Dung khi can tinh nguoc tu muc tieu doanh thu ra so lead can, CPL toi da va ngan sach phai chi — kem 3 kich ban va nguong healthy tung buoc pheu. Kich hoat khi user nhac 'tinh KPI nguoc', 'CPL toi da la bao nhieu', 'can bao nhieu ngan sach', 'tinh nguoc tu doanh thu', 'muc tieu bao nhieu don', 'break-even ROAS'. Khong dung cho — phan bo ngan sach da co ra tung kenh va thang thi dung skill 61-budget-planning; lap media plan chi tiet theo funnel thi dung skill 54-media-plan.
日本語の概要は準備中です。原文の説明を表示しています。
minhnv0807/ai-business-skills☆ 6132026年9月12日 更新
Steam-style achievement system with XP, levels, streaks, and skill trees. Gamifies the development workflow. 25 achievements across 5 categories.
日本語の概要は準備中です。原文の説明を表示しています。
vibeeval/vibecosystem☆ 5332026年8月9日 更新
USE ONLY for (1) two or more projects with repeated MSBuild policy, targets, or package versions, or (2) an existing Directory.Build.props/targets/rsp hierarchy with an import, placement, or layering defect. A one-project repo without an existing Directory.Build file is outside scope; do not load this skill. Covers centralizing shared policy and targets, Directory.Packages.props across projects, parent hierarchy/import structure, props-versus-targets placement, and folder/project exceptions. An existing hierarchy defect remains in scope when only one project is affected. For property value or condition semantics use property-patterns. Exclude legacy-to-SDK migration and non-MSBuild systems.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月13日 更新
Memory systems specialist for hierarchical memory, consolidation, and outcome-based learningUse when "memory system, memory hierarchy, memory consolidation, forgetting strategy, salience learning, outcome feedback, temporal memory levels, entity resolution, memory, zep, graphiti, mem0, letta, hierarchical, consolidation, salience, forgetting, ml-memory" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Analyzes and reverse-engineers website designs directly from a target URL, extracting layout structures, design tokens (colors, typography, spacing), component hierarchies, visual assets, and responsive behaviors to enable full 1:1 duplication into modern code (Tailwind CSS v4, React/Next.js, HTML/CSS). / Mempelajari dan merekayasa balik desain situs web langsung dari URL target, mengekstrak struktur layout, design token (warna, tipografi, spacing), hierarki komponen, aset visual, dan perilaku responsif untuk duplikasi 1:1 penuh ke kode modern.
日本語の概要は準備中です。原文の説明を表示しています。
roedyrustam/vibes-plug☆ 752026年10月9日 更新
Soul Shield — Guard Relic integrity, consent protocol, and ethics boundaries. Trigger on /relic-shield, or when user wants to verify consent, generate fingerprint, or check ethical compliance ("check consent", "ethics review", "灵魂指纹", "授权检查").
日本語の概要は準備中です。原文の説明を表示しています。
Ylsssq926/relic.skill☆ 722026年10月13日 更新
Compiler-level code intelligence via native LSP — definitions, references, types, call hierarchies, and diagnostics.
日本語の概要は準備中です。原文の説明を表示しています。
oimiragieo/agent-studio☆ 432026年7月14日 更新
Design achievement and trophy systems for games. TRIGGERS - Use when user needs help with achievement-system related tasks.
日本語の概要は準備中です。原文の説明を表示しています。
lionelsimai/claude-skills-collection☆ 292026年2月8日 更新
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
日本語の概要は準備中です。原文の説明を表示しています。
datit309/supergraph☆ 222026年10月13日 更新
Audit an existing Lamport-style hierarchical mathematical proof forward for validity and whether its hierarchy, scope, dependencies, side conditions, and proof constructs discharge the stated theorem. Use when the central question concerns a top-down proof with numbered levels, subproofs, ASSUME/PROVE, SUFFICES, PICK, CASE, DEFINE, Q.E.D., or prose equivalents. For an ordinary proof that first needs source-preserving hierarchy, use convert-lamport; for conclusion-first AND/OR obligation reconstruction, use reverse-lamport. Do not use to generate or replace a proof, or to audit Lean, Coq, Isabelle, or other proof-assistant source.
日本語の概要は準備中です。原文の説明を表示しています。
WWresearch/lamport-proof☆ 212026年9月7日 更新
Convert an existing prose, flat, or loosely organized mathematical proof into a source-mapped Lamport-style hierarchy without repairing or completing its mathematics. Use when a submitted proof needs a traceable hierarchical rendering before a forward Lamport audit or for clearer presentation. Do not use to invent a proof, certify validity, or restructure an already hierarchical proof merely to audit it.
