Turn a real document (PDF, PPTX, DOCX, Keynote export, slide deck, proposal, whitepaper, report) into a finished AI-generated video using the Ozor MCP. Use this skill whenever the user attaches, uploads, references, or points to a document file and wants a video from it — e.g. 'make a video from this pitch deck', 'turn this PDF into a video', 'video from my proposal.docx', 'generate a video from this PowerPoint', 'create a video from this report', 'this whitepaper → video'. This skill runs the document-to-video pipeline: analyze_document → present the plan to the user → update_plan if needed → generate_from_plan → export_video → wait_for_export → get_embed_code. It always uses the plan-based flow so slide visuals are preserved. Do NOT use this skill for plain-text creative briefs (use ozor-generate) or for URLs/landing pages (use ozor-url-to-video).
日本語の概要は準備中です。原文の説明を表示しています。
Mintii-Labs/ozor-skills☆ 62026年5月28日 更新
This skill should be used when the user asks to "calculate iryubun", "遺留分侵害額", "遺留分", "遺留分侵害額請求", "遺贈", "生前贈与の遺留分算入", or wants deterministic computation of reserved-portion infringement under 民法 1042-1048.
日本語の概要は準備中です。原文の説明を表示しています。
llamadrive/bengo-toolkit☆ 62026年7月20日 更新
Use when: investigating a legacy, inherited, third-party-built, or otherwise newly-unfamiliar codebase before scoping a migration or major refactor. Formalizes a repeatable five-step investigation pass — entry-point census, business-rule classification, side-effect/idempotency cataloging, implicit-contract discovery, semantic-duplication detection — plus a canonical per-project Open Questions document. Requires checkable signals: ticket keywords or prior documentation gaps. Not a mandatory gate; reserved for entry-point-heavy work in code areas with no prior investigation record.
日本語の概要は準備中です。原文の説明を表示しています。
Agistra/agistra.dev☆ 52026年10月7日 更新
Natural, identity-preserving portrait retouching with a local CLI and a Busabase-backed review app. Use when the user asks to 美颜, 修人像, 磨皮, 提亮肤色, portrait retouch, headshot cleanup, profile-photo polish, before/after comparison, or batch portrait enhancement. Default to local non-destructive processing, preserve facial structure and skin texture, and require explicit approval before replacing or publishing any image.
日本語の概要は準備中です。原文の説明を表示しています。
mr-kelly/skills☆ 52026年10月2日 更新
Finish an existing Japanese business talking-head, lecture, interview, or testimonial rough cut as a credibility-first vertical social video. Use when the user wants an SNS short that preserves the speaker's meaning while tightening repeated ideas, adding a first-second thesis, readable full captions, restrained punch-ins, speaker identification, a registered CTA card, dialogue-first audio, and retention QA.
日本語の概要は準備中です。原文の説明を表示しています。
mocchalera/video-os-v2☆ 52026年9月4日 更新
Select an evidence-backed platform delivery profile, preserve organic and ads scope boundaries, and produce safe-zone QA input with an explicit human preview gate when evidence is unknown or stale.
日本語の概要は準備中です。原文の説明を表示しています。
mocchalera/video-os-v2☆ 52026年9月4日 更新
Produce and interpret PCA, t-SNE, UMAP, and PHATE plots for high-dimensional omics data with rigor about which method preserves what (variance, local structure, manifold, transitions), hyperparameter sensitivity, and the well-documented limits of 2D embeddings. Covers PCA biplot/scree/loadings, t-SNE PCA initialization (Kobak-Berens 2019), UMAP n_neighbors/min_dist trade-offs, and the Chari-Pachter 2023 critique. Use when visualizing high-dimensional data — bulk PCA, single-cell embeddings, multi-omics integration projections.
