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cccskills

「modular」の検索結果

196 件 ・ 関連度順

概要と使いどころ

Generates performance-focused guidance for Google Cloud workloads based on the design principles and recommendations in the Performance Optimization pillar of the Google Cloud Well-Architected Framework (WAF). Use this skill to evaluate a workload, identify performance requirements, and provide actionable recommendations for resource allocation, modular design, and elasticity.

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月13日 更新

Creates and configures NestJS modules, controllers, services, DTOs, guards, and interceptors for enterprise-grade TypeScript backend applications. Use when building NestJS REST APIs or GraphQL services, implementing dependency injection, scaffolding modular architecture, adding JWT/Passport authentication, integrating TypeORM or Prisma, or working with .module.ts, .controller.ts, and .service.ts files. Invoke for guards, interceptors, pipes, validation, Swagger documentation, and unit/E2E testing in NestJS projects.

日本語の概要は準備中です。原文の説明を表示しています。

Jeffallan/claude-skills1.2万2026年10月4日 更新

House cold-start interview (request list + prior memo), or --new-deal for deal-specific context. Modular: identifies which practice areas apply (M&A, Board & Secretary, Public Company, Entity Management), then asks targeted questions for each active module and writes only the relevant sections to the plugin config. Use on fresh install, when CLAUDE.md still has [PLACEHOLDER] markers, when starting a new deal, or to re-check integrations or refresh a module.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/claude-for-legal9,6562026年9月30日 更新

Converts Stitch designs into modular Vite and React components, or syncs/updates existing React components to align with the latest Stitch designs, using system-level networking and AST-based validation.

日本語の概要は準備中です。原文の説明を表示しています。

google-labs-code/stitch-skills8,4882026年8月18日 更新

libafl

無料

Builds custom fuzzers with LibAFL, the modular Rust fuzzing library. Covers composing observers, feedbacks, mutators, schedulers, and executors into a fuzzer for targets the standard tools do not fit. Use when writing a bespoke fuzzer or mutator, fuzzing a non-standard target or architecture, implementing a fuzzing research idea, or when libFuzzer and AFL++ lack the control you need.

日本語の概要は準備中です。原文の説明を表示しています。

trailofbits/skills7,5072026年10月10日 更新

rails-dev

無料

Opinionated Rails conventions: rich models, concerns, CRUD-everything, state-as-records, minimal dependencies, Minitest with fixtures. Load this skill BEFORE any code-level thinking, not only before editing a file. It is required the moment a task touches Rails code in ANY way: designing or even just discussing a data model, schema, migration, entity, association, field, validation, class, or method name; writing, planning, reviewing, analyzing, testing, debugging, or refactoring; or proposing any model, table, column, route, or code snippet inline in chat. If you are about to name a model or sketch a column you are already in scope, even in an exploratory back-and-forth where no file is written yet. Do not let a "we're just discussing" framing defer it. Do NOT use for non-Rails backends, NestJS, or general architecture (use nestjs-modular-monolith or coding-guidelines).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0532026年10月9日 更新

Build reusable, composable n8n sub-workflows. Use when extracting shared logic, building anything multi-step or reused across workflows, or any workflow over ~10 nodes — and whenever the user mentions sub-workflows, Execute Workflow, reuse, shared/common logic, modular workflows, "Define Below" inputs, waitForSubWorkflow, mode each vs all, or exposing a workflow as an agent tool. Covers typed sub-workflow inputs, all-vs-each execution, verb-first naming for discovery, stateless vs stateful design, and splitting by input shape.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4132026年10月9日 更新

Operational arsenal for authorized external red-team and bug-bounty recon. Concrete probes, wordlists, regexes, dorks, curl one-liners for: subdomain enum, GraphQL/Swagger/REST discovery, identity fabric (Entra/Okta/ADFS/Google/SAML/M365 deep — Teams/SharePoint/OneDrive), cloud bucket enum (S3/GCS/Azure), CDN/WAF bypass, origin discovery, vendor fingerprinting (Citrix/F5/Pulse/Fortinet/PaloAlto/Cisco/VMware), CI/CD exposure, 48-pattern secret-scan catalog (AWS/GCP/GitHub/Stripe/Slack/Anthropic/OpenAI/Atlassian/DataDog/npm/PyPI), Postman workspaces, breach correlation (HudsonRock/HIBP/DeHashed/IntelX), TLS/JA3 audit, certificate transparency, JS endpoint extraction, package registry leaks, mobile/APK recon, sat imagery, sector-specific recon (healthcare DICOM, finance SWIFT, ICS/SCADA Modbus/BACnet). Detail content in 15 modular reference files, loaded on demand. Use for any authorized recon: scoping, asset discovery, attack-path mapping, secret triage, severity scoring.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0732026年10月12日 更新

Domain-Driven Design architecture for claude-flow v3. Implements modular, bounded context architecture with clean separation of concerns and microkernel pattern.

日本語の概要は準備中です。原文の説明を表示しています。

ruvnet/RuVector4,5602026年10月13日 更新

Core module implementation for claude-flow v3. Implements DDD domains, clean architecture patterns, dependency injection, and modular TypeScript codebase with comprehensive testing.

