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cccskills

「ble」の検索結果

1.7万 件 ・ 関連度順

概要と使いどころ

Generate creative, memorable, and available domain name ideas for projects, products, and businesses with consideration for branding, SEO, and availability. Use when naming new projects, finding available domains, creating memorable brand names, generating naming ideas, checking domain availability, or establishing online presence.

日本語の概要は準備中です。原文の説明を表示しています。

Fabric-Pro/fabric-oss32026年10月15日 更新

Build reusable, composable, and maintainable React/Vue/Angular components following established design patterns like compound components, render props, custom hooks, and HOCs. Use when creating component libraries, implementing component composition, building reusable UI elements, designing prop APIs, managing component state patterns, implementing controlled vs uncontrolled components, creating compound components, using render props or children as functions, building custom hooks, or establishing component architecture standards.

日本語の概要は準備中です。原文の説明を表示しています。

Fabric-Pro/fabric-oss32026年10月15日 更新

Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.

日本語の概要は準備中です。原文の説明を表示しています。

heyAyushh/stacc32026年9月21日 更新

Decompose multi-step work into a revisable subgoal plan with stable step IDs, checkpointing, and plan-ahead execution. Load when a task needs explicit planning before action, subgoal decomposition, plan checkpointing, or ReCAP-style plan-ahead execution. Also triggers on "structured plan", "plan with steps", "subgoal graph", "revise the plan", "checkpoint plan", or multi-step tasks where naive one-shot execution would be fragile. Skips trivial single-step tasks. Pairs with dynamic-routing on failure. Distinct from process-decomposer (registry/triage) and problem-to-plan (doc deliverables).

日本語の概要は準備中です。原文の説明を表示しています。

dvy1987/agent-loom32026年8月8日 更新

Content sanitization and hidden-content detection for agent skill security. Scans markdown, HTML, and text for visually hidden but agent-readable attacks: CSS-hidden text (display:none, color:white, font-size:0, opacity:0), HTML comments with instructions, collapsible details sections, zero-width unicode, homoglyphs, misleading links, and inline HTML in markdown. Enforces mandatory sanitization before external content enters agent context. Load as part of the secure-* sequence during any repo scan or skill audit. Also load for sanitize content, check hidden text, scan markdown attacks, strip HTML, detect invisible instructions, check zero-width chars. Core principle: visibility does not equal influence — hidden content is more dangerous than visible content because agents process it but humans cannot see it.

日本語の概要は準備中です。原文の説明を表示しています。

dvy1987/agent-loom32026年8月8日 更新

fermi

無料

Decompose an unknown quantity into 3-5 estimable factors and produce a defensible order-of-magnitude answer without needing precise data. Load when the user needs to size something without data — market size, resource requirements, effort estimates, user numbers, costs — or when a decision is blocked by "we don't know the numbers". Also triggers on "ballpark this", "rough estimate", "how big is this market", "how long would this take", "how many users", or when deep-thinking diagnoses a sizing/estimation frame. The goal is not precision — it is a defensible answer that enables a decision to be made. Based on Enrico Fermi's estimation method.

日本語の概要は準備中です。原文の説明を表示しています。

dvy1987/agent-loom32026年8月8日 更新

Write the executable feature specification — the WHAT and WHY artifact that agents and reviewers treat as source of truth. Owns both /specify and /clarify modes. Load when the user asks to write a feature spec, write a specification, write an executable spec, define functional requirements, capture acceptance criteria as Given/When/Then, or when the spec-driven-development orchestrator routes here. Also triggers on "feature spec", "executable spec", "/specify", "/clarify", "write the spec for this feature", "specification for", "spec-driven", "machine-readable spec". Output: docs/specs/YYYY-MM-DD-<slug>-feature-spec.md. Hard gate: cannot Approve while [NEEDS CLARIFICATION] markers remain.

日本語の概要は準備中です。原文の説明を表示しています。

dvy1987/agent-loom32026年8月8日 更新

Assembles genomes de novo from noisy long reads (Oxford Nanopore R9/R10/Dorado, PacBio CLR) with Flye (repeat graph), Canu (correct-trim-assemble OLC), NextDenovo, Shasta, Raven, wtdbg2, or miniasm, and reconciles bacterial assemblies into a consensus with Trycycler/Autocycler. Covers matching the input flag to the basecaller era (--nano-hq vs --nano-raw), why a raw long-read assembly is contiguous but low-QV and not finished until polished, haplotig false-duplication and purge_dups, coverage and read-N50 as non-substitutable inputs, and mid-read adapter de-chimerization. Use when assembling a bacterial or eukaryotic genome from ONT or PacBio noisy reads, choosing a long-read assembler, or diagnosing an over-collapsed or duplicated assembly. For PacBio HiFi use hifi-assembly instead.

日本語の概要は準備中です。原文の説明を表示しています。

peacezha/HPClaw32026年10月11日 更新

Discipline an AI agent needs to work an issue/task tracker (Jira, Linear, GitHub Issues) as the shared source of truth: pull the right next item instead of inventing work, search before creating to avoid duplicates, write actionable items with checkable acceptance criteria, keep status transitions honest, and link work to items via branches/PRs/commits so progress is legible. Use when an agent picks up tracker work, files a new issue, updates status, or closes an item. NOT for authoring the PR itself (use agent-pr-authoring), roadmap-level planning and prioritization (use legible-roadmap-with-sidequests), or the mechanics of multiple agents coordinating on the same codebase (use multi-agent-coordination).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/port-daddy32026年10月15日 更新

react-resizable-panels v4 rules for this SSR codebase. Use when importing react-resizable-panels (PanelGroup and PanelResizeHandle are v3 names), editing components/ui/resizable* or features/code/layout/, building a split-pane, sidebar, or drag-handle layout, or persisting or toggling panel sizes.

