Applies the reasoning, principles, and frameworks of Jürgen Schmidhuber (LSTM co-inventor and deep learning pioneer). Reach for this skill whenever tackling problems involving sequence learning, artificial curiosity, intrinsic motivation, reinforcement learning architectures, or predicting long-term technological and cosmic evolution. Use this when discussing AGI timelines, the history and attribution of AI breakthroughs, data compression as learning, or when designing autonomous agents that must set their own goals. Trigger this skill for topics like recurrent neural networks, algorithmic information theory, open-source AI democratization, and evaluating true existential risks versus media hype.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeo☆ 2832026年9月3日 更新
This skill channels the strategic and scientific reasoning of Demis Hassabis, CEO and co-founder of Google DeepMind, AlphaGo and AlphaFold, and 2024 Nobel Prize in Chemistry. Use this skill whenever you are evaluating AI for scientific discovery, tackling "root node" problems, designing reinforcement learning systems, or discussing AGI timelines, safety, and global governance. Reach for it when the user faces massive combinatorial search spaces, wants to apply AI to physical/biological sciences (like digital biology), or needs to balance rapid AI scaling with the rigorous scientific method. Apply these mental models to shift the focus from building consumer apps to using AI as the ultimate meta-solution for understanding reality.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeo☆ 2832026年9月3日 更新
Think and work like an expert Aerospace Engineer. Use when a task calls for Aerospace Engineer judgment. Reasons from margin-managed factors of safety, mass properties, and the analysis-test-similarity V&V hierarchy through FUN3D/SU2 CFD, NASTRAN/Abaqus FEA, JSBSim/Simulink 6-DOF, and FAR/CS, DO-178C, and NASA-STD compliance while treating flutter, buckling, inlet distortion, mass growth, and single-point failures as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Plan and scope production work with Odyssey's real-time interactive video world models (odyssey.ml — Odyssey-1/Odyssey-2/Starchild-1/Agora-1). Use when a request involves generating video that a user steers live with keyboard, text, speech, or controller input (streamed frames that respond in the moment), or when someone must decide between Odyssey-style interactive generation and offline clip generators (Sora/Veo/Kling) or downloadable 3D / game engines. Covers what is verified versus announced, current access routes, latency and coherence limits, feasible-now versus speculative use cases, pricing/access terms, and content/rights considerations. This is a fast-moving research-stage product; the skill teaches honest scoping, not a promise of production reliability.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Produce video (and its supporting stills) through Higgsfield (higgsfield.ai), a multi-model creative platform that fronts third-party video models (Kling, Veo, Seedance, Wan, MiniMax, and, until retirement, Sora) plus Higgsfield's own control layer — Soul / Soul ID image generation, the DoP camera-preset engine, and the Cinema Studio filmmaking suite. Use this skill when a request routes generation through Higgsfield specifically, when the user wants aggregator-level model switching and cinematic camera/effect presets in one workspace, when planning character consistency via Soul ID, or when deciding whether to go through Higgsfield versus direct to an underlying model provider. Covers model selection, per-model prompt strategy, credit economics, the (partial) API surface, capability limits, and rights/consent policy for generated and uploaded real-person footage.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Connects Claude Code, Codex, Cursor, and other MCP hosts to Writingmate for model discovery, text comparison, image generation, and video generation with Seedance, Sora, Veo, Kling, PixVerse, and other available models.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1732026年10月9日 更新
Dùng khi viết hoặc sửa prompt tạo video/ảnh AI (Veo 3, Google Flow, Kling, Runway, Sora, Midjourney, Hailuo, Luma): từ vựng chuẩn về góc máy, chuyển động camera, ánh sáng, bố cục, phong cách, màu, cảm xúc công thức ghép prompt, và bài học thực chiến về lỗi model AI hay gặp. Use when writing or fixing AI video/image prompts — cinematic camera angles, camera movement, lighting, composition, style, color grading, mood, a prompt formula, and real-world lessons on common AI video model failures.
日本語の概要は準備中です。原文の説明を表示しています。
Rylaispirit/cinematic-video-prompt-skill☆ 1492026年9月28日 更新
Judges whether a user's input suits the Vibe Creating style of video-prompt writing, and when it does, distills single-scene prompts, multi-shot descriptions, emotional imagery, or mixed input into prompts that are easier for a video model to generate from — while preserving any user-specified dialogue, voiceover, music, sound effects, and other hard constraints. Use when a user wants to turn an idea, story, feeling, or rough/over-specified prompt into a strong text-to-video prompt (Seedance, Sora, Kling, Veo, Runway, etc.), or asks to "rewrite", "improve", "clean up", or "vibe-ify" a video prompt. Do NOT use for long narrative films that need precise word-for-word dialogue sync, industrial shot lists meant to be executed verbatim, or functional/UI demos and step-by-step tutorials.
