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cccskills

「grid」の検索結果

765 件 ・ 関連度順

概要と使いどころ

Create an image-led grid design system with full-bleed photography, structural guide lines, anchored content blocks, and restrained technical overlays.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7452026年10月6日 更新

Create minimal framed grid layouts with thin visible boundary lines, L-shaped corner brackets, subtle diagonal line texture, and strict section alignment. Use when asked for clean, neutral, precise, structured, editorial, technical, or guide-border web layouts.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7452026年10月6日 更新

Create a minimal agency design system with a disciplined editorial grid, oversized typography, quiet uppercase utility labels, restrained image blocks, and subtle structural detail.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7452026年10月6日 更新

Create a perspective WebGL background grid with fading lines, subtle particle haze, slow forward drift, and gentle camera parallax.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7452026年10月6日 更新

Add, configure, or review Ignite UI for Blazor Lite component support in Blazor applications. USE FOR: installing IgniteUI.Blazor.Lite or IgniteUI.Blazor.GridLite, registering AddIgniteUIBlazor() in Blazor Server, WASM, Hybrid, or split Blazor Web App projects, adding @using IgniteUI.Blazor.Controls, wiring the theme stylesheet, picking the right host page, locating the GridLite stylesheet path, explaining single-project vs split Server/Client Web App setup differences, and checking where an interactive render mode is needed for Ignite UI components to work. DO NOT USE FOR: general Blazor component authoring without Ignite UI, choosing app architecture or render mode from scratch (see create-blazor-project), JavaScript interop (see use-js-interop), authentication (see configure-auth), prerendering (see support-prerendering), or layout/component design questions that need no Ignite UI setup.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6202026年10月13日 更新

.NET MAUI safe area and edge-to-edge layout guidance for .NET 10+. Covers the new SafeAreaEdges property, SafeAreaRegions enum, per-edge control, keyboard avoidance, Blazor Hybrid CSS safe areas, migration from legacy iOS-only APIs, and platform-specific behavior for Android, iOS, and Mac Catalyst. USE FOR: "safe area", "edge-to-edge", "SafeAreaEdges", "SafeAreaRegions", "keyboard avoidance", "notch insets", "status bar overlap", "iOS safe area", "Android edge-to-edge", "content behind status bar", "UseSafeArea migration", "soft input keyboard", "IgnoreSafeArea replacement". DO NOT USE FOR: general layout or grid design (use Grid and StackLayout), app lifecycle handling (use maui-app-lifecycle), theming or styling (use maui-theming), or Shell navigation structure.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6202026年10月13日 更新

Swiss-grid statistic anchor — giant number, red accent, growing bars, black data bar. Rational and editorial.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/html-video4,6802026年6月22日 更新

Automate SendGrid email operations including sending emails, managing contacts/lists, sender identities, templates, and analytics via Rube MCP (Composio). Always search tools first for current schemas.

日本語の概要は準備中です。原文の説明を表示しています。

davepoon/buildwithclaude3,6322026年10月12日 更新

Build event-driven applications with Azure Event Grid SDK for Java. Use when publishing events, implementing pub/sub patterns, or integrating with Azure services via events.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/skills3,1102026年10月13日 更新

Design layouts and interactions that adapt across screen sizes and input methods. Use when one design must serve many viewports. For the underlying column grid use `layout-grid`; for OS-specific patterns use `platform-conventions`.

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9042026年9月6日 更新

Define a responsive grid — columns, gutters, margins, and breakpoint behaviour. Use when establishing page structure. For the spacing scale inside components use `spacing-system`; for cross-device behaviour use `responsive-design`.

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9042026年9月6日 更新

Specify wireframe layout — content priority, component placement, and annotation. Use when defining structure before visual design. For grid mechanics, use `layout-grid` (ui-design).

日本語の概要は準備中です。原文の説明を表示しています。

Owl-Listener/designer-skills2,9042026年9月6日 更新

sdk-seam

無料

Discipline for the seam between two SDKs (or two sides of one contract) that the same hand writes. The failure mode: "we own both sides" produces dirty contracts no foreign reviewer would accept. The exercise: pretend the other side is FFI, IPC, or a network protocol you cannot rewrite. Spawn an adversarial subagent profiled as the producer's maintainer; negotiate the change as a feature request, not a PR. Companion to $sdk-design. Language-agnostic — applies to a TS package + its consumer, a Rust crate + its WASM binding, two services sharing a wire format, or any other boundary the same author writes both ends of.

日本語の概要は準備中です。原文の説明を表示しています。

gridaco/grida2,6712026年10月13日 更新

links

無料

Write any link or URL so it resolves where it is rendered, not where it lives in the repo. Use when authoring or editing a link — in docs, source docstrings, READMEs (incl. npm-published), or product UI: docs cross-refs, "see SECURITY.md", universal `/_/` routes, GitHub URLs.

日本語の概要は準備中です。原文の説明を表示しています。

gridaco/grida2,6712026年10月13日 更新

vision

無料

Query images with a local Ollama vision model without loading the image into the main agent context. Use when you need to describe a screenshot, check whether rendered content is present, detect overlapping elements, or ask any visual question about a PNG/JPEG/WebP file. Requires Ollama running locally with the Gemma 4 multimodal model (`gemma4` on Ollama). Script: .agents/skills/vision/scripts/ask.py. Trigger phrases: "describe image", "what does this screenshot show", "does the canvas contain content", "check screenshot visually", "look at this image", "any overlapping elements", "vision query".

