Best practices for building and maintaining applications with PowerSync: Cloud and self-hosted setup, sync configuration, client SDK usage, backend integration (Supabase, custom Postgres, MongoDB, Azure DocumentDB, MySQL, MSSQL), schema changes, watch and reactive queries (useQuery), attachments, the upload queue, and debugging. Use this skill whenever the user mentions PowerSync, a @powersync/* package (@powersync/web, @powersync/react-native, @powersync/node), the powersync Flutter/Dart package, the powersync Rust crate, wa-sqlite, offline-first sync, local-first architecture, sync rules, sync streams, uploadData, fetchCredentials, disconnectAndClear, logout or user switching in a synced app, real-time data replication, Electric Cloud migration, Electric Shapes, an app stuck on Syncing, data not syncing, or wants to add offline-capable sync to a mobile or web app, even if they do not explicitly name PowerSync.
日本語の概要は準備中です。原文の説明を表示しています。
powersync-ja/agent-skills☆ 202026年10月7日 更新
Qualify a sales opportunity using the MEDDIC framework. Use when the user says "qualify this deal", "is this deal real", "MEDDIC qualification", "MEDDICC framework", "should I pursue this opportunity", "deal review", "how qualified is this prospect", "pipeline review prep", "forecast this deal", "sanity check on this opportunity", or wants to assess whether a sales opportunity is worth pursuing and at what pipeline stage.
日本語の概要は準備中です。原文の説明を表示しています。
qa-aman/claude-skills☆ 202026年10月13日 更新
Plan and, with explicit network consent, use an optional external Defuddle cleaner to extract article-like HTTPS pages as Markdown. Use for defuddle, clean this URL, strip page clutter, readable Markdown from a web page, or preparing a web source for later wiki ingestion.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月16日 更新
Apply Yuzu-specific test-driven development using tracer-bullet red-green-refactor cycles and the repo's Meson, gateway, proto, and ABI validation rules. Use when the user says `/tdd`, asks for TDD, red-green-refactor, or wants a feature/fix built test-first in Yuzu.
日本語の概要は準備中です。原文の説明を表示しています。
DevNullLtd/Yuzu☆ 192026年10月17日 更新
Guidance on non-obvious runtime behaviors of Salesforce standard objects — polymorphic lookups, lead conversion field loss, PersonAccount dual-nature, CaseComment trigger isolation, and Activity date fields. Also covers which trigger actually fires for a person account, the either/or Event duration contract, the Closed status category behind Task.CompletedDateTime, the 3-record merge cap and its single delete + single update trigger events, and the CaseComment post-insert write lock. Trigger keywords: person account trigger not firing, Contact trigger person account, Event required field EndDateTime, DurationInMinutes, CompletedDateTime null, merge MasterRecordId, CaseComment cannot be edited, IsNotificationSelected null, lead conversion triggers disabled. NOT for the Activity object model — use admin/activity-and-task-patterns. NOT for writing TYPEOF queries — use apex/apex-polymorphic-soql.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use when creating a new custom field on any Salesforce object: choosing field type, setting API name, configuring Field-Level Security, adding to page layouts, and deploying. Triggers: 'add a field', 'new custom field', 'what field type should I use', 'FLS not working', 'field not showing on page layout'. NOT for creating the object itself - use admin/object-creation-and-design. NOT for formula field logic - use admin/formula-fields. NOT for picklist value set management - use admin/picklist-and-value-sets. Also covers: field-meta.xml, CustomField metadata, deleteConstraint, externalId, unique, precision and scale, relationshipOrder, writeRequiresMasterRead, fieldPermissions, package.xml for fields.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use when configuring or troubleshooting Salesforce CPQ contract creation, subscription management, amendment quotes, or renewal quotes. Trigger keywords: contract, amendment, renewal, subscription, co-termination, SBQQ__Subscription__c. NOT for designing the amendment/renewal architecture or swap pattern — use architect/subscription-management-architecture. NOT for amending or renewing contracts from Apex — use apex/cpq-api-and-automation. Also covers the standard Contract and Order objects underneath CPQ — Contract Status vs StatusCode, activation locking, EndDate auto-calculation, ContractSettings and OrderSettings, reduction orders, and renewal-reminder automation. Trigger keywords: Contract, ContractStatus, StatusCode, ActivatedDate, OwnerExpirationNotice, ContractTerm, EndDate, Order, OrderItem, reduction order, ContractSettings, OrderSettings, renewal reminder. NOT for Revenue Cloud or Subscription Management objects — use architect/revenue-cloud-architecture and architect/subscription-management-architecture.