本文へ移動
cccskills

「pause」の検索結果

153 件 ・ 関連度順

概要と使いどころ

Creates comprehensive handoff documents for seamless AI agent session transfers. Triggered when: (1) user requests handoff/memory/context save, (2) context window approaches capacity, (3) major task milestone completed, (4) work session ending, (5) user says 'save state', 'create handoff', 'I need to pause', 'context is getting full', (6) resuming work with 'load handoff', 'resume from', 'continue where we left off'. Proactively suggests handoffs after substantial work (multiple file edits, complex debugging, architecture decisions). Solves long-running agent context exhaustion by enabling fresh agents to continue with zero ambiguity.

日本語の概要は準備中です。原文の説明を表示しています。

softaworks/agent-toolkit2,5482026年3月6日 更新

Design premium Three.js game UI: HUDs, menus, overlays, pause/win/lose screens, settings, icon controls, touch UI, typography, responsive layout, safe areas, text fit, and UI/world cohesion.

日本語の概要は準備中です。原文の説明を表示しています。

majidmanzarpour/threejs-game-skills2,4912026年9月28日 更新

Use when a video/audio task needs OpenChatCut transcription, captions, subtitles, subtitle styling, transcript search, transcript readiness checks, or enabling captions, including local or attached videos where the user asks to add captions/subtitles, transcribe, create bilingual subtitles, clean talking-head speech, remove filler words, or trim pauses.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3212026年10月7日 更新

Modify scheduled task settings WITHOUT deleting. Can modify notify_on_start, notify_on_complete, enabled. Common uses - (1) 'Turn off notification' = notify=false, (2) 'Pause task' = enabled=false, (3) 'Resume task' = enabled=true.

日本語の概要は準備中です。原文の説明を表示しています。

openakita/openakita1,9992026年9月24日 更新

PERMANENTLY DELETE scheduled task. When user says 'cancel/delete task' use this. When user says 'turn off notification' use update_scheduled_task with notify=false. When user says 'pause task' use update_scheduled_task with enabled=false.

日本語の概要は準備中です。原文の説明を表示しています。

openakita/openakita1,9992026年9月24日 更新

Temporarily disable the skill bus. Quick toggle to stop all subscriptions from firing without removing them.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/awesome-claude-plugins1,9422026年7月26日 更新

Re-enable the skill bus after pausing. Restores subscription processing.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/awesome-claude-plugins1,9422026年7月26日 更新

Process videos by removing segments and concatenating remaining parts. Use when you need to remove detected pauses/openings from videos, create highlight reels, or batch process segment removals using ffmpeg filter_complex.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8422026年10月13日 更新

Calculate per-second RMS energy from audio files. Use when you need to analyze audio volume patterns, prepare data for silence/pause detection, or create an energy profile for audio analysis tasks.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8422026年10月13日 更新

Produce a polished local talking-head or narrated screen-recording rough cut without a cloud editor. Use when Codex must clean Chinese or mixed Chinese-English speech, correct product terminology before semantic editing, compress pauses without making speech breathless, preserve source resolution and frame rate, normalize dialogue loudness, generate final-audio subtitle artifacts, or benchmark local output against ChatCut/video-use/chengfeng/AI剪口播.

日本語の概要は準備中です。原文の説明を表示しています。

Pluviobyte/rnskill1,6422026年9月21日 更新

Publish finished creatives as live Meta (Facebook/Instagram) ads via the Meta Marketing API, plus research and ad-copy support. Uploads an image or video, builds a multi-variant TEXT_LIQUIDITY creative, and creates a PAUSED ad in an existing ad set. Also pulls top-performing ads (ranked by ROAS) and competitor ads from the Ad Library to inform copy. Use when the user asks to deploy / publish / launch a creative as a Meta or Facebook ad, build a Meta ad, push a video or image into an ad set, pull their top ads, or research competitor ads. Not for generating creative (use the image/video skills) and not for writing AdTable/Airtable rows (use adtable-light).

