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cccskills

「writing」の検索結果

4,134 件 ・ 関連度順

概要と使いどころ

Writes and rewrites the words on marketing pages: homepage, landing page, pricing, feature, product and about pages, including headlines, button text, section copy, title tag and meta description. Starts from the reader's own language and the proof the business can show, edits copy where it lives in the repository, and flags every claim that needs evidence. Use when someone says "write copy for this page", "rewrite our homepage", "this page sounds generic", "headline ideas", "better CTA", "landing page copy for this ad" or "pricing page wording". Email copy belongs to email-sequence, popups to popup-cro, and line-editing a finished draft to copy-editing.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1662026年10月14日 更新

Research topics and write content like blog posts, articles, and marketing copy. Use when a user asks to write a blog post, create an article, draft marketing copy, write website content, create a newsletter, produce thought leadership content, or write any long-form or short-form copy.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1662026年10月14日 更新

Extract text from complex documents using Chandra OCR — handles tables, forms, handwriting, and full page layouts with high accuracy. Use when: extracting data from scanned documents, reading complex tables from PDFs/images, processing handwritten forms.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1662026年10月14日 更新

The craft of weaving story into interactive systems where the player is both audience and author. This skill covers the unique challenges of game narrative: branching structures that respect player agency, environmental storytelling that rewards exploration, dialogue systems that feel alive, and the delicate balance between authored experience and emergent narrative. Unlike linear media, games don't tell stories TO players - they create the conditions for stories to emerge WITH players. The narrative designer's job is to build the scaffolding that supports infinite player-authored moments while maintaining coherent themes and emotional arcs. This skill synthesizes lessons from Disco Elysium's internal monologue as gameplay, Hades' death-as-narrative-engine, interactive fiction's branching mastery (Inkle, Twine), and procedural narrative pioneers like Dwarf Fortress. It addresses ludonarrative harmony, bark systems, cinematics that respect agency, and the "and therefore" test that separates plot from story. Use when "narrative design, game story, game writing, dialogue system, branching narrative, player choice, environmental storytelling, bark system, quest design, lore delivery, ludonarrative, interactive fiction, inkle, twine, dialogue tree, player agency, cinematic design, voice direction, localization, procedural narrative, narrative, game-writing, dialogue, branching, player-agency, environmental-storytelling, quest-design, voice-acting, localization, interactive-fiction, procedural-narrative, ludonarrative" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

The craft of communicating technical concepts clearly to developers. Developer communications isn't marketing—it's about building trust through transparency, accuracy, and genuine utility. The best devrel content helps developers solve real problems. This skill covers technical documentation, developer tutorials, API references, changelog writing, developer blog posts, and developer community engagement. Great developer communications treats developers as peers, not leads to convert. Use when "documentation, docs, tutorial, getting started, API reference, changelog, release notes, developer guide, devrel, developer relations, code examples, SDK docs, README, documentation, devrel, tutorials, api-docs, developer-experience, technical-writing, getting-started, changelogs" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Comprehensive content marketing toolkit with brand voice analysis, SEO optimization scripts, content frameworks, social media strategy, and content calendar planning. Use when writing blog posts, creating social media content, analyzing brand voice, optimizing SEO, planning content calendars, or developing content strategy. For deep SEO writing optimization, see the seo-content-writer skill.

日本語の概要は準備中です。原文の説明を表示しています。

thatrebeccarae/claude-marketing1642026年5月15日 更新

End-to-end substantive-integrity forensic sweep of a research paper (especially autoresearch / AI-Scientist-style output). Orchestrates the whole pipeline: ingest (arxiv-id | pdf | dir → working dir + pdftotext for L0) → /evidence-ledger (artifact manifest + observability level L0/L1/L2 + span-anchored claims.json) → fan out the integrity auditor skills (consistency, citation, baseline, experiment, presentation, proof-derivation, eval-design — each reads the ledger, emits span-anchored findings) + the zero-verdict-weight AIS writing-style track → advisory memos (/adversarial-case-builder + /novelty-duplication-advisory, no verdict weight) → deterministic tools/adjudicate_findings.py (--ledger REQUIRED) → reviewer-ready Integrity Forensics Report. Cross-model (fresh codex per dimension) and reviewer≠adjudicator: the model proposes findings, the deterministic adjudicator decides the verdict. Observability-aware, detect-only, never an opaque AI-text classifier (a separate zero-weight AIS section lists AI writing-style impressions, never moving the verdict). Triggers: "anti-autoresearch", "integrity audit this paper", "forensic review", "audit a submission", "审一篇投稿的诚信".

