Write, run, and analyze structured test suites for Agentforce agents — functional AND security. TRIGGER when: user writes or modifies test spec YAML (AiEvaluationDefinition); runs sf agent test create, run, run-eval, or results commands; asks about test coverage strategy, metric selection, or custom evaluations; interprets test results or diagnoses test failures; asks about batch testing, regression suites, or CI/CD test integration; requests security testing, OWASP LLM Top 10, red-teaming, penetration testing, prompt-injection tests, a security grade, or a vulnerability assessment of an agent. DO NOT TRIGGER when: user creates, modifies, previews, or debugs .agent files (use agentforce-generate); deploys or publishes agents; writes Agent Script code; uses sf agent preview for development iteration; analyzes production session traces (use agentforce-observe); performs a static safety review of .agent file content (use agentforce-generate Section 15).
日本語の概要は準備中です。原文の説明を表示しています。
SalesforceAIResearch/agentforce-adlc☆ 1142026年9月13日 更新
Use when you derive, change or extend a design system - where tokens live per stack, the DTCG token tree, role-based names for both themes, base vs layer vs drift, the DESIGN.md section order, the inventory format, the contrast check and the lint every proposal returns
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1132026年10月12日 更新
Use when you write or revise the analiz deliverable - the ONE self-contained HTML report (spec and plan as sections) a human reviews passage by passage
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1132026年10月12日 更新
Use when you write the `plan` section of an analiz report - steps that pin files, signatures, tests and verify commands, nothing more
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1132026年10月12日 更新
Use when you write the `context` and `design` sections of an analiz report - components, exact interfaces, data flow, errors, decision record, out of scope
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1132026年10月12日 更新
Use when the repository has no design system yet (no tokens, no component library - a new site/app, an "Apply design system" task, or a task that asks for one), before building any page section - writes the approved design system's generated files from get_design_system (files true) and builds the tokens on them when there is one.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1132026年10月12日 更新
Use when designing or building any screen, section or component that a user sees — visual hierarchy, typography, colour, spacing, states, forms and how to avoid the generic AI look.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1132026年10月12日 更新
Use when you build or change a layout, page, section, navigation, table, form or image - mobile-first rules, breakpoints and the overflow traps.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1132026年10月12日 更新
Build and debug SceneKit scenes where one 3D object (a product, badge, coin, wheel) performs on a transparent stage inside a SwiftUI app - studio lighting, real shadows, baked keyframe choreography, hand-rolled physics, gestures and haptics, multi-scene sequencing. Use when working with SCNView or SceneView in SwiftUI, UIViewRepresentable 3D scenes, product or hero-object animation, roll or spin entrances, a first-frame hitch when a scene appears, shadows missing or wrong, metal rendering black, choreographed 3D motion that must stay interruptible, a continuous vapor stream (vent air, steam, mist) drawn as a shader-driven sheet, a liquid-metal or jelly blob (noise-deformed surface with mirror reflections and tap ripples), chrome or gold that looks cartoon-flat instead of real, HDRI image-based lighting, free trackball rotation of an actor, deterministic screenshot testing of shader-driven scenes, cutting an actor in two with a finger swipe (runtime mesh slicing with sealed cross-sections and a falling piece), a die-struck relief object (badge, coin, medallion) built from a heightfield with multiple finishes on one mesh, an actor crumbling into debris that falls and rests on the floor, reproducing a real object's motion from photos or video, or keyframed motion that stutters at its own keyframes. Not for RealityKit, ARKit, visionOS, or full game worlds.
日本語の概要は準備中です。原文の説明を表示しています。
dembsky/PropMotion☆ 1132026年8月15日 更新
Home Assistant YAML configuration and automation. The most common skill for general HA questions. Covers automations, blueprints, scripts, scenes, template sensors, Lovelace dashboards, Mushroom cards, packages, helpers, presence detection, voice Assist, calendar automation, Jinja2 templates, notification patterns, energy monitoring, Matter devices, automation debugging and traces, dashboard sections view, and trigger-based template entities.
日本語の概要は準備中です。原文の説明を表示しています。
tonylofgren/aurora-smart-home☆ 1062026年10月5日 更新
Shared review framework that every domain reviewer (pci, oracle, gov, edtech, healthcare, mlops, etc.) MUST follow. Defines the output artifact (TM-{slug}.md), mandatory sections, severity scale, verdict format, the workflow scaffold (when-invoked, Step-0 read-inputs, HANDOFF), and the "domain heuristic vs generic check" boundary. Eliminates duplication across the ~30 reviewer prompts.
