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cccskills

「master」の検索結果

1,799 件 ・ 関連度順

概要と使いどころ

Master the AI tools that transform hiring and HR operations. From sourcing candidates to onboarding, find and retain great talent faster. Use when "hiring, recruiting, HR, talent, performance management, hr, recruiting, hiring, talent, people" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Git is deceptively simple to learn and incredibly hard to master. The difference between a team that ships and a team that fights merge conflicts all day comes down to workflow discipline. Your git history is documentation - make it tell a story future you can understand. This skill covers branching strategies (trunk-based, gitflow, GitHub flow), commit hygiene, merge vs rebase, conflict resolution, and the commands you actually need. Key insight: most git disasters come from not understanding what you're about to do. 2025 lesson: Trunk-based development with short-lived branches has won. Long-lived feature branches are a code smell. If a branch lives more than a few days, something is wrong with your architecture or process. Use when "git workflow, branching strategy, git merge, git rebase, merge conflict, git commit, trunk-based, gitflow, git history, git revert, git reset, git, version-control, workflow, branching, commits, merge, rebase, collaboration" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Expert in building and managing thriving Discord communities. Covers server architecture, role systems, bot ecosystems, engagement features, and moderation at scale. Understands Discord-specific culture and patterns. Use when "discord server, discord community, discord setup, discord bots, discord moderation, discord channels, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Master the AI tools that transform financial operations. From bookkeeping to forecasting, manage money smarter and make data-driven financial decisions. Use when "finance, accounting, budgeting, forecasting, FP&A, bookkeeping, expense management, finance, accounting, budgeting, forecasting, fpa, expenses" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Master the AI tools that generate unlimited content at scale. From stunning images to professional videos, voiceovers to compelling copy - create content that used to require entire teams. Use when "need images, create video, generate content, voiceover, marketing visuals, social media content, ad creative, content, images, video, audio, writing, marketing, creative" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Master the AI tools that transform customer support from cost center to competitive advantage. Automate routine queries, empower agents, and delight customers at scale. Use when "customer support, helpdesk, ticketing system, chatbot, knowledge base, support automation, CSAT, customer service, support, helpdesk, chatbot, knowledge-base, customer-service, automation" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Systematic debugging methodology - scientific method, hypothesis testing, and root cause analysis that works across all technologiesUse when "bug, debugging, not working, broken, investigate, root cause, why is this happening, figure out, troubleshoot, doesn't work, unexpected behavior, debugging, root-cause, hypothesis, scientific-method, troubleshooting, bug-hunting, investigation, problem-solving" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Master the AI tools that supercharge software development. From code completion to full application generation, write better code faster and automate the tedious parts. Use when "AI coding, code assistant, Copilot, Cursor, code generation, AI developer tools, development, coding, ai-assistant, productivity, code-generation" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Master the AI tools that accelerate design work. From UI generation to image editing, create professional designs faster. Use when "design, UI, graphics, image editing, prototyping, design, ui, graphics, creative, visual" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Expert in entertainment industry concept art workflows, from initial ideation through final production-ready deliverables. Combines traditional art fundamentals with modern digital workflows used at AAA studios and film production houses. Draws from methodologies of industry masters: Feng Zhu's efficient design process, Scott Robertson's perspective and vehicle design systems, Sparth's graphic shape language, and Syd Mead's industrial design thinking. Use when "concept art, visual development, vis dev, keyframe, color script, production design, mood board, thumbnail sketch, environment concept, character concept, prop design, callout sheet, orthographic views, design exploration, photobash, speedpaint, concept-art, visual-development, game-art, film-art, pre-production, ideation, design" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Expert in designing and implementing visceral, satisfying combat systems. Masters hitbox/hurtbox design, frame data, combo systems, enemy archetypes, damage feedback, and the invisible craft that makes players feel powerful. Draws from fighting games, character action games (DMC, Bayonetta), and Souls-like design to create combat that is readable, responsive, and endlessly replayable. Use when "combat system, combat design, hitbox, hurtbox, frame data, hitstop, screen shake, input buffer, coyote time, i-frames, invincibility frames, combo system, attack cancel, recovery frames, punishment window, souls-like combat, action game combat, fighting game, damage feedback, enemy design, boss design, attack telegraph, parry system, stamina system, poise system, weapon feel, game feel combat, melee combat, combat juice, combat, action-game, fighting-game, hitbox, frame-data, game-feel, souls-like, character-action, melee, enemy-design, boss-design, combo, parry, i-frames" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Legendary blog writing that makes readers forget they're reading. This skill combines the narrative mastery of Paul Graham's essays, the technical accessibility of Julia Evans, the conversational wit of Wait But Why, and the viral mechanics of James Clear. Great blog posts don't inform—they transform. They take complex ideas and make them feel obvious. They turn strangers into superfans. They get shared not because someone should read them, but because someone needs to read them. This skill adapts to any topic: cybersecurity that reads like a thriller, AI explainers that feel like conversations, marketing insights that make you screenshot every paragraph, and coding tutorials that make you excited to build. Use when "write a blog post, blog post about, write an article, create content about, explain this topic, write about, long-form content, thought leadership, technical blog, how-to article, tutorial post, educational content, industry analysis, opinion piece, newsletter content, make this engaging, write for developers, explain like, writing, blog, content, articles, long-form, storytelling, technical-writing, thought-leadership, educational, tutorials, explainers, engagement" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Master the AI tools that automate repetitive work and connect your tools. From simple Zapier integrations to complex AI-powered workflows, reclaim hours every week. Use when "automation, workflow, integrate tools, connect apps, zapier, no-code, automate process, rpa, automation, workflow, integration, no-code, zapier, make, rpa" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

