Write an API versioning strategy document for a service or API platform. Use when asked to define versioning policy, plan API deprecation, classify breaking changes, or document version lifecycle. Produces a complete versioning strategy with breaking-change classification table, deprecation timeline, migration guide template, and client communication template.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4532026年10月13日 更新
Audit the beneficiary designations that quietly override wills — the account-by-account sweep, the life-event triggers that make them stale, and the coordination check against actual intentions. Use when asked check my beneficiaries, does my 401k go to my ex, do beneficiary forms beat a will, or what should I update after marriage/divorce/a birth. Produces the account sweep list, the stale-designation red flags, the intent-vs-paperwork comparison table, and the update checklist with the verify-in-writing step.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4532026年10月13日 更新
Help users navigate the end-to-end lifecycle of funding a startup, from choosing between bootstrapping and VC to closing a Series A or managing a strategic exit.
日本語の概要は準備中です。原文の説明を表示しています。
RefoundAI/lenny-skills☆ 1,3972026年7月17日 更新
Help users identify unique distribution advantages and master the lifecycle of acquisition channels to build a sustainable engine for growth and retention.
日本語の概要は準備中です。原文の説明を表示しています。
RefoundAI/lenny-skills☆ 1,3972026年7月17日 更新
BOM (Bill of Materials) management for electronics projects — the workflow skill that coordinates DigiKey, Mouser, LCSC, element14, JLCPCB, PCBWay, and KiCad skills around a unified BOM lifecycle. Create, update, and maintain BOMs with part numbers, costs, quantities stored as KiCad symbol properties. ALWAYS trigger this skill for any task involving component sourcing, pricing, ordering, distributor searches, BOM export, or fabrication preparation — even if the user names a specific distributor or fab house (e.g. "search DigiKey for...", "generate JLCPCB BOM", "order from Mouser"). This skill analyzes the schematic for sourcing gaps, recommends which distributor/fab skills to call for each gap, and writes results back as symbol properties — the agent (or user) performs the actual searches via the called skills. Also trigger on phrases like "what parts do I need", "order components", "how much will this cost", "export for JLCPCB", "find parts for this board", "compare pricing", or "check stock".
日本語の概要は準備中です。原文の説明を表示しています。
aklofas/kicad-happy☆ 1,3902026年10月6日 更新
Use when verified work needs integration or cleanup of an existing task-created branch/worktree, or the user explicitly requests merge, PR, or branch lifecycle handling.
日本語の概要は準備中です。原文の説明を表示しています。
GanyuanRan/Aegis☆ 1,3472026年10月13日 更新
Detect insecure JWT (JSON Web Token) implementations in a codebase using a two-phase approach: first map all JWT issuance and verification sites to understand the token lifecycle and signing configuration, then check each verification site for exploitable weaknesses such as algorithm confusion, missing signature verification, weak secrets, header injection, and missing claim validation. Requires sast/architecture.md (run sast-analysis first). Outputs findings to sast/jwt-results.md. If no JWT usage is found in Phase 1, Phase 2 is skipped. Use when asked to find JWT, token forgery, or authentication bypass bugs.
日本語の概要は準備中です。原文の説明を表示しています。
utkusen/sast-skills☆ 1,3372026年4月8日 更新
Architecture rules for GPU rendering with TypeGPU/WebGPU — games, data visualisation, canvases, any app that draws with the GPU. Use when adding or changing passes, shaders, buffers, textures, pipelines, frame orchestration, GPU resource lifetimes, or checks that judge rendered output.
日本語の概要は準備中です。原文の説明を表示しています。
dzhng/skills☆ 1,3332026年10月14日 更新
上下文生命周期管理总览:四层记忆架构(L0-L3)、任务阶段感知、 渐进压缩策略、按需召回与四分区预算模型。
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,3142026年10月7日 更新
项目级上下文工程框架:通过 PROJECT / REQUIREMENTS / ROADMAP / STATE 四层文档 为每个任务建立结构化上下文,控制 token 预算,防止上下文腐烂, 确保跨会话连续性。与 context-lifecycle 的 L0-L3 层互补。
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,3142026年10月7日 更新
BOM (Bill of Materials) management for electronics projects — the workflow skill that coordinates DigiKey, Mouser, LCSC, element14, JLCPCB, PCBWay, and KiCad skills around a unified BOM lifecycle. Create, update, and maintain BOMs with part numbers, costs, quantities stored as KiCad symbol properties. ALWAYS trigger this skill for any task involving component sourcing, pricing, ordering, distributor searches, BOM export, or fabrication preparation — even if the user names a specific distributor or fab house (e.g. "search DigiKey for...", "generate JLCPCB BOM", "order from Mouser"). This skill analyzes the schematic for sourcing gaps, recommends which distributor/fab skills to call for each gap, and writes results back as symbol properties — the agent (or user) performs the actual searches via the called skills. Also trigger on phrases like "what parts do I need", "order components", "how much will this cost", "export for JLCPCB", "find parts for this board", "compare pricing", or "check stock".
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,3142026年10月14日 更新
Writes Vitest tests following project patterns: __tests__/ directories, vi.mock() for module mocking with vi.hoisted() for test-time factories, global LLM mock from src/test/setup.ts, environment variable save/restore in beforeEach/afterEach, vi.clearAllMocks() lifecycle, and test file organization. Use when user says 'write tests', 'add test coverage', 'test this', creates *.test.ts files, or when test failures appear in CI. Do NOT use for non-test code or for debugging without writing tests.