日本語の概要は準備中です。原文の説明を表示しています。

armanisadeghi/ai-matrx32026年10月16日 更新

Approved table usage rules. Use when configuring, migrating, or reviewing MatrxDataTable columns, toolbars, or pagination.

日本語の概要は準備中です。原文の説明を表示しています。

armanisadeghi/ai-matrx32026年10月16日 更新

Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

MikeCheng1208/BattleTree22026年7月22日 更新

Patterns for designing well-structured, maintainable Ansible playbooks with state-based (present/absent) design, play organization, and proper variable scoping.

日本語の概要は準備中です。原文の説明を表示しています。

jcasnellie69/homelab-config22026年10月14日 更新

Parse and analyze Cobalt Strike Malleable C2 profiles using dissect.cobaltstrike and pyMalleableC2 to extract C2 indicators, detect evasion techniques, and generate network detection signatures.

日本語の概要は準備中です。原文の説明を表示しています。

aniket2348823/Vul-Agent22026年6月9日 更新

Creates data table patterns with filtering, sorting, pagination, row actions, column configuration, server/client rendering modes, and empty/loading states. Use when building "data tables", "list views", "admin tables", or "data grids".

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.

日本語の概要は準備中です。原文の説明を表示しています。

sathishssj3/Stereix-Engine22026年10月4日 更新

Penetration test and red team report writing methodology. Covers executive summary structuring (risk-led narrative for non-technical readers), technical finding format (title, severity, affected scope, narrative, reproduction steps, impact, remediation, references), CVSS v3.1 / v4.0 scoring with vector justification, OWASP risk rating, evidence hygiene (redacting credentials, hashing client data, time-stamping every action), screenshot and PoC artifact management, finding chain narratives, scope/limitations/assumptions documentation, retest evidence and remediation tracking, deliverable formats (PDF, DOCX, HTML, JSON for SIEM ingestion), client-customer-deliverable separation, and common report mistakes (over-CVSSing, undermining the triager, missing the 'so what'). Use at the end of an engagement when authoring a deliverable, when restructuring a draft for executive readability, or when establishing a reusable report template for a consulting practice.

日本語の概要は準備中です。原文の説明を表示しています。

ajtazer/heckit22026年10月7日 更新

Comprehensive Windows privilege escalation methodology for offensive security engagements. Covers the full attack surface from a standard user shell to NT AUTHORITYSYSTEM: token impersonation via SeImpersonate and SeAssignPrimaryToken privileges using JuicyPotato, PrintSpoofer, GodPotato, SweetPotato, and RoguePotato; service misconfigurations including unquoted service paths, weak service DACLs, writable service binaries, and insecure service creation permissions; AlwaysInstallElevated MSI exploitation; DLL hijacking through search order abuse, phantom DLL loading, and writable PATH directory injection; UAC bypass techniques via fodhelper.exe, eventvwr.exe, CMSTP, and environment variable manipulation; scheduled task abuse for writable task actions and new task creation; registry autorun exploitation for persistence and escalation; PrintNightmare (CVE-2021-34527) for remote and local privilege escalation; and credential harvesting from SAM database extraction, DPAPI blob decryption, LSA secret dumping,...

日本語の概要は準備中です。原文の説明を表示しています。

ajtazer/heckit22026年10月7日 更新

release-openclaw-mac

無料日本語概要

OpenClawのmacOS安定版リリースで、署名、Appleの公証、配布ファイルと更新情報の公開を進めます。事前検証や失敗した処理の再開、公開後の確認も扱います。

  • OpenClawのmacOS安定版公開
  • 署名・公証用の認証情報の検証
  • 失敗したmacOSリリースの再開
openclaw/openclaw39.2万2026年10月15日 更新

openclaw-refactor-docs

無料日本語概要

OpenClawの既存ドキュメントを、仕様や操作の説明をソースで確かめながら再構成し、詳細の移動先やリンク、書式まで検証するスキル。

  • 仕様説明を保ちながらページを短くしたいとき
  • 詳細仕様を参照ページへ分けたいとき
  • 説明を現在のCLIの動作に合わせたいとき
openclaw/openclaw39.2万2026年10月15日 更新

gitcrawl

無料日本語概要

GitHubのローカル保存データからIssueやPR、重複候補を調べ、同期状況や情報の不足を確認しながら、判断前に最新の状態を照合するスキル。

  • 不具合に関連するIssueやPRを探したいとき
  • 重複候補のIssueを確認したいとき
  • 対応判断前に保存情報の鮮度を確かめたいとき
openclaw/openclaw39.2万2026年10月15日 更新

control-ui

無料日本語概要

OpenClawの管理画面でセッションや画面配置を整理し、ダッシュボードを作るスキル。接続先の確認や、遠隔公開時の表示・通信不具合の調査も扱います。

  • セッションをグループ化・固定したいとき
  • 専用セッションにダッシュボードを作成
  • タブやウィジェットを配置したいとき
openclaw/openclaw39.2万2026年10月15日 更新

writing-beats

無料日本語概要

集めた素材から記事の展開を複数提案し、選んだ内容を一段ずつ書き進めます。読者が知っている概念を確認し、必要な説明を先に置きながら文章を組み立てるスキルです。

  • 収集済みのメモを記事にしたいとき
  • 記事の書き出しを比較したいとき
  • 初心者向けに説明順を整えたいとき
mattpocock/skills29.3万2026年10月13日 更新