日本語の概要は準備中です。原文の説明を表示しています。
Alisa0808/vibe-creating-skill☆ 1492026年6月17日 更新
Applies the reasoning of Pieter Abbeel, robotics and reinforcement learning expert, UC Berkeley professor, and co-founder of Covariant. Use this skill whenever you are designing AI systems, tackling Sim2Real transfer, deploying machine learning in the physical world, or evaluating reinforcement learning architectures. Trigger this skill for questions about domain randomization, reward design, bootstrapping real-world AI, robotics hardware assumptions, or shifting from hard-coded rules to data-driven deep learning. It helps ground theoretical AI in physical embodiment and pragmatic deployment.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeographs☆ 1302026年8月19日 更新
This skill channels the strategic and scientific reasoning of Demis Hassabis, CEO and co-founder of Google DeepMind, AlphaGo and AlphaFold, and 2024 Nobel Prize in Chemistry. Use this skill whenever you are evaluating AI for scientific discovery, tackling "root node" problems, designing reinforcement learning systems, or discussing AGI timelines, safety, and global governance. Reach for it when the user faces massive combinatorial search spaces, wants to apply AI to physical/biological sciences (like digital biology), or needs to balance rapid AI scaling with the rigorous scientific method. Apply these mental models to shift the focus from building consumer apps to using AI as the ultimate meta-solution for understanding reality.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeographs☆ 1302026年8月19日 更新
Applies the reasoning, principles, and frameworks of Jürgen Schmidhuber (LSTM co-inventor and deep learning pioneer). Reach for this skill whenever tackling problems involving sequence learning, artificial curiosity, intrinsic motivation, reinforcement learning architectures, or predicting long-term technological and cosmic evolution. Use this when discussing AGI timelines, the history and attribution of AI breakthroughs, data compression as learning, or when designing autonomous agents that must set their own goals. Trigger this skill for topics like recurrent neural networks, algorithmic information theory, open-source AI democratization, and evaluating true existential risks versus media hype.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeographs☆ 1302026年8月19日 更新
Use when the user wants to turn a static scene, character images, aerial map, drawn path, or route-control image into an immersive first-person FPV AI video prompt, especially Seedance/Kling/Runway/Veo style one-shot videos with numbered stop markers, red-line path control, world-map flythroughs, camera route planning, variable character counts, non-human POVs such as drones, pets, robot vacuums, character references, timed interactions, dialogue, spatial audio, and negative constraints.
日本語の概要は準備中です。原文の説明を表示しています。
zhouwei713/fpv-immersive-video-prompting☆ 942026年6月10日 更新
When the user wants to create, generate, or produce video content using AI tools or programmatic frameworks. Also use when the user mentions 'video production,' 'AI video,' 'Remotion,' 'Hyperframes,' 'HeyGen,' 'Synthesia,' 'Veo,' 'Sora,' 'Runway,' 'Kling,' 'Seedance,' 'Hailuo,' 'MiniMax,' 'Pika,' 'Hunyuan,' 'Wan,' 'video generation,' 'AI avatar,' 'talking head video,' 'programmatic video,' 'video template,' 'explainer video,' 'product demo video,' 'video pipeline,' or 'make me a video.' Use this for video creation, generation, and production workflows. For video content strategy and what to post, see social. For paid video ad creative, see ad-creative.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 902026年9月24日 更新
Use when generating video clips with Chinese video models — text-to-video (文生视频), image-to-video (图生视频), first/last-frame and reference-to-video across 4 platforms: Bailian (Wan/PixVerse/Kling/Vidu/HappyHorse), Jimeng (doubao-seedance), MiniMax (Hailuo), Hunyuan (hy-video)
日本語の概要は準備中です。原文の説明を表示しています。
Agents365-ai/365-skills☆ 842026年10月13日 更新
Statics, dynamics, stress-strain analysis, materials selection, failure modes, and finite element analysis concepts for engineered structures. Covers free-body diagrams, equilibrium, internal forces (shear and moment), beam deflection, column buckling, material properties, factor of safety, fatigue, fracture mechanics, and FEA workflow. Use when analyzing loads on structures, selecting materials, predicting failure, or interpreting structural behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
多模型镜头提示词适配:把一份分镜表改写成适合不同视频生成模型的提示词(中/英、首帧/首尾帧/纯文生视频、运镜词表、负面约束),模型中立、不编造价格或参数。Use when the user wants the same shot list adapted for Seedance, 可灵 Kling, Veo, Runway, Hailuo/海螺, Wan/通义万相, Sora, Pika or 'any video model', asks 怎么写视频提示词, camera movement terms, or a model returns deformed products.