日本語の概要は準備中です。原文の説明を表示しています。
caliber-ai-org/ai-setup☆ 1,3042026年9月24日 更新
Media player traps on Media3/ExoPlayer and desktop engines: crossfade, audio focus, fades, loudness, DSP, queues and shuffle, position restore, service lifecycle, group listening. Use when playback state, queue or audio levels go wrong.
日本語の概要は準備中です。原文の説明を表示しています。
maxrave-dev/kotlin-footguns☆ 1,2832026年9月25日 更新
Reactive state and background-work traps: StateFlow conflation, flatMapLatest, job lifecycles, ViewModel bases, WorkManager, backups, crash reporting, logging, Glance widgets. Use when state lags or flips, or work runs twice or never.
日本語の概要は準備中です。原文の説明を表示しています。
maxrave-dev/kotlin-footguns☆ 1,2832026年9月25日 更新
29 production-ready scripts for iOS app testing, building, and automation. Provides semantic UI navigation, build automation, accessibility testing, and simulator lifecycle management. Optimized for AI agents with minimal token output.
日本語の概要は準備中です。原文の説明を表示しています。
conorluddy/ios-simulator-skill☆ 1,2772026年10月6日 更新
Use when starting or navigating any American Anthropologist (AA) manuscript as the entry point. Routes to the right AA sub-skill based on lifecycle stage, subfield (sociocultural, archaeology, biological, linguistic), and section type (Research Article, Vital Topics Forum, World/Public/Multimodal Anthropologies, Review Essay). It dispatches; it does not draft content.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2552026年9月27日 更新
Use as the entry point for any Agricultural Systems (AgSy) manuscript. Routes to the right AgSy sub-skill based on where you are in the lifecycle and which article type (research paper, short communication, perspective, comment, review) fits. AgSy is a systems-science journal, so the router's first job is to confirm there is a real systems question — interactions, hierarchical levels, trade-offs — not a single-factor field trial. It dispatches; it does not draft content.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2552026年9月27日 更新
Use when choosing or sharpening a research question for an Accounting, Organizations and Society (AOS) manuscript — testing whether the question genuinely concerns the social, organizational, behavioral or institutional life of accounting, and picking the intellectual tradition the question demands. Screens fit; it does not build the theory (aos-theory-development).
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2552026年9月27日 更新
Manages Fabric Spark work, including notebook cell code with %%configure, %%sql, PySpark and notebookutils, named notebook runs, Livy sessions, triage of failed or OOM notebook and pipeline Spark runs, and the Materialized Lake View (MLV) lifecycle. Load it before writing MLV SQL, since CREATE MATERIALIZED LAKE VIEW and its CONSTRAINT clause are Fabric-only. KQL materialized views belong to eventhouse-cli.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/skills-for-fabric☆ 1,2492026年10月5日 更新
Plan, design, author, preview, publish, and manage Power BI reports across requirements, page design, local PBIR/PBIP edits, validation, screenshots, Fabric upload/download, and rebinding. Use for report lifecycle work; use semantic-model-authoring for model or DAX changes and fabriciq for data questions. Triggers: plan Power BI report, design report page, edit PBIR, preview PBIP, publish report, rebind report
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/skills-for-fabric☆ 1,2492026年10月5日 更新
Runs the Fabric Git integration lifecycle through fab api or az rest, including connecting a workspace to Azure DevOps or GitHub, committing, updating from Git, reading sync status, resolving conflicts, disconnecting a connected workspace, and automating sync with a service principal. For stage promotion use deployment-pipelines-authoring-cli. Branch switching, fab deploy, fabric-cicd and cross-workspace rebinding are out of scope.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/skills-for-fabric☆ 1,2492026年10月5日 更新
Create faithful studio, lifestyle, and on-model product photography through the GooseWorks Product Photos workflow, then approve selected results for reuse in future creative work.
日本語の概要は準備中です。原文の説明を表示しています。
gooseworks-ai/goose-skills☆ 1,2492026年10月14日 更新
Render a 'brand identity reveal' video from a config — a single poster frame in a real, softly-lit space (real wall, soft-focus plant in the corner, dappled leaf shadow, illuminated poster) whose artwork HARD-CUTS through ~10 on-brand poster mockups (hero product, IG post, hanging banners, sticker sheet, logo lockup, poster, two lifestyle stills, packaging, big icon) then holds on a brand end card. The environment plate is one create-image-fal generation; the mockups are real-DOM HTML frame-stepped via Playwright, perspective-composited into the detected frame quad with the plate's real leaf-shadow multiplied back onto each poster (reads as behind glass), sequenced by FFmpeg. Deterministic assembly, FREE (the plate comes from create-image-fal, the bed from create-music-elevenlabs), music bed only and approved brand copy only. Use for the brand-identity-reveal format.
日本語の概要は準備中です。原文の説明を表示しています。
gooseworks-ai/goose-skills☆ 1,2492026年10月14日 更新
Render a 'photo-grid promo card' video from a config — a real-DOM card with a FIXED header/footer and a CONTINUOUSLY SCROLLING 2-row grid of MIXED tiles (video clips, product/lifestyle stills, big-serif %-OFF, dark promo-code or CTA) + feature chips, frame-stepped via Playwright with real-time <video> playback and encoded with FFmpeg — deterministic assembly, FREE (the clips + music come from create-video-fal + create-music-elevenlabs), text stays pixel-crisp. Use for the photo-grid-promo-card format.
日本語の概要は準備中です。原文の説明を表示しています。
gooseworks-ai/goose-skills☆ 1,2492026年10月14日 更新