Provisional sector-specific Plain Language standard for document design (based on ISO/WD 24495-5, under development). Applied when structuring complex documents so readers can find and navigate content through layout, visual hierarchy, and navigation aids.
日本語の概要は準備中です。原文の説明を表示しています。
GaZmagik/iso-24495☆ 1942026年10月14日 更新
Mine AI coding-agent session transcripts into structured, gate-validated GPU-kernel optimization records for the wiki. Use when asked to turn vibe-coding sessions, Codex rollout logs, or Claude Code project transcripts into wiki records; to summarise what a kernel-optimization session achieved; to build or extend a session-trace store; or to re-run and validate one. Also use when asked how a session-derived record's number, snippet, or provenance was established.
日本語の概要は準備中です。原文の説明を表示しています。
alibaba/atrex-kernel-agent☆ 1762026年10月13日 更新
Mine a per-kernel optimization trace — a git repository capturing successive versions of one kernel being optimized — into structured, gate-validated optimization-experience records for the GPU kernel wiki. Use when asked to distill an optimization run, a kernel_opt trace directory or a version ladder into wiki records; to report what such a run actually achieved; to build, extend, re-run or validate the staging store behind those records; or to explain how a trace-derived record's number, snippet or provenance was established.
日本語の概要は準備中です。原文の説明を表示しています。
alibaba/atrex-kernel-agent☆ 1762026年10月13日 更新
Assists with building custom interactive data visualizations using D3.js. Use when creating charts, graphs, maps, force layouts, or hierarchical diagrams that require fine-grained control beyond what charting libraries provide. Trigger words: d3, data visualization, chart, svg, scales, force graph, treemap, choropleth.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Implement GDPR and ePrivacy-compliant cookie consent: a banner with equal Accept and Reject buttons, per-category choices, stored consent records, consent-gated analytics with Google Consent Mode v2, and Global Privacy Control. Use when adding a cookie banner, managing marketing consent, achieving GDPR compliance for EU users, or integrating consent with analytics platforms.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
CrewAI is a Python framework for building multi-agent AI systems: you define agents with roles, goals and tools, give them tasks, and run them as a crew with sequential or hierarchical processes, memory and delegation. Use when a user wants to build a multi-agent workflow, set up a CrewAI project, write custom CrewAI tools, or run a crew from the crewai CLI.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
You are an expert in Biome, the Rust-based toolchain that replaces ESLint and Prettier with a single, fast tool. You help developers configure linting, formatting, and import sorting for JavaScript, TypeScript, JSX, JSON, and CSS — achieving 100x faster execution than ESLint+Prettier with zero configuration, unified diagnostics, and IDE integration.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Design and implement high-quality blog post and article page layouts with professional typography, spacing, and visual hierarchy. Use when building blog pages, article templates, technical documentation readers, use-case pages, or long-form content layouts. Covers dark and light themes.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Coordinate multiple AI agents working together on complex tasks — routing, handoffs, consensus, memory sharing, and quality gates. Use when tasks involve building multi-agent systems, coordinating specialist agents in a pipeline, implementing agent-to-agent communication, designing swarm architectures, setting up agent orchestration frameworks, or building autonomous agent teams with supervision and quality control. Covers hierarchical, mesh, and pipeline topologies.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Patterns for coordinating multiple LLM agents including sequential, parallel, router, and hierarchical architectures—the AI equivalent of microservicesUse when "multi-agent, agent orchestration, multiple agents, agent coordination, agent workflow, multi-agent, orchestration, llm, workflow, coordination, architecture" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert in gamification mechanics - points, badges, streaks, progress bars, and the psychology that makes them work. Covers variable reward systems, progress mechanics, social competition, and ethical considerations. Knows how to create engagement without manipulation. Use when "gamification, points, badges, streaks, leaderboard, achievements, engagement, retention loop, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Acquisition is expensive. Retention is profitable. Customer success is the discipline of ensuring customers