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Anti-Autoresearch1632026年10月7日 更新

Transparent, itemized impressions of AI-generated WRITING STYLE — the repo's ONLY non-integrity track. Two passes: a deterministic defensive-hedge density screen (tools/check_ai_style.py, AIS-DEFENSIVE-HEDGE) plus a fresh cross-model GROSS-cases-only semantic pass over the 13 AIS-* style tells (broken narrative arc, LLM phrase tics, jargon-stuffing, invented codenames, clause/formula walls, gratuitous pseudocode, bullet overuse, bold-module spam, restatement loops, focus drift, single-style figures, appendix dumping). Every finding is named, LOCATED, span-anchored to the evidence ledger (claims.json), carries not_integrity_finding:true + false_positive_risk:high + an fp_case, and gets ZERO verdict weight: the adjudicator forces it to info, excludes it from overall_verdict, and renders it in a SEPARATE report section. NOT an AI-text classifier — no scores, no "this is AI-written", no authorship probability; a paper can be CLEAN_GIVEN_EVIDENCE and still list many. Emits ai-style-impressions.findings.json; computes NO verdict; if a tell is actually substantive it routes to the integrity auditor. Triggers: "AI style", "vibe check", "writing fingerprint", "AI 文风", "vibe paper".

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Anti-Autoresearch1632026年10月7日 更新

GitHub 解封 — 账号封禁/限制/恢复的领域操作系统。覆盖:(a) GitHub 官方政策体系 (TOS / 可接受使用政策 / Trust & Safety 执行模式 / 公开申诉路径 / 受制裁地区解读);(b) 封号原因诊断学 (spam / abuse / 制裁误标 / 2FA 丢失 / ToS 违规 / 账号劫持误判 / ban evasion 等子类型 + 症状→原因映射 + 自我分诊压测);(c) 申诉实操 craft (写一封能让 T&S 快速判误伤的英文申诉信 + 升级阶梯 + 法务介入边界 + Don'ts);(d) 制裁与合规硬边界 (OFAC SDN 名单 / 哪些国家或地区真不可达 / VPN 误判路径 / 中国大陆不是美国制裁地区的反复重申);(e) 中国大陆开发者特别处境 (sanctioned region 误标 + SMS 验证不支持 +86/+852 + Gitee/GitLab/Codeberg/JihuLab 备用迁移 + 私有自托管 Gitea/Forgejo);(f) 真实案例库 (~30+ 公开案例分类拆解:误伤 / 真违规 / 制裁误标三类各自赔率与申诉成功路径)。伦理锚绝不软化:不教 ban evasion / 不教撒谎式申诉 / 真违规承认改进 / 丢 2FA 无恢复因子则诚实告知 / 中国制裁误标靠申诉不靠换 VPN / 申诉 6 个月窗口必算清 / 约 3% (业内估) 真违规恢复 vs 约 79% (业内估) 误伤申诉成功率分层标。 (GitHub Account Reinstatement — the domain operating system for GitHub (and analogous platform) account suspension, restriction, appeal, and recovery. Covers: (a) GitHub official policy architecture (TOS / Acceptable Use Policies / Trust & Safety enforcement patterns / public appeals pathways / sanctioned-region interpretation); (b) suspension-cause diagnostics (spam / abuse / sanctions mis-flag / 2FA loss / ToS violation / account hijack false-positive / ban evasion taxonomy + symptom→cause mapping + self-triage pressure test); (c) appeal craft (writing an English appeal letter that gets T&S to fast-track a false-positive ruling + escalation ladder + legal-engagement boundary + Don'ts); (d) sanctions and compliance hard boundaries (OFAC SDN list / which countries/regions are truly unreachable / VPN false-positive paths / China is NOT a US-sanctioned region — repeated emphasis); (e) mainland China developer special circumstances (sanctioned-region mis-flag + SMS verification does not support +86/+852 + Gitee/GitLab/Codeberg/JihuLab fallback migration + self-hosted Gitea/Forgejo); (f) real-case library (~30+ public cases with categorized analysis: false-positive / genuine violation / sanctions mis-flag, each with win-rate and appeal success path). Ethical anchors absolutely not softened: do NOT teach ban evasion (creating new accounts turns a temp ban into a permanent one — the single biggest mistake); do NOT teach social engineering or lying in appeals (misuse + actually confirms violation); genuine violations: admit + improve beats denial; lost 2FA + no recovery factor → do not pretend recovery is possible; China sanctioned-region mis-flag → fix via appeal, not repeated VPN switching; appeal form 6-month window must be counted carefully; historical 约 3% (业内估) genuine-violation recovery vs 约 79% (业内估) false-positive appeal success rate stratification must be honestly labeled. Anti-samples (explicitly describe harm, never endorse): developer permabanned for ban evasion / open-source team org-banned for personal attacks in public issues / cases where repeated VPN switching escalated risk-control severity.) Master OS — automated mastery of GitHub Account Reinstatement — the domain operating system for GitHub (and analogous platform) account suspension, restriction, appeal, and recovery. Covers: (a) GitHub official policy architecture (TOS / Acceptable Use Policies / Trust & Safety enforcement patterns / public appeals pathways / sanctioned-region interpretation); (b) suspension-cause diagnostics (spam / abuse / sanctions mis-flag / 2FA loss / ToS violation / account hijack false-positive / ban evasion taxonomy + symptom→cause mapping + self-triage pressure test); (c) appeal craft (writing an English appeal letter that gets T&S to fast-track a false-positive ruling + escalation ladder + legal-engagement boundary + Don'ts); (d) sanctions and compliance hard boundaries (OFAC SDN list / which countries/regions are truly unreachable / VPN false-positive paths / China is NOT a US-sanctioned region — repeated emphasis); (e) mainland China developer special circumstances (sanctioned-region mis-flag + SMS verification does not support +86/+852 + Gitee/GitLab/Codeberg/JihuLab fallback migration + self-hosted Gitea/Forgejo); (f) real-case library (~30+ public cases with categorized analysis: fa

