Diagnose failing GitHub Actions runs from bounded run, job, and step evidence, propose a focused fix, and modify the local checkout only when the requested task includes implementation.
日本語の概要は準備中です。原文の説明を表示しています。
2,076 件 ・ 関連度順
概要と使いどころ
Diagnose failing GitHub Actions runs from bounded run, job, and step evidence, propose a focused fix, and modify the local checkout only when the requested task includes implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Turn any ordered process into a data-driven vertical or horizontal scroll story with a base line, progress fill, active step states, responsive collapse, semantic fallback, and reduced-motion behavior. Use for onboarding, checkout, roadmaps, recipes, case studies, service processes, histories, or narratives where progress through the sequence should become visible while scrolling.
日本語の概要は準備中です。原文の説明を表示しています。
Ship every change the way the user requires, with the guardrails. Take screenshots of the start, the key moment and the result; give the change its own changelog version with pictures; verify with tests; commit only your own files; merge with the latest main and push as a fast-forward; publish that exact main live; confirm each step; and report measured sizes, asking before any upload over 50 MB. Use at the end of every change (feature, fix, tweak, art, balance, polish) and whenever the user says "ship it", "commit", "push", "merge", "publish", "deploy", "go live" or "update the changelog". Project specifics (hosting, the changelog pipeline, merge conflicts) go in an optional local references/<project>.md next to this skill.
日本語の概要は準備中です。原文の説明を表示しています。
Create a layered CSS progressive blur (top or bottom) using multiple backdrop-filter masks for depth and softness. Use when asked for “progressive blur”, “gradient blur overlay”, or stepped blur masks that fade from an edge of the viewport.
日本語の概要は準備中です。原文の説明を表示しています。
Draws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes. Identifying traits: a thick navy outline on every shape, solid navy extrusions that always step down-right, saturated flat fills (hot pink, lemon, aqua, violet, mint, lime) textured with navy hatching and dots, and a dense overlapping cluster of chunky props (browser windows, pinwheel tiles, iso cubes, lightning bolts) around one slim cartoon character. Covers palette, line weights, extrusion and union-outline techniques, a JS helper for the repeated marks, characters and hands, composition and a render-and-critique loop. Use when someone asks for bold pop, pop geometric, retro pop, memphis-style, navy-outline, chunky outlined or loud colourful illustrations, or for empty states, onboarding, 404 or error pages, blog headers, feature spots and marketing cards in that look.
日本語の概要は準備中です。原文の説明を表示しています。
Draws original cosy animal scenes as hand-authored SVG cards (480x360) in a grainy gouache, risograph-like style. Identifying traits are flat shapes with no outlines on a hot-pink card; soft 3-4 stop gradient shading on every rounded form, darker toward edges and base; a fine dark multiply grain that gathers at each shape's edges; a chalky purple-pink shadow pooled under the group; and big glossy eyes with cream star highlights, framed by grained autumn leaves and sparse cream sparkles. It covers design and coding moments with one cute animal at a laptop, monitor, desk, window, mug or book stack. Use when someone asks for grainy, gouache, riso, risograph, textured, cosy, cozy, autumn, hygge, storybook or children's-book style animal art, or for an empty state, onboarding step, 404 page, blog header, feature spot or marketing card with a warm handmade feel.
日本語の概要は準備中です。原文の説明を表示しています。
Draws original spot illustrations of one hero object as SVG cards (480x360) in a teal-on-white style. Identifying traits are a single object in a fixed oblique 3/4 view showing top, front and right faces; white main faces with teal only on side faces and accents; thin dark-teal outlines on every edge; a hard, unblurred deep-teal drop shadow pushed down-right; and two to four small floating extras (coins, tilted UI cards, badges) with their own hard shadows, plus 4-point sparkles. No people. Covers design and coding concepts as objects: keyboards, databases, git graphs, inboxes, devices. Use when someone asks for a teal spot, teal icon illustration, isometric spot object, 3D line spot, empty-state art, onboarding step art, a 404 or error spot, a feature spot, a blog header object, a marketing card or a product icon scene in teal, mint or green-teal.
日本語の概要は準備中です。原文の説明を表示しています。
Score a game's combat skills and spells out of 10 with blind judges, then raise the weakest to a bar, for timing and readability (does a skill read as itself, does the blow land when it lands) and for art (detail, light, trails, impact, art direction, judged against a reference such as Diablo IV). Covers filming casts on a stopped, stepped clock, contact strips and close-ups, anonymised two-judge rounds, the levers that moved scores (hero props made from a painted concept with image-to-3D, own schedules and keyed moves, painted additive textures, camera-facing ribbons, light outside the body), the traps that cost points, asset and load budgets, and shipping each skill as its own version. Use when the user asks to score, review, improve, polish or rebuild combat skills, spells or attacks; says a skill "doesn't make sense", "looks bad" or should look like another game; names a target score; or starts a "next skill" thread. Project specifics (review hooks, harness settings, where each skill's code lives, scores so far) go in an optional local references/<project>.md next to this skill.
日本語の概要は準備中です。原文の説明を表示しています。
Build the effects of a close-combat energy skill as one visual language in Three.js. Lightning that reads as lightning, dynamic but never in your face: trees of strips (trunk, forks of forks, hair-fine branchlets) with a fine white core in a violet-blue glow, each channel reaching out as a stepped leader, flaring as it connects, holding its shape and fading through an afterglow, one discharge at a time; a storm-cloud orb (a lit billow surface that churns in place, 10-15 plasma-globe arcs from a small white core to its inner wall, crawlers on the rim, a hairline fresnel); ground strikes that flash when the leader arrives, crawl along the stone's own cracks and reflect in wet stone (the demo's floor is a scanned CC0 texture); a torn black shadow with dry-brush edges that hangs off the orb and streams behind it, air bursts felt as refraction, orange sparks, fractured rocks that land or float in a storm domain, and impact frames that hold, invert in two-tone ink with tapered speed lines, shake and bend the lens, limited to three flashes a second. Use for anime or dark-fantasy skill effects, lightning or thunder fists, plasma or energy balls, charge-ups, dashes with shadow trails, ground strikes, storm or domain rings, ultimates, hit-stop, impact frames, negative flashes, screen shake, "black lightning", "thunderstorm fist", "realistic lightning", "afterimage" or "skill effects only". Includes a reusable module and a five-beat demo with failure-mode switches.
