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cccskills

「recon」の検索結果

1,152 件 ・ 関連度順

概要と使いどころ

Stop everything and surface a rule conflict — persona vs. docs vs. code. Present both sides and the conflict-hierarchy level; the user resolves. No silent reconciliation.

日本語の概要は準備中です。原文の説明を表示しています。

arbiterForge/codeArbiter1492026年10月14日 更新

anydesign

無料

Analyze images, websites, and Figma files to extract their design and generate a `design.md` with token system, component inventory, and reconstruction notes. Use this skill whenever the user wants to understand, document, replicate, or audit the design of something visual: a screenshot, a URL, a Figma link, a Pinterest reference, a mockup, a competitor's site, a component, a dashboard, a landing page. Also when they ask 'extract the design system from X', 'document the style of Y', 'analyze this visually', 'convert this image into tokens', 'help me replicate this design', 'what palette does this site use', 'how is this built'. Also for single elements: 'copy this navbar', 'recreate this illustration', 'give me a prompt to regenerate this graphic' — element mode outputs a focused element.md, with token-grounded image-model prompts when the element is visual art. If the user brings any visual source and wants to understand it at a design level — this skill should activate.

日本語の概要は準備中です。原文の説明を表示しています。

Infrasity-Labs/dev-gtm-claude-skills1362026年6月29日 更新

Applies the foundationalist reasoning and methodological doubt of René Descartes (17th-century French rationalist philosopher). Use this skill whenever the user is questioning fundamental assumptions, seeking absolute certainty in a decision, dismantling flawed systems, or trying to rebuild a project from first principles. Trigger this skill for topics involving epistemology, rationalism, radical doubt, systemic reconstruction, or separating objective truth from sensory illusion. Reach for this whenever a user needs to cut through probabilities and consensus to find an indubitable 'Archimedean point' to build upon.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeographs1292026年8月19日 更新

Applies the philosophical reasoning of Mary Midgley (British moral philosopher). Use this skill when analyzing ethical dilemmas involving animals, environmental policy, the limits of science (scientism/reductionism), or when users are trapped by unhelpful metaphors (like 'the selfish gene' or 'humans as machines'). Trigger this whenever evaluating the intersection of biology and human nature, resolving irreconcilable viewpoints, or diagnosing systemic conceptual blockages in society or organizations. Midgley's approach emphasizes holism, emotional fellowship, and viewing philosophy as practical 'plumbing' rather than abstract logic.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeographs1292026年8月19日 更新

Resolve stale facts and authority conflicts.

日本語の概要は準備中です。原文の説明を表示しています。

TheGoat395/Codex-Skills1272026年9月11日 更新

Suede-owned measurement discipline for tracking plans, event and conversion instrumentation, UTM and campaign-parameter hygiene, and verification of what actually fires. Use when setting up, auditing, or repairing analytics across web, product, paid, and lifecycle surfaces. NOT FOR: experiment design or significance decisions (use suede-ab-testing), campaign optimization (use suede-ads), attribution models, model comparison, or cross-tool reconciliation (use suede-attribution), or revenue-process architecture (use suede-revops).

日本語の概要は準備中です。原文の説明を表示しています。

JasonColapietro/suede-creator-skills1272026年10月12日 更新

Suede-owned marketing attribution discipline. Use when the user wants to figure out which marketing actually drives conversions and revenue, choose or interpret an attribution model, or reconcile conflicting numbers across tools. Also use when the user mentions 'attribution,' 'attribution model,' 'first-touch vs last-touch,' 'multi-touch,' 'which channel drives revenue,' 'what's my real CAC,' 'my dashboards disagree,' 'Google/Meta says X but GA says Y,' 'MMM,' 'incrementality,' 'geo lift,' 'holdout test,' 'how did you hear about us,' 'self-reported attribution,' 'dark social,' or wants to instrument attribution themselves, 'stitch my bookings to their source,' 'SavvyCal/Calendly attribution,' 'close the identify gap,' 'track conversions on a third-party domain,' 'first-party attribution.' NOT FOR: general analytics instrumentation and reporting (use suede-analytics) or revenue-ops pipeline work (use suede-revops).