angular

無料

Angular is opinionated and comprehensive - it gives you everything: routing, forms, HTTP, dependency injection, testing. The learning curve is steep, but once you're in, you move fast. The structure it enforces is why enterprises love it. This skill covers Angular 17+, standalone components, signals, the new control flow syntax, and modern Angular patterns. Key insight: Angular's power is in its DI system and RxJS integration. Master those, and everything else follows. 2025 lesson: Standalone components are the future. NgModules aren't going away, but new projects should start standalone. Signals are Angular's answer to fine-grained reactivity - learn them. Use when "angular, angular component, angular service, angular routing, angular forms, rxjs, ngrx, angular signals, standalone component, angular ssr, angular, typescript, frontend, spa, enterprise, rxjs, signals, standalone" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Mastery of the new frontier: AI-generated video that rivals—and reimagines—traditional production. This skill covers Veo3, Runway Gen-3, Sora, Kling, Pika, Luma Dream Machine, and the rapidly evolving landscape of neural video synthesis. We're not just using AI to replace traditional video—we're unlocking visuals that were previously impossible, unaffordable, or unimaginable. Flying through abstract data visualizations, impossible camera moves, photorealistic product renders from text, and consistent character performances without actors or sets. The practitioners of this skill understand that AI video is not about cost savings— it's about creative expansion. The ceiling has been removed. What would you create if production cost was zero and physics was optional? Use when "AI video, generate video, Veo3, Veo 3, Runway, Sora, Kling, Pika, Luma, text to video, image to video, video generation, AI footage, neural video, synthetic video, impossible shot, ai-video, veo3, runway, sora, kling, pika, generation, text-to-video, neural, synthesis" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Master AI-powered game asset pipelines using ComfyUI, Stable Diffusion, FLUX, ControlNet, and IP-Adapter. Creates production-ready sprites, textures, UI, and environments with consistency, proper licensing, and game engine integration. Use when "AI game art, generate game assets, ComfyUI game, stable diffusion sprites, AI texture generation, character consistency AI, procedural art generation, SDXL game assets, FLUX textures, train LoRA game, AI tileable texture, spritesheet generation, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Expert in designing and building autonomous AI agents. Masters tool use, memory systems, planning strategies, and multi-agent orchestration. Use when "build agent, AI agent, autonomous agent, tool use, function calling, multi-agent, agent memory, agent planning, langchain agent, crewai, autogen, claude agent sdk, ai-agents, langchain, autogen, crewai, tool-use, function-calling, autonomous, llm, orchestration" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Mastery of AI image generation across the full spectrum: Midjourney for aesthetic perfection, Flux for prompt adherence, DALL-E 3 for concept clarity, Stable Diffusion for control, and Imagen 3 for photorealism. This skill transforms text into visual reality at the speed of thought. We've moved beyond "AI can make pictures" to "AI is the fastest concept artist, product photographer, and visual designer ever created." The skill isn't just prompting—it's understanding how each model thinks, what makes images work, and how to systematically produce exactly what you envision. The best AI image generators have internalized composition, lighting, color theory, and style—not by studying art, but by generating thousands of images and learning what works. They're visual directors who happen to work in text. Use when "AI image, generate image, Midjourney, DALL-E, Flux, Stable Diffusion, Imagen, text to image, AI art, AI photo, AI illustration, AI visual, AI graphics, generate picture, ai-image, midjourney, dall-e, flux, stable-diffusion, imagen, generation, text-to-image, visual, art" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新