日本語の概要は準備中です。原文の説明を表示しています。
huang-sh/DeepScience☆ 42026年7月15日 更新
Turn character reference images into reusable, rigged voxel 3D assets for Blender and Three.js through an imagegen turnaround and user-approval workflow. Use when Codex needs to preserve a character's likeness across front, side, and back views; create or revise Minecraft-like cube-headed models; prevent missing rear hair or clothing; split features between block geometry and face/clothing textures; generate GLB and editable .blend files; add walk/smash-compatible rigid-part pivots; or diagnose why a voxel conversion is not recognizable.
日本語の概要は準備中です。原文の説明を表示しています。
sobaya-0141/Seedance_Madogiwa☆ 42026年10月9日 更新
Triage a GitHub issue that already has the cc-issue-created label and is assumed ready to start. Inspect the comment history first to decide whether human confirmation is needed (cc-need-human-check, highest priority — reserved for issue-level deadlock, or for confirmation items answer-issue-questions already investigated and explicitly marked unanswerable); otherwise close the issue as not needed, delegate unanswered confirmation items in the last comment or the description to answer-issue-questions (cc-answer-issue-questions), refresh a description stale relative to settled comment-history content (cc-update-issue), or move to execution (cc-exec-issue). Any UI-changing issue is routed to the design-first flow (cc-create-ui-design) before execution; the exceptions are an issue whose description already names the .pen design to implement against, and a minor UI change that introduces no new visual decision (no new screen/section, no layout change, no new reusable component, no visual expression outside existing design tokens/components). Design files are never edited in the implementation PR. Dependency checks are out of scope.
日本語の概要は準備中です。原文の説明を表示しています。
getty104/claude-task-worker☆ 42026年10月12日 更新
Produce and interpret PCA, t-SNE, UMAP, and PHATE plots for high-dimensional omics data with rigor about which method preserves what (variance, local structure, manifold, transitions), hyperparameter sensitivity, and the well-documented limits of 2D embeddings. Covers PCA biplot/scree/loadings, t-SNE PCA initialization (Kobak-Berens 2019), UMAP n_neighbors/min_dist trade-offs, and the Chari-Pachter 2023 critique. Use when visualizing high-dimensional data — bulk PCA, single-cell embeddings, multi-omics integration projections.
日本語の概要は準備中です。原文の説明を表示しています。
peacezha/TRACE☆ 32026年10月11日 更新
Coordinate containment, eradication, and recovery for an authorized incident. Preserve evidence, communicate facts, and avoid destructive actions without approval.
日本語の概要は準備中です。原文の説明を表示しています。
lgzarturo/springboot-course☆ 32026年10月12日 更新
Goal-integrity skill. Use for backend/API/persistence, preserve/do-not-change, tests/validation, mocks, rework, multi-part requests. Emits Goal Contracts, Deviation Notices, Phase Checks, Final Audits. Skip for Q&A or trivial edits.
日本語の概要は準備中です。原文の説明を表示しています。
phoroth/AGENTIC☆ 32026年8月8日 更新
Triage defects with independent severity and priority, reproducible evidence, preserved attempt history, and explicit resolution retesting.
日本語の概要は準備中です。原文の説明を表示しています。
pwdev-solucoes/pwdev-claude-marketplace☆ 32026年9月28日 更新
Review or refactor an existing SKILL.md and its bundled resources — a smaller always-loaded core, conditional references, preserved behavior, lean/guided consumer profiles, and an A/B protocol to compare a candidate with the previous version. Use when a skill repeats itself, loads references on every run, triggers too broadly or misses legitimate requests, or needs its efficiency measured across models. Do NOT use for writing a new skill from scratch, refactoring application code, translating a skill verbatim, or performing the target skill's own task.
日本語の概要は準備中です。原文の説明を表示しています。
pwdev-solucoes/pwdev-claude-marketplace☆ 32026年9月28日 更新
Use when an existing skill must be refactored to cut context and ambiguity without losing behavior, safety or fallbacks — 'refatorar a skill', 'reduzir esta SKILL.md', 'revisar skill com métricas' — with before/after metrics, preserved invariants and three review rounds.