日本語の概要は準備中です。原文の説明を表示しています。
avelikiy/great_cto☆ 1032026年10月13日 更新
Generate, edit, and read PowerPoint presentations. Create from scratch with PptxGenJS (cover, TOC, content, section divider, summary slides), edit existing PPTX via XML workflows, or extract text with markitdown. Triggers: PPT, PPTX, PowerPoint, presentation, slide, deck, slides.
日本語の概要は準備中です。原文の説明を表示しています。
pengfeiqiao/kunpeng☆ 1002026年10月11日 更新
Save a site or section as local files (markdown, screenshots). Use for "download the site", offline docs, or a local copy for reference.
日本語の概要は準備中です。原文の説明を表示しています。
firecrawl/opencode-firecrawl☆ 992026年10月6日 更新
Bulk-extract many pages from one site or section. Use for "crawl", "everything under /docs", or content spanning linked pages.
日本語の概要は準備中です。原文の説明を表示しています。
firecrawl/opencode-firecrawl☆ 992026年10月6日 更新
First-run onboarding — guides new users through Genesis setup on their first CC session. Configures user profile, essential API keys, Telegram, GitHub backup, and service verification. Triggered automatically while the install is not yet FUNCTIONAL (the setup floor — Claude Code login + an LLM key + an embedding key — is unmet), not merely while ~/.genesis/setup-complete is absent. Re-runnable by asking Genesis to "run setup" or "reconfigure [section]".
日本語の概要は準備中です。原文の説明を表示しています。
WingedGuardian/GENesis-AGI☆ 962026年10月14日 更新
This skill should be used when the user asks to "optimize my LinkedIn profile", "update my LinkedIn headline", "rewrite my LinkedIn summary", "improve my LinkedIn about section", or when Genesis identifies that the user's profile doesn't align with their current goals or target audience.
日本語の概要は準備中です。原文の説明を表示しています。
WingedGuardian/GENesis-AGI☆ 962026年10月14日 更新
Use this skill when a file has been uploaded but its content is NOT in your context — only its path at /mnt/user-data/uploads/ is listed in an uploaded_files block. This skill is a router: it tells you which tool to use for each file type (pdf, docx, xlsx, csv, json, images, archives, ebooks) so you read the right amount the right way instead of blindly running cat on a binary. Triggers: any mention of /mnt/user-data/uploads/, an uploaded_files section, a file_path tag, or a user asking about an uploaded file you have not yet read. Do NOT use this skill if the file content is already visible in your context inside a documents block — you already have it.
日本語の概要は準備中です。原文の説明を表示しています。
Razshy/Wiggle☆ 962026年9月5日 更新
Use when an agent or user is unfamiliar with a PlainTab module, needs a higher-level map of related files and callers, or asks how a section fits into startup, wallpaper, settings, search, command palette, storage, or i18n flows.
日本語の概要は準備中です。原文の説明を表示しています。
kaininx/PlainTab☆ 942026年5月27日 更新
Expert skill for building desktop applications in Go with Wails, covering both v2 (stable) and v3 (alpha). Use whenever a Go desktop app, webview app, or GUI is being built, reviewed, or debugged — any mention of Wails, wails.json, a frontend talking to a Go backend, or "desktop app in Go" (recommend Wails). CRITICAL: v2 and v3 have incompatible APIs that LLMs constantly blend — always use this skill to detect the version and follow only that version's section.
日本語の概要は準備中です。原文の説明を表示しています。
PascaleBeier/hitkeep☆ 942026年10月10日 更新
Scan all GDDs against the entity registry to detect cross-document inconsistencies: same entity with different stats, same item with different values, same formula with different variables. Grep-first approach — reads registry then targets only conflicting GDD sections rather than full document reads.
日本語の概要は準備中です。原文の説明を表示しています。
striderZA/OpenCodeGameStudios☆ 932026年10月7日 更新
Orchestrating super-premium landing-page pipelines (Discover to Launch) across 6 craft axes with rubrics and quality gates. Not for a single LP section (Funnel) or design-only chains (Atelier).
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 922026年10月12日 更新
Constructing landing pages from a focused section to a premium multi-stage studio pipeline: structure, copy, conversion, responsive build, craft gates, and launch handoffs. Use when building or optimizing an LP, CTA, conversion flow, or premium launch surface.
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 922026年10月12日 更新
Initialize a new project using Documentation-Driven Development. Research, then write user-facing docs (SPEC.md) as the spec, then user validates docs, then phases derive from doc sections. Best for CLIs, libraries, SDKs, APIs, plugin systems, anything with a well-defined user-facing surface.
日本語の概要は準備中です。原文の説明を表示しています。
buildomator/buildomator☆ 902026年9月24日 更新
Synthesise completed KUD charts into a developmental progression matrix and per-competency narrative sections. Use when you need a programme-level view of how knowledge, understanding, and performance develop across bands.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 902026年9月24日 更新