日本語の概要は準備中です。原文の説明を表示しています。

JasonColapietro/suede-creator-skills1272026年10月12日 更新

Use when touching multiplayer code - authoritative server, client prediction and reconciliation, interpolation, lockstep and rollback, server-side validation of every RPC per engine (Netcode, Unreal replication, Godot multiplayer, Colyseus, Bevy crates), bandwidth and versioned messages.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

terraform

無料

Design and manage infrastructure as code with Terraform — modules, remote state (S3 + DynamoDB), Stacks (deployments), test framework, preconditions/postconditions, moved/removed blocks, and CI/CD plan/apply separation. Use when user asks to write Terraform config, set up remote state, design modules, manage state, or automate infrastructure. Do NOT use for Kubernetes (use kubernetes), Docker (use docker), or CI/CD pipeline design (use ci-cd).

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1132026年10月5日 更新

Delegate code review to a subagent running a specific model. Use ONLY when user explicitly names a model to review changes ("review with opus", "use sonnet to review", "review with gemini"). The root agent reconstructs changes from conversation history and spawns a subagent with the code-review skill using the specified model. Do NOT use for general code review (use code-review skill instead), for reviewing PRs from git history, or when no model is specified by the user.

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1132026年10月5日 更新

anydesign

無料

Analyze images, websites, and Figma files to extract their design and generate a `design.md` with token system, component inventory, and reconstruction notes. Use this skill whenever the user wants to understand, document, replicate, or audit the design of something visual: a screenshot, a URL, a Figma link, a Pinterest reference, a mockup, a competitor's site, a component, a dashboard, a landing page. Also when they ask 'extract the design system from X', 'document the style of Y', 'analyze this visually', 'convert this image into tokens', 'help me replicate this design', 'what palette does this site use', 'how is this built'. Also for single elements: 'copy this navbar', 'recreate this illustration', 'give me a prompt to regenerate this graphic' — element mode outputs a focused element.md, with token-grounded image-model prompts when the element is visual art. If the user brings any visual source and wants to understand it at a design level — this skill should activate.

日本語の概要は準備中です。原文の説明を表示しています。

avelikiy/great_cto1032026年10月14日 更新

Place, cancel and modify Hyperliquid orders correctly from the desk computer - limit and IOC (market-style) orders, take-profit and stop-loss trigger orders with grouping, client order ids, reduce-only, batch actions, price and size rounding, and how to read every response status. Write path - Execution Trader only, on an approved ticket. Use for any order action and for reconciling by cloid.

日本語の概要は準備中です。原文の説明を表示しています。

galleonlabs/hypergrok-trading-desk1012026年10月14日 更新

What the desk does when something goes wrong on Hyperliquid - unknown send results, unexpected fills or positions, unprotected positions, stuck or orphaned orders, API outages, rate limiting, and suspected API wallet compromise. Contain first, reconcile from the exchange record, act only through approved tickets, then review. Use the moment anything does not match the ticket.

日本語の概要は準備中です。原文の説明を表示しています。

galleonlabs/hypergrok-trading-desk1012026年10月14日 更新

Read a Hyperliquid account from the desk computer - positions and margin, spot balances, open orders including trigger details, fills, funding paid, ledger updates, order status by oid or cloid, historical orders, portfolio history, fee tier and rate-limit budget - with curl and Python SDK examples. Read-only, needs only the account address. Use for sizing inputs, book checks, reconciliation and reviews.

日本語の概要は準備中です。原文の説明を表示しています。

galleonlabs/hypergrok-trading-desk1012026年10月14日 更新

The Execution Trader's procedure for turning an approved ticket into one Hyperliquid action and reconciling it - the pre-send checklist, order construction rules, single-send discipline, unknown-result handling and the execution report. Use before and after every send, cancel, modify, leverage change or close.

