Redesign a blocked topic sequence into an interleaved plan with mixed practice across related topics. Use when planning units, homework schedules, or revision programmes.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Redesign a blocked topic sequence into an interleaved plan with mixed practice across related topics. Use when planning units, homework schedules, or revision programmes.
日本語の概要は準備中です。原文の説明を表示しています。
Nexscope keyword expansion tool that expands a seed keyword into a list of related keywords with search volume, trends, PPC bids, ranking difficulty, and other metrics, covering 10 Amazon marketplaces including US, UK, DE, JP, etc. Trigger when the user mentions keyword expansion, keyword mining, long-tail keyword mining, related keywords, keyword suggestions, keyword discovery, PPC bid research, keyword competition, keyword discovery, Nexscope keywords, keyword expansion, keyword discovery, keyword scout, related keywords, long-tail keywords, keyword suggestions, PPC bid research, keyword competition, seed keyword expansion, keyword mining. Even if the user does not explicitly mention "Nexscope", if their need involves finding more related keywords and their search volume, competition, and other metrics starting from a seed keyword, this skill should also be triggered.
日本語の概要は準備中です。原文の説明を表示しています。
Aural skills development covering interval recognition, chord quality identification, rhythmic and melodic dictation, sight-singing, and progressive pedagogy. Covers the Kodaly method (hand signs, relative solmization, singing-first approach), interval identification strategies, chord quality and inversion recognition, harmonic dictation, solfege systems (fixed-do vs. movable-do), Gordon's Music Learning Theory, Suzuki method principles, and structured difficulty sequencing. Use when developing listening skills, practicing dictation, preparing sight-singing, or designing ear training curricula.
日本語の概要は準備中です。原文の説明を表示しています。
Investigate a live, stalled or completed Anabasis run and turn findings into an evidence-bound fix proposal. Also answers whether a campaign is climbing: how the climb is going, whether the batteries are getting harder, why a difficulty decision keeps repeating, how to climb faster, why the controller chose its action. Also the narrow read: reviewing one campaign run or recorded case through its outcomes, whether a live run is still producing useful evidence. Reads evidence; does not launch the next experiment or stop a run.
日本語の概要は準備中です。原文の説明を表示しています。
Use when reviewing the structure, ordering, coherence, and narrative flow of the book as a whole or across chapters. Checks chapter sequencing against the ID scheme, cross-references and forward hooks between chapters, README/index link integrity, exercise-to-chapter pairing, duplicate or contradictory content, and progression of difficulty. Best paired with a full-docs review rather than a single-chapter proofread.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants to check dataset quality, diagnose eval issues, or before running evolve. Checks size, difficulty distribution, dead examples, coverage, and splits. Auto-corrects issues found.
日本語の概要は準備中です。原文の説明を表示しています。
Identifies keyword opportunities by comparing competitor rankings using Ahrefs' /v3/site-explorer/organic-keywords API endpoint. Calculates traffic potential from search volume, CPC, and keyword difficulty scores.
日本語の概要は準備中です。原文の説明を表示しています。
Build evidence-labeled semantic cores for SEO, LLM-readable architecture, and site information design. Use this skill when the user asks for semantic core, query clusters, search intents, audience segments, entity/topic maps, language or locale priorities, competitor/source evidence, pillar-topic planning, or a structured handoff before URL architecture and internal linking. It must mark unknown search volume, difficulty, and ranking data as unknown instead of inventing metrics.
日本語の概要は準備中です。原文の説明を表示しています。
Guide a person through structured learning of a new topic, technology, or skill. AI acts as learning coach — assessing current knowledge, designing a learning path, walking through material, testing understanding, adapting difficulty, and planning review sessions for retention. Use when a person wants to learn a new technology and does not know where to start, when someone feels overwhelmed by documentation, when a person keeps forgetting material and needs spaced repetition, or when transitioning between domains and needing a gap analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Generate and verify a hiking gear checklist optimized for season, duration, difficulty, and group size with weight management. Covers the ten essentials, layering systems, navigation tools, emergency kit, and group gear distribution. Use when preparing for a day hike or multi-day trekking tour, packing for a group and distributing shared gear, adapting a standard gear list to specific conditions, reviewing gear before departure, or managing pack weight for long or technical routes.
日本語の概要は準備中です。原文の説明を表示しています。
Uses OpenSEO as the measured SEO data plane for keyword volume and difficulty, SERPs, ranked keywords, backlinks, local SEO, rank tracking, Search Console, GA4, and site audits. Use for measured SEO metrics, indexing evidence, organic analytics, local rankings, backlink profiles, or rank trackers. Prefer OpenSEO over guessed metrics when connected; otherwise continue with qualitative web research and mark numeric metrics unknown.
日本語の概要は準備中です。原文の説明を表示しています。
"Apply flow theory to diagnose optimal experience conditions and design environments that balance challenge and skill for sustained engagement. Use this skill when the user needs to explain why users disengage from tasks, optimize task difficulty for peak performance, design learning progressions or gamification systems, or when they ask 'why do people lose focus', 'how to design for engagement', or 'what conditions produce peak performance'.".
