, or changes a core architectural pattern. Also triggers on "record a decision", "write an ADR", "why did we do this", "document this architectural choice", or "architectural decision record". Supports `SYNTHESIS=true` mode for retrospective ADR backfill from observed repo state — used by `retroactive-project-setup` and any future backfill skill. Essential for long-term project maintainability and agent alignment.
日本語の概要は準備中です。原文の説明を表示しています。
dvy1987/agent-loom☆ 32026年8月8日 更新
Set a deliberate visual direction before any UI is built — the single biggest lever against generic AI output. Derives a posture from product-soul/PRD/specs, scores a curated archetype palette, then generates 2-3 GENUINELY DISTINCT directions and compares them side-by-side before committing to one. Load when the user asks to pick an aesthetic, choose a design direction, decide what a UI should feel like, explore visual options, says "what should this look like", "make it feel like [Linear/Apple/ Duolingo]", "give me design directions", "explore some looks", or when frontend-design routes here. Replaces design-archetype. Sub-skill of frontend-design.
日本語の概要は準備中です。原文の説明を表示しています。
dvy1987/agent-loom☆ 32026年8月8日 更新
Choose the next useful step for evaluating a voice or chat agent with Coval. Use for getting started or deciding what to do next; use a specific skill directly when the task is already clear.
日本語の概要は準備中です。原文の説明を表示しています。
coval-ai/coval-external-skills☆ 32026年9月16日 更新
Architecture Decision Records (ADR) — a lightweight method for capturing important architectural decisions with context, trade-offs, and rationale. Based on Michael Nygard's ADR pattern and Google/Meta/ByteDance's design documentation culture. USE WHEN: deciding between technology choices, designing new architecture, changing existing architecture, documenting why a decision was made, onboarding new team members, or preserving design context for future maintainers. Triggered by terms like "tech choice", "architecture decision", "why did we choose", "design rationale", "ADR", or "architectural decision record".
日本語の概要は準備中です。原文の説明を表示しています。
aAAaqwq/openclaw-team☆ 22026年6月18日 更新
Analyze prompts and offer depth / token-budget options BEFORE answering. Use this skill when the user wants to control token usage, tune response depth, choose between short and long answers, or optimize their prompt. Triggers on: "tokens", "token budget", "depth", "consumption", "short vs long answer", "how many tokens", "save tokens", "answer at 50%", "give me the short version", "I want to control how much you use", "tune your response", "presupuesto de tokens", "profundidad", "responde al 50%", "dame la versión corta", or any equivalent phrasing in English or Spanish. If the user wants to control length, detail or depth -- even without mentioning tokens explicitly -- this skill applies.
日本語の概要は準備中です。原文の説明を表示しています。
Xabilimon1/TBA-Token-Budget-Advisor-Claude-Code☆ 22026年6月10日 更新
Design charts, metrics, and data tables that help users interpret and compare data. Use when the user asks to visualize data, choose chart types, improve dashboard analytics, or make data presentation accessible. Dashboard navigation and shell layout alone belong to add-ui or arrange.
日本語の概要は準備中です。原文の説明を表示しています。
aladicf/better-react-web-ui☆ 22026年9月8日 更新
Choose Beads issue priority (P0–P4, numeric, or named) from urgency, impact, and risk when creating or triaging work.
日本語の概要は準備中です。原文の説明を表示しています。
jupes/agent-forge-harness☆ 22026年10月14日 更新
Selects a .NET UI framework. Decision tree across Blazor, MAUI, Uno, WinUI, WPF, WinForms.
日本語の概要は準備中です。原文の説明を表示しています。
rudironsoni/Synaxis☆ 22026年3月17日 更新