日本語の概要は準備中です。原文の説明を表示しています。
pwdev-solucoes/pwdev-claude-marketplace☆ 32026年9月28日 更新
Import a single webpage from any URL into canonical EDS block format — structured HTML that authors edit in DA. Scrapes the page, analyzes structure, maps to existing blocks, and generates HTML for immediate local preview. Also triggered by terms like "migrate", "migration", or "migrating". Use this when the goal is canonical EDS authoring; use the snowflake skill instead when the user wants to preserve the original DOM byte-for-byte (static-to-EDS overlay).
日本語の概要は準備中です。原文の説明を表示しています。
OCIOStateOfNebraska/stateofnebraska-aem☆ 32026年10月9日 更新
Static-to-EDS conversion that preserves the original design while making content authorable in Document Authoring. Two modes — page-level (overlay template with slot markers) and block-level (each section becomes an independent EDS block). Use when converting an AI-generated static HTML page (Stardust, Mobirise, Relume, Lovable, v0, Figma-derived hand-coded, etc.) into an Edge Delivery Services page. Triggers on "convert this page to EDS", "static-to-EDS overlay", "convert to EDS blocks", "next experimentation", "next run", "start run", or when a user provides a source URL and asks to make it editable in DA while keeping the original design intact. Do NOT use for canonical EDS block-rewrite migrations — that's the page-import skill.
日本語の概要は準備中です。原文の説明を表示しています。
OCIOStateOfNebraska/stateofnebraska-aem☆ 32026年10月9日 更新
The original v1 taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental), which is a substantial rewrite. Use this v1 install name only if you need exact backward compatibility.
日本語の概要は準備中です。原文の説明を表示しています。
heyAyushh/stacc☆ 32026年9月21日 更新
Add useful diagnostics, choose log levels, preserve context, and handle player-facing failures safely.
日本語の概要は準備中です。原文の説明を表示しています。
ArcaneSS14/arcane-new☆ 32026年10月13日 更新
Preserve user work, scope, metadata, history, and verifiable delivery.
日本語の概要は準備中です。原文の説明を表示しています。
ArcaneSS14/arcane-new☆ 32026年10月13日 更新
Capture durable project memory from work, debates, debugging discoveries, learned conventions, deferred options, and session outcomes. Load when the user says remember this, save this learning, record what happened, update project memory, or preserve context for future agents.
日本語の概要は準備中です。原文の説明を表示しています。
dvy1987/agent-loom☆ 32026年8月8日 更新
Compress an oversized SKILL.md to under 200 lines without losing effectiveness. Load when a skill exceeds 200 lines, when AGENTS.md triggers compression after a skill edit, or when the user asks to compress, shrink, slim down, or optimize a skill. Also triggers on "this skill is too long", "reduce skill size", "make this skill shorter". Applies to all skills including meta skills — the 200-line rule has no exceptions. Preserves hard gates, gotchas, output format, routing triggers, and at least one example. When genuinely CORE content cannot be compressed away, invokes split-skill instead of degrading the skill.
日本語の概要は準備中です。原文の説明を表示しています。
dvy1987/agent-loom☆ 32026年8月8日 更新
Create atomic git commits with terse, exact Conventional Commits messages. Cuts noise, preserves intent. Subject ≤50 chars. Body only when "why" isn't obvious. Use when the user says "commit", "commit this", "/commit", or asks to stage and commit changes.
日本語の概要は準備中です。原文の説明を表示しています。
samuelpatro/.claude☆ 32026年9月3日 更新
Produce and interpret PCA, t-SNE, UMAP, and PHATE plots for high-dimensional omics data with rigor about which method preserves what (variance, local structure, manifold, transitions), hyperparameter sensitivity, and the well-documented limits of 2D embeddings. Covers PCA biplot/scree/loadings, t-SNE PCA initialization (Kobak-Berens 2019), UMAP n_neighbors/min_dist trade-offs, and the Chari-Pachter 2023 critique. Use when visualizing high-dimensional data — bulk PCA, single-cell embeddings, multi-omics integration projections.
日本語の概要は準備中です。原文の説明を表示しています。
peacezha/HPClaw☆ 32026年10月11日 更新