日本語の概要は準備中です。原文の説明を表示しています。

krusemediallc/arcads-claude-code1,5912026年9月23日 更新

Start and control Minutes Coach, the separate real-time copilot HUD, with an explicit meeting goal. Use only for explicit Coach or HUD lifecycle requests such as "start Minutes Coach", "open the Coach HUD", "pause Minutes Coach", "resume Minutes Coach", "Minutes Coach status", or "stop Minutes Coach". Do not use for requests that explicitly ask the current terminal agent to watch or strategize; those belong to minutes-live-sidekick. An ambiguous request such as "coach me live" requires one short surface clarification and must not automatically start Coach.

日本語の概要は準備中です。原文の説明を表示しています。

silverstein/minutes1,5452026年10月13日 更新

git-merge

無料

Coordinate Git merge, rebase, and rebase --onto workflows with conflict resolution, optional review pauses, and a completion summary. Use when integrating a branch locally and resolving conflicts without pushing.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5212026年10月13日 更新

Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair with the detected engine's UI skill. Use when the user mentions HUD, health bar, main menu, pause menu, settings screen, UI layout, anchors, UI scaling, aspect ratio, safe area, controller/keyboard menu navigation, or wiring UI to game state.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4682026年10月9日 更新

Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/hyperframes-student-kit1,3672026年9月28日 更新

Turn talking-head footage into a finished reel, YouTube Short, or short advertisement with curiosity-led openings, earned payoffs, story-driven cuts, transcript-synced motion graphics, moving B-roll, captions, subtle music, and synchronized sound effects. Use for short-form editing; use edit-video for long-form videos and cut-silences for pause removal alone.

日本語の概要は準備中です。原文の説明を表示しています。

nateherkai/hyperframes-student-kit1,3672026年9月28日 更新

moonraker

無料

Control a Klipper 3D printer through Moonraker: print jobs, file uploads, emergency stop, smart plugs, and gated raw G-code. Trigger phrases: moonraker, klipper, mainsail, fluidd, start print, pause print, emergency stop.

日本語の概要は準備中です。原文の説明を表示しています。

Anil-matcha/awesome-muse-connectors1,3582026年10月6日 更新

octoprint

無料

Control an OctoPrint 3D printer over its local REST API: print jobs, temperatures, file uploads, and gated raw G-code. Trigger phrases: octoprint, 3d printer, start print, pause print, nozzle temperature, bed temperature, gcode.

日本語の概要は準備中です。原文の説明を表示しています。

Anil-matcha/awesome-muse-connectors1,3582026年10月6日 更新

ecovacs

無料

Control Ecovacs DEEBOT robot vacuums through the Ecovacs Open Platform: device list, status, battery, cleaning start/pause/stop, dock return. Trigger phrases: ecovacs, deebot, robot vacuum, start cleaning, dock vacuum.

日本語の概要は準備中です。原文の説明を表示しています。

Anil-matcha/awesome-muse-connectors1,3582026年10月6日 更新

handoff

無料

Save provenance, decisions, phases, context policy, and next steps as kernel.handoff/v1. Triggers: handoff, save, pause, context, continue later.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,2932026年10月13日 更新

Take someone from a business goal to a verified, paused-then-live Meta/Facebook/Instagram campaign without making them learn Meta's hierarchy. Use automatically for requests to launch, run, create, publish, set up, or plan Meta ads; use reporting skills for analysis-only requests.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2452026年10月13日 更新

Answer questions about a brand's Meta ads (spend, results, which ad is winning, is it paused, why did Goose do that) only from reads made in the same turn, with the data window and sync time on every number and a plain caveat when the connection is stale or partial. Use it whenever a user asks how their ads are doing or why an ad action was taken.

日本語の概要は準備中です。原文の説明を表示しています。

gooseworks-ai/goose-skills1,2452026年10月13日 更新

Automatically invoke this skill whenever the user asks why a Fabric capacity is busy, throttled, at 90 or 100 percent, or what is consuming CUs; asks for current capacity utilization, carry forward or per-item CU usage; wants to query or repair the Microsoft Fabric Capacity Metrics app or its semantic model; or wants to start, pause or monitor a capacity from a script or status bar.

日本語の概要は準備中です。原文の説明を表示しています。

data-goblin/power-bi-agentic-development1,0382026年10月13日 更新

Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text.

日本語の概要は準備中です。原文の説明を表示しています。

freestylefly/wesight9472026年10月2日 更新