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cccskills

「credits」の検索結果

93 件 ・ 関連度順

概要と使いどころ

scenario

無料

Use when connecting an AI agent to Scenario (scenario.com) through MCP, or when a task involves generating images, video, 3D, audio, sprites, textures, or game assets. Also when picking a Scenario model, running a LoRA, refining a generation prompt, uploading reference images, waiting on generation jobs, checking credits or quota, hitting Scenario auth, scope, or Forbidden errors, or setting up mcp.scenario.com in Claude Code, Cursor, VSCode, or another agent.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Vendor lifecycle — weighted selection scorecards, risk tiering, renewal and notice-deadline tracking, spend concentration, and SLA credits. Use when selecting a vendor, preparing a renewal, or reviewing a vendor portfolio.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9012026年10月7日 更新

Expert knowledge for Azure Education Hub development including troubleshooting, and limits & quotas. Use when managing Azure for Students credits, yearly quotas, renewals, or Dev Tools for Teaching sign-in issues, and other Azure Education Hub related development tasks. Not for Azure Lab Services (use azure-lab-services), Azure DevTest Labs (use azure-devtest-labs), Azure Virtual Desktop (use azure-virtual-desktop).

日本語の概要は準備中です。原文の説明を表示しています。

MicrosoftDocs/Agent-Skills7792026年10月11日 更新

Generate images and video through the Higgsfield MCP - text-to-image, text-to-video, and image-to-video with motion control across 100+ models. Generation draws real credits from the connected Higgsfield account; OAuth Connect via the dashboard MCP panel.

日本語の概要は準備中です。原文の説明を表示しています。

aeonfun/aeon7732026年10月12日 更新

Rewrites scene descriptions using professional cinematography language, structures prompts with a six-slot formula (camera + subject + action + setting + style + lighting), and diagnoses content filter rejections via a preflight linter. Use whenever the user asks for a Seedance 2.0 / Seedance Pro prompt, describes a scene for Seedance generation, mentions Seedance, reports a Seedance generation failure or flagged prompt, or is burning credits on Seedance regenerations.

日本語の概要は準備中です。原文の説明を表示しています。

OSideMedia/higgsfield-ai-prompt-skill7332026年9月27日 更新

Tests whether a scene is structurally worth generating before any shot is prompted — a five-element engine of Goal, Obstacle, Tactic, Reversal, and Value Shift. Use when the user has a scene, sequence, beat outline, or script and wants it audited or strengthened; when a sequence generates cleanly but lands flat and nobody can say why; when shots look good individually but the run of them does not build; or when the user asks 'is this scene working', 'what's weak here', or 'why doesn't this land'. Upstream of prompting — it decides WHICH shots deserve the credits, not how to write them. Pairs with higgsfield-character-design (who the characters are) and higgsfield-shotlist-director (turning the settled scene into shots).

日本語の概要は準備中です。原文の説明を表示しています。

OSideMedia/higgsfield-ai-prompt-skill7332026年9月27日 更新

Use when the user already has a FINISHED video and wants Higgsfield to repurpose, restyle, clip or analyze it: Shorts Studio (restyle one 4–120s source video into a set of short-form clips from a style preset), Clipify (turn one YouTube video into subtitled clips), Virality Predictor (predict virality, hook strength, attention, retention risk with a dashboard), or Video Analysis (scene-by-scene breakdown of an uploaded video or a YouTube link). Also use when the user asks which of these cost credits and which are free, 'turn my video into shorts', 'will this go viral', 'score my ad', 'break this video down scene by scene'. Names: shorts_studio_create, shorts_studio_create_preset, shorts_studio_list_presets, shorts_studio_status, clipify, virality_predictor, brain_activity, video_analysis_create, video_analysis_status.

日本語の概要は準備中です。原文の説明を表示しています。

OSideMedia/higgsfield-ai-prompt-skill7332026年9月27日 更新

Search Amex FHR/THC and Chase Edit hotels by city. Compare credits, benefits, and find stacking opportunities across card programs.

日本語の概要は準備中です。原文の説明を表示しています。

borski/travel-hacking-toolkit6932026年10月12日 更新

Build an immersive scroll-scrubbed "fly through the world" landing page for any industry or brand using Higgsfield. As the visitor scrolls, a pre-rendered camera flies from outside each scene into its interior, then flows on to the next scene with NO cuts — one continuous connected flight (Emons-style isometric diorama world, or any art direction you pick). The skill interviews the user for the topic, the story beats/sections, and brand kit, then generates cohesive scenes + seamless camera clips with Higgsfield and wires a portable, framework-agnostic scroll-scrub engine. The video chain renders through Monid by default (Seedance 2.0, pay-per-clip USD — capability re-checked each build, see Step 4) with Higgsfield credits as the fallback biller. Use when the user wants a "3D world" / "browse-through-the-industry" hero, a scroll cinematic, a diorama landing, or to turn a business into a scrollable world.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco5852026年10月13日 更新

humanizer

無料

Remove signs of AI-generated writing from text. Use when editing or reviewing text to make it sound more natural and human-written. Based on Wikipedia's comprehensive "Signs of AI writing" guide. Detects and fixes patterns including: inflated symbolism, promotional language, superficial -ing analyses, vague attributions, em dash overuse, rule of three, AI vocabulary words, negative parallelisms, and excessive conjunctive phrases. Credits: Original skill by @blader - https://github.com/blader/humanizer

