Turn one approved topic into a curiosity-led 3D educational short with character sheets, ordered keyframes, motion clips, narration, captions, and an auditable assembly plan.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Turn one approved topic into a curiosity-led 3D educational short with character sheets, ordered keyframes, motion clips, narration, captions, and an auditable assembly plan.
日本語の概要は準備中です。原文の説明を表示しています。
Develop a short scripted micro-drama from an idea or approved script through character sheets, storyboard frames, animated shots, and a reviewable assembly.
日本語の概要は準備中です。原文の説明を表示しています。
<One-line description of when to use this skill. Keep it under 160 characters.>
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive regular expressions guide covering character classes, quantifiers, anchors, groups, lookahead/lookbehind, common patterns (email, URL, IP, phone, dates, semver), ReDoS prevention, Unicode support, flags, debugging, and when NOT to use regex.
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Generate hand-drawn 16:9 article illustrations with the Grav character IP, sparse annotations, and absurd but clear visual metaphors.
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Characterizing and Understanding Energy Footprint and … — 7. Nov. 2025 · This study benchmarks four GAP: OpenHands has a modular SDK design — our too
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How to use the Adaptyv Bio Foundry API and Python SDK for protein experiment design, submission, and results retrieval. Use this skill whenever the user mentions Adaptyv, Foundry API, protein binding assays, protein screening experiments, BLI/SPR assays, thermostability assays, or wants to submit protein sequences for experimental characterization. Also trigger when code imports `adaptyv`, `adaptyv_sdk`, or `FoundryClient`, or references `foundry-api-public.adaptyvbio.com`.
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When the user wants to optimize App Store metadata — title, subtitle, keyword field, or description. Also use when the user mentions "optimize my title", "ASO metadata", "keyword field", "character limits", "app description", or "write my subtitle". For keyword discovery, see keyword-research. For full ASO audits, see aso-audit.
日本語の概要は準備中です。原文の説明を表示しています。
Control smart-home accessories and commission Matter devices using HomeKit and MatterSupport. Use when managing homes/rooms/accessories, creating action sets or triggers, reading accessory characteristics, onboarding Matter devices, or building a third-party smart-home ecosystem app.
日本語の概要は準備中です。原文の説明を表示しています。
Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
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Interacts with live Hunk diff review sessions via CLI. Inspects review focus, navigates files, hunks, and exact lines, reloads session contents, adds inline review comments, and paints attention marks on character ranges. Use when the user has a Hunk session running or wants to review diffs interactively.
日本語の概要は準備中です。原文の説明を表示しています。
Short-drama and product-video development skill for planning drama projects through a bundled Busabase App-in-Skill UI, with each project linked to a specified HyperFrame project and each episode linked to a HyperFrame composition for final motion/video tuning. Use when the user asks to create, edit, organize, or review short-drama scripts, product explainer episodes, character consistency cards, series bibles, episode beat sheets, storyboard shots, HyperFrame project/composition links, production checklists, or a drama planning workbench.
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Detects ransomware encryption activity in real time using entropy analysis, file system I/O monitoring, and behavioral heuristics. Identifies mass file modification patterns, abnormal entropy spikes in written data, and suspicious process behavior characteristic of ransomware encryption routines. Activates for requests involving ransomware behavioral detection, entropy-based file monitoring, I/O anomaly detection, or real-time encryption activity alerting.
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Author useful, low-noise log alerts on services in a PostHog project. Use when the user asks to set up alerts for their logs, suggest alerts they should add, or evaluate whether a service is worth monitoring. Covers service triage, baseline characterisation, threshold drafting, back-testing via simulate, and shipping with a notification destination.
日本語の概要は準備中です。原文の説明を表示しています。
Google quantum computing framework. Use when targeting Google Quantum AI hardware, designing noise-aware circuits, or running quantum characterization experiments. Best for Google hardware, noise modeling, and low-level circuit design. For IBM hardware use qiskit; for quantum ML with autodiff use pennylane; for physics simulations use qutip.