日本語の概要は準備中です。原文の説明を表示しています。
Unity game loop and progression design-to-code translation. Core loop scaffolding, session lifecycle, win/lose condition architecture, meta loop hooks, tunable difficulty, pacing & encounter timing. DESIGN INTENT format: INTENT/WRONG/RIGHT/SCAFFOLD/DESIGN HOOK. Based on Unity 6.3 LTS.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of an embalmer — assessing a case's decomposition stage and preservation difficulty, calculating an arterial-fluid dilution ratio for a specific case condition, choosing a restorative-art approach for trauma or discoloration, or working through a bloodborne-pathogen exposure-control decision.
日本語の概要は準備中です。原文の説明を表示しています。
Live SEO data via DataForSEO MCP server: SERP analysis, keyword research (volume, difficulty, intent, trends), backlink profiles, on-page analysis, competitor and content analysis, business listings, AI visibility (LLM mention tracking), and domain analytics. Requires DataForSEO extension installed. Use when user says "dataforseo", "live SERP", "keyword volume", "backlink data", "AI visibility check", or "real search data".
日本語の概要は準備中です。原文の説明を表示しています。
Audit game level design systems and procedural generation -- BSP room subdivision, Wave Function Collapse tile placement, cellular automata cave generation, Perlin noise terrain, chunk stitching, seed determinism, difficulty scaling curves, pacing rhythm (tension/rest analysis).
日本語の概要は準備中です。原文の説明を表示しています。
Analyze game design documents and implementations for core gameplay loop clarity and depth, XP leveling curves and unlock pacing, difficulty curve spikes and plateaus, skill tree viability, player motivation via Self-Determination Theory.
日本語の概要は準備中です。原文の説明を表示しています。
Analyze game AI systems including behavior trees, finite state machines, GOAP planning, utility AI scoring, A-star and NavMesh pathfinding, steering and flocking behaviors, perception and awareness models, dynamic difficulty adjustment, NPC dialogue trees and scheduling, boss AI patterns.
日本語の概要は準備中です。原文の説明を表示しています。
ADHD-friendly life management assistant for OpenClaw. Helps with daily planning, task breakdown, time management, prioritization, body doubling, dopamine regulation, and maintaining routines. Use when the user asks for help organizing their life, staying on top of tasks, beating procrastination, planning their day/week, managing overwhelm, or mentions ADHD-related challenges like time blindness, forgetfulness, difficulty starting tasks, or emotional dysregulation.
日本語の概要は準備中です。原文の説明を表示しています。
Designs and orchestrates a realistic interview simulation platform with voice AI, whiteboard evaluation, gaze-tracking proctoring, and mobile spaced repetition. Use for building mock interview infrastructure, configuring sessions, and adaptive difficulty. Activate on "interview simulator", "mock interview", "practice session", "voice mock". NOT for individual round-type coaching, resume writing, or prep timeline coordination.
日本語の概要は準備中です。原文の説明を表示しています。
Suggests using longer-acting glucocorticoids when standard hydrocortisone regimens are impractical due to nonavailability, poor adherence, or need for once-daily dosing. Triggers include glucocorticoid replacement therapy decisions where patients report difficulty with multiple daily doses, lack of access to hydrocortisone, or preference for simplified regimens.
日本語の概要は準備中です。原文の説明を表示しています。
Generate self-contained HTML/CSS benchmark and comparison charts in an ego-inspired Browser-Native Editorial style. Use for blue-white product metrics, model benchmarks, A/B comparisons, efficiency reports, difficulty breakdowns, and compact technical data panels.
日本語の概要は準備中です。原文の説明を表示しています。
Audit over-engineered codebases by factoring layers into live obligations, quotienting redundant distinctions, ablating unearned surface, and normalizing survivors while preserving required behavior. Use when change latency or agent difficulty comes from frameworks, plugins, DI, codegen, task runners, config indirection, ORMs, GraphQL, monorepo/infra tooling, or web stacks, or when asked to remove layers. Produces an evidence-backed Reduction Certificate, cuts, migration phases, proof signals, and rollback. Not for one local readability cleanup (use tw-complexity-mitigator).
日本語の概要は準備中です。原文の説明を表示しています。
Builds a DRAFT quiz from the training content the user supplies (slide deck, manual, e-learning script, session transcript, procedure): numbered questions with the correct answer, distractors drawn from the content itself, an explanation quoting the source passage with its location, a difficulty tag (Recall, Apply, Analyse) with its basis, and a coverage table showing which sections and objectives each question tests and which are left uncovered. Use when the user asks to "build a quiz from this deck", "write knowledge check questions for this module", "create an assessment from this training", "test understanding of this procedure" or "which sections does this quiz cover". Do not use for a reader-facing question and answer page built from documents, use faq-builder instead; for writing the procedure itself from notes or a walkthrough, use sop-drafter. Drafts for human review; never approves, authorises or signs off.
日本語の概要は準備中です。原文の説明を表示しています。