日本語の概要は準備中です。原文の説明を表示しています。

NulightJens/humanizer-stack3602026年7月25日 更新

Argues the strongest honest case against a decision, plan, belief, hire, pricing move, strategy, or piece of work the user is leaning toward. Steelmans the other side, ranks at most three objections by consequence, runs a short pre-mortem, credits what the user got right, and ends with what would have to be true for their choice to work. Calibrated and collegial, never combative; says plainly when the position is strong. Use whenever the user says "play devil's advocate", "argue the other side", "poke holes in this", "what am I missing", "am I making a mistake", "talk me out of it", "stress-test this idea", "tell me why this is a bad idea", or asks for pushback on something they have mostly decided. Supports gentle, standard, and hard intensity. Not for interrogating requirements before a build (grill-the-brief) or staging a multi-persona debate (debate-simulator).

日本語の概要は準備中です。原文の説明を表示しています。

OneWave-AI/claude-skills3402026年10月2日 更新

Generate persistent, explorable 3D worlds/environments with Marble by World Labs — from text, a single image, multiple images, video, or a 360 panorama, plus coarse-structure blocking with Chisel. Use this skill when a task needs a navigable 3D scene, VR/immersive backdrop, virtual-production environment, previz set, game-blockout, or web/engine-ready Gaussian splat or mesh, and you must choose an input mode, a Marble model, an export format, and a plan/API route, then review world quality. Covers the Marble web app and the World API, editing/expansion, output formats and what each supports downstream, import into Unity/Unreal/Blender/Houdini/web, pricing/credits, capability limits, and rights/licensing. Not for flat text-to-image, text-to-video clips, or real-time on-the-fly world models (Marble outputs are downloadable, static 3D environments).

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Operate AudioShake's cloud source-separation service (developer.audioshake.ai) to split a recording into stems. Use when a task involves isolating vocals, drums, bass, guitar, piano, keys, strings, or winds from music; separating dialogue / music / effects (DME) for film-TV post-production, localization, and dubbing; splitting a mixed recording into one stem per speaker; lyric transcription or word-level alignment; music detection/identification; or speech denoise/dereverb. Covers the Tasks API job lifecycle (assets, targets, formats, polling vs webhooks, credits, limits), choosing which stem targets a production actually needs, reviewing separated stems for bleed / artifacts / transient smearing / phase problems and repairing them, the rights and consent questions raised by separating copyrighted or third-party recordings, and the decision boundary for when a local open model such as Demucs is the better route than the API. Not for generating or synthesizing new audio, mixing, or mastering.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

tripo-3d

無料

Produce 3D assets with Tripo (tripo3d.ai / Tripo AI by VAST) through its OpenAPI and Studio platform — text-to-3D, image-to-3D, and multiview-to-3D generation; PBR texturing; auto-rigging and preset animation; retopology/low-poly and quad remesh; format conversion (GLB/FBX/OBJ/USDZ/STL/3MF) and engine import (Unity/Unreal/Blender/3D printing). Use when an agent must drive the async task-based Tripo API (create task, poll or webhook, download), choose a model version (v3.0 / v3.1 / P1), write prompts or prepare input images, control mesh/texture parameters, estimate credits and respect rate limits, review generated mesh quality (topology, UVs, poly count, texture fidelity), run iteration and repair workflows, or reason about the rights/licensing of Tripo-generated assets. Trigger on requests to generate, texture, rig, animate, retopologize, convert, or evaluate a 3D model with Tripo, or to integrate the Tripo API into a pipeline. Not for choosing a 3D renderer, editing meshes by hand, or non-Tripo generators.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

meshy-3d

無料

Produce 3D assets with Meshy (meshy.ai) through its REST API and web platform — text-to-3D, image-to-3D, multi-image-to-3D, AI texturing/PBR, remesh/topology control, UV, and auto-rigging/animation. Use this skill when an agent must generate a mesh from a prompt or reference image, control polygon count and topology, apply or restyle textures, rig a humanoid for animation, export to GLB/FBX/OBJ/USDZ/STL for Unity/Unreal/Blender, drive Meshy's asynchronous job API (auth, polling, streaming, webhooks, credits, rate limits), review generated meshes for game/film/print readiness, or decide whether Meshy is the right tool at all. Not for editing an existing hand-modeled asset's geometry, hard-surface CAD with exact dimensions, or guaranteed-watertight manufacturing parts.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