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Use this skill when driving adoption of CRM Analytics (Einstein Analytics) across an org — the Analytics Adoption App for measuring who uses which dashboards, embedding analytics into Lightning pages, pinning dashboards to the Analytics home page, self-service personas, and analytics success metrics. Triggers: analytics adoption, dashboard usage tracking, embedded analytics strategy, self-service analytics enablement, CRM Analytics rollout. NOT for building the dashboards — use admin/analytics-dashboard-design. NOT for the app, datasets and lenses — use admin/crm-analytics-app-creation. NOT for non-analytics rollout training — use admin/change-management-and-training.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Author and own one flow's design document (the FLOW.md objective flow) at .unikit/gamedesign/flows/FLOW-<slug>.md — the dynamics layer of the GDD (what the player does over time). Create the skeleton and walk the collaborative section-cycle to write its objectives, pacing, dependencies, and funnel events ("design the first-session flow", "map the onboarding sequence", "write the FLOW for the boss encounter"), AND revise it after approval under the delta discipline ("retune the pacing", "add a branch", "change a GOAL", "rework the onboarding") — a cue/number change is Tuning, a small step change a Tweak, restructuring a Rework; each bumps the version and logs the delta. Selects the wiring mode (linear | conditional | emergent) and re-renders the ## Flow Map [gen] / ## Funnel [gen] blocks in GAME.md. To add or detail a system use /unikit-gd-system; to edit GAME.md content use /unikit-gd-spec; to apply a multi-zone edit use /unikit-gd-apply; for a new game concept use /unikit-gd-brainstorm.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 192026年10月14日 更新
Manage the project's TODO list in .unikit/TODO.md — capture work to remember for later, not to do right now. Use it to add a deferred item, mark a todo complete, or show the list. The point is to park tasks you don't want to act on in the moment but don't want to forget. Trigger on "add a todo", "add this to the todo list", "put X on the todo list", "remind me to...", "don't forget to...", "note this for later", "we should do this later", "mark this todo done", "what's on the todo list", "what's left to do". This is only for parking reminders — to actually plan or do the work now, use /unikit-plan, /unikit-implement, or /unikit-devcontext.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 192026年10月14日 更新
This skill provides guidance for implementing Go Embedded SPA architecture - embedding React/Vue/TSX frontend static resources into Go binary using go:embed directive. Use this skill when building self-contained single-binary applications, implementing SPA with Go backend, setting up cross-platform deployable full-stack projects, or configuring static file serving with Go standard library net/http.
日本語の概要は準備中です。原文の説明を表示しています。
castle-x/skills-x☆ 182026年4月16日 更新
Add Agent Swarm (Teams) support to Telegram. Each subagent gets its own bot identity in the group. Requires Telegram channel to be set up first (use /add-telegram). Triggers on "agent swarm", "agent teams telegram", "telegram swarm", "bot pool".
日本語の概要は準備中です。原文の説明を表示しています。
nanocoai/nanoclaw-skills☆ 182026年3月30日 更新
Add Google Analytics 4 tracking to any project. Detects framework, adds tracking code, sets up events, and configures privacy settings.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 172026年9月28日 更新
Sync OpenRouter models used by OpenClaw into this installation's config. Fetches the OpenClaw app leaderboard from OpenRouter, verifies model IDs against the API catalog, and adds missing models with correct specs and aliases. Use when asked to "sync openrouter models", "add missing models", "update openrouter config", or "check openrouter models".
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 172026年9月28日 更新
Save any product to a universal wishlist. Converts any product URL into a one-click "save for later" link. Works with any retailer, any AI platform, zero setup.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 172026年9月28日 更新
Provides Speech-to-Text (STT) and text Translation using the Addis Assistant API (api.addisassistant.com). Use when the user needs to convert an audio file to text (specifically Amharic), or translate text between languages (e.g., Amharic to English). Requires 'x-api-key'.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 172026年9月28日 更新
Drafts board-ready Anti-Money Laundering compliance programs for U.S. financial institutions under BSA/FinCEN requirements. Covers CIP, CDD, EDD, SAR/CTR reporting, OFAC screening, risk assessment, training, independent testing, and governance structures. Use when creating or updating AML policies, BSA compliance programs, or financial institution regulatory documentation. Trigger keywords: AML, BSA, FinCEN, Bank Secrecy Act, anti-money laundering, SAR, CTR, OFAC, CIP, CDD, KYC, compliance program.