日本語の概要は準備中です。原文の説明を表示しています。
xianyu110/ecommerce-video-skills☆ 692026年10月5日 更新
主图转视频:把一张或几张商品主图/白底图/场景图,写成可直接喂给图生视频模型的镜头提示词(运镜、主体动作、光线、时长、负面约束),并保证商品不变形。Use when the user has product images and wants a product video, 主图视频, 图生视频, image-to-video, animate a product photo, or 让主图动起来 — with any image-to-video model (Seedance / 可灵 Kling / Veo / Runway / Hailuo / Wan …) or a local Ken Burns fallback.
日本語の概要は準備中です。原文の説明を表示しています。
xianyu110/ecommerce-video-skills☆ 692026年10月5日 更新
Unified media generation via fal.ai MCP — image, video, and audio. Covers text-to-image (Nano Banana), text/image-to-video (Seedance, Kling, Veo 3), text-to-speech (CSM-1B), and video-to-audio (ThinkSound). Use when the user wants to generate images, videos, or audio with AI.
日本語の概要は準備中です。原文の説明を表示しています。
ComeOnOliver/skillshub☆ 652026年6月24日 更新
Administer MotherDuck service accounts, tokens, Ducklings, and Dive embed sessions through the control-plane REST API.
日本語の概要は準備中です。原文の説明を表示しています。
motherduckdb/agent-skills☆ 622026年9月6日 更新
Reverse-engineer a supplied video into a shot-by-shot generation specification, displayed evidence frames, and paired Chinese-English prompt packages. Use for requests such as 视频反推提示词, 视频转提示词, 从视频生成提示词, 视频逆向提示词, 逐镜头反推, 分镜拆解并生成提示词, 反推视频 prompt, or video-to-prompt; also use for Veo, Sora, Kling, Wan, generic prompt adaptation, and bounded generate-compare-optimize loops. Do not use for ordinary video summaries or basic transcription.
日本語の概要は準備中です。原文の説明を表示しています。
LunarXuan/video-prompt-reverse☆ 532026年9月4日 更新
Generate game sprites, 8-direction turnarounds, walk-cycle sprite sheets, SVG characters, ASCII art and animated mascots from images or descriptions, with September 2026 providers: Retro Diffusion (pixel art, 8-dir rotation, frame animation, free palette tools), fal genmedia (GPT Image 2.5, Nano Banana 2, Kling 3, Seedance 2.5, Wan 3, Hailuo 03). Deterministic utilities: feet-line frame alignment, palette-preserving Scale2x/3x/4x pixel scaler, atlas manifest v2 with states/fps/loop/anchor, Aseprite JSON, pipeline profiles. Triggers on sprite, pixel art, sprite sheet, spritesheet, turnaround, 8-direction, walk cycle, atlas manifest, frame alignment, pixel scaler, Retro Diffusion, genmedia, SVG character, ASCII art, mascot, game asset, sprite pipeline profile.
日本語の概要は準備中です。原文の説明を表示しています。
tdimino/claude-code-minoan☆ 412026年9月28日 更新
"Apply Agency Theory (Jensen and Meckling, 1976) to diagnose principal-agent problems — moral hazard, adverse selection — and design governance mechanisms to align interests. Use this skill when the user needs to analyze conflicts of interest between owners and managers, design incentive or monitoring structures, evaluate corporate governance effectiveness, or when they ask 'how do we ensure managers act in shareholders interest', 'why is this incentive plan failing', or 'what governance mechanisms reduce agency costs'.".
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
Reviews Web Audio API JavaScript/TypeScript code for correctness, thread safety, and deprecated patterns. Use when the user asks to review AudioWorklet code, check an AudioWorkletProcessor, audit Web Audio graph construction, or diagnose crackling/dropouts in a web audio app. Trigger on phrases like "review my Web Audio code", "check my AudioWorklet", "is my AudioWorkletProcessor safe", or "why does my web audio crackle".
日本語の概要は準備中です。原文の説明を表示しています。
kunitoki/sonic-skills☆ 222026年5月21日 更新
Systematic checklist for diagnosing audio artifacts. Use when the user describes a sound quality problem — clicks, pops, crackling, silence, DC offset, aliasing, phase issues, or latency problems. Trigger on phrases like "why do I hear clicks?", "my output has DC offset", "there's aliasing in my oscillator", "phase is wrong in mono", "dropout when CPU spikes". Pairs with audio-dsp-review (realtime safety) and audio-numerics-review (numeric correctness) — use those to fix once the cause is found.
日本語の概要は準備中です。原文の説明を表示しています。
kunitoki/sonic-skills☆ 222026年5月21日 更新