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「strain」の検索結果

1,087 件 ・ 関連度順

概要と使いどころ

"Solve vehicle routing problems to optimize delivery routes under capacity and time constraints. Use this skill when the user needs to plan delivery routes, minimize transportation costs, or optimize fleet utilization — even if they say 'delivery route optimization', 'fleet routing', or 'minimize driving distance'.".

日本語の概要は準備中です。原文の説明を表示しています。

charlieviettq/awesome-agent-skill262026年7月20日 更新

Create or evaluate an architecture decision record (ADR). Use when choosing between technologies (e.g., Kafka vs SQS), documenting a design decision with trade-offs and consequences, reviewing a system design proposal, or designing a new component from requirements and constraints.

日本語の概要は準備中です。原文の説明を表示しています。

charlieviettq/awesome-agent-skill262026年7月20日 更新

"Optimize advertising budget allocation across campaigns using marginal returns analysis. Use this skill when the user needs to distribute budget across multiple campaigns, optimize spend pacing, or maximize overall ROAS under budget constraints — even if they say 'how to split my ad budget', 'campaign budget optimization', or 'diminishing returns on ad spend'.".

日本語の概要は準備中です。原文の説明を表示しています。

charlieviettq/awesome-agent-skill262026年7月20日 更新

"Solve the influence maximization problem to select optimal seed nodes for maximum information spread. Use this skill when the user needs to choose seed users for viral campaigns, maximize network reach under a budget constraint, or compare seeding strategies — even if they say 'who should we seed first', 'maximize viral reach', or 'optimal influencer selection'.".

日本語の概要は準備中です。原文の説明を表示しています。

charlieviettq/awesome-agent-skill262026年7月20日 更新

Evaluate and act on code-review feedback with technical judgment. Use before applying external suggestions, especially when feedback is ambiguous, broad, or may conflict with repository constraints, and carry confirmed corrections to relevant consumers without widening scope.

日本語の概要は準備中です。原文の説明を表示しています。

IndelibleVivi/servotab252026年10月12日 更新

Toolkit for creating animated GIFs optimized for Slack, with validators for size constraints and composable animation primitives. This skill applies when users request animated GIFs or emoji animations for Slack from descriptions like "make me a GIF for Slack of X doing Y".

日本語の概要は準備中です。原文の説明を表示しています。

shajith003/awesome-claude-skills252026年10月13日 更新

Analyze Kanban flow metrics to identify bottlenecks and improve team throughput. Covers Cycle Time, Throughput, WIP, and Flow Efficiency using Little's Law and Theory of Constraints. Use when a team wants to optimize delivery flow or improve predictability. Do not use for sprint-based Scrum planning — use sprint-planning-assistant instead.

日本語の概要は準備中です。原文の説明を表示しています。

hoavdc/CodexKit252026年10月11日 更新

Execute advanced LLM Jailbreaking techniques using roleplay, nested environments (virtual machines), and complex personas to completely bypass safety constraints and ethical alignments embedded in AI models.

日本語の概要は準備中です。原文の説明を表示しています。

ShulkwiSEC/bb-huge242026年7月11日 更新

Generates NeMo Guardrails Colang (.co) files and YAML config blocks from a plain-language description of a chatbot's purpose, allowed behaviors, and constraints. Use this skill whenever a user wants to build guardrails for a chatbot, define allowed intents for an LLM, create an AI firewall with NeMo Guardrails, generate Colang flow definitions, or configure a semantic allow-list for a bot. Trigger this skill even when the user just describes what their bot should and shouldn't do — generating the Colang and YAML is almost always what they need next.

日本語の概要は準備中です。原文の説明を表示しています。

ShulkwiSEC/bb-huge242026年7月11日 更新

Diagnose and fix Flutter layout, overflow, unbounded constraint, scroll, and responsive rendering issues in this repository while preserving the template's existing feature, theme, localization, and shared widget patterns. Use when UI overflows, text clips, widgets disappear, layouts fail on mobile/tablet/desktop, or a feature needs responsive behavior.

日本語の概要は準備中です。原文の説明を表示しています。

strvcom/flutter-template242026年6月18日 更新

upgrade

無料

Upgrade Flutter and package dependencies in this repository while keeping .fvmrc, pubspec.yaml, code generation, CI, and tests aligned. Use when bumping Flutter, Dart constraints, direct dependencies, or generator toolchains.