End-to-end test of the heygen CLI against the live API. Builds the binary, then exercises auth, list, get, --human, schema, error handling, and the full create-poll-download-delete write path. Spends a small number of API credits per run. Use before cutting a stable release.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/heygen-cli1522026年10月13日 更新

Suede Labs skill that turns messy creator materials into a local, offline rights-and-provenance transfer package: inventoried and hashed assets, a normalized suede-intake.json manifest, credits and splits, license notes, provenance, and a missing-information report, validated by a bundled stdlib script. Use when a creator needs to hand a song, release, or project to a collaborator, advisor, registry, marketplace, or label; when someone asks for a rights package, intake package, or handoff folder; or when a validated manifest is needed before licensing or royalty-routing review. Carries questions, not answers: building the package clears nothing and uploads nothing. NOT FOR: finding or investigating the rights gaps in the first place (use suede-rights-audit); linting a release folder's files and metadata (use suede-release-linter); a sync one-sheet (use suede-sync-packaging).

日本語の概要は準備中です。原文の説明を表示しています。

JasonColapietro/suede-creator-skills1272026年10月12日 更新

Create paid motion-graphics videos in Kunpeng with MiniMax H3, Omni, or Seedance Mini. Use for MG animation, app showcase MG, talking-head graphic overlays, text-to-video MG explainers, and editor/canvas workflows that may spend credits.

日本語の概要は準備中です。原文の説明を表示しています。

pengfeiqiao/kunpeng992026年10月11日 更新

Use whenever the user wants to find, shortlist, vet, or enrich US accounting and tax firms (CPA firms) — financial-statement audit, SOC 1/2 audit, corporate tax, bookkeeping for businesses, advisory/fractional CFO, M&A diligence, 409A valuations, R&D tax credits, IPO readiness, sales-and-use tax. Triggers on "find me a CPA firm for our delaware c-corp series A audit", "shortlist three audit firms with SaaS experience", "we need a tax advisor for our M&A", or "pull contact info for these 10 accounting firm domains", even when described indirectly (audit our books, fractional CFO support, file our 1120). Drives the ServiceGraph API (api.servicegraph.co) — a 100k+ US firm catalog filterable by industry, services, location, size, ratings. Skip personal/consumer tax preparation (1040, individual estate, retirement planning), in-house controller/CFO hires, "how do I file my taxes" DIY questions, accounting-software comparisons (QuickBooks vs Xero), non-US firms, individual freelance bookkeepers.

日本語の概要は準備中です。原文の説明を表示しています。

nostrband/ServiceGraph612026年6月2日 更新

Automatically optimize AI agent credit usage by routing tasks to the most cost-efficient execution path. Use when you want to reduce AI API costs by 30-75% without quality loss, classify task complexity before execution, route simple tasks to free or low-cost models, split complex tasks into optimized sub-tasks, or detect vague prompts before wasting credits.

日本語の概要は準備中です。原文の説明を表示しています。

rafsilva85/credit-optimizer-v5512026年5月25日 更新

Builds carbon credit models with offset generation analysis, verification costs, and market pricing dynamics for carbon-linked investments. Use when modeling carbon credits, analyzing offset economics, or evaluating carbon market exposure.

日本語の概要は準備中です。原文の説明を表示しています。

CaseMark/skills442026年9月9日 更新

Evaluates distressed debt opportunities with recovery analysis, liquidity assessment, and potential restructuring outcomes. Use when screening distressed situations, analyzing stressed credits, or evaluating workout scenarios.

日本語の概要は準備中です。原文の説明を表示しています。

CaseMark/skills442026年9月9日 更新

Query OpenRouter API costs, credits, and usage breakdown by model, provider, and date for the last 30 days. Triggers on API spending, check costs, openrouter usage, how much have I spent.

日本語の概要は準備中です。原文の説明を表示しています。

tdimino/claude-code-minoan412026年9月28日 更新

pellicola

無料

Generate cinematic case study pages for films, documentaries, photography portfolios, and creative projects — film-frame hero images, structured crew credit grids, dark footage galleries, festival award sections, scroll-choreographed reveals via data-attribute animation orchestration. Warm cream palette with analog typography. Single-file HTML, zero build step. Triggers on film case study, documentary showcase, filmmaker portfolio, production company website, film credits page, creative project case study, director portfolio, photography case study.

日本語の概要は準備中です。原文の説明を表示しています。

tdimino/claude-code-minoan412026年9月28日 更新