Use for real-time performance and multimedia operator work: technical show-control execution (signal flows, OSC/DMX, MCP orchestration, hardware limits) for tools like grandMA3, Resolume, Unreal, Rhino, Vectorworks, and Adobe MCP.
日本語の概要は準備中です。原文の説明を表示しています。
hybridlabor-api/aos☆ 62026年10月16日 更新
Animation, morphing, and shader best practices for Liquid Glass and SwiftUI motion on iOS 26+/macOS 26+ through iOS 27. Use when animating glass or building UI motion: glassEffectID, @Namespace morphing, GlassEffectContainer spacing, glassEffectUnion, glassEffectTransition (.matchedGeometry/.materialize), withAnimation, springs, UnitCurve, PhaseAnimator, KeyframeAnimator, @Animatable, matchedTransitionSource, navigationTransition zoom, scrollTransition, visualEffect, Metal shaders (colorEffect, distortionEffect, layerEffect, [[stitchable]]), accessibilityReduceMotion gating, Instruments/xctrace profiling of hangs and animation hitches. Also fires on symptoms: glass morph not animating, view pops in instead of morphing, glass fades instead of materializing, morph flickers with Reduce Motion, menu glass morphs as a rectangle, animation runs on insert but not removal, PhaseAnimator loops forever or fires once, shader shows clipped edges (maxSampleOffset), animation hitches or main-thread hangs while scrolling glass chrome. For static glass, availability gating, toolbars, UIKit/AppKit glass, or accessibility of the material itself use the liquid-glass skill first.
日本語の概要は準備中です。原文の説明を表示しています。
YordiLorenzo/liquid-glass-skills☆ 62026年8月9日 更新
Turn any URL — landing page, blog post, product page, documentation page, changelog, public PDF, or web article — into a finished AI-generated video using the Ozor MCP. Use this skill whenever the user gives a link and wants a video from its content: 'make a video from this URL', 'video from my landing page', 'turn this blog post into a video', 'video from https://...', 'video from our homepage', 'generate a video from this product page', 'create a video from this article'. This skill runs analyze_document with the url parameter (no scraping needed on our side), presents the resulting plan to the user, then generates → exports → embeds. Do NOT use this skill for a short text brief (use ozor-generate) or for an attached local file (use ozor-document-video).
日本語の概要は準備中です。原文の説明を表示しています。
Mintii-Labs/ozor-skills☆ 62026年5月28日 更新
MCP server for Apple Developer Documentation. Search iOS/macOS/SwiftUI/UIKit docs, WWDC videos with transcripts, sample code, and framework APIs. Use when you need to look up Apple APIs, check platform compatibility, find WWDC sessions, or browse framework symbols. Install the MCP server first, then use its tools.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Create child communication safety experiences using PermissionKit to request parental permission for children. Use when building apps that involve child-to-contact communication, need to check communication limits, request parent/guardian approval, or handle permission responses for minors.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Verify device legitimacy and app integrity using DeviceCheck (DCDevice per-device bits) and App Attest (DCAppAttestService key generation, attestation, and assertion flows). Use when implementing fraud prevention, detecting compromised devices, validating app authenticity with Apple's servers, protecting sensitive API endpoints with attested requests, or adding device verification to a backend architecture.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Integrate and optimize Core ML models in iOS apps for on-device machine learning inference. Covers model loading (.mlmodelc, .mlpackage), predictions with auto-generated classes and MLFeatureProvider, compute unit configuration (CPU, GPU, Neural Engine), MLTensor, VNCoreMLRequest, MLComputePlan, multi-model pipelines, and deployment strategies. Use when loading Core ML models, making predictions, configuring compute units, or profiling model performance.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Implement, review, or improve CloudKit and iCloud sync in iOS/macOS apps. Use when working with CKContainer, CKRecord, CKQuery, CKSubscription, CKSyncEngine, CKShare, NSUbiquitousKeyValueStore, or iCloud Drive file coordination; when syncing SwiftData models via ModelConfiguration with cloudKitDatabase; when handling CKError codes for conflict resolution, network failures, or quota limits; or when checking iCloud account status before performing sync operations.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Implement, review, or improve accessibility in iOS/macOS apps with SwiftUI and UIKit. Use when adding VoiceOver support with accessibility labels, hints, values, and traits; when grouping or reordering accessibility elements; when managing focus with @AccessibilityFocusState; when supporting Dynamic Type with @ScaledMetric; when building custom rotors or accessibility actions; when auditing a11y compliance; or when adapting UI for assistive technologies and system accessibility preferences.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Parallel read-only multi-agent root-cause investigation for bugs, regressions, crashes, flaky behavior, or unexplained failures. Use when the user asks to investigate a bug, find the root cause, trace a regression, understand why something broke, or wants a ranked diagnosis with the fastest proof path without making code edits.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Generate high-converting App Store screenshots by analyzing your app's codebase, discovering core benefits, and creating ASO-optimized screenshot images using Nano Banana Pro.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Expert guidance for Swift Testing: test structure, #expect/#require macros, traits and tags, parameterized tests, test plans, parallel execution, async waiting patterns, and XCTest migration. Use when writing new Swift tests, modernizing XCTest suites, debugging flaky tests, or improving test quality and maintainability in Apple-platform or Swift server projects.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Expert guidance on iOS accessibility best practices, patterns, and implementation. Use when developers mention: (1) iOS accessibility, VoiceOver, Dynamic Type, or assistive technologies, (2) accessibility labels, traits, hints, or values, (3) automated accessibility testing, auditing, or manual testing, (4) Switch Control, Voice Control, or Full Keyboard Access, (5) inclusive design or accessibility culture, (6) making apps work for users with disabilities.
