Brainstorm 3-5 monetization strategies with audience fit, risks, and validation experiments. Use when exploring revenue models, evaluating pricing strategies, or deciding how to monetize a product.
日本語の概要は準備中です。原文の説明を表示しています。
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Brainstorm 3-5 monetization strategies with audience fit, risks, and validation experiments. Use when exploring revenue models, evaluating pricing strategies, or deciding how to monetize a product.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building, editing, validating, testing, or debugging an n8n workflow through the n8n-mcp MCP server — designing a flow, configuring a node, writing an expression or Code node, wiring credentials, or fixing one that misbehaves. The entry-point skill for the n8n-mcp-skills pack: it routes you to the right specialist skill, gives working knowledge of every n8n-mcp tool from turn one, and states the rules that keep workflows from breaking in production. Always consult it first on any n8n, workflow, node, or automation task — even a quick one-off, and even when the user names no skill — because n8n's surface drifts between versions and the specialist skills prevent silent failures.
日本語の概要は準備中です。原文の説明を表示しています。
Audits Filestore instances on Google Cloud across projects for disaster recovery readiness (missing or stale backups), security access governance (overly permissive NFS export rules, 0.0.0.0/0 exposure, missing ROOT_SQUASH), and reliability compliance (Physical Zone Isolation PZI and Physical Zone Separation PZS). Use when assessing storage health posture, auditing NFS export permissions, identifying unprotected file shares, or validating zone failure domains. Don't use for Cloud Storage buckets, Persistent Disk, or NetApp Volumes.
日本語の概要は準備中です。原文の説明を表示しています。
Daily runbook for tracking new customer accounts against onboarding milestones in Postgres and HubSpot for {{projectName}}. Covers the milestone framework, stall and overdue detection, nudge drafting, the owning-CSM alert, and the human approval gate before anything sends or changes account state.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building or editing any visual surface in apps/web — a page, screen, list, card, badge, avatar, modal, form, empty state, toast, tooltip, table, or panel — and you need to know WHICH component to compose and which primitives are banned. Load kortix-brand first for the values (color, spacing, type, radius, motion budget); this file assumes those and covers components, layout shells, and reference implementations. Source of truth: src/components/ui, the live /design-system page, and the reference implementations listed inside.
日本語の概要は準備中です。原文の説明を表示しています。
Pre-built shadcn/ui components for json-render. Use when working with @json-render/shadcn, adding standard UI components to a catalog, or building web UIs with Radix UI + Tailwind CSS components.
日本語の概要は準備中です。原文の説明を表示しています。
Pre-built shadcn-svelte components for json-render Svelte apps. Use when working with @json-render/shadcn-svelte, adding standard UI components to a Svelte catalog, or building Svelte web UIs with shadcn-svelte + Tailwind CSS components.
日本語の概要は準備中です。原文の説明を表示しています。
How to build desktop applications with GPUI Kit, the Rust framework published as the gpui-kit crate (GPUI plus gpui_kit::component, gpui_kit::base, gpui_kit::assets). Use when setting up a gpui-kit app, choosing or using a component (Button, Input, Select, Dialog, Sheet, Tabs, Sidebar, List, DataTable, Tree, Chart, etc.), handling component state, theming, or window overlays, and for GPUI mechanics: actions and keybindings, async tasks, contexts, custom elements, entities, events, focus, global state, layout and styling, ElementId, and tests including UI integration testing. Holds the normative Coding Guides: read them before any architecture, state-ownership, public API, naming, or testing decision. Pairs with the gpui-kit-design-guides skill for the Design Guides.
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Define a Loop — a durable scaffold that works a queue of recurring tasks autonomously (Sentry issues, Front tickets, small perf PRs) with its outputs held for human review. Use when someone wants an agent to keep doing a kind of work on a schedule, rather than one-off. Walks the interview, runs one real item live before arming anything, then writes the playbook and creates the loop.
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Gets a custom map into CARLA on UE 5.8 — the four distinct routes and which one to pick — via Util/Tools/Import.py for FBX+OpenDRIVE assets into a source build, CARLA_MAPS_TO_COOK to ship a map inside a package, or client.generate_opendrive_world() for an OpenDRIVE-only map at runtime with no build at all. Covers where imported assets land, why an imported map cannot be loaded from a package by name, and the four capabilities the UE4 skill has that ue58 lacks — standalone asset packages, their installer, semantic-material tagging, and a pedestrian navmesh that is generated but silently skipped. Use when the user asks to "import a map", "add a custom map", "load my .xodr", "package my own town", or "create a standalone map package".
日本語の概要は準備中です。原文の説明を表示しています。
Answers "can CARLA do X here, and is there a vetted procedure for it" before you promise anything, and detects client/server/tree version skew — a support matrix over the whole collection (covered by a skill / works but undocumented / present but untested / broken or removed), an index of the features that are verified BROKEN on 0.10.0 (gbuffers crash the server, map layers do nothing, Landmark.waypoint is None, standalone asset packages are gone), and a probe that reports what this machine's build flags and running server actually offer. Use when the user asks whether CARLA supports something, when a feature has no skill, when a UE4 tutorial's steps do not exist, or before improvising a procedure.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building Next.js 14+ applications with App Router, server components, or server actions. Invoke to configure route handlers, implement middleware, set up API routes, add streaming SSR, write generateMetadata for SEO, scaffold loading.tsx/error.tsx boundaries, or deploy to Vercel. Triggers on: Next.js, Next.js 14, App Router, RSC, use server, Server Components, Server Actions, React Server Components, generateMetadata, loading.tsx, Next.js deployment, Vercel, Next.js performance.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building React 18+ applications in .jsx or .tsx files, Next.js App Router projects, or create-react-app setups. Creates components, implements custom hooks, debugs rendering issues, migrates class components to functional, and implements state management. Invoke for Server Components, Suspense boundaries, useActionState forms, performance optimization, or React 19 features.