日本語の概要は準備中です。原文の説明を表示しています。

ruvnet/RuVector4,5602026年10月13日 更新

bento

無料

Modular grid layout with card-like blocks, clear hierarchy, soft spacing, and subtle visual contrast for organized, scannable interfaces.

日本語の概要は準備中です。原文の説明を表示しています。

bergside/awesome-design-skills3,1492026年6月28日 更新

Dark-themed cloud-platform aesthetic with modular grids, glass-like panels, and strong data hierarchy for productivity dashboards.

日本語の概要は準備中です。原文の説明を表示しています。

bergside/awesome-design-skills3,1492026年6月28日 更新

Create a modular type scale with size, weight, and line-height relationships. Use when establishing typographic structure. For line length only use `readable-measure`; for judging type on an existing screen use `critique-typography` (visual-critique).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9042026年9月6日 更新

Calculate combinatorial values with modular arithmetic

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8412026年9月17日 更新

Subgraph composition and modular workflow design for LangGraph

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8412026年9月17日 更新

Modular design, interface stability, dependency management, AI-code health. Triggers: architecture, design, structure, modules, dependencies, coupling, system design.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,2932026年10月13日 更新

Use for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,2932026年10月13日 更新

Analyze Swift Package Manager dependencies, package plugins, module variants, and CI-oriented build overhead that slow Xcode builds. Use when a developer suspects packages, plugins, or dependency graph shape are hurting clean or incremental build performance, mentions SPM slowness, package resolution time, build plugin overhead, duplicate module builds from configuration drift, circular dependencies between modules, oversized modules needing splitting, or modularization best practices.

日本語の概要は準備中です。原文の説明を表示しています。

AvdLee/Xcode-Build-Optimization-Agent-Skill1,2562026年9月14日 更新

Analyzes species-environment relationships with constrained ordination (CCA, RDA, db-RDA), variance partitioning, indicator species (indicspecies IndVal.g group-equalized), PERMANOVA paired MANDATORILY with PERMDISP (Anderson & Walsh 2013; dispersion confounds centroid tests), Joint Species Distribution Models (HMSC, sjSDM, gjam) with explicit rejection of "residual covariance equals biotic interaction", phylogenetic community ecology (SES_MPD/MNTD), trait-environment via RLQ + fourth-corner with corrected modeltype=6 (Dray 2014), bipartite network metrics (NODF, modularity) with curveball null (Strona 2014), and Mantel-test replacements (dbRDA, GDM) for spatial data. Use when testing how environmental gradients structure communities, identifying habitat indicator taxa, partitioning variance among predictors, deciding whether PERMANOVA significance is location vs dispersion, picking among HMSC/sjSDM/gjam, or replacing Mantel tests for landscape data.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

Predicts whether a DNA variant alters mRNA splicing using sequence-based deep-learning tools — SpliceAI (10kb context dilated CNN, clinical default), Pangolin (multi-tissue), MMSplice (modular per-region CNN with calibrated ΔPSI), SpliceTransformer/TrASPr (tissue-aware transformers), SpliceVault (empirical 300K-RNA lookup of likely mis-splicing outcomes), CADD-Splice (composite score). Applies the ClinGen SVI 2023 framework for ACMG/AMP variant interpretation (PVS1, PP3, BP4 evidence codes), HGVS splicing nomenclature (c.123+1G>A, c.123-3T>G, r.spl?), extended-window scoring for deep-intronic pseudoexons, tissue-specific predictions, branchpoint variant detection (BPHunter, LaBranchoR), and splice-switching ASO design. Use when interpreting splice impact of clinical variants, prioritizing VUS, identifying deep-intronic pathogenic variants, or designing ASOs.

日本語の概要は準備中です。原文の説明を表示しています。

GPTomics/bioSkills1,2192026年8月15日 更新

Deploy Azure resources with ARM templates and Bicep. Create modular deployments and manage dependencies. Use when deploying Azure-native IaC.

日本語の概要は準備中です。原文の説明を表示しています。

BagelHole/DevOps-Security-Agent-Skills1,1582026年5月22日 更新

Use when building or fixing an Unreal Engine 5 level or open world: World Partition, OFPA, Data Layers, Level Instances, Packed Level Actors, HLOD, landscape size, heightmap import or clipping, edit layers, terrain material rules, foliage and grass, a PCG forest or rock scatter, runtime GPU grass, Nanite and tessellation choices, modular kits, a river or village, streaming pop-in, cells not loading, landscape black spots, "PCG shows nothing in the editor", or a world too heavy to hand to lighting.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Analyzes, generates, and enhances CLAUDE.md files for any project type using best practices, modular architecture support, and tech stack customization. Use when setting up new projects, improving existing CLAUDE.md files, or establishing AI-assisted development standards.

日本語の概要は準備中です。原文の説明を表示しています。

alirezarezvani/claude-code-skill-factory8842025年11月13日 更新

Expert-level toolkit for modular Godot 4.7+ CLI automation and headless build orchestration. Use when you need to: (1) Build complex scene trees or UI layouts programmatically, (2) Automate expert 3D asset pipelines (glTF -> Collision), (3) Optimize procedural geometry headlessly (CSG -> Static Mesh), or (4) Engineer production-grade CI/CD pipelines. Set GODOT_PATH env var for custom engine location. Keywords: Godot CLI, headless, CI, export, builder, 4.7.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新