日本語の概要は準備中です。原文の説明を表示しています。
JordanCoin/ios-skills-collection☆ 62026年9月10日 更新
Cuts fluff and leads with what matters. Applies Parkinson's Law, Pareto, and Goodhart's Law so every word earns its place. Use when the user wants terse output, names this skill, or signals that responses are too padded.
日本語の概要は準備中です。原文の説明を表示しています。
nateslabach/skills☆ 62026年9月29日 更新
Devil's-advocate attack on AI workflow designs — threat model, assumption challenges, code critiques, and hypothetical redesigns with no file edits. Use for "attack this design", devil's advocate, or hostile challenge on agents/tools/summarization/tokens. Not for PR peer review (code-review) or self-review that applies fixes (ai-systems-review). Prefer: this skill → decide → ai-systems-review.
日本語の概要は準備中です。原文の説明を表示しています。
nateslabach/skills☆ 62026年9月29日 更新
Generate a polished frontend reference screenshot through a configurable GPT-image-2-compatible generations endpoint, save and show versioned previews inside the project, revise selected previews through a configurable /images/edits endpoint, and reproduce only the user-approved design as functional frontend code with high visual fidelity. Use when Codex is asked to design, build, restyle, or recreate a web page, application screen, dashboard, landing page, or UI component through an image-first workflow, design approval loop, screenshot-driven implementation, pixel matching, or a 1:1 frontend recreation.
日本語の概要は準備中です。原文の説明を表示しています。
jinshiqwq/image-first-frontend☆ 62026年7月10日 更新
Write a polished git commit message from my staged changes following Conventional Commits, with an optional emoji and the related issue key.
日本語の概要は準備中です。原文の説明を表示しています。
kainulla/skillfire☆ 62026年6月22日 更新
Discuss a community-edition product requirement with the user, draft a bilingual (Chinese + English) PRD for review, then — after explicit user approval — create the English-only issue on GitHub (<OWNER/REPO>). Use whenever the user wants to turn a requirement (from a Feishu doc, a meeting note, a customer ask, or a rough idea) into a GitHub issue. Triggers on phrases like "create requirement doc", "create a requirement", "put this requirement on GitHub", "create new feature issue", "draft an issue for...", or anytime the user describes a product feature/improvement they want tracked. The format is opinionated (Background / Goal / Spec / Verification / Related, NO implementation details, draft shown bilingually for human review, issue itself written in English only).
日本語の概要は準備中です。原文の説明を表示しています。
CherryHQ/skills☆ 62026年6月29日 更新
MUST USE whenever the user wants to automate a real desktop or sandbox - clicking, typing, scrolling, screenshotting, running an OS shell command, or handing a high-level 'open browser and do X' task to an autonomous computer-use agent. Wraps the trycua/cua Python toolkit via its `cua` CLI - pynput-based, cross-platform (macOS / Linux / Windows). NO custom tools are registered; you call `cua` through pi's built-in bash and read screenshots back through the Read tool. Triggers: cua, computer use, computer-use, GUI automation, screenshot the desktop, click on the screen, type into the active app, scroll the page, control my computer, drive my browser, sandbox, docker sandbox, QEMU sandbox, Lume sandbox, ComputerAgent, cua do, cua sandbox, 컴퓨터 자동화, 스크린샷 찍어, 내 컴퓨터 조작, 브라우저 열어서, 샌드박스, 화면 자동화, 마우스로 클릭, 키보드 타이핑, computer use 위임, 자동으로 클릭, 자율 에이전트로 처리.
日本語の概要は準備中です。原文の説明を表示しています。
code-yeongyu/cua-skill☆ 62026年6月12日 更新
遛狗不淋雨 — a self-evolving agent with a trustworthy judge. The agent decides each day which hour to walk the dog from a playbook (遛狗手册), real Open-Meteo weather judges it, and the agent may only PROPOSE playbook changes as Busabase ChangeRequests that a human merges. Use when the user invokes $kelly-dog-walk, asks 今天几点遛狗 / 遛狗不淋雨, wants to replay a city and month of walk decisions against real weather, run a monthly review, propose or roll back a playbook rule, or demo 风变第二期第 10 节 《打造自我进化的 Agent》. Never writes the playbook directly and never edits the judge.
日本語の概要は準備中です。原文の説明を表示しています。
mr-kelly/skills☆ 52026年10月14日 更新
VibeFarsi chart system: production-level RTL, Persian digits, meaningful alt tables. Use when implementing, reviewing or testing vibefarsi chart system for React, Vite, Next.js or Perfect_AI projects.
日本語の概要は準備中です。原文の説明を表示しています。
Realjustawall/Perfect-AI☆ 52026年10月10日 更新
Accessibility automation: production-level axe audits and manual keyboard checks. Use when implementing, reviewing or testing accessibility automation for React, Vite, Next.js or Perfect_AI projects.
日本語の概要は準備中です。原文の説明を表示しています。
Realjustawall/Perfect-AI☆ 52026年10月10日 更新
Writing style guide for technical content, social media, blog posts, READMEs, git commits, and developer documentation. Optimized to avoid AI detection patterns. Use when writing any content beyond code.
日本語の概要は準備中です。原文の説明を表示しています。
waynesutton/teleprompter☆ 52026年6月28日 更新
Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.
日本語の概要は準備中です。原文の説明を表示しています。
waynesutton/teleprompter☆ 52026年6月28日 更新