日本語の概要は準備中です。原文の説明を表示しています。
当用户问怎么真诚沟通/拒绝别人/给反馈/不想说场面话、或发现自己在隐瞒时调用。 核心理念: 撒谎会先骗到自己(费曼: 你最容易愚弄的人是你); 彻底诚实=所想与所说一致; 具体表扬、一般批评; 秘密越少快乐越多。 不适用于: 需要外交辞令的谈判策略(可以诚实但不必全说)。 Triggers: 诚实/沟通/拒绝/批评/表扬/秘密/场面话/honesty/communication/feedback
日本語の概要は準備中です。原文の説明を表示しています。
Build crafted, highly detailed, interactive isometric SVG figures that explain a technical idea as a real physical object (a test rig, a dial gauge, a cabinet of drawers, a plotter, a lock), with many small precise solid parts, four-tone shading, correct painter's order, a framed card with title, hint and live readout, and calm eased motion. Use this whenever someone wants an isometric illustration, an explanatory diagram or figure for docs, a blog post, a landing page or an article, a "Linear-style" or "premium" technical drawing, an interactive explainer, or an SVG that shows how a system, algorithm or component works, even if they never say "isometric". Works framework-free (TypeScript/JS that writes SVG and HTML) and in React/Next.js, and can add realistic WebGL shaders (fire, exhaust, water, caustics, lamp light) that live inside the drawing in the same isometric perspective. Also publishes a finished figure to the Anatomy community gallery when asked.
日本語の概要は準備中です。原文の説明を表示しています。
Converts Stitch designs into modular Vite and React components, or syncs/updates existing React components to align with the latest Stitch designs, using system-level networking and AST-based validation.
日本語の概要は準備中です。原文の説明を表示しています。
Unified guide for authoring dashboard panel components in vanilla TypeScript — covers the Panel base class architecture, localStorage state persistence, exponential-backoff retry, and CircuitBreaker integration. Shows how to wrap any existing fetchX() service call with CircuitBreaker.execute() as a one-liner and clarifies when each resilience layer is appropriate.
日本語の概要は準備中です。原文の説明を表示しています。
Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, and registry discovery.
日本語の概要は準備中です。原文の説明を表示しています。
Expert guide for designing and building high-quality skills from scratch through structured conversation. Use when someone wants to create a new skill, build a skill, design a skill, or asks for help making Agents do something consistently. Also use when someone says "turn this into a skill", "I want to automate this workflow", "how do I teach my Agent to do X", or mentions creating SKILL.md files. Covers standalone skills and MCP-enhanced workflows. Do NOT use for creating subagents (use subagent-creator) or technical design documents (use create-technical-design-doc).
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Maps architectural components in a codebase and measures their size to identify what should be extracted first. Use when asking "how big is each module?", "what components do I have?", "which service is too large?", "analyze codebase structure", "size my monolith", or planning where to start decomposing. Do NOT use for runtime performance sizing or infrastructure capacity planning.
日本語の概要は準備中です。原文の説明を表示しています。
Groups existing components into logical business domains to plan service-based architecture. Use when asking "which components belong together?", "group these into services", "organize by domain", "component-to-domain mapping", or planning service extraction from an existing codebase. Do NOT use for identifying new domains from scratch (use domain-analysis) or analyzing coupling (use coupling-analysis).
日本語の概要は準備中です。原文の説明を表示しています。
Spec-driven feature work that freezes obligations instead of the plan: one human-reviewed plan with EARS criteria, path, entities, interface and one-way doors, then proof-backed checks, then build, then an independent Verifier. Use when the user says "tlc-spec-lean", "plan feature", "specify feature", "write the checks", "build this plan", or "verify work". Do NOT use for standalone design documents unattached to a feature, architecture decomposition analysis, or work that already has a task list or checklist to execute.
日本語の概要は準備中です。原文の説明を表示しています。
Finds duplicate business logic spread across multiple components and suggests consolidation. Use when asking "where is this logic duplicated?", "find common code between services", "what can be consolidated?", "detect shared domain logic", or analyzing component overlap before refactoring. Do NOT use for code-level duplication detection (use linters) or dependency analysis (use coupling-analysis).
日本語の概要は準備中です。原文の説明を表示しています。
Develop or update reusable visual components for iPolloWork Video, including maps, charts, rankings, diagrams, openings and endings. Use for component authoring rules, manifests, editable variables, shared data forms, inherited design themes, AI editing slots and seekable HyperFrames timelines. Not for producing a whole video, authoring a full-project template, or packaging a DeepSeek host plugin.
日本語の概要は準備中です。原文の説明を表示しています。