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1572026年9月6日 更新

Builds and revises a complete skill DIRECTORY — SKILL.md, scripts, references, assets — and packages it. Use for "create a skill for X", "turn this into a skill", "update/improve this skill", "why doesn't my skill trigger", "review this SKILL.md", "package this skill", or when a repeated procedure should become a reusable artifact. Enforces the structure that makes skills work — a concrete procedure rather than a goal statement, an explicit applicability boundary, failure modes with their signals, a runtime verification step, and a description checked against the existing catalogue for confusability. For choosing whether the instruction should be a skill at all rather than project instructions or a prompt, use crafting-instructions. For writing quality inside the prose, use writing-instructions.

日本語の概要は準備中です。原文の説明を表示しています。

oaustegard/claude-skills1522026年10月14日 更新

Delegates work to a subagent or spawned session by writing only the task, while a PreToolUse hook pages the parent transcript through Jev and appends the chunks that task needs. Use before writing any Agent tool prompt or create_session prompt, and when asked to delegate this, hand this off, use a subagent, spawn an agent, run agents in parallel, or brief a subagent on what we have done so far.

日本語の概要は準備中です。原文の説明を表示しています。

oaustegard/claude-skills1522026年10月14日 更新

Chooses the right FORMAT for instructions on Claude.ai — project instructions, a skill, or a standalone prompt — and gives the format-specific structure once chosen. Use when the question is which container an instruction belongs in ("should this be a skill or project instructions", "where do I put this", "how do I set up this project", "is this worth a skill"), or when someone has instructions and does not know how to package them. For the writing principles that apply inside any of the three formats, use writing-instructions. For building, testing and packaging a complete skill directory, use creating-skill.

日本語の概要は準備中です。原文の説明を表示しています。

oaustegard/claude-skills1522026年10月14日 更新

Use when reading or writing persistent game variables in a @drincs/pixi-vn game — simple flags/counters via `storage`, custom persisted classes via `StoredClassModel`, temporary (label-scoped) variables, and how any of this survives save/load and history go-back. Load this before writing any `storage.set`/`storage.get`/`storage.flags.set` code or a class that extends `StoredClassModel`.

日本語の概要は準備中です。原文の説明を表示しています。

DRincs-Productions/pixi-vn1512026年10月1日 更新

Use when writing or editing Pixi'VN story content — defining labels (scenes) with newLabel, writing dialogue steps, adding player choices with newChoiceOption/newCloseChoiceOption, conditional/branching labels, or wiring up narration.call/jump/continue and Game.start to progress the story.

日本語の概要は準備中です。原文の説明を表示しています。

DRincs-Productions/pixi-vn1512026年10月1日 更新

Tulis dan sunting teks Bahasa Indonesia agar jelas, spesifik, alami untuk audiensnya, dan sesuai suara yang diminta. Gunakan untuk artikel, esai, blog, media sosial, atau permintaan mengurangi pola tulisan generik. Jangan menjanjikan hasil detektor AI.