日本語の概要は準備中です。原文の説明を表示しています。
WWresearch/lamport-proof☆ 212026年9月7日 更新
Use when choosing between Salesforce record-access mechanisms or reviewing the access model end to end. Trigger keywords: OWD, org-wide defaults, sharingModel, externalSharingModel, record access model, sharing architecture, which sharing mechanism, UserRecordAccess, __Share, RowCause, why can user see too much. NOT for sharing rules - use admin/sharing-rules. NOT for role hierarchy - use admin/role-hierarchy-design.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use when choosing between Custom Metadata Types and Custom Settings, understanding hierarchical vs list settings, deployment behavior, governor limit implications, or accessing either from Apex and Flow. Trigger keywords: 'custom metadata vs custom settings', 'hierarchical settings per user profile', 'deployable config vs runtime settings', 'getValues getInstance in apex', 'flow get records custom settings'. NOT for modelling the CMT itself or protecting packaged defaults — use admin/custom-metadata-types. NOT for records users edit as business data — use admin/object-creation-and-design. NOT for secrets — use integration/named-credentials-setup. More trigger keywords: customSettingsType, customSettingsVisibility, SetupOwnerId, getOrgDefaults, getAll, DUPLICATE_VALUE in test, SeeAllData custom settings, enableAdvancedCSSecurity, customSettingAccesses, org default profile user override.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use for affordances, hierarchical control, nullspace composition, and information-seeking action selection in embodied agents. NOT for pure symbolic planning, generic RL tuning, or domains without sensorimotor grounding.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 142026年10月12日 更新
Representations for hierarchical skill structures including knowledge graphs and ontological decomposition
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 142026年10月12日 更新
Design error handling strategies for TypeScript and Python applications — exception hierarchies, Result/Either types, retry patterns, error boundaries, and structured error logging. Use when designing error handling architecture, choosing between exceptions and Result types, implementing retry logic, or building error recovery flows. Activate on "error handling", "exception hierarchy", "Result type", "retry pattern", "circuit breaker", "error boundary", "Pokemon exception". NOT for debugging specific runtime errors, logging infrastructure setup, or monitoring/alerting configuration.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 142026年10月12日 更新
Project-orientation workflow (/orient): installs predicate's enforcement into a target project, maps its structure and goal, and authors the persistent conditioning layer (AGENTS.md goal-hierarchy) so every subsequent walk is anchored and gated. Trigger when: - Onboarding a new project into predicate for the first time. - Refreshing an existing project's AGENTS.md hierarchy against the current state of the repository (re-run = refresh). - Prompt contains: /orient, orient workflow, onboard project, project orientation, AGENTS.md hierarchy, persistent conditioning layer.
日本語の概要は準備中です。原文の説明を表示しています。
nrdxp/predicate☆ 102026年9月1日 更新
[chiefOnly] メイド長の運用手順。タスク割り当て時・メイドの報告受領時・エスカレーション対応時・執事への報告時に参照。推測で行動せずパターンを確認すること。
noctcross/Maid-Agent-Controller☆ 52026年8月7日 更新
Design achievement and trophy systems for games. TRIGGERS - Use when user needs help with achievement-system related tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Winbda/claude-skills-collection☆ 42026年4月6日 更新
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
日本語の概要は準備中です。原文の説明を表示しています。
thedaviddias/agent-forge☆ 32026年5月18日 更新
Design error handling strategies for TypeScript and Python applications — exception hierarchies, Result/Either types, retry patterns, error boundaries, and structured error logging. Use when designing error handling architecture, choosing between exceptions and Result types, implementing retry logic, or building error recovery flows. Activate on "error handling", "exception hierarchy", "Result type", "retry pattern", "circuit breaker", "error boundary", "Pokemon exception". NOT for debugging specific runtime errors, logging infrastructure setup, or monitoring/alerting configuration.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Use logical heading hierarchy. Check native semantics first, then inspect keyboard behavior, focus flow, accessible names, and screen-reader output where relevant.
日本語の概要は準備中です。原文の説明を表示しています。
thedaviddias/Front-End-Checklist☆ 7.4万2026年10月6日 更新
When the user wants to plan, map, or restructure their website's page hierarchy, navigation, URL structure, or internal linking. Also use when the user mentions "sitemap," "site map," "visual sitemap," "site structure," "page hierarchy," "information architecture," "IA," "navigation design," "URL structure," "breadcrumbs," "internal linking strategy," "website planning," "what pages do I need," "how should I organize my site," "site navigation," "which website builder should I use," "migrate my website," or "add a blog to my existing site." Use this whenever someone is planning what pages a website should have, how they connect, and where to build them. NOT for XML sitemaps (that's technical SEO — see seo-audit). For SEO audits, see seo-audit. For structured data, see schema.
日本語の概要は準備中です。原文の説明を表示しています。
coreyhaines31/marketingskills☆ 5.5万2026年10月9日 更新
Analyzes and engineers protein glycosylation by scanning canonical N-glycosylation sequons, describing S/T-rich regions, checking curated glycan evidence, and preparing NetNGlyc, NetOGlyc and GlycoSHIELD workflows. Use for glycoprotein engineering, antibody Fc glycosylation, glycan shielding, and site-specific glycoproteomics interpretation.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agent-skills☆ 4.9万2026年10月12日 更新