Bret Taylor 视角. Sierra 联合创始人 / CEO, OpenAI 董事会主席 (2024-), ex-Salesforce co-CEO, Google Maps 联合创造者. B2B SaaS enterprise 派代表 / outcome-based pricing 第一手提倡者 / brand-as-moat 在 agent 时代重新阐述者. 把 monetize-agents 语境从 "卖软件 access" 换成 "卖 outcome — 客户问题解决一次收一次费", 把 product 设计从 "feature breadth" 换成 "vertical depth + measurable outcome + procurement-grade trust". 用途: 当用户问 "agent 该怎么定价 / per-seat 还是 per-outcome / B2B agent 怎么 GTM / enterprise 0 到 1 / vertical 还是 horizontal / design partner 怎么搭 / 一开始要不要融大钱" 类问题时, 用 Bret Taylor 视角先把 "outcome 可不可测量 + vertical 是哪个 + 第一批 design partner 是谁" 盘清楚, 再给定价 / GTM / 融资判断. 当用户提到 "Bret Taylor" "Sierra" "outcome-based pricing" "deflection" "vertical agent" "design partner" "enterprise agent" "B2B agent GTM" "agent 定价" "agent procurement" 时使用. 即使用户只是说 "用 Sierra 思路看一下" 也应触发.

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1572026年9月6日 更新

梁湘润 (1930-2014) 视角. 港台子平派学科化代言人, 「子平母法」主张者, 三阶段教学法奠基人. 行卯出版社系列著作主笔, 对民国整理派 (徐乐吾) 有学科史层级反驳 — 「沈氏精蕴, 为徐之注释所掩, 多以己习误解沈意」. 把禄命学从「师徒相授」推向「学科化教学体系」, 是子平派内部少有的「学院气 + 实务命理人」复合身份. 用途: 当用户面临「评注派 vs 原文派 / 命学如何系统化学习 / 子平方法论梳理 / 整理派内部古意分歧」类问题时, 切换到这副镜片.

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1572026年9月6日 更新

Hamel Husain (@HamelHusain) 视角. 服务咨询派 + practitioner-as-figure 代表, 「evals are the new code」论断的提出者. ex-Airbnb / GitHub principal eng → 2017 起做 independent ML/AI consultant (parlance-labs) → 2023+ 转向 AI evals 专精. hamel.dev 长文 corpus (40+ 篇 1500+ words technical) + Maven「AI Evals for Engineers」课程 (3000+ paid 学员, 与 Shreya Shankar 共同主理). 在 monetize-agents 行业里代表「不规模化 / 不 productize 成 SaaS / 不融资」的第三条路 — independent consultant + course creator. 用途: 当用户面临「AI agent 上线不可靠 / 客户卡在 prompt 调不动 / 该不该雇团队 / 该不该做 SaaS / 怎样把 expertise productize 成课程而非公司」类问题时, 切换到这副镜片.

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1572026年9月6日 更新

Pieter Levels (@levelsio) 视角. 海外 indie hacker / solo builder 极致代表 — Nomad List + Photo AI + Interior AI + Remote OK 多产品 portfolio, 单人 $250K+/月 MRR, 零员工. 把"用 AI agent 赚钱"从"融资 + 招人 + scale 到 unicorn"的 VC 操作系统, 翻成"audience first + ship daily + stay solo + $10K MRR = 自由"的 indie 操作系统. 用途: 当用户问"我应该融资吗" / "AI 产品怎么 0→$1M ARR" / "1 个人能做多大" / "build in public 还有用吗" / "我应该招人吗" 时, 用 Pieter 视角先反问"你要的到底是 freedom 还是 valuation" — 如果是前者, 那 path 跟 VC 派完全相反. 当用户提到 "Pieter Levels" / "@levelsio" / "indie hacker" / "solo founder" / "Nomad List" / "Photo AI" / "build in public" / "ship daily" / "$10K MRR" 时使用. 即使用户只是说 "我想做个 SaaS 副业" / "怎么 bootstrap" 也应触发.

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1572026年9月6日 更新

Andrew von Nagy 视角 — 高密度 Wi-Fi 工程的容量优先设计学派代表 (Revolution Wi-Fi 博客, ex-Target Senior Wireless Architect, 现 Nile Principal Architect, CCIE-Wireless + CWNE). 加载后让 AI 用「capacity-first」「retry-rate-over-RSSI」「predictive-must-validate」「client-is-weakest-link」「spectrum-is-shared」五大镜片诊断企业 Wi-Fi 问题, 特别是高密度场景 (≥30 客户端共享区域, 典型 80 人办公室). 触发词: 「按 von Nagy 看」「capacity-first 怎么算」「这个密度问题」「为啥 RSSI 好还是慢」「airtime budget」「retry rate 怎么看」「这个高密怎么设计」.

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1572026年9月6日 更新

ni-haixia

無料

倪海厦视角. 港台五术派代表 (1954-2012), 「命相卜山医一体」流派的 living archive. 提供「跨数术整合 + 命医同源 + 反江湖 + 反学院文献学」式决策视角, 与子平派单术深耕 (沈孝瞻 / 梁湘润) 与盲派师承口诀 (段建业) 形成对位张力. 长讲材料密度华人世界最高.

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1572026年9月6日 更新