日本語の概要は準備中です。原文の説明を表示しています。

strvcom/flutter-template242026年6月18日 更新

pydantic

無料

Use when validating and serializing Python data with Pydantic v2 - models, field and model validators, constrained and special types, TypeAdapter, discriminated unions, BaseSettings, or FastAPI integration

日本語の概要は準備中です。原文の説明を表示しています。

CodeAtCode/oss-ai-skills242026年10月9日 更新

openrct2

無料

Use when developing OpenRCT2 plugins in TypeScript - plugin registration and game actions, window and widget UI, event hooks, park, map, ride and entity access, network API, storage, or ES5 runtime constraints

日本語の概要は準備中です。原文の説明を表示しています。

CodeAtCode/oss-ai-skills242026年10月9日 更新

Redesign the resume and cover letter templates into your own house style. Changes typography, palette, and layout while holding the ATS constraints fixed, then proves the result still compiles and still extracts. Run any time; not a pipeline stage.

日本語の概要は準備中です。原文の説明を表示しています。

VonTerraProject501c3/slushpile242026年8月17日 更新

Backend specification planning frameworks. Use when a spec touches API endpoints, database schema, middleware, or auth. Covers endpoint contracts with request/response shapes, error catalogs, auth per endpoint, schema design with constraints and indexes, migration strategy, and middleware pipeline ordering.

日本語の概要は準備中です。原文の説明を表示しています。

agents-inc/skills242026年9月8日 更新

Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."

日本語の概要は準備中です。原文の説明を表示しています。

eigent-ai/agent-skills242026年10月14日 更新

Revise an already accepted article, essay, paper, statement, or manuscript under strict minimal-change constraints while still satisfying reviewer comments, supervisor feedback, or requested edits. Use when the user asks for minimal edits, smallest necessary changes, preserve the current voice, keep the existing style, avoid broad rewriting, or implement requested revisions without unnecessary polishing.

日本語の概要は準備中です。原文の説明を表示しています。

zxzin/runpro232026年7月19日 更新

Uses symbolic execution (angr) to solve constraint-based malware problems — finding inputs that reach a target branch, recovering keys/passwords from a check routine, and brute-forcing opaque predicates — by generating a ready-to-edit angr harness. Activates for requests to use symbolic execution, solve a malware unlock check with angr, or recover an input that reaches a code path.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

Pulp in the browser — the WAM v2 and WebCLAP adapters, the wasm runtime, the Skia/WebGL2 browser window host, and the WebGPU (emdawnwebgpu) GPU-audio lane. Covers what does and does not compile to wasm, the worklet-thread constraints (no std::thread, no fetch, no navigator.gpu), the non-realtime tick, memory growth, how to PROVE a GPU lane actually ran rather than silently falling back to CPU, and the silent-failure traps that make a wasm build "work" while producing no audio or no pixels.

日本語の概要は準備中です。原文の説明を表示しています。

Generous-Corp/pulp222026年10月14日 更新

Unity procedural generation design-to-code translation. Noise-based terrain/placement, tile & grid systems, dungeon/room generation, seed & reproducibility, content budget & constraint systems, runtime vs baked generation. DESIGN INTENT format: INTENT/WRONG/RIGHT/SCAFFOLD/DESIGN HOOK. Based on Unity 6.3 LTS.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Prompt engineering and task-specification skill for improving prompts, agent instructions, system messages, evaluation prompts, coding-agent tasks, multi-step workflows, and LLM output reliability. Use when rewriting vague prompts, adding constraints, reducing ambiguity, improving safety, creating reusable prompt templates, or converting goals into actionable agent instructions.

日本語の概要は準備中です。原文の説明を表示しています。

Garyson26/Trident-SecOps-Skills212026年9月30日 更新

Use when a task needs the judgment of an Electronics Engineer working on RF, analog, and mixed-signal hardware — closing an RF link budget for a wireless telemetry radio, sizing an op-amp or instrumentation-amplifier front end against a gain-bandwidth constraint, designing an anti-alias or IF filter to a cutoff and Q, pre-checking a design against FCC/IEC EMC radiated-emissions limits before formal compliance testing, or picking between a superheterodyne and direct-conversion receiver architecture.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a Commercial/Industrial Designer — designing the form, ergonomics, and manufacturability of a physical product, choosing between manufacturing processes at a given volume, selecting materials/finishes under a cost or durability constraint, or planning a prototyping sequence before tooling commitment.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of an Automotive Engineer — computing weight transfer and tire friction-circle limits for a braking-while-cornering maneuver to set brake-force distribution, sizing a powertrain and gear ratio against a 0-60 mph acceleration target while checking traction versus power limits, sizing a crumple zone's crush distance against FMVSS 208 occupant-deceleration limits, or checking a powertrain-mount or driveline natural frequency against engine firing-order excitation for NVH isolation. Distinct from an automotive-service-technician (diagnoses and repairs a vehicle already designed) — this role owns the system-level design decisions (structure, powertrain sizing, suspension geometry, restraint/crash structure, NVH) that produce the vehicle the technician later services.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新