日本語の概要は準備中です。原文の説明を表示しています。

gridaco/grida2,6712026年10月13日 更新

grounding

無料

Establish what is actually true and current for the surface you are about to change — not just search. Grounding = locate the authoritative source and reconcile sources that disagree (code vs doc, migration vs schema, memory vs current code, live vs archived), not take the first hit. Use before any grep/find/explore of the codebase or docs, when deciding which of several definitions is the real one, or when a doc or memory conflicts with the code. Covers the source-of-truth hierarchy, reconciliation discipline, scoped ripgrep, and the docs/tags.yml + docsearch.py index.

日本語の概要は準備中です。原文の説明を表示しています。

gridaco/grida2,6712026年10月13日 更新

pedantic

無料

Role profile — a reviewer who is fact-seeking, bedrock-seeking, honest, and rejecting. Demands that arguments rest on small facts that cannot be wrong (not on stacked assumptions dressed up as foundation), and that deliberately-unclear concepts be quarantined — never leaked into solid layers, never mixed with each other. Catches the failure mode where designs ship after partial grounding: most of the spec researched, the design feels finished, and the unresearched remainder holds the deal-breaker. Invoke with `/pedantic <target>` (e.g. `/pedantic review this design doc`, `/pedantic review the SDK design`, `/pedantic review this PR`). Probes cover logical structure (definitions, assumptions, boundaries, contradictions, unfalsifiability, vague quantifiers, counterexamples), epistemic honesty (researchable vs. discoverable-only-by-doing), bedrock integrity (assumed-bedrock, leaked uncertainty, mixed unclarity), and design pathology (YAGNI, wrong-layer abstraction, unclear responsibility, fragmentation, over-engineering). Use when you want a hard critique of a plan, design doc, technical doc, code change, or PR description — not a copy edit, not a vibe check.

日本語の概要は準備中です。原文の説明を表示しています。

gridaco/grida2,6712026年10月13日 更新

ai-models

無料

Research, compare, and update shared AI model JSON for TypeScript, web, and Rust consumers. Covers text model tiers, image and video generation models, image tool models, release provenance, pricing data sourcing, and product-side catalogue cost estimates. Use when bumping model versions, adding new models, updating pricing, or auditing model specs against provider documentation.

日本語の概要は準備中です。原文の説明を表示しています。

gridaco/grida2,6712026年10月13日 更新

fixtures

無料

Guides authoring, organizing, and referencing test fixtures in this repo. Use when creating new fixtures, writing tests that depend on fixtures, or deciding what should be checked into git. Engine fixtures (rendering corpora) live in the engine repo.

日本語の概要は準備中です。原文の説明を表示しています。

gridaco/grida2,6712026年10月13日 更新

etiology

無料

Bug-fix discipline — every defect has an etiology, the chain of cause that produced the observable fault; trace it before patching. Errors only grow: a bandaid leaks unless genuinely localized and leak-free. Walk the diagnostic ladder (presentation → proximate cause → API contract → isolated or systemic) before writing the fix. Use when authoring or reviewing any bug fix, regression patch, "quick fix" PR, or when deciding whether to ship, defer, or refactor.

日本語の概要は準備中です。原文の説明を表示しています。

gridaco/grida2,6712026年10月13日 更新

docs

無料

Decide which family a doc belongs to before drafting — SDK/developer, user/product, or working-group (WG) — since family sets the audience, home, and tone. Use when creating, moving, or restructuring docs, when unsure which directory a doc belongs in, or when a request says "document this" / "write docs for X" without naming the kind. Routes to the specialized skill for each family.

日本語の概要は準備中です。原文の説明を表示しています。

gridaco/grida2,6712026年10月13日 更新

docs-wg

無料

Doctrine for drafting and keeping working-group docs under `docs/wg/**` — RFC/RFD specs and findings/research/glossary. A WG doc is a language-agnostic, code-agnostic study of a domain: it argues *why* and defines *what*, never *how in our code*. Use when writing or editing anything under `docs/wg/`, an RFC/RFD, a spec, a design note, a glossary, or research findings — including "write up the design", "document the spec", or "capture what we learned". Not for plans/TODOs (untracked `*.plan.md`), user docs, or SDK API refs — use `docs` to route those.

日本語の概要は準備中です。原文の説明を表示しています。

gridaco/grida2,6712026年10月13日 更新

Build, run, debug and ship 3D city games in Godot 4 — procedurally generated cities (block grids, districts, weighted building typologies, MultiMesh batching, facade shaders, terrain, day/night, landmarks), first-person controllers, headless verification, Blender-generated .glb assets, rigged character and animation packs, real OpenStreetMap-derived cities, WebAssembly export, and cloud GPU streaming on GCP. Use this skill whenever the work involves Godot or a .gd/.tscn/.gdshader/project.godot file; whenever someone wants to start, set up, clone onto a new machine, or stand up a 3D game or city generator; whenever they mention procedural city, city generator, block grid, building typology, MultiMesh, facade shader, terrain heightmap, navmesh, Godot export templates, export presets, headless Godot, .glb pipeline, Blender asset generation, character rigs or borrowed animations; and whenever they want to deploy or share a game — web export, SharedArrayBuffer/COOP/COEP, Selkies, pixel streaming, GPU VM, or "let people play this without installing anything." Reach for it even on vague asks like "get this running", "why is my city slow", "my model faces backwards", "make it work on a cloud machine", or "set this up somewhere else too" when a Godot 3D project is in play.

日本語の概要は準備中です。原文の説明を表示しています。

Leanmcp/gateway-skills2,1122026年10月8日 更新

Two stages: first a single-page sheet of numbered panels from an image model, then that sheet fed to Seedance as the reference. The sheet owns order, framing and timing, and the video prompt only has to connect the panels. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Storyboard grid to video; 中文触发词: 分镜网格转视频, 分镜图, 九宫格, 故事板), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,0122026年10月13日 更新