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Automated dimensional analysis — Buckingham Pi theorem, non-dimensionalization, unit validation with pint, and characteristic scale estimation. Use before any physics computation to verify consistency and reduce parameter space.
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GPCR receptor pharmacology — agonist/antagonist/inverse-agonist/biased-agonist classification, GPCRdb structural data, receptor-ligand binding analysis, antibody-target interface (SAbDab). Use for GPCR drug discovery, biased-agonism analysis, receptor subtype selectivity questions, and orthosteric vs allosteric pocket characterization.
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Perform comprehensive exploratory data analysis on scientific data files across 200+ file formats. This skill should be used when analyzing any scientific data file to understand its structure, content, quality, and characteristics. Automatically detects file type and generates detailed markdown reports with format-specific analysis, quality metrics, and downstream analysis recommendations. Covers chemistry, bioinformatics, microscopy, spectroscopy, proteomics, metabolomics, and general scientific data formats.
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Small molecule identification, characterization, and procurement — PubChem, ChEMBL, BindingDB, ADMET-AI, SwissADME, eMolecules, Enamine. Covers compound name to structure to activity to ADMET properties to commercial sourcing. Use for chemical biology, lead identification, probe selection, and the full small-molecule discovery pipeline.
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Designs PROTACs, molecular glues, and bivalent degraders with explicit handling of E3 ligase choice (VHL, CRBN, IAP, MDM2, KEAP1), linker design (length, composition, rigidity), ternary complex prediction (PRosettaC, DeepTernary, AlphaFold3 with constraints), cooperativity (alpha), DC50 / Dmax characterization, hook effect, and prediction-experiment reconciliation. Use when designing targeted protein degraders, planning linker SAR, predicting ternary complex stability, or building generative degrader workflows.
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Designs and validates quantitative targeted metabolomics assays (MRM/SRM on triple-quadrupole, PRM on high-resolution instruments) to report absolute concentrations. Covers the internal-standard strategy (external cal -> global IS -> standard addition -> stable-isotope-labeled IS), weighted calibration judged by back-calculated %RE not R-squared, ion-ratio quantifier/qualifier confirmation, matrix-effect/recovery characterization, and ICH M10 method validation. Use when quantifying a closed panel of known metabolites with units, building or validating an LC-MS/MS assay, choosing an IS or calibration weighting, or judging whether a reported concentration is trustworthy. For untargeted feature detection see metabolomics/xcms-preprocessing; for group statistics see metabolomics/statistical-analysis; for flux/MID/tracing see metabolomics/isotope-tracing.
日本語の概要は準備中です。原文の説明を表示しています。
Restructure existing code while preserving observable behavior. Use for targeted technical debt or hotspot work with characterization tests.
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Starts a CARLA UE 5.8 server from a ue58-dev tree — the editor binary in -game mode (the working headless server), the packaged shipping build, or the full editor — with offscreen/nullrhi rendering, custom RPC and streaming ports, and native ROS 2 via the single-dash -ros2 flag. Probes a running server, and stops one cleanly despite the 15-character process-name truncation. Use when the user asks to "run/start CARLA UE5", "launch a ue58 server", "run headless", "publish ROS 2 topics from UE5", or a client cannot reach the simulator.
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Imports a pedestrian into CARLA on UE 5.8 as a spawnable, animating walker — imports the skinned FBX bound to CARLA's shared pedestrian skeleton, duplicates a donor walker blueprint and repoints it at the new mesh, and registers it in WalkerParameters.json as walker.pedestrian.<id>. Can also export a shipped walker to FBX, which is how you obtain a rig-conforming mesh to start from. Use when the user asks to "import a walker/pedestrian", "add a custom character", "clone a walker", or has a walker that spawns but stands still.
日本語の概要は準備中です。原文の説明を表示しています。