Master Go 1.21+ with modern patterns, advanced concurrency, performance optimization, and production-ready microservices. Expert in the latest Go ecosystem including generics, workspaces, and cutting-edge frameworks. Use PROACTIVELY for Go development, architecture design, or performance optimization.
日本語の概要は準備中です。原文の説明を表示しています。
rmyndharis/antigravity-skills☆ 1,7502026年10月1日 更新
Chinese opera playwriting for the qupai (曲牌体) system — 元杂剧, 明清传奇, 昆曲, 川剧高腔, where sung text is filled into fixed tune patterns (填词) rather than built from paired lines varied by metre. Covers stage vs study (李渔 vs 吴梅/王季烈), the 清曲/剧曲 switch, the zaju branch (四折一楔子, one 宫调 and one rhyme per act, 一人主唱, 题目正名), the chuanqi branch (出, 副末开场, 南北合套, 集唐下场诗), tune-filling (格律, 前腔/换头/幺, 衬字, 务头, 尾声, 四十禁), the seventeen 宫调 and their affects, 套数, 排场 alternation, the spoken-to-sung cue, 帮腔, adaptation, and modern practice. From 李渔《闲情偶寄》, 吴梅《顾曲麈谈》《曲学通论》, 王季烈《螾庐曲谈》, 孔尚任's 凡例, 关汉卿, 汤显祖, 魏明伦. Use when writing or revising a 曲牌体 script, choosing a 宫调 for an emotion, laying out a 套数, filling one tune pattern, writing a zaju act or a chuanqi scene, cutting an old 传奇 into a playable version, writing a modern qupai opera, or judging whether a famous script's prosody may be copied. Not for 京剧/豫剧/越剧, which are the banqiang system; see sw-chinese-opera-banqiang.
日本語の概要は準備中です。原文の説明を表示しています。
jtydhr88/screenwriting-skills☆ 1,6482026年10月3日 更新
Dialogue writing and revision for screen and stage (对白/台词/潜台词) — merged from Robert McKee's Dialogue (dialogue as action, said/unsaid/unsayable, exposition as ammunition, beat = action/reaction gerunds, flaws of credibility/language/content/design, character-specific vocabulary and grammar, seven scene analyses), Richard Walter (economy, subtext, argument, no small talk, no parentheticals, silence), Neill Hicks (listening, on-the-nose exceptions, energy, five-step exercise), Lu Jun (语言要美; 典雅美/通俗美, 对话三要求 动作性/性格化/潜台词), Lajos Egri (dialogue born of three-dimensional character, escalation), Blake Snyder (cover-the-names test), and screwball-comedy dialogue conventions. Use when writing or polishing dialogue, fixing on-the-nose or expository lines, giving each character a distinct voice, converting a two-hander into a trialogue, writing comedy exchanges, or cutting speeches. Chinese-opera lyrics (戏曲唱词) are in sw-chinese-opera-banqiang, not here.
日本語の概要は準備中です。原文の説明を表示しています。
jtydhr88/screenwriting-skills☆ 1,6482026年10月3日 更新
Scene and sequence craft (场景/段落/细节/道具/悬念/情趣) — merged from Robert McKee's scene design and five-step scene analysis (value turn, beats, text/subtext, turning points, pacing, image systems), McKee's Dialogue scene types (balanced, comic, asymmetric, indirect, reflexive, minimal), Syd Field's sequence and scene elements, Neill Hicks (less is more, enter late leave early, energy), Richard Walter (action over talk, small gestures, avoid phones/cars/restaurants, list twelve alternative locations), Wendy Henson (action paragraphs, transitions, story-doing), Julian Hoxter (scene beats, objectives and tactics), Mei Feng's value test, and Lu Jun's chapters 意趣要足 (suspense, delay, wit), 细节要妙, 道具要精, 场景要当. Use when writing or fixing a single scene, choosing a location, building a sequence, planting a prop or detail, designing suspense and delay, cutting a scene that "nothing happens" in, or turning talk into action.
日本語の概要は準備中です。原文の説明を表示しています。
jtydhr88/screenwriting-skills☆ 1,6482026年10月3日 更新
Reconstruct where you were and what's next after an interruption, so a broken focus doesn't cost you the whole thread. Use when asked where was I, I got interrupted and lost my place, help me pick back up, or I forgot what I was doing. Produces a quick rebuild of the task's state from what you remember (what you'd done, what you were mid-thought on), the single next action to re-enter it, and a 'breadcrumb' habit for next time — cutting the expensive re-immersion cost that interruptions inflict, especially on ADHD brains.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4412026年10月13日 更新
Use when running or planning an Apache Struts release on any maintenance line (6.x, 7.x) - cutting the tag, staging artifacts, opening the vote, promoting, updating the site and announcing - or when asked what the next step in a release is.