日本語の概要は準備中です。原文の説明を表示しています。

galleonlabs/hypergrok-trading-desk1012026年10月14日 更新

Grounds version-sensitive engineering decisions in authoritative current sources by detecting the installed stack, retrieving official documentation or source, reconciling conflicts, and recording citations and confidence. Use for framework APIs, dependency behavior, standards, compatibility, migrations, or technical recommendations that may have changed. Not for stable project-local logic or broad product discovery.

日本語の概要は準備中です。原文の説明を表示しています。

thiientv/godmode972026年8月26日 更新

Applies planning/search theory (A*, CSP, MCTS, PDDL, HTN) to agents. Use when ordering tool calls, enforcing preconditions before side effects, or validating a plan.

日本語の概要は準備中です。原文の説明を表示しています。

vasilyu1983/AI-Agents-public972026年10月12日 更新

Designs user-facing surfaces of coding-agent runtimes: remote and bridge sessions, transports, reconnect, terminal REPL, input history. Use when building agent UIs.

日本語の概要は準備中です。原文の説明を表示しています。

vasilyu1983/AI-Agents-public972026年10月12日 更新

Builds and backtests demand and revenue forecasts: rolling-origin backtests, prediction intervals, reconciliation, zero-shot foundation models. Use when forecasting time series.

日本語の概要は準備中です。原文の説明を表示しています。

vasilyu1983/AI-Agents-public972026年10月12日 更新

First-run onboarding — guides new users through Genesis setup on their first CC session. Configures user profile, essential API keys, Telegram, GitHub backup, and service verification. Triggered automatically while the install is not yet FUNCTIONAL (the setup floor — Claude Code login + an LLM key + an embedding key — is unmet), not merely while ~/.genesis/setup-complete is absent. Re-runnable by asking Genesis to "run setup" or "reconfigure [section]".

日本語の概要は準備中です。原文の説明を表示しています。

WingedGuardian/GENesis-AGI962026年10月14日 更新

Segment overlapping visual parts from source images, wireframes, texture atlases, and decals before mesh reconstruction. Use when a mascot/logo/template contains touching or overlapping components and exact structural part masks are needed before contour-to-mesh, UV fitting, or landmark repair.

日本語の概要は準備中です。原文の説明を表示しています。

RobLe3/cc-blender-skill932026年10月13日 更新

Build Blender mesh surfaces directly from extracted 2D contours/masks instead of approximate primitives. Use for 1:1 mascot/logo reconstruction, exact leaf/petal silhouettes, filled wireframe shapes, shallow bas-relief forms, or when the model outline must match a front template before adding depth.

日本語の概要は準備中です。原文の説明を表示しています。

RobLe3/cc-blender-skill932026年10月13日 更新

UV unwrap, atlas-map, project textures, use alpha decals, bake maps/lightmaps, and prepare texture-driven Blender assets for glTF/GLB export. Use whenever the user provides texture packs, texture atlases, decals, UV layouts, lightmaps, wants a texture to fit a mesh 1:1, or reports stretched/off textures. Pairs with reference-to-3d for template-accurate reconstruction and blender-materials for PBR values.

日本語の概要は準備中です。原文の説明を表示しています。

RobLe3/cc-blender-skill932026年10月13日 更新

Reconstruct Blender models from supplied reference sheets, branding templates, texture atlases, orthographic front/side/back/top views, or mascot/logo art where visual fidelity to the source is more important than a plausible generated object. Use when the user says the model must match a template, wireframe, texture pack, character sheet, mascot sheet, or brand asset exactly; also use after feedback like "does not look like the reference", "fit the texture 1:1", "wrong number of visible parts", or "compare against the template". Requires Blender MCP plus local Python with Pillow/OpenCV/numpy; pairs with blender-uv-texturing, wireframe-to-3d, blender-modeling, blender-materials, and blender-export.

日本語の概要は準備中です。原文の説明を表示しています。

RobLe3/cc-blender-skill932026年10月13日 更新