achieve their desired outcomes with your product - which leads to retention, expansion, and advocacy. This skill covers onboarding that activates, health scoring that predicts, retention plays that save, and expansion strategies that grow accounts. Use when "keywords, file_patterns, contexts, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert in CrewAI - the leading role-based multi-agent framework used by 60% of Fortune 500 companies. Covers agent design with roles and goals, task definition, crew orchestration, process types (sequential, hierarchical, parallel), memory systems, and flows for complex workflows. Essential for building collaborative AI agent teams. Use when "crewai, multi-agent team, agent roles, crew of agents, role-based agents, collaborative agents, crewai, multi-agent, agents, orchestration, roles, collaborative-ai" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
The art and science of creating AI-powered digital presenters, avatars, and synthetic spokespersons. This skill covers HeyGen, Synthesia, D-ID, Tavus, and the emerging landscape of photorealistic AI humans that can speak any script in any language. Digital humans aren't replacing human presenters—they're enabling scale that humans can't achieve. A product demo in 50 languages. Personalized video messages for thousands of customers. 24/7 customer support with a friendly face. Training videos that can be updated without reshoots. The practitioners of this skill understand both the power and the responsibility. They know when digital humans enhance experiences and when they feel uncanny. They navigate the ethics of synthetic media thoughtfully. They create AI presenters that feel helpful, not deceptive. Use when "digital human, AI avatar, AI presenter, HeyGen, Synthesia, D-ID, Tavus, synthetic, talking head AI, AI spokesperson, personalized video, video at scale, multilingual video, AI actor, digital-humans, avatar, ai-presenter, synthesia, heygen, d-id, synthetic-media, personalization, multilingual" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Testing and benchmarking LLM agents including behavioral testing, capability assessment, reliability metrics, and production monitoring—where even top agents achieve less than 50% on real-world benchmarksUse when "agent testing, agent evaluation, benchmark agents, agent reliability, test agent, testing, evaluation, benchmark, agents, reliability, quality" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
产品营销 (PMM, Product Marketing) — 拥有「产品如何被定位 / 表达 / 发布 / 卖进市场」的从业者认知操作系统: 是产品 / 销售 / 市场 / 客户之间的连接组织, 负责把产品能力翻译成市场价值, 并把市场声音带回产品。覆盖 (a) 定位与差异化 (April Dunford 「刻意选择语境」框架 + 竞争性替代方案 + 卖价值不卖功能 + 选择「让你优势成立的市场参照系」, 对照 Ries & Trout 经典「定位是占领心智」), (b) 信息传递与叙事 (messaging 层级 / 信息屋 + 价值主张 + 收益导向 vs 战略叙事「换框架」Andy Raskin + 表达清晰度 Emma Stratton / Punchy + 初创 homepage 定位 FletchPMM), (c) 进入市场 (GTM) 策略与产品发布 (发布分级 T1/T2/T3 + 发布流程与跨职能编排 + GTM 打法 PLG vs SLG vs 混合 + 滩头细分选择), (d) 市场与竞争情报 (竞品分析 + battlecard 战卡 + 输赢分析 win/loss + 竞争赋能 Klue/Crayon/Clozd), (e) 买家与客户研究 (ICP 理想客户画像 + 买家 / 用户 persona + Jobs-to-be-Done 任务理论 Christensen/Moesta/Ulwick ODI + 客户之声 VoC + 用真实买家测信息 Wynter/Peep Laja), (f) 销售赋能 (战卡 + pitch / 销售 deck + 一页纸 + demo 叙事 + 异议处理 + 销售培训 + 内容采用率 — 你的产出只值销售实际用到的那部分), (g) 定价与打包 (价值定价 + 打包分层 + 《Monetizing Innovation》Ramanujam/Simon-Kucher + PLG 定价 — 常与产品 / 财务共担), (h) 细分与品类 (市场细分 + TAM/SAM/SOM + 技术采用生命周期与跨越鸿沟 Geoffrey Moore + 品类设计与叙事 Play Bigger / Christopher Lochhead — 稀有且昂贵, 不是默认选项), (i) 需求生成与内容协同 (campaign 信息 + 思想领导力 + 漏斗内容 TOFU/MOFU/BOFU + ABM 基于客户营销), (j) 分析师与影响者关系 (Gartner 魔力象限 + Forrester Wave + 分析师 briefing — To B 场景, 对 pay-to-play 影响诚实标注), (k) 客户营销与倡导 (参考客户 + case study + 评测站 G2/TrustRadius/Capterra 运营 + 社区), (l) PMM 运营与度量 (影响管道 + 赢率 + 发布采用率 + 信息穿透率 + 角色汇报线「向产品还是向市场」之争 + PMM 作为战略职能 vs 接单工具人陷阱); 跨 B2B SaaS (该学科重心) / B2C 消费 / 开发者 PLG / 平台产品。不含 产品管理 (PM 造产品 / 拥有 roadmap, PMM 拥有市场 — 相邻且极易混淆) / 增长 / 效果营销 / 付费投放 (平行学科) / 品牌 / 企业传播 / 公关为终点 / 需求生成为终点 (PMM 与之协同但不等同) / 平面设计 /「做 slide 和周边的团队」(PMM 抗争的接单工具人窄化) / 泛泛「市场营销」。 (Product Marketing (PMM) — the cognitive operating system of practitioners who own how a product is positioned, messaged, launched, and sold into a market: the connective tissue between product, sales, marketing, and customers, responsible for translating product capability into market value and bringing the voice of the market back into product. Covers (a) positioning & differentiation (April Dunford's deliberate-context framing, competitive alternatives, value-not-features, framing the market in which your strengths matter — vs Ries & Trout classic perception-in-the-mind positioning), (b) messaging & narrative (messaging hierarchy / house, value proposition, benefit-led vs strategic-narrative / change-the-frame messaging Andy Raskin, clarity craft Emma Stratton/Punchy, homepage & startup positioning FletchPMM), (c) go-to-market (GTM) strategy & product launches (launch tiers T1/T2/T3, launch process & cross-functional orchestration, GTM motion PLG vs SLG vs hybrid, beachhead segment selection), (d) market & competitive intelligence (competitive analysis, battlecards, win/loss analysis, competitive enablement Klue/Crayon/Clozd), (e) buyer & customer research (ICP ideal customer profile, buyer & user personas, Jobs-to-be-Done Christensen/Moesta/Ulwick ODI, voice of customer, message testing with real buyers Wynter/Peep Laja), (f) sales enablement (battlecards, pitch & sales decks, one-pagers, demo narratives, objection handling, sales training, content adoption — output is only as good as what sales actually uses), (g) pricing & packaging (value-based pricing, packaging & tiering, Monetizing Innovation Ramanujam/Simon-Kucher, PLG pricing — often shared with product/finance), (h) segmentation & category (market segmentation, TAM/SAM/SOM, technology adoption lifecycle & crossing the chasm Geoffrey Moore, category design & narrative Play Bigger / Christopher Lochhead — rare and expensive, not a default), (i) demand-gen & content partnership (campaign messaging, thought leadership, funnel content TOFU/MOFU/BOFU, ABM account-based marketing), (j) analyst & influencer relations (Gartner Magic Quadrant, Forrester Wave, analyst briefings — for B2B, with honest read on pay-to-play perception), (k) customer marketing & advocacy (references, case studies, reviews G2/TrustRadius/Capterra presence, community), (l) PMM operations & metrics (influenced pipeline, win rate, launch adoption, message pull-through, the role's reporting line product-vs-mark
日本語の概要は準備中です。原文の説明を表示しています。
swaylq/master-skill☆ 1572026年9月6日 更新
Fans Claude work out over the Anthropic API from surfaces with no native subagents, chiefly claude.ai chat and projects, with parallel calls with a shared cached context, streaming, long-lived conversation threads with cached history, and named agent pools; also delegates to Gemini through the Cloudflare AI Gateway on any surface. Use for multi-perspective analysis, a panel of reviewers, or task decomposition from claude.ai, or for Python code that calls several Claude instances concurrently over the API.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1522026年10月14日 更新
Generate hierarchical _FEATURES.md files that describe what a codebase DOES from a user/consumer perspective, anchored to source symbols via tree-sitting. Supports large complex codebases through feature-driven decomposition into sub-feature files. Uses a multi-pass synthesis: orientation → detail → overview rewrite. Use when someone says "what does this do", "document features", "feature inventory", "_FEATURES.md", or needs to understand a codebase's purpose before modifying it. Complements tree-sitting (structural) with semantic (why/what-for) layer.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1522026年10月14日 更新
Stop everything and surface a rule conflict — persona vs. docs vs. code. Present both sides and the conflict-hierarchy level; the user resolves. No silent reconciliation.
日本語の概要は準備中です。原文の説明を表示しています。
arbiterForge/codeArbiter☆ 1492026年10月14日 更新
Transform weak resume bullets into achievement-focused statements with metrics and impact
日本語の概要は準備中です。原文の説明を表示しています。
Infrasity-Labs/dev-gtm-claude-skills☆ 1362026年6月29日 更新
Identify which organic growth path to pursue — new segments, geographies, channels, or products. Use when diagnosing where a growth constraint lives and which McKinsey growth level to act on next.
日本語の概要は準備中です。原文の説明を表示しています。
Infrasity-Labs/dev-gtm-claude-skills☆ 1362026年6月29日 更新
Design the structure, hierarchy, and navigation model for a product's content and features.
日本語の概要は準備中です。原文の説明を表示しています。
Infrasity-Labs/dev-gtm-claude-skills☆ 1362026年6月29日 更新
Craft-first interface design for dashboards, admin panels, SaaS apps, tools, settings pages, data interfaces, and interactive products. Use when designing, building, reviewing, auditing, or refining product UI where visual craft, layout hierarchy, tokens, states, visual direction, or design-system consistency matter. Not for marketing pages, landing pages, campaigns, or brand-only work.
日本語の概要は準備中です。原文の説明を表示しています。
Infrasity-Labs/dev-gtm-claude-skills☆ 1362026年6月29日 更新
Write new blog articles from scratch optimized for Google rankings and AI citations. Generates full articles with template selection, answer-first formatting, Key Takeaways summary box, information gain markers, citation capsules, sourced statistics, Pixabay/Unsplash images, built-in SVG chart generation, FAQ schema, internal linking zones, and proper heading hierarchy. Supports MDX, markdown, and HTML output. Use when user says "write blog", "new blog post", "create article", "write about", "draft blog", "generate blog post".
日本語の概要は準備中です。原文の説明を表示しています。
Infrasity-Labs/dev-gtm-claude-skills☆ 1362026年6月29日 更新