日本語の概要は準備中です。原文の説明を表示しています。
apache/struts☆ 1,3692026年10月13日 更新
Use when cutting a modpack release. Creates <project>/docs/release-changelog.md if absent; appends a new version section with grouped changes. Triggers - 'cut a release', 'release notes', 'changelog', 'v1.2.3 changes', 'what changed since last version'.
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,2932026年10月13日 更新
Plan manipulator motion and generate trajectories in MATLAB. Use when the task involves moving a robot arm between configurations or poses — whether the user says "trajectory," "motion," "path," "move from A to B," or "plan." This skill applies regardless of whether the user explicitly mentions collisions or obstacles; if geometry exists in the workspace, collision safety is implicit. Triggers on: manipulatorRRT, manipulatorCHOMP, dlCHOMP, contopptraj, trapveltraj, collision-free path, motion planner, RRT, CHOMP, TOPPRA, path shortening, obstacle avoidance for manipulators, time-optimal trajectory, velocity limits, acceleration limits, occupancyMap3D, meshtsdf, collision objects as environment, trajectory between waypoints, joint interpolation, move between poses, constant velocity, trapezoidal profile, feed rate. Also triggers when a user has IK solutions or waypoints and needs to connect them — whether for time-optimal motion, constant-speed welding/cutting, or any other trajectory parameterization.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/matlab-agentic-toolkit☆ 1,1572026年10月9日 更新
Guidance for Power BI Project (PBIP) structure, thick and thin reports, project renames, forks, and validation. Use for .pbip, .pbism, .platform, definition.pbir, PBIP vs PBIX, or cross-cutting project operations.
日本語の概要は準備中です。原文の説明を表示しています。
data-goblin/power-bi-agentic-development☆ 1,0382026年10月13日 更新
Use when posing a sculpt or preparing it for 3D printing in ZBrush: "pose this character", Transpose Master, TPoseMesh, Gizmo posing with masks, ZSphere rig, Proxy Pose, weapon in the hand, stretching after posing, "3D print this", 1/6 scale statue, miniature, resin or FDM, hollowing, wall thickness, drain holes, keys and pins, cutting into parts, 3D Print Hub, Scale Master, Decimation Master, STL or 3MF, size in millimeters.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9922026年10月13日 更新
Use when generated clips must become a finished video on Scenario via MCP: cutting a shot list together, laying a timeline, concatenating with transitions, overlaying a logo or title card, adding a music bed or voiceover, burning in or exporting captions and subtitles, trimming and splitting, or producing vertical and square variants of one master. Keywords: edit, assemble, stitch, concat, compositor, timeline, layers, overlay, captions, SRT, ad, UGC, social cut.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9922026年10月13日 更新
Use when turning a dense sculpt, scan, ZBrush export or AI-generated mesh into animation-ready or game-ready topology in Maya without a mouse ("clean up this AI mesh", "retopo this character", Quad Draw, Retopologize), testing it deforms before rigging (bad elbow or wrist bend, lids popping through the eyes), or unwrapping UVs, cutting seams, setting texel density, mip-safe padding, UDIMs, lightmap UVs, stacking mirrored shells, or preparing a low poly and cage for baking. Keywords: edge flow, eye and mouth loops, Unfold3D, bake prep.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9922026年10月13日 更新
Convert markdown into a self-contained HTML slide deck with layouts, speaker notes, keyboard navigation, and a content-density linter. Use when building a deck from markdown, cutting an overloaded deck, or timing a talk.
日本語の概要は準備中です。原文の説明を表示しています。
borghei/Claude-Skills☆ 9012026年10月7日 更新
Edit CapCut / JianYing video projects — read and write subtitles, timing, speed, volume, templates, animations (fade/ken-burns), and cut long-form to shorts. Use when the user mentions capcut, jianying, subtitles, video editing, draft_content.json, draft_info.json, or cutting videos — in English or Chinese (剪映, 字幕, 草稿, 剪辑, 切片, 视频编辑).
日本語の概要は準備中です。原文の説明を表示しています。
renezander030/capcut-cli☆ 8842026年10月13日 更新
Use when cutting a GodotPrompter release or bumping its version — the version-bump sequence, tag-triggered workflow, and the marketplace manifests that must follow.