日本語の概要は準備中です。原文の説明を表示しています。
CSlawyer1985/legal-skillhub☆ 172026年9月23日 更新
Complete shadcn/ui component management for adding, searching, fixing, styling, and composing UI in any React project. Use this skill whenever the user mentions shadcn, shadcn/ui, adding UI components, building forms or dashboards with Radix, working with component registries (@shadcn, @magicui, @tailark), or any task involving npx shadcn CLI commands. Also trigger when the user asks to fix styling issues, build a settings page, dashboard, or modal flow in a project that uses shadcn/ui — even if they don't say "shadcn" explicitly. This skill manages the full component lifecycle: search, add, view, diff, smart-merge upstream updates, and enforce critical rules for forms, composition, styling, and icons.
日本語の概要は準備中です。原文の説明を表示しています。
manu14357/zskills☆ 162026年7月24日 更新
Safely localize unknown Unity games, especially Japanese-to-Chinese projects. Use to discover Unity version/layout/backend, migrate translations across game versions, extract occurrence-mapped text from serialized assets, embedded CSV, bytecode, UI, Localization StringTables, Utage, or middleware, bridge rows through AiNiee-style translation, validate and transactionally write approved candidates, audit residual and runtime-only text or AutoTranslator diffs, diagnose TMP fonts and Addressables/IL2CPP failures, locate saves, or acceptance-test SHA-verified patches.
日本語の概要は準備中です。原文の説明を表示しています。
timeance/unity-text-locator☆ 162026年8月13日 更新
Test-Driven Development workflow for Software Metrics Machine. Covers test frameworks (Vitest 4.x for CLI/REST/core/utils, Jest 30.x for webapp), test patterns (describe/it, builder pattern, mocks via vi.fn), test commands, coverage requirements, and the Red-Green-Refactor cycle. USE FOR: write tests, run tests, test this, add tests, testing, coverage, TDD, test-driven development, vitest, jest, test pattern, test convention. DO NOT USE FOR: linting (use lint skill), building (use build commands directly), debugging production issues.
日本語の概要は準備中です。原文の説明を表示しています。
Side-Projects-4-Fun/software-metrics-machine☆ 152026年10月12日 更新
Find and address all unresolved GitHub PR review comments on the current branch's pull request. Use when the user asks to resolve, address, respond to, or reply to PR review feedback — whether from humans, CodeRabbit, Copilot, Claude Code reviewer, or any other source. Triggers on "/rr", "resolve review comments", "address PR feedback", "reply to review threads", "deal with CodeRabbit", etc.
日本語の概要は準備中です。原文の説明を表示しています。
aspiers/ai-config☆ 152026年10月9日 更新
Use when building APIs on Hono (Cloudflare Workers, Bun, Deno, Node), debugging route ordering, wiring middleware, validating with @hono/zod-validator, returning streaming responses, configuring CORS with credentials, handling errors via app.onError, or composing typed RPC clients. Triggers: c.env binding types, c.header + c.redirect interaction, missing await next() bugs, Set-Cookie not attaching to redirect, route-precedence surprises, JWT middleware setup, hono/client typed RPC end-to-end. NOT for Express/Fastify/Koa idioms, tRPC/GraphQL paradigms, or Next.js Route Handlers.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Build and extend pd-console — Port Daddy's GPU-native macOS operator console (GPUI 0.2.x, Zed's Rust UI). Covers the render-agnostic Block/Pane(Surface) contract, the two-thread reqwest↔smol refresh pipeline, Taffy flexbox layout, uniform_list virtual scroll, focus + keyboard nav, the OKLCH theme and ICS maritime flag badges, GPUI's missing text-input, and the real feature-gated cargo/CI gate. Use when adding panes, visual polish, or debugging GPUI rendering/layout/focus in core/pd-console. NOT for the TypeScript daemon, generic Rust toolchain/borrow-checker help (use rust-with-claude-code), or non-pd GPUI apps with a different theme/architecture.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Decision-theoretic framework for agents embedded within the environments they model and act upon
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新