日本語の概要は準備中です。原文の説明を表示しています。

adenaufal/anti-slop-writing1502026年9月27日 更新

Writing documents for agents. Use when creating or editing skills, or modifying AGENTS.md or CLAUDE.md.

日本語の概要は準備中です。原文の説明を表示しています。

egma-ai/egma1442026年9月30日 更新

stop-slop

無料

Remove AI writing patterns from prose. Use when drafting, editing, or reviewing text to eliminate predictable AI tells and produce more human-like writing.

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新

Apply David Ogilvy's advertising principles when writing or reviewing copy, headlines, product descriptions, landing pages, ads, emails, or any persuasive text. Use when the goal is copy that sells, not copy that wins awards. Covers positioning, headlines, promises, brand voice, long-form copy, and visual logic. Source: How to Create Advertising That Sells (1972) + Ogilvy on Advertising.

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新

When the user wants to create, plan, or optimize a lead magnet for email capture or lead generation. Also use when the user mentions "lead magnet," "gated content," "content upgrade," "downloadable," "ebook," "cheat sheet," "checklist," "template download," "opt-in," "freebie," "PDF download," "resource library," "content offer," "email capture content," "Notion template," "spreadsheet template," or "what should I give away for emails." Use this for planning what to create and how to distribute it. For interactive tools as lead magnets, see free-tools. For writing the actual content, see copywriting. For the email sequence after capture, see emails.

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新

When the user wants to conduct, analyze, or synthesize customer research. Use when the user mentions "customer research," "ICP research," "talk to customers," "analyze transcripts," "customer interviews," "survey analysis," "support ticket analysis," "voice of customer," "VOC," "build personas," "customer personas," "jobs to be done," "JTBD," "what do customers say," "what are customers struggling with," "Reddit mining," "G2 reviews," "review mining," "digital watering holes," "community research," "forum research," "competitor reviews," "customer sentiment," or "find out why customers churn/convert/buy." Use for both analyzing existing research assets AND gathering new research from online sources. For writing copy informed by research, see copywriting. For acting on research to improve pages, see cro.

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新

Generates a fully structured SEO content brief for a target keyword and optionally pushes it to a Notion database. Use this skill whenever the user says 'create a content brief', 'brief this keyword', 'run a content brief for', 'generate a brief', 'write a brief for [keyword]', 'content brief on [topic]', or any variation where someone needs a keyword researched and turned into a structured writing assignment with H1, H2 outline, FAQ, internal links, word count target, and writer notes. Also triggers when the user provides a keyword and asks for an SEO brief, editorial brief, or writing spec. Outputs a mandatory structured format that the text parser maps directly to Notion properties. Supports single-keyword and batch (CSV) modes.

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新

blog

無料

Full-lifecycle blog engine with 30 sub-skills, 12 content templates, 5-category 100-point scoring, and 5 specialized agents. Routes user requests to the right sub-skill: writing, rewriting, analysis, outlines, audits, schema, charts, images, repurposing, AI-citation optimization, FLOW framework prompts, topic-cluster execution, and multilingual publishing. Optimized for Google rankings (December 2025 Core Update, E-E-A-T) and AI citations (GEO/AEO). Supports any platform (WordPress, Next.js MDX, Hugo, Ghost, Astro, Jekyll, 11ty, Gatsby, HTML). Use when user says "blog", "write a blog", "blog post", "blog strategy", "content brief", "editorial calendar", "blog audit", "blog optimization", "topic cluster", "multilingual blog", "FLOW framework", or any /blog subcommand. Sub-skill descriptions cover narrower triggers.

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新

Agile product ownership for backlog management and sprint execution. Covers user story writing, acceptance criteria, sprint planning, and velocity tracking. Use when writing user stories, creating acceptance criteria, planning sprints, estimating story points, breaking down epics, or prioritizing the backlog.

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新

Create and manage writing personas with NNGroup 4-dimension tone framework (Funny-Serious, Formal-Casual, Respectful-Irreverent, Enthusiastic-Matter-of-fact). Personas define readability targets, sentence length distribution, vocabulary tier, contraction frequency, and summary box label. Used by blog-write and blog-rewrite to enforce consistent voice. Use when user says "persona", "voice", "tone", "writing style", "brand voice", "create persona", "use persona".

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新