日本語の概要は準備中です。原文の説明を表示しています。
jame581/GodotPrompter☆ 8152026年10月12日 更新
Provides R wrappers of several on-target and off-target scoring methods for CRISPR guide RNAs (gRNAs). The following nucleases are supported: SpCas9, AsCas12a, enAsCas12a, and RfxCas13d (CasRx). The available on-target cutting efficiency scoring methods are RuleSet1, Azimuth, DeepHF, DeepCpf1, enPAM+GB, and CRISPRscan. Both the CFD and MIT scoring methods are available for off-target specificity prediction. The package also provides a Lindel-derived score to predict the probability of a gRNA to
日本語の概要は準備中です。原文の説明を表示しています。
bioMate-AI/biomate-bioconductor-kb☆ 8042026年6月21日 更新
Implements one scoped product feature or fix using existing contracts; not upgrades, performance tuning or establishing cross-cutting technical foundations.
日本語の概要は準備中です。原文の説明を表示しています。
levnikolaevich/claude-code-skills☆ 5762026年10月12日 更新
Audits cross-cutting codebase health, security and maintainability; not a single-change review or specialist audit.
日本語の概要は準備中です。原文の説明を表示しています。
levnikolaevich/claude-code-skills☆ 5762026年10月12日 更新
Cross-cutting standards for error design, response shapes, error codes, and boundary placement across API, domain, and infrastructure layers. Use when defining error hierarchies, wrapping exceptions, building standardized error responses, or placing error boundaries in layered architectures.
日本語の概要は準備中です。原文の説明を表示しています。
HoangNguyen0403/agent-skills-standard☆ 5732026年10月12日 更新
DO NOT INVOKE when the primary request explicitly asks to convert, migrate, modernize, or rewrite a legacy/old-style project to SDK style; use msbuild-modernization. Migration prompts often mention ToolsVersion, explicit Compile/Reference entries, packages.config, or Microsoft.CSharp.targets, but merely reviewing or auditing a file that contains those patterns remains in scope here. USE FOR broad review, audit, lint, or maintainability/correctness checks of project/build files, including custom targets; prioritized cross-cutting findings; discrete anti-patterns; F# ordering/FS0039; cross-platform paths; and focused Import safety verdicts. Review/audit is analysis-only unless fixes are requested. For concrete property/item defects use property-patterns/item-management; use target-authoring for implementation and extension-points for NuGet auto-import/layout discovery. Exclude non-MSBuild systems.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月13日 更新
Primary router skill for broad .NET work. Classify the repo by app model and cross-cutting concern first, then switch to the narrowest matching .NET skill instead of staying at a generic layer. USE FOR: general .NET requests without a narrower framework; C# implementation, debugging, review, or refactoring; routing to framework and tooling skills. DO NOT USE FOR: unrelated stacks; tasks already covered by a narrower .NET skill. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月13日 更新
Volcano Engine AI MediaKit talking-head video editing Skill: a one-stop workflow from environment setup through media management, audio processing, talking-head cuts, video export, review UI, and iterative refinement. You MUST invoke this Skill when the user mentions talking-head editing, cutting talking video, video editing, removing pauses, processing audio, exporting talking video, automatic editing, removing verbal slips, or similar. Also invoke when the user uploads video or audio and asks for editing.
日本語の概要は準備中です。原文の説明を表示しています。
bytedance/agentkit-samples☆ 4712026年10月12日 更新
Use when you need to select, review, or implement Java design and integration patterns — including classic Java design patterns, REST API patterns, Kafka and event-driven patterns, database and persistence patterns, and cross-cutting integration patterns. This should trigger for requests such as Apply Java design patterns; Review REST API patterns; Design Kafka event-driven patterns; Improve database persistence patterns; Add resilient integration patterns. Part of Plinth Toolkit
日本語の概要は準備中です。原文の説明を表示しています。
jabrena/plinth☆ 4482026年10月13日 更新
Execute multi-level exploratory testing of the app covering basic functionality, complex operations, adversarial testing, and cross-cutting scenarios, plus usability observations through a UX lens reported separately from defects. Deeper than $smoke-test. Use when the user asks to "exploratory test", "test thoroughly", "test all scenarios", "deep test", "test edge cases", "test everything", "break it", "find bugs by testing", "test usability", or "check the UX while testing".
日本語の概要は準備中です。原文の説明を表示しています。
tobihagemann/turbo☆ 4092026年10月13日 更新