本文へ移動
cccskills
無料GitHub で公開

transcription

Use when a video/audio task needs OpenChatCut transcription, captions, subtitles, subtitle styling, transcript search, transcript readiness checks, or enabling captions, including local or attached videos where the user asks to add captions/subtitles, transcribe, create bilingual subtitles, clean talking-head speech, remove filler words, or trim pauses.

インストール方法を見る

含まれるファイル(1)

  • SKILL.md4.4 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

Transcription

For newly imported local/client-held media, use import_media to start transcription, then wait with track_progress.

Typical flow:

  1. read_project with view: "assets" to get the video/audio asset ID and transcript status.
  2. If this is a fresh client-held import, make sure it went through import_media action=create_session plus the OpenChatCut media import helper.
  3. Call track_progress with action:"wait", target:"transcription", and assetIds set to the asset ID or prefix.
  4. Use find_transcript to search transcript text and confirm word timestamps.
  5. Use edit_captions action enable or read_captions as needed once transcription is ready.

Example:

{
  "action": "wait",
  "target": "transcription",
  "assetIds": "13c1aa02cd"
}

Uploaded assets start ASR automatically on ingest, but nothing waits for it. Always use track_progress for readiness.

For local-only video assets with local-only; original upload deferred in read_project, transcription cannot run until the bytes are reachable by the backend. Import the source again via the asset-import skill (which uploads to S3) or download_media from a public URL; do not ask the user to relink it manually in the editor.

Stuck Transcription And Retry

Do not declare transcription stuck from one non-terminal status. Base the decision on both asset length and the time the agent has actually waited in this task.

  1. Read the asset with read_project view: "assets" and note its duration when available.
  2. Start counting elapsed wait time from the first track_progress action:"wait" or from the earliest reliable in-task timestamp where the agent observed transcription as pending/running.
  3. If transcription reports an explicit failed, errored, or timed-out terminal state, retry immediately after confirming the asset is remote-ready and is video/audio.
  4. If transcription remains pending/running with no failure, treat it as stuck only after elapsed wait time exceeds max(5 minutes, min(60 minutes, 2 × asset duration)). For example, wait at least 5 minutes for a 30-second clip, about 20 minutes for a 10-minute asset, and about 60 minutes for a 1-hour or longer asset.
  5. If duration is unknown, wait at least 10 minutes across more than one track_progress call before treating it as stuck, unless the tool reports an explicit failure.

When stuck, use manage_transcript with action: "retry_transcription" and the asset id/prefix. This force-retries ASR for audio/video assets and starts a new transcription run; it does not wait for completion. After retrying, call track_progress with target:"transcription", action:"wait", and the returned or same asset id before reading transcripts or captions.

Example retry:

{
  "action": "retry_transcription",
  "asset": "13c1aa02cd"
}

If captions read back as empty, check the source-time range of the timeline clip. A transcript can be ready while the current visible clip starts before the first spoken word; add or trim a clip so the transcribed source words fall inside the timeline range, then extend/update the captions item duration if needed.

Use the raw tools when you need finer control:

  • track_progress with target: "transcription" for status/wait.
  • find_transcript for query-based transcript lookup.
  • read_captions and edit_captions for caption display edits.
  • manage_transcript action fix for source transcript repair.
  • manage_transcript action retry_transcription to force-retry ASR after a transcription is stuck, timed out, or failed.
  • clean_script for mechanical timeline playback cleanup of fixed fillers and batch pauses after transcript-ready media is on the timeline.

When a transcript-ready request becomes an editorial talking-head edit, follow the public-safe talking-head workflow in shared talking-head-guide. In short: use clean_script only for mechanical cleanup, then use Script (read_script -> edit timeline.md -> apply_script) for semantic repeated-take, silence, filler, or coherence edits, and verify the resulting script rather than trusting tool success alone.

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

同じリポジトリのスキル

概要と使いどころ

Plan AI short films with story, shots, prompts, and continuity.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3212026年10月7日 更新

Use when acquiring or importing media into a OpenChatCut project asset library for video editing or creation, including local/attached videos, user-provided paths, public media URLs, web video/audio/image assets, upload fallback decisions, and deciding between import_media, download_media, or manual user action.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3212026年10月7日 更新

Turn one pool of existing project media into a batch of distinct, publishable montage cuts instead of a single hero edit. Use for batch montage, one-source-many-outputs, 一源多出, 批量混剪, 批量出片, 矩阵号, 多账号分发, variant batches, deduped cuts, 去重变体, 防搬运, or when the user asks for N different versions of the same footage.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3212026年10月7日 更新

Plan and build a finished beat-synced montage where cut placement serves the content, not just the metronome. Use for 卡点混剪, 卡点剪辑, 踩点视频, beat-sync montage, rhythm edit, 节奏剪辑, 音乐驱动剪辑, or when the user wants cuts that land on the beat.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3212026年10月7日 更新

Use whenever the agent needs to add, create, hand-author, patch, or place Motion Graphic JSX assets in a OpenChatCut project. This is the direct-authoring path: use create_motion_graphic_from_code / edit_asset / edit_item, not motion-graphic-gen or submit_motion_graphic. Covers project/timeline intake, project visual language, editable properties, asset binding, inline JSX authoring, existing asset updates, timeline placement, and verification.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3212026年10月7日 更新

Assemble product footage, UGC, and b-roll into a conversion-oriented montage with a hook → pain → demo → proof → CTA rhythm. Use for 带货混剪, 产品混剪, 商品短视频, 种草视频, ecommerce montage, product reel, UGC cutdown, or when the user wants selling footage cut into a short that converts.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3212026年10月7日 更新

0xsline のスキルをすべて見る

このスキルの問題を報告する