日本語の概要は準備中です。原文の説明を表示しています。
Build reusable, composable n8n sub-workflows. Use when extracting shared logic, building anything multi-step or reused across workflows, or any workflow over ~10 nodes — and whenever the user mentions sub-workflows, Execute Workflow, reuse, shared/common logic, modular workflows, "Define Below" inputs, waitForSubWorkflow, mode each vs all, or exposing a workflow as an agent tool. Covers typed sub-workflow inputs, all-vs-each execution, verb-first naming for discovery, stateless vs stateful design, and splitting by input shape.
日本語の概要は準備中です。原文の説明を表示しています。
MCP-owned Ralph loop around background evolve_step jobs
日本語の概要は準備中です。原文の説明を表示しています。
Save the current session state (decisions, modified files, current status, and next steps) to a handoff file for later resume.
日本語の概要は準備中です。原文の説明を表示しています。
Update an existing handoff document with current session progress. Applies section-specific merge rules: append-only for Work Done (never deletes history), replace for Status and Next Steps, merge for Files and Discoveries. Falls back to creating a new handoff if no source file is found.
日本語の概要は準備中です。原文の説明を表示しています。
Generate a structured handoff document from the current session. Captures scope, relevant files with line numbers, key discoveries, work completed, current status, next steps, and code snippets. Use before ending a session or handing work to another agent.
日本語の概要は準備中です。原文の説明を表示しています。
Template for commands that implement a structured recipe: validate preconditions, then execute numbered steps. Fork this and replace the placeholder content. The 'Context Validation Checkpoints' section is the key pattern, forcing Claude to verify preconditions before starting.
日本語の概要は準備中です。原文の説明を表示しています。
Load a handoff document and resume work from where a previous session left off. Parses scope, file references, completed work, and next steps, then confirms understanding before proceeding.
日本語の概要は準備中です。原文の説明を表示しています。
Runtime-neutral Reddit account warm-up and brand promotion skill for AI agents. Systematically grow newly registered or existing Reddit accounts into credible identities, then organically plant brand content in target subreddits to eventually promote products or tools. Use for: register or take over a Reddit account and start the full warm-up cycle, build a credible Reddit account from scratch, run automated daily tasks on a schedule, camp on a post after publishing to reply, run multiple accounts sequentially. Triggers: reddit warmup / 30-day warmup / start warmup / build reddit karma / reddit brand promotion / reddit automated posting / today's task - reddit warmup <user> / Day N warmup / enter brand phase / refresh subreddit pool / camp <user> / stop camping / pause warmup / resume warmup / delete account / promote on reddit. EXECUTION RULE: before taking any action, load the reference files listed in the Phase Router section of this skill. Do not call browser-act, write any state file, or execute any step until the required reference files have been loaded.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user wants to "develop an agent", "build an agent using ADK", "run the agent locally", "debug agent code", "test an agent", "deploy an agent", "publish an agent", "monitor an agent", or needs the ADK (Agent Development Kit) development lifecycle and coding guidelines. Entrypoint for building ADK agents. Always active — provides the full workflow (scaffold, build, evaluate, deploy, publish, observe), code preservation rules, model selection guidance, and troubleshooting steps for ADK or any agent development.
日本語の概要は準備中です。原文の説明を表示しています。
Fast-forward through OpenSpec artifact creation. Use when the user wants to quickly create all artifacts needed for implementation without stepping through each one individually.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks for efficient communication, task reports, file-operation summaries, research discussion, study-note synthesis, planning, writing feedback, or responses that need conclusion-first structure, concrete evidence, risk disclosure, and useful next steps.
日本語の概要は準備中です。原文の説明を表示しています。
Write robust JavaScript for GitHub Actions github-script steps.
日本語の概要は準備中です。原文の説明を表示しています。
Make any UI appear as if an AI agent is generating it. A dotted wireframe is drawn from the element's own structure (outline, boxes, text lines, icon paths, with guides, corner handles and size labels), then the real UI is revealed behind a scan line with a fade on a smooth ease-out. Two modes, skeleton and skeleton + generation texts (an agent log, the motion CSS being written, and a step line). One dependency-free runtime that works with any framework (vanilla, React, Next.js, Vue, Svelte). Use when the user asks for a "generation animation", "AI generating the UI", "agent building the component", "build-in animation", "wireframe to UI reveal", "skeleton generation", "dotted wireframe", "matrix dots", "make it look generated", "futuristic reveal", "generative UI loading", or for an AI product that should show its output being built. Also the commands transitions generate, transitions generate texts and transitions generate preview.
日本語の概要は準備中です。原文の説明を表示しています。
A structured workflow for co-authoring high-signal docs (PRD, RFC, design docs, proposals, decision records). Use when the user needs to turn messy context into a readable artifact with clear goals, tradeoffs, and next steps. Emphasizes context capture, outline-first drafting, and context-free reader testing to catch blind spots.
日本語の概要は準備中です。原文の説明を表示しています。
The complete development workflow for SkillHub contributors including local dev, staging validation, testing, and PR creation. Ensures agents follow the correct sequence of steps.
日本語の概